This shouldn't break stuff, just make things easier. Think of all that lost
time " 0.0". Not anymore. Not even in Embryo scripts. Indexes should only
be provided when you need them (which is quite rare).
Note that if you use ``set_state("new state")'' in your Embryo scripts, the
produced .edj files will be incompatible with older versions of Edje. This
backwards incompatibility only applies to Embryo scripts; edje_cc will
generate a ``0.0'' value if the index is omitted from state declarations and
programs.
Sachiel said this patch was OK; our benevolent release manager acked as
well. Blame them if this breaks stuff.
SVN revision: 73424
NOTE: VIRTUAL part are almost like rectangle except they don't create any object
on the canvas. This part can't be visible, nor have any color, nor be used as a
clip, nor receive any event.
SVN revision: 71674
NOTE: know issue, in elementary_config the size of the icon
change after a theme reload. I don't know what information is
lost between to reload. If someone can point at them, thanks.
SVN revision: 71235
For the moment only edje_player use it. This means that when used with
edje_watch, you don't need any more to type any kind of command line
when you are testing value in your theme. As a side effect, this means
that their is a real use case to make edje_cc faster !
SVN revision: 70890
This make it possible to completly disable signal broadcasting as this
new behaviour broke Edje 1.0 file. It's also now possible to use the
same group in different part in the same parent group without any issue.
I am tempted to backport this patch to 1.1 branch as it would make it
play nicely with file coming from Edje 1.0.
Another issue that this patch fix is that I did increment the minor version
as we really have add a lot of addition since Edje 1.1 and Edje file build
with trunk may not play well anymore on Edje 1.1.
SVN revision: 67936
edje_object_text_insert_filter_callback_add, a filter function
should check the type(format, text, or markup) of text for correct
filtering. But in markup filter function(added by new API), text is
always markup so no need to check the type of text.
SVN revision: 67724
allows us to multiple a minimim size explicitly for min size calc so
we can do things like have content slide open/closed properly.
SVN revision: 67197
NOTE: This was necessary for solving issue with the new CURRENT feature. I
don't like this massive change, but there is no way around. This patch is
only the first step, I will wait the full night before completly fixing
the issue with CURRENT.
WARNING: If this patch doesn't break svn, you must feel lucky and go play
money games. In all other case, please report any issue to the developper
mailing-list.
SVN revision: 65619
and.... u get the idea. this made an n^m list of messages... where n
was 3 of messages sent and m was # of child parts (42 of them)... this
caused a silly 3 of timers to be allocated... don't ask how many. in a
simple snapshot i saw 101mb of timers allocated... and i was just
starting... anyway - this makes the propagatiopn not propagate down
and then back up again... and it only needs 1 timer allocated to
handle a re-schedule of processing messages. not N. "leak" that was
just a massive memory spike) is now fixed.
SVN revision: 65571
AND signals should propagate to children the SAME WAY - that means
children you added explicitly in the edje file and not form c code get
propagated to.
SVN revision: 65384
From: Govindaraju S M <govi.sm@samsung.com>
Subject: edje multisense patch for sound sample, tone and haptic play
... This is the beginning of sound (and haptic) support in Edje - it
works, but only at certain basic sample playback levels. more will come.
SVN revision: 64731
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
SVN revision: 64675
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
And I removed the unnecessary tab for indentation.
SVN revision: 64545
elm_entry_autocapital_type_set API is high level API to call ecore_imf_context_autocapital_type_set.
Application programmer can choose the type of autocapitalization such as
WORD, SENTENCE, ALLCHARACTER through this API.
elm_entry_input_panel_enabled_set API is for setting whether input panel
(virtual keyboard) should be appeared when entry has a focus or pressed.
It can be used by dialer or calculator application programmer because those
application prefer to use its keypad NOT virtual keyboard supported by system.
They want to use entry to show the cursor for providing the cursor handling
method but don't want to appear system keyboard.
SVN revision: 64423
Subject: [E-devel] [PATCH] add elm_entry_input_panel_layout_set API
elm_entry_input_panel_layout_set API is high level API to call
ecore_imf_context_input_panel_layout_set (through edje).
This API will be used to set layout of input panel (such as URL, Email,
Number layout...) by application programmer.
Would you please review this patch?
Please let me know if I have to do more.
SVN revision: 62782
The goal is to provide an easy way to do the kind of effect you see in that video
around 00:36 : http://www.youtube.com/watch?v=KVoVLHh8CHc.
At that time it was really difficult to do such thing and required a lot of
embryo code, we designed limit with Billiob to be able to do such kind of things
much more easily.
NOTE: so Billiob, now nothing stop you from releasing amsn2 ! ;-)
SVN revision: 62701