efl/legacy/evas/src/lib/canvas/evas_events.c

1884 lines
61 KiB
C

#include "evas_common.h"
#include "evas_private.h"
static Eina_List *
_evas_event_object_list_in_get(Evas *e, Eina_List *in,
const Eina_Inlist *list, Evas_Object *stop,
int x, int y, int *no_rep);
static void
_evas_event_havemap_adjust(Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Eina_Bool mouse_grabbed)
{
if (obj->smart.parent)
_evas_event_havemap_adjust(obj->smart.parent, x, y, mouse_grabbed);
if ((!obj->cur.usemap) || (!obj->cur.map) || (!obj->cur.map->count == 4))
return;
evas_map_coords_get(obj->cur.map, *x, *y, x, y, mouse_grabbed);
*x += obj->cur.geometry.x;
*y += obj->cur.geometry.y;
}
static Eina_List *
_evas_event_object_list_raw_in_get(Evas *e, Eina_List *in,
const Eina_Inlist *list, Evas_Object *stop,
int x, int y, int *no_rep)
{
Evas_Object *obj;
int inside;
if (!list) return in;
for (obj = _EINA_INLIST_CONTAINER(obj, list);
obj;
obj = _EINA_INLIST_CONTAINER(obj, EINA_INLIST_GET(obj)->prev))
{
if (obj == stop)
{
*no_rep = 1;
return in;
}
if (evas_event_passes_through(obj)) continue;
if ((obj->cur.visible) && (obj->delete_me == 0) &&
(!obj->clip.clipees) &&
(evas_object_clippers_is_visible(obj)))
{
if (obj->smart.smart)
{
int norep = 0;
if ((obj->cur.usemap) && (obj->cur.map) &&
(obj->cur.map->count == 4))
{
inside = evas_object_is_in_output_rect(obj, x, y, 1, 1);
if (inside)
{
if (!evas_map_coords_get(obj->cur.map, x, y,
&(obj->cur.map->mx),
&(obj->cur.map->my), 0))
{
inside = 0;
}
else
{
in = _evas_event_object_list_in_get
(e, in,
evas_object_smart_members_get_direct(obj),
stop,
obj->cur.geometry.x + obj->cur.map->mx,
obj->cur.geometry.y + obj->cur.map->my,
&norep);
}
}
}
else
{
if (!obj->child_has_map)
evas_object_smart_bouding_box_update(obj);
if (obj->child_has_map ||
(obj->cur.bounding_box.x <= x &&
obj->cur.bounding_box.x + obj->cur.bounding_box.w >= x &&
obj->cur.bounding_box.y <= y &&
obj->cur.bounding_box.y + obj->cur.bounding_box.h >= y) ||
(obj->cur.geometry.x <= x &&
obj->cur.geometry.y + obj->cur.geometry.w >= x &&
obj->cur.geometry.y <= y &&
obj->cur.geometry.y + obj->cur.geometry.h >= y))
in = _evas_event_object_list_in_get
(e, in, evas_object_smart_members_get_direct(obj),
stop, x, y, &norep);
}
if (norep)
{
if (!obj->repeat_events)
{
*no_rep = 1;
return in;
}
}
}
else
{
inside = evas_object_is_in_output_rect(obj, x, y, 1, 1);
if (inside)
{
if ((obj->cur.usemap) && (obj->cur.map) &&
(obj->cur.map->count == 4))
{
if (!evas_map_coords_get(obj->cur.map, x, y,
&(obj->cur.map->mx),
&(obj->cur.map->my), 0))
{
inside = 0;
}
}
}
if (inside && ((!obj->precise_is_inside) ||
(evas_object_is_inside(obj, x, y))))
{
if (!evas_event_freezes_through(obj))
in = eina_list_append(in, obj);
if (!obj->repeat_events)
{
*no_rep = 1;
return in;
}
}
}
}
}
*no_rep = 0;
return in;
}
static Eina_List *
_evas_event_object_list_in_get(Evas *e, Eina_List *in,
const Eina_Inlist *list, Evas_Object *stop,
int x, int y, int *no_rep)
{
if (!list) return NULL;
return _evas_event_object_list_raw_in_get(e, in, list->last, stop, x, y,
no_rep);
}
Eina_List *
evas_event_objects_event_list(Evas *e, Evas_Object *stop, int x, int y)
{
Evas_Layer *lay;
Eina_List *in = NULL;
if ((!e->layers) || (e->events_frozen > 0)) return NULL;
EINA_INLIST_REVERSE_FOREACH((EINA_INLIST_GET(e->layers)), lay)
{
int no_rep = 0;
in = _evas_event_object_list_in_get(e, in,
EINA_INLIST_GET(lay->objects),
stop, x, y, &no_rep);
if (no_rep) return in;
}
return in;
}
static Eina_List *
evas_event_list_copy(Eina_List *list)
{
Eina_List *l, *new_l = NULL;
const void *data;
EINA_LIST_FOREACH(list, l, data)
new_l = eina_list_append(new_l, data);
return new_l;
}
/* public functions */
EAPI void
evas_event_default_flags_set(Evas *e, Evas_Event_Flags flags)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->default_event_flags = flags;
}
EAPI Evas_Event_Flags
evas_event_default_flags_get(const Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return EVAS_EVENT_FLAG_ON_HOLD;
MAGIC_CHECK_END();
return e->default_event_flags;
}
EAPI void
evas_event_freeze(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->events_frozen++;
}
EAPI void
evas_event_thaw(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->events_frozen--;
if (e->events_frozen == 0)
{
Evas_Layer *lay;
EINA_INLIST_FOREACH((EINA_INLIST_GET(e->layers)), lay)
{
Evas_Object *obj;
EINA_INLIST_FOREACH(lay->objects, obj)
{
evas_object_clip_recalc(obj);
evas_object_recalc_clippees(obj);
}
}
}
if (e->events_frozen < 0)
evas_debug_generic(" Thaw of events when already thawed!!!\n");
}
EAPI int
evas_event_freeze_get(const Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return 0;
MAGIC_CHECK_END();
return e->events_frozen;
}
EAPI void
evas_event_thaw_eval(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->events_frozen != 0) return;
evas_event_feed_mouse_move(e, e->pointer.x, e->pointer.y,
e->last_timestamp, NULL);
}
EAPI void
evas_event_feed_mouse_down(Evas *e, int b, Evas_Button_Flags flags, unsigned int timestamp, const void *data)
{
Eina_List *l, *copy;
Evas_Event_Mouse_Down ev;
Evas_Object *obj;
int addgrab = 0;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if ((b < 1) || (b > 32)) return;
e->pointer.button |= (1 << (b - 1));
e->pointer.downs++;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.button = b;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* append new touch point to the touch point list */
