Commit Graph

79 Commits

Author SHA1 Message Date
Carsten Haitzler 7e3479e2f8 remove 8bpp engine too form evas.
SVN revision: 78026
2012-10-16 02:49:01 +00:00
Carsten Haitzler 2da956caa0 first stage of simplifying evas configure/build options. much more
still to do.



SVN revision: 77932
2012-10-12 06:36:06 +00:00
Daniel Zaoui a01418aff8 eo: changes made for the support of the Eo concept
Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77604
2012-10-09 01:58:41 +00:00
Carsten Haitzler bb4ee2174c and remove 16bit engines/code as planned.
SVN revision: 77030
2012-09-24 04:13:59 +00:00
Tom Hacohen a1687ca4b9 Evas: Started using EVAS_GENERAL_CFLAGS/LIBS 2 vars to rule them all.
Instead of going all over the place and adding cflags to many different
Makefiles, now you just need to update these 2 vars.

SVN revision: 75619
2012-08-23 11:32:38 +00:00
Vincent Torri e68d4430d9 Evas: remove software DirectDraw 16 bits engine
Nowadays, this engine is completely useless. Windows users (>= XP) use
only 32 bits depth color, so let's kill that engine. Less code to
maintain for me.


SVN revision: 72494
2012-06-19 17:06:44 +00:00
Iván Briano 15328efb85 evas/cserve2: fix typo that kept cserve2 disabled
now seriously...

Introducing Cache Serve 2.

This cache server will initially load images for clients connected to
it. It starts slave processes to load these images, and share the loaded
images through shm with the clients. All the connection done between
clients and the server goes through sockets.

The cserve2 build option is turned on by default, while the old cserve
was disabled, but in order to make clients use it, the environment
variable EVAS_CSERVE2 must be set, and a server must be running.

Clients will try to find the socket on a specified location using the
environment variable EVAS_CSERVE2_SOCKET. If it's not defined, then the
XDG_RUNTIME_DIR path should be used, and finally HOME, TMPDIR and /tmp.



SVN revision: 70699
2012-05-03 21:01:31 +00:00
Cedric BAIL 0dbc99f33a evas: remove software SDL engine, use buffer engine directly.
NOTE: I would like to do the same with software SDL 16bits engine.
But as we don't have a buffer_16 backend, I am likely to just remove
it and use buffer conversion code to match a 16bits target. This
will come with a performance impact, that will make it useless. So
I am just tempted to completly remove it.


SVN revision: 68352
2012-02-23 16:25:07 +00:00
Vincent Torri 4060b7d96e Evas: remove WIN32_CPPFLAGS and WIN32_CFLAGS are there are not used anymore. Move some headers in evas_common.h
SVN revision: 68100
2012-02-18 08:33:00 +00:00
Christopher Michael 0fccea0dee Evas: Add a Wayland Shared Memory engine (similar to the buffer &
framebuffer engines). Add Evas framespace set/get functions.



SVN revision: 66223
2011-12-14 18:44:20 +00:00
Carsten Haitzler f834ab3e12 re-enable evas_gl for trunk dev
SVN revision: 65841
2011-12-03 14:15:14 +00:00
Cedric BAIL 5d07e7691f evas: actually include Evas_GL.h in the tarball, just don't install it.
SVN revision: 65131
2011-11-13 13:10:31 +00:00
Carsten Haitzler f10e5fd0c9 disable evas_gl for evas 1.1
SVN revision: 65003
2011-11-10 06:02:15 +00:00
Youness Alaoui c21427071b Evas: Add a psl1ght engine for the PS3
SVN revision: 64779
2011-11-05 17:49:37 +00:00
Iván Briano 541012930b Fix building gl_xlib as a static module
SVN revision: 61164
2011-07-09 01:47:01 +00:00
Vincent Torri 5886a2ed27 fix static link of the generic loader and psd loader
SVN revision: 59951
2011-06-04 05:33:37 +00:00
Cedric BAIL 0cef5e41fe evas: add psd file format support.
Patch from Thierry el Borgi with some rework of myself.

NOTE: I don't have much file to test, so if some don't
contact us with those file and we will fix the loader
if needed.


SVN revision: 58873
2011-04-24 19:45:43 +00:00
Carsten Haitzler c885080057 an initial test at trying pixman instead of evas software rendering.
results... in comments. disabled atm unless u --enable it. only
replaces 1 operation in 2 cases.



