efl/legacy/evas/src/modules/engines/gl_common/shader/img_nomul_vert.shd

13 lines
201 B
Plaintext

#ifdef GL_ES
precision mediump float;
#endif
attribute vec4 vertex;
attribute vec2 tex_coord;
uniform mat4 mvp;
varying vec2 tex_c;
void main()
{
gl_Position = mvp * vertex;
tex_c = tex_coord;
}