_evas_touch_point_append(e, 0, e->pointer.x, e->pointer.y);
/* If this is the first finger down, i.e no other fingers pressed,
* get a new event list, otherwise, keep the current grabbed list. */
if (e->pointer.mouse_grabbed == 0)
{
Eina_List *ins = evas_event_objects_event_list(e,
NULL,
e->pointer.x,
e->pointer.y);
/* free our old list of ins */
e->pointer.object.in = eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = ins;
/* adjust grabbed count by the nuymber of currently held down
* fingers/buttons */
if (e->pointer.downs > 1) addgrab = e->pointer.downs - 1;
}
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
if ((obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_AUTOGRAB) ||
(obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN))
{
obj->mouse_grabbed += addgrab + 1;
e->pointer.mouse_grabbed += addgrab + 1;
if (obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN)
{
e->pointer.nogrep++;
break;
}
}
}
EINA_LIST_FOREACH(copy, l, obj)
{
if (obj->delete_me) continue;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_DOWN, &ev, event_id);
if (e->delete_me) break;
if (obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN)
break;
}
if (copy) eina_list_free(copy);
e->last_mouse_down_counter++;
_evas_post_event_callback_call(e);
/* update touch point's state to EVAS_TOUCH_POINT_STILL */
_evas_touch_point_update(e, 0, e->pointer.x, e->pointer.y, EVAS_TOUCH_POINT_STILL);
_evas_unwalk(e);
}
static int
_post_up_handle(Evas *e, unsigned int timestamp, const void *data)
{
Eina_List *l, *copy, *ins, *ll;
Evas_Event_Mouse_Out ev;
Evas_Object *obj;
int post_called = 0;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
/* get new list of ins */
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, ll, obj)
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if ((!eina_list_data_find(ins, obj)) ||
(!e->pointer.inside))
{
if (obj->mouse_in)
{
obj->mouse_in = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev, event_id);
}
}
if (e->delete_me) break;
}
_evas_post_event_callback_call(e);
if (copy) copy = eina_list_free(copy);
if (e->pointer.inside)
{
Evas_Event_Mouse_In ev_in;
Evas_Object *obj_itr;
_evas_object_event_new();
event_id = _evas_event_counter;
ev_in.buttons = e->pointer.button;
ev_in.output.x = e->pointer.x;
ev_in.output.y = e->pointer.y;
ev_in.canvas.x = e->pointer.x;
ev_in.canvas.y = e->pointer.y;
ev_in.data = (void *)data;
ev_in.modifiers = &(e->modifiers);
ev_in.locks = &(e->locks);
ev_in.timestamp = timestamp;
ev_in.event_flags = e->default_event_flags;
EINA_LIST_FOREACH(ins, l, obj_itr)
{
ev_in.canvas.x = e->pointer.x;
ev_in.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj_itr, &ev_in.canvas.x, &ev_in.canvas.y, obj_itr->mouse_grabbed);
if (!eina_list_data_find(e->pointer.object.in, obj_itr))
{
if (!obj_itr->mouse_in)
{
obj_itr->mouse_in = 1;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj_itr, EVAS_CALLBACK_MOUSE_IN, &ev_in, event_id);
}
}
if (e->delete_me) break;
}
post_called = 1;
_evas_post_event_callback_call(e);
}
else
{
ins = eina_list_free(ins);
}
if (e->pointer.mouse_grabbed == 0)
{
/* free our old list of ins */
eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = ins;
}
else
{
/* free our cur ins */
eina_list_free(ins);
}
if (e->pointer.inside)
evas_event_feed_mouse_move(e, e->pointer.x, e->pointer.y, timestamp, data);
return post_called;
}
EAPI void
evas_event_feed_mouse_up(Evas *e, int b, Evas_Button_Flags flags, unsigned int timestamp, const void *data)
{
Eina_List *l, *copy;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if ((b < 1) || (b > 32)) return;
if (e->pointer.downs <= 0) return;
e->pointer.button &= ~(1 << (b - 1));
e->pointer.downs--;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
{
Evas_Event_Mouse_Up ev;
Evas_Object *obj;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.button = b;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* update released touch point */
_evas_touch_point_update(e, 0, e->pointer.x, e->pointer.y, EVAS_TOUCH_POINT_UP);
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if ((obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_AUTOGRAB) &&
(obj->mouse_grabbed > 0))
{
obj->mouse_grabbed--;
e->pointer.mouse_grabbed--;
}
if (!obj->delete_me)
{
if ((e->events_frozen <= 0) &&
(!evas_event_freezes_through(obj)))
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_UP, &ev, event_id);
}
if (e->delete_me) break;
if (obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN)
{
if (e->pointer.nogrep > 0) e->pointer.nogrep--;
break;
}
}
if (copy) copy = eina_list_free(copy);
e->last_mouse_up_counter++;
_evas_post_event_callback_call(e);
}
if (e->pointer.mouse_grabbed == 0)
{
_post_up_handle(e, timestamp, data);
}
if (e->pointer.mouse_grabbed < 0)
{
ERR("BUG? e->pointer.mouse_grabbed (=%d) < 0!",
e->pointer.mouse_grabbed);
}
/* remove released touch point from the touch point list */
_evas_touch_point_remove(e, 0);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_mouse_cancel(Evas *e, unsigned int timestamp, const void *data)
{
int i;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->events_frozen > 0) return;
_evas_walk(e);
for (i = 0; i < 32; i++)
{
if ((e->pointer.button & (1 << i)))
evas_event_feed_mouse_up(e, i + 1, 0, timestamp, data);
}
// FIXME: multi cancel too?