SVN revision: 58824
2011-04-22 11:47:14 +00:00
Cedric BAIL b0e45e04bc evas: and now, the last one to die today, Evas Xrender backend.
SVN revision: 58364
2011-04-05 14:16:18 +00:00
Cedric BAIL 1b3b01cb4f evas: and now is the death of Qtopia engine.
SVN revision: 58362
2011-04-05 13:45:54 +00:00
Cedric BAIL 30f906aac9 evas: one more death: gl_glew !
SVN revision: 58360
2011-04-05 13:19:20 +00:00
Cedric BAIL cbad6075d7 evas: remove Evas Cairo backend.
SVN revision: 58359
2011-04-05 13:00:23 +00:00
Cedric BAIL ad5a2f59c6 evas: remove Evas Quartz backend.
SVN revision: 58358
2011-04-05 12:25:25 +00:00
Carsten Haitzler 8859f850fb API add: From <dunamis.park@samsung.com> - sungwoo
start of evas gl api (with compile warning fixes).



SVN revision: 58318
2011-04-04 10:23:12 +00:00
Gustavo Sverzut Barbieri 9f0b807db4 Fix build with static modules, thanks Gentoo ;-)
I don't know if this is useful to backport to stable branch, if you
think so please do it as I don't even have that checkout... svn is
annoying :-P



SVN revision: 58012
2011-03-23 02:45:19 +00:00
Vincent Torri 62ff67f365 Evas jpeg saver: don't build and fix static build on Windows (jpeg saver does not compile)
SVN revision: 57361
2011-02-27 10:02:59 +00:00
Vincent Torri c4da291c3f Evas: fix static build of *bmp and tga loaders
not sure it needs a changelog entry. If yes, tell.
backport to 1.0 needed for bmp and tga


SVN revision: 57356
2011-02-27 09:19:24 +00:00
Tom Hacohen f6b1bcd0b6 Evas: Added harfbuzz detection (it's optional, just like fribidi).
SVN revision: 56440
2011-01-30 10:34:56 +00:00
Cedric BAIL 6de3f7e778 * evas: fix static build of GL SDL engine.
SVN revision: 54589
2010-11-16 13:09:14 +00:00
Carsten Haitzler 81ba0d8423 imaging api--. as promised.
SVN revision: 51779
2010-08-31 11:58:51 +00:00
Alexander Kerner 0ec2a33a22 From: Alexander Kerner <alexander.kerner@googlemail.com>
Subject: [E-devel] 8bpp xcb evas engine

Hi all,

I've implemented the 8bpp grayscale evas engine. It is based on the 16bpp
engine. It would be nice if someone could review the code and maybe commit
into svn. The patches against evas and ecore are attached.



SVN revision: 50560
2010-07-28 00:16:06 +00:00
Christopher Michael fefbc09a63 Move Evas (and associated headers) to their own dir (ie: the 'eet.h'
move).



SVN revision: 50141
2010-07-09 06:10:55 +00:00
Vincent Torri 61daee00ae dl stuff is only used in the gl_common engine as now,
the modules load is done by eina

will clean configure.ac wrt this later


SVN revision: 45092
2010-01-13 21:05:16 +00:00
Vincent Torri da292c1f29 * rename 'x11' to 'xlib' when it makes sense
* allow the build of evas without xlib installed (for OpenInkpot guys)
 * add big fat warning when at least a module is linked statically (try it !)

more patches will follow now (ecore, e, rage and ewl)
I let pyton and c++ bindings maintainer to do the rename


SVN revision: 41329
2009-07-14 21:16:08 +00:00
Cedric BAIL eb488748c6 * evas: Fix a few typo preventing a full static build.
SVN revision: 41114
2009-06-19 16:40:21 +00:00
Lars Munch 8804249862 The data directory is not there anymore
SVN revision: 41095
2009-06-18 05:01:11 +00:00
Cedric BAIL 010621dd4a * evas: Remove Evas data type. You should now use Eina.
SVN revision: 41083
2009-06-17 15:46:27 +00:00
Gustavo Sverzut Barbieri 3c6e35dd10 be explicit about SUBDIRS and DIST_SUBDIRS, fix maintainer-clean.
automake was "smart enough" to include in DIST_SUBDIRS even when 'if'
clause didn't add it to SUBDIRS, that was causing modules like XPM be
added twice, resulting maintainer-clean to double-clean the directory
(one from src/modules/loaders and other from src/lib), failing on the
second time.



SVN revision: 41060
2009-06-16 19:03:28 +00:00
Cedric BAIL 575b0579cd * evas: Move to Eina module and make it possible to build a libevas with
everything in it.

	Note: This patch break the module API, so make sure you recompile and install
	every thing.