_evas_unwalk(e);
}
EAPI void
evas_event_feed_mouse_wheel(Evas *e, int direction, int z, unsigned int timestamp, const void *data)
{
Eina_List *l, *copy;
Evas_Event_Mouse_Wheel ev;
Evas_Object *obj;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.direction = direction;
ev.z = z;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *) data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if ((e->events_frozen <= 0) && !evas_event_freezes_through(obj))
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_WHEEL, &ev, event_id);
if (e->delete_me) break;
}
if (copy) copy = eina_list_free(copy);
_evas_post_event_callback_call(e);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const void *data)
{
Evas_Object *nogrep_obj = NULL;
int px, py;
//// Evas_Coord pcx, pcy;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
px = e->pointer.x;
py = e->pointer.y;
//// pcx = e->pointer.canvas_x;
//// pcy = e->pointer.canvas_y;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
e->pointer.x = x;
e->pointer.y = y;
//// e->pointer.canvas_x = x;
//// e->pointer.canvas_y = y;
//// e->pointer.canvas_x = evas_coord_screen_x_to_world(e, x);
//// e->pointer.canvas_y = evas_coord_screen_y_to_world(e, y);
if ((!e->pointer.inside) && (e->pointer.mouse_grabbed == 0)) return;
_evas_walk(e);
/* update moved touch point */
if ((px != x) || (py != y))
_evas_touch_point_update(e, 0, e->pointer.x, e->pointer.y, EVAS_TOUCH_POINT_MOVE);
/* if our mouse button is grabbed to any objects */
if (e->pointer.mouse_grabbed > 0)
{
/* go thru old list of in objects */
Eina_List *outs = NULL;
Eina_List *l, *copy;
{
Evas_Event_Mouse_Move ev;
Evas_Object *obj;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.cur.canvas.x,
&ev.cur.canvas.y,
obj->mouse_grabbed);
if ((e->events_frozen <= 0) &&
(evas_object_clippers_is_visible(obj) ||
obj->mouse_grabbed) &&
(!evas_event_passes_through(obj)) &&
(!evas_event_freezes_through(obj)) &&
(!obj->clip.clipees))
{
if ((px != x) || (py != y))
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev, event_id);
}
else
outs = eina_list_append(outs, obj);
if ((obj->pointer_mode == EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN) &&
(e->pointer.nogrep > 0))
{
eina_list_free(copy);
nogrep_obj = obj;
goto nogrep;
}
if (e->delete_me) break;
}
_evas_post_event_callback_call(e);
}
{
Evas_Event_Mouse_Out ev;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
if (copy) eina_list_free(copy);
while (outs)
{
Evas_Object *obj;
obj = outs->data;
outs = eina_list_remove(outs, obj);
if ((obj->mouse_grabbed == 0) && (!e->delete_me))
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
e->pointer.object.in = eina_list_remove(e->pointer.object.in, obj);
if (obj->mouse_in)
{
obj->mouse_in = 0;
if (!obj->delete_me)
{
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev, event_id);
}
}
}
}
_evas_post_event_callback_call(e);
}
}
else
{
Eina_List *ins;
Eina_List *l, *copy;
Evas_Event_Mouse_Move ev;
Evas_Event_Mouse_Out ev2;
Evas_Event_Mouse_In ev3;
Evas_Object *obj;
int event_id = 0, event_id2 = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
ev2.buttons = e->pointer.button;
ev2.output.x = e->pointer.x;
ev2.output.y = e->pointer.y;
ev2.canvas.x = e->pointer.x;
ev2.canvas.y = e->pointer.y;
ev2.data = (void *)data;
ev2.modifiers = &(e->modifiers);
ev2.locks = &(e->locks);
ev2.timestamp = timestamp;
ev2.event_flags = e->default_event_flags;
ev3.buttons = e->pointer.button;
ev3.output.x = e->pointer.x;
ev3.output.y = e->pointer.y;
ev3.canvas.x = e->pointer.x;
ev3.canvas.y = e->pointer.y;
ev3.data = (void *)data;
ev3.modifiers = &(e->modifiers);
ev3.locks = &(e->locks);
ev3.timestamp = timestamp;
ev3.event_flags = e->default_event_flags;
/* get all new in objects */
ins = evas_event_objects_event_list(e, NULL, x, y);
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
/* if its under the pointer and its visible and its in the new */
/* in list */
// FIXME: i don't think we need this
// evas_object_clip_recalc(obj);
if ((e->events_frozen <= 0) &&
evas_object_is_in_output_rect(obj, x, y, 1, 1) &&
(evas_object_clippers_is_visible(obj) ||
obj->mouse_grabbed) &&
eina_list_data_find(ins, obj) &&
(!evas_event_passes_through(obj)) &&
(!evas_event_freezes_through(obj)) &&
(!obj->clip.clipees) &&
((!obj->precise_is_inside) || evas_object_is_inside(obj, x, y))
)
{
if ((px != x) || (py != y))
{
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.cur.canvas.x, &ev.cur.canvas.y, obj->mouse_grabbed);
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev, event_id);
}
}
/* otherwise it has left the object */
else
{
if (obj->mouse_in)
{
obj->mouse_in = 0;
ev2.canvas.x = e->pointer.x;
ev2.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev2.canvas.x, &ev2.canvas.y, obj->mouse_grabbed);
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev2, event_id);
}
}
if (e->delete_me) break;
}
_evas_post_event_callback_call(e);
_evas_object_event_new();
event_id2 = _evas_event_counter;
if (copy) copy = eina_list_free(copy);
/* go thru our current list of ins */
EINA_LIST_FOREACH(ins, l, obj)
{
ev3.canvas.x = e->pointer.x;
ev3.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev3.canvas.x, &ev3.canvas.y, obj->mouse_grabbed);
/* if its not in the old list of ins send an enter event */
if (!eina_list_data_find(e->pointer.object.in, obj))
{
if (!obj->mouse_in)
{
obj->mouse_in = 1;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev3, event_id2);
}
}
if (e->delete_me) break;
}
if (e->pointer.mouse_grabbed == 0)
{
/* free our old list of ins */
eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = ins;
}
else
{
/* free our cur ins */
eina_list_free(ins);
}
_evas_post_event_callback_call(e);
}
_evas_unwalk(e);
return;
nogrep:
{
Eina_List *ins = NULL;
Eina_List *newin = NULL;
Eina_List *l, *copy, *lst = NULL;
Evas_Event_Mouse_Move ev;
Evas_Event_Mouse_Out ev2;
Evas_Event_Mouse_In ev3;
Evas_Object *obj, *below_obj;
int event_id = 0, event_id2 = 0;
int norep = 0, breaknext = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
ev2.buttons = e->pointer.button;
ev2.output.x = e->pointer.x;
ev2.output.y = e->pointer.y;
ev2.canvas.x = e->pointer.x;
ev2.canvas.y = e->pointer.y;
ev2.data = (void *)data;
ev2.modifiers = &(e->modifiers);
ev2.locks = &(e->locks);
ev2.timestamp = timestamp;
ev2.event_flags = e->default_event_flags;
ev3.buttons = e->pointer.button;
ev3.output.x = e->pointer.x;
ev3.output.y = e->pointer.y;
ev3.canvas.x = e->pointer.x;
ev3.canvas.y = e->pointer.y;
ev3.data = (void *)data;
ev3.modifiers = &(e->modifiers);
ev3.locks = &(e->locks);
ev3.timestamp = timestamp;
ev3.event_flags = e->default_event_flags;
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
if (breaknext)
{
lst = l;
break;
}
if (obj == nogrep_obj) breaknext = 1;
}
/* get all new in objects */
below_obj = evas_object_below_get(nogrep_obj);
if (below_obj)
ins = _evas_event_object_list_raw_in_get(e, NULL,
EINA_INLIST_GET(below_obj), NULL,
e->pointer.x, e->pointer.y,
&norep);
EINA_LIST_FOREACH(copy, l, obj)
{
newin = eina_list_append(newin, obj);
if (obj == nogrep_obj) break;
}
EINA_LIST_FOREACH(ins, l, obj)
{
newin = eina_list_append(newin, obj);
}
EINA_LIST_FOREACH(lst, l, obj)
{
/* if its under the pointer and its visible and its in the new */
/* in list */
// FIXME: i don't think we need this
// evas_object_clip_recalc(obj);
if ((e->events_frozen <= 0) &&
evas_object_is_in_output_rect(obj, x, y, 1, 1) &&
(evas_object_clippers_is_visible(obj) ||
obj->mouse_grabbed) &&
eina_list_data_find(newin, obj) &&
(!evas_event_passes_through(obj)) &&
(!evas_event_freezes_through(obj)) &&
(!obj->clip.clipees) &&
((!obj->precise_is_inside) || evas_object_is_inside(obj, x, y))
)
{
if ((px != x) || (py != y))
{
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.cur.canvas.x, &ev.cur.canvas.y, obj->mouse_grabbed);
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev, event_id);
}
}
/* otherwise it has left the object */
else
{
if (obj->mouse_in)
{
obj->mouse_in = 0;
ev2.canvas.x = e->pointer.x;
ev2.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev2.canvas.x, &ev2.canvas.y, obj->mouse_grabbed);
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev2, event_id);
}
}
if (e->delete_me) break;
}
_evas_post_event_callback_call(e);
_evas_object_event_new();
event_id2 = _evas_event_counter;
if (copy) copy = eina_list_free(copy);
/* go thru our current list of ins */
EINA_LIST_FOREACH(newin, l, obj)
{
ev3.canvas.x = e->pointer.x;
ev3.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev3.canvas.x, &ev3.canvas.y, obj->mouse_grabbed);
/* if its not in the old list of ins send an enter event */
if (!eina_list_data_find(e->pointer.object.in, obj))
{
if (!obj->mouse_in)
{
obj->mouse_in = 1;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev3, event_id2);
}
}
if (e->delete_me) break;
}
/* free our old list of ins */
eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = newin;
_evas_post_event_callback_call(e);
}
_evas_unwalk(e);
}
EAPI void
evas_event_feed_mouse_in(Evas *e, unsigned int timestamp, const void *data)
{
Eina_List *ins;