SVN revision: 41055
2009-06-16 13:01:36 +00:00
Vincent Torri 22969c71ef allow compilation on OS where the cache server can't be built (like Windows...)
SVN revision: 40570
2009-05-09 16:18:31 +00:00
Carsten Haitzler 46e8aa1b0d shared cache server++
is it ok?

1. it can be --disabled in evas's configure, but i think it works WITHOUT
disabling it (runtime) as it falls back to the old way of loading
2. it may cause build problems on some platforms - without it being enabled
we won't find out, so enable.
3. it needs enabling runtime to make use of it so it should be safe for now
until you enable it.

what is it?

it is a SHARED cache server - that means images loaded are loaded BY the
cache server (not by the actual process using evas). images are shared via
shared memory segments (shm_open + mmap). this means only 1 copy is in all
ram at any time - no matter how many processes need it , and its only loaded
once. also if another app has already loaded the same data - and its in the
cache or active hash, then another process needing the same stuff will avoid
the loads as it will just get instant replies from the cache of "image already
there". as it runs in its own process it can also time-out images from the
cache too.

right now you enable it by doing 2 things

1. run evas_cserve (it has cmd-line options to configure cache etc.
2. export EVAS_CSERVE=1 (im the environment of apps that should use the cache
server).

it works (for me) without crashes or problems. except for the following:

1. preloading doesnt work so its disabled if cserve is enabled. thisis
because the load threads interfere withthe unix comms socket causing
problems. this need to really change and have the cserve know about/do
preload and let the select() on the evas async events fd listen for the
unsolicited reply "load done". but it's not broken - simple preloads are
syncronous and forced if cserve is enabled (at build time).
2. if cserve is killed/crashes every app using it will have a bad day. baaad
day. so dont do it. also cserve may be vulnerable to apps crashing on it - it
may also exit with sigpipe. this needs fixing.
3. if the apps load using relative paths - this will break as it doesnt
account for the CWD of the client currently. will be fixed.
4. no way to change cache config runtime (yet)
5. no way to get internal cache state (yet).
6. if cache server exist - it wont clean up the shmem file nodes in /dev/shm
- it will clean on restart (remove the old junk). this needs fixing.

if you fine other issues - let me know.

things for the future:

1. now its a separate server.. the server could do async http etc. loads too
2. as a server it could monitor history of usage of files and images and
auto-pre-load files it knows historically are loaded then whose data is 
immediately accessed.
3. the same infra could be used to share font loads (freetype and/or 
fontconfig data).
4. ultimately being able to share rendered font glyphs will help a lot too.
5. it could, on its own, monitor "free memory" and when free memory runs
load, reduce cache size dynamically. (improving low memory situations).
6. it should get a gui to query cache state/contents and display visually.
this would be awesome to have a list of thumbnails that show whats in the
cache, how many referencesa they have, last active timestamps etc.

blah blah.

please let me know if the build is broken asap though as i will vanish
offline for a bit in about 24hrs...



SVN revision: 40478
2009-05-01 07:11:07 +00:00
Carsten Haitzler ce5a59b7e5 lutin... release soname patch. verbose svn soname used right now
SVN revision: 40131
2009-04-17 10:01:45 +00:00
Carsten Haitzler 06e06c4e34 space--
SVN revision: 40087
2009-04-15 14:42:21 +00:00
Carsten Haitzler 215ee3b77b and save makefile.am
SVN revision: 40085
2009-04-15 13:56:42 +00:00
Vincent Torri a659951ced * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
* group the want_* variables related to engines and loaders at the beginning
   of configure.ac
 * use -no-undefined directly instead of a flag checked wrt the host
 * some clean up in Makefile.am files

Please report any problem


SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri 3fe7c5c077 remove useless fnmatch_libs
SVN revision: 37298
2008-10-29 08:36:22 +00:00
Cedric BAIL ad1525e5f9 Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
SVN revision: 36621
2008-10-13 15:58:56 +00:00
Vincent Torri adb3896f4c link libevas against 16 bits lib when needed
SVN revision: 36177
2008-09-22 20:30:31 +00:00
doursse 2bda662d65 add Evas_Data.h to the headers to be installed
SVN revision: 34975
2008-07-02 04:46:20 +00:00
doursse 56eacad43d Autotools cleaning (not complete)
* formatting
 * put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
 * rename create_shared_lib to lt_no_undefined
 * pass -Wl,--enable-auto-import to libtool when compiling with cegcc
 * add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
   are added anyway)


SVN revision: 34353
2008-04-23 06:55:10 +00:00