Eina_List *l;
Evas_Event_Mouse_In ev;
Evas_Object *obj;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->pointer.inside = 1;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
if (e->pointer.mouse_grabbed != 0) return;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* get new list of ins */
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
EINA_LIST_FOREACH(ins, l, obj)
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if (!eina_list_data_find(e->pointer.object.in, obj))
{
if (!obj->mouse_in)
{
obj->mouse_in = 1;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev, event_id);
}
}
if (e->delete_me) break;
}
/* free our old list of ins */
e->pointer.object.in = eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = ins;
_evas_post_event_callback_call(e);
evas_event_feed_mouse_move(e, e->pointer.x, e->pointer.y, timestamp, data);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_mouse_out(Evas *e, unsigned int timestamp, const void *data)
{
Evas_Event_Mouse_Out ev;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->pointer.inside = 0;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* if our mouse button is inside any objects */
{
/* go thru old list of in objects */
Eina_List *l, *copy;
Evas_Object *obj;
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if (obj->mouse_in)
{
obj->mouse_in = 0;
if (!obj->delete_me)
{
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev, event_id);
}
obj->mouse_grabbed = 0;
}
if (e->delete_me) break;
}
if (copy) copy = eina_list_free(copy);
/* free our old list of ins */
e->pointer.object.in = eina_list_free(e->pointer.object.in);
e->pointer.mouse_grabbed = 0;
_evas_post_event_callback_call(e);
}
_evas_unwalk(e);
}
EAPI void
evas_event_feed_multi_down(Evas *e,
int d, int x, int y,
double rad, double radx, double rady,
double pres, double ang,
double fx, double fy,
Evas_Button_Flags flags, unsigned int timestamp,
const void *data)
{
Eina_List *l, *copy;
Evas_Event_Multi_Down ev;
Evas_Object *obj;
int addgrab = 0;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
e->pointer.downs++;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.device = d;
ev.output.x = x;
ev.output.y = y;
ev.canvas.x = x;
ev.canvas.y = y;
ev.radius = rad;
ev.radius_x = radx;
ev.radius_y = rady;
ev.pressure = pres;
ev.angle = ang;
ev.canvas.xsub = fx;
ev.canvas.ysub = fy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* append new touch point to the touch point list */
_evas_touch_point_append(e, d, x, y);
if (e->pointer.mouse_grabbed == 0)
{
if (e->pointer.downs > 1) addgrab = e->pointer.downs - 1;
}
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
if (obj->pointer_mode != EVAS_OBJECT_POINTER_MODE_NOGRAB)
{
obj->mouse_grabbed += addgrab + 1;
e->pointer.mouse_grabbed += addgrab + 1;
}
}
EINA_LIST_FOREACH(copy, l, obj)
{
ev.canvas.x = x;
ev.canvas.y = y;
ev.canvas.xsub = fx;
ev.canvas.ysub = fy;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if (x != ev.canvas.x)
ev.canvas.xsub = ev.canvas.x; // fixme - lost precision
if (y != ev.canvas.y)
ev.canvas.ysub = ev.canvas.y; // fixme - lost precision
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MULTI_DOWN, &ev, event_id);
if (e->delete_me) break;
}
if (copy) eina_list_free(copy);
_evas_post_event_callback_call(e);
/* update touch point's state to EVAS_TOUCH_POINT_STILL */
_evas_touch_point_update(e, d, x, y, EVAS_TOUCH_POINT_STILL);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_multi_up(Evas *e,
int d, int x, int y,
double rad, double radx, double rady,
double pres, double ang,
double fx, double fy,
Evas_Button_Flags flags, unsigned int timestamp,
const void *data)
{
Eina_List *l, *copy;
Evas_Event_Multi_Up ev;
Evas_Object *obj;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->pointer.downs <= 0) return;
e->pointer.downs--;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.device = d;
ev.output.x = x;
ev.output.y = y;
ev.canvas.x = x;
ev.canvas.y = y;
ev.radius = rad;
ev.radius_x = radx;
ev.radius_y = rady;
ev.pressure = pres;
ev.angle = ang;
ev.canvas.xsub = fx;
ev.canvas.ysub = fy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
/* update released touch point */
_evas_touch_point_update(e, d, x, y, EVAS_TOUCH_POINT_UP);
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
ev.canvas.x = x;
ev.canvas.y = y;
ev.canvas.xsub = fx;
ev.canvas.ysub = fy;
_evas_event_havemap_adjust(obj, &ev.canvas.x, &ev.canvas.y, obj->mouse_grabbed);
if (x != ev.canvas.x)
ev.canvas.xsub = ev.canvas.x; // fixme - lost precision
if (y != ev.canvas.y)
ev.canvas.ysub = ev.canvas.y; // fixme - lost precision
if ((obj->pointer_mode != EVAS_OBJECT_POINTER_MODE_NOGRAB) &&
(obj->mouse_grabbed > 0))
{
obj->mouse_grabbed--;
e->pointer.mouse_grabbed--;
}
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MULTI_UP, &ev, event_id);
if (e->delete_me) break;
}
if (copy) copy = eina_list_free(copy);
if ((e->pointer.mouse_grabbed == 0) && !_post_up_handle(e, timestamp, data))
_evas_post_event_callback_call(e);
/* remove released touch point from the touch point list */
_evas_touch_point_remove(e, d);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_multi_move(Evas *e,
int d, int x, int y,
double rad, double radx, double rady,
double pres, double ang,
double fx, double fy,
unsigned int timestamp, const void *data)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
if ((!e->pointer.inside) && (e->pointer.mouse_grabbed == 0)) return;
_evas_walk(e);
/* update moved touch point */
_evas_touch_point_update(e, d, x, y, EVAS_TOUCH_POINT_MOVE);
/* if our mouse button is grabbed to any objects */
if (e->pointer.mouse_grabbed > 0)
{
/* go thru old list of in objects */
Eina_List *l, *copy;
Evas_Event_Multi_Move ev;
Evas_Object *obj;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.device = d;
ev.cur.output.x = x;
ev.cur.output.y = y;
ev.cur.canvas.x = x;
ev.cur.canvas.y = y;
ev.radius = rad;
ev.radius_x = radx;
ev.radius_y = rady;
ev.pressure = pres;
ev.angle = ang;
ev.cur.canvas.xsub = fx;
ev.cur.canvas.ysub = fy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
if ((e->events_frozen <= 0) &&
(evas_object_clippers_is_visible(obj) || obj->mouse_grabbed) &&
(!evas_event_passes_through(obj)) &&
(!evas_event_freezes_through(obj)) &&
(!obj->clip.clipees))
{
ev.cur.canvas.x = x;
ev.cur.canvas.y = y;
ev.cur.canvas.xsub = fx;
ev.cur.canvas.ysub = fy;
_evas_event_havemap_adjust(obj, &ev.cur.canvas.x, &ev.cur.canvas.y, obj->mouse_grabbed);
if (x != ev.cur.canvas.x)
ev.cur.canvas.xsub = ev.cur.canvas.x; // fixme - lost precision
if (y != ev.cur.canvas.y)
ev.cur.canvas.ysub = ev.cur.canvas.y; // fixme - lost precision
evas_object_event_callback_call(obj, EVAS_CALLBACK_MULTI_MOVE, &ev, event_id);
}
if (e->delete_me) break;
}
_evas_post_event_callback_call(e);
}
else
{
Eina_List *ins;
Eina_List *l, *copy;
Evas_Event_Multi_Move ev;
Evas_Object *obj;
int event_id = 0;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.device = d;
ev.cur.output.x = x;
ev.cur.output.y = y;
ev.cur.canvas.x = x;
ev.cur.canvas.y = y;
ev.radius = rad;
ev.radius_x = radx;
ev.radius_y = rady;
ev.pressure = pres;
ev.angle = ang;
ev.cur.canvas.xsub = fx;
ev.cur.canvas.ysub = fy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
/* get all new in objects */
ins = evas_event_objects_event_list(e, NULL, x, y);
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
/* if its under the pointer and its visible and its in the new */
/* in list */
// FIXME: i don't think we need this
// evas_object_clip_recalc(obj);
if ((e->events_frozen <= 0) &&
evas_object_is_in_output_rect(obj, x, y, 1, 1) &&
(evas_object_clippers_is_visible(obj) ||
obj->mouse_grabbed) &&
eina_list_data_find(ins, obj) &&
(!evas_event_passes_through(obj)) &&
(!evas_event_freezes_through(obj)) &&
(!obj->clip.clipees) &&
((!obj->precise_is_inside) || evas_object_is_inside(obj, x, y))
)
{
ev.cur.canvas.x = x;
ev.cur.canvas.y = y;
ev.cur.canvas.xsub = fx;
ev.cur.canvas.ysub = fy;
_evas_event_havemap_adjust(obj, &ev.cur.canvas.x, &ev.cur.canvas.y, obj->mouse_grabbed);
if (x != ev.cur.canvas.x)
ev.cur.canvas.xsub = ev.cur.canvas.x; // fixme - lost precision
if (y != ev.cur.canvas.y)
ev.cur.canvas.ysub = ev.cur.canvas.y; // fixme - lost precision
evas_object_event_callback_call(obj, EVAS_CALLBACK_MULTI_MOVE, &ev, event_id);
}
if (e->delete_me) break;
}
if (copy) copy = eina_list_free(copy);
if (e->pointer.mouse_grabbed == 0)
{
/* free our old list of ins */
eina_list_free(e->pointer.object.in);
/* and set up the new one */
e->pointer.object.in = ins;
}
else
{
/* free our cur ins */
eina_list_free(ins);
}
_evas_post_event_callback_call(e);
}
_evas_unwalk(e);
}
EAPI void
evas_event_feed_key_down(Evas *e, const char *keyname, const char *key, const char *string, const char *compose, unsigned int timestamp, const void *data)
{
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (!keyname) return;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_walk(e);
Evas_Event_Key_Down ev;
Eina_Bool exclusive;
_evas_object_event_new();
event_id = _evas_event_counter;
exclusive = EINA_FALSE;
ev.keyname = (char *)keyname;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.key = key;
ev.string = string;
ev.compose = compose;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
if (e->grabs)
{
Eina_List *l;
Evas_Key_Grab *g;
e->walking_grabs++;
EINA_LIST_FOREACH(e->grabs, l, g)
{
if (g->just_added)
{
g->just_added = EINA_FALSE;
continue;
}
if (g->delete_me) continue;
if (((e->modifiers.mask & g->modifiers) ||
(g->modifiers == e->modifiers.mask)) &&
(!strcmp(keyname, g->keyname)))
{
if (!(e->modifiers.mask & g->not_modifiers))
{
if (e->events_frozen <= 0 &&
!evas_event_freezes_through(g->object))
evas_object_event_callback_call(g->object,
EVAS_CALLBACK_KEY_DOWN,
&ev, event_id);
if (g->exclusive) exclusive = EINA_TRUE;
}
}
if (e->delete_me) break;
}
e->walking_grabs--;
if (e->walking_grabs <= 0)
{
while (e->delete_grabs > 0)
{
e->delete_grabs--;
for (l = e->grabs; l;)
{
g = eina_list_data_get(l);
l = eina_list_next(l);
if (g->delete_me)
evas_key_grab_free(g->object, g->keyname, g->modifiers,
g->not_modifiers);
}
}
}
}
if ((e->focused) && (!exclusive))
{
if (e->events_frozen <= 0 && !evas_event_freezes_through(e->focused))
evas_object_event_callback_call(e->focused, EVAS_CALLBACK_KEY_DOWN,
&ev, event_id);
}
_evas_post_event_callback_call(e);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_key_up(Evas *e, const char *keyname, const char *key, const char *string, const char *compose, unsigned int timestamp, const void *data)
{
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (!keyname) return;
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_walk(e);
Evas_Event_Key_Up ev;
Eina_Bool exclusive;
_evas_object_event_new();
event_id = _evas_event_counter;
exclusive = EINA_FALSE;
ev.keyname = (char *)keyname;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.key = key;
ev.string = string;
ev.compose = compose;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
if (e->grabs)
{
Eina_List *l;
Evas_Key_Grab *g;
e->walking_grabs++;
EINA_LIST_FOREACH(e->grabs, l, g)
{
if (g->just_added)
{
g->just_added = EINA_FALSE;
continue;
}
if (g->delete_me) continue;
if (((e->modifiers.mask & g->modifiers) ||
(g->modifiers == e->modifiers.mask)) &&
(!((e->modifiers.mask & g->not_modifiers) ||
(g->not_modifiers == ~e->modifiers.mask))) &&
(!strcmp(keyname, g->keyname)))
{
if (e->events_frozen <= 0 &&
!evas_event_freezes_through(g->object))
evas_object_event_callback_call(g->object,
EVAS_CALLBACK_KEY_UP, &ev, event_id);
if (g->exclusive) exclusive = EINA_TRUE;
}
if (e->delete_me) break;
}
e->walking_grabs--;
if (e->walking_grabs <= 0)
{
while (e->delete_grabs > 0)
{
Eina_List *ll, *l_next;
Evas_Key_Grab *gr;
e->delete_grabs--;
EINA_LIST_FOREACH_SAFE(e->grabs, ll, l_next, gr)
{
if (gr->delete_me)
evas_key_grab_free(gr->object, gr->keyname,
gr->modifiers, gr->not_modifiers);
}
}
}
}
if ((e->focused) && (!exclusive))
{
if (e->events_frozen <= 0 && !evas_event_freezes_through(e->focused))
evas_object_event_callback_call(e->focused, EVAS_CALLBACK_KEY_UP,
&ev, event_id);
}
_evas_post_event_callback_call(e);
_evas_unwalk(e);
}
EAPI void
evas_event_feed_hold(Evas *e, int hold, unsigned int timestamp, const void *data)
{
Eina_List *l, *copy;
Evas_Event_Hold ev;
Evas_Object *obj;
int event_id = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_object_event_new();
event_id = _evas_event_counter;
ev.hold = hold;
ev.data = (void *)data;
ev.timestamp = timestamp;
ev.event_flags = e->default_event_flags;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
EINA_LIST_FOREACH(copy, l, obj)
{
if ((e->events_frozen <= 0) && !evas_event_freezes_through(obj))
evas_object_event_callback_call(obj, EVAS_CALLBACK_HOLD, &ev, event_id);
if (e->delete_me) break;
}
if (copy) copy = eina_list_free(copy);
_evas_post_event_callback_call(e);
_evas_unwalk(e);
_evas_object_event_new();
}
EAPI void
evas_object_freeze_events_set(Evas_Object *obj, Eina_Bool freeze)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
freeze = !!freeze;
if (obj->freeze_events == freeze) return;
obj->freeze_events = freeze;
evas_object_smart_member_cache_invalidate(obj, EINA_FALSE, EINA_TRUE);
}
EAPI Eina_Bool
evas_object_freeze_events_get(const Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return EINA_FALSE;
MAGIC_CHECK_END();
return obj->freeze_events;
}
EAPI void
evas_object_pass_events_set(Evas_Object *obj, Eina_Bool pass)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
pass = !!pass;
if (obj->pass_events == pass) return;
obj->pass_events = pass;
evas_object_smart_member_cache_invalidate(obj, EINA_TRUE, EINA_FALSE);
if (evas_object_is_in_output_rect(obj,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y, 1, 1) &&
((!obj->precise_is_inside) ||
(evas_object_is_inside(obj,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y))))
evas_event_feed_mouse_move(obj->layer->evas,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y,
obj->layer->evas->last_timestamp,
NULL);
}
EAPI Eina_Bool
evas_object_pass_events_get(const Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return EINA_FALSE;
MAGIC_CHECK_END();
return obj->pass_events;
}
EAPI void
evas_object_repeat_events_set(Evas_Object *obj, Eina_Bool repeat)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
repeat = !!repeat;
if (obj->repeat_events == repeat) return;
obj->repeat_events = repeat;
if (evas_object_is_in_output_rect(obj,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y, 1, 1) &&
((!obj->precise_is_inside) ||
(evas_object_is_inside(obj,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y))))
evas_event_feed_mouse_move(obj->layer->evas,
obj->layer->evas->pointer.x,
obj->layer->evas->pointer.y,
obj->layer->evas->last_timestamp,
NULL);
}
EAPI Eina_Bool
evas_object_repeat_events_get(const Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return EINA_FALSE;
MAGIC_CHECK_END();
return obj->repeat_events;
}
EAPI void
evas_object_propagate_events_set(Evas_Object *obj, Eina_Bool prop)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
obj->no_propagate = !prop;
}
EAPI Eina_Bool
evas_object_propagate_events_get(const Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return EINA_FALSE;
MAGIC_CHECK_END();
return !(obj->no_propagate);
}
EAPI void
evas_object_pointer_mode_set(Evas_Object *obj, Evas_Object_Pointer_Mode setting)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
obj->pointer_mode = setting;
}
EAPI Evas_Object_Pointer_Mode
evas_object_pointer_mode_get(const Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return EVAS_OBJECT_POINTER_MODE_AUTOGRAB;
MAGIC_CHECK_END();
return obj->pointer_mode;
}
EAPI void
evas_event_refeed_event(Evas *e, void *event_copy, Evas_Callback_Type event_type)
{
if (!event_copy) return;
switch (event_type)
{
case EVAS_CALLBACK_MOUSE_IN:
{
Evas_Event_Mouse_In *ev = event_copy;
evas_event_feed_mouse_in(e, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MOUSE_OUT:
{
Evas_Event_Mouse_Out *ev = event_copy;
evas_event_feed_mouse_out(e, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MOUSE_DOWN:
{
Evas_Event_Mouse_Down *ev = event_copy;
evas_event_feed_mouse_down(e, ev->button, ev->flags, ev-> timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MOUSE_UP:
{
Evas_Event_Mouse_Up *ev = event_copy;
evas_event_feed_mouse_up(e, ev->button, ev->flags, ev-> timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MOUSE_MOVE:
{
Evas_Event_Mouse_Move *ev = event_copy;
evas_event_feed_mouse_move(e, ev->cur.canvas.x, ev->cur.canvas.y, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MOUSE_WHEEL:
{
Evas_Event_Mouse_Wheel *ev = event_copy;
evas_event_feed_mouse_wheel(e, ev->direction, ev-> z, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MULTI_DOWN:
{
Evas_Event_Multi_Down *ev = event_copy;
evas_event_feed_multi_down(e, ev->device, ev->canvas.x, ev->canvas.y, ev->radius, ev->radius_x, ev->radius_y, ev->pressure, ev->angle, ev->canvas.xsub, ev->canvas.ysub, ev->flags, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MULTI_UP:
{
Evas_Event_Multi_Up *ev = event_copy;
evas_event_feed_multi_up(e, ev->device, ev->canvas.x, ev->canvas.y, ev->radius, ev->radius_x, ev->radius_y, ev->pressure, ev->angle, ev->canvas.xsub, ev->canvas.ysub, ev->flags, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_MULTI_MOVE:
{
Evas_Event_Multi_Move *ev = event_copy;
evas_event_feed_multi_move(e, ev->device, ev->cur.canvas.x, ev->cur.canvas.y, ev->radius, ev->radius_x, ev->radius_y, ev->pressure, ev->angle, ev->cur.canvas.xsub, ev->cur.canvas.ysub, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_KEY_DOWN:
{
Evas_Event_Key_Down *ev = event_copy;
evas_event_feed_key_down(e, ev->keyname, ev->key, ev->string, ev->compose, ev->timestamp, ev->data);
break;
}
case EVAS_CALLBACK_KEY_UP:
{
Evas_Event_Key_Up *ev = event_copy;
evas_event_feed_key_up(e, ev->keyname, ev->key, ev->string, ev->compose, ev->timestamp, ev->data);
break;
}
default: /* All non-input events are not handeled */
break;
}
}
EAPI int
evas_event_down_count_get(const Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return 0;
MAGIC_CHECK_END();
return e->pointer.downs;
}