efl/legacy/evas/src/evas_text.c

726 lines
17 KiB
C

#include "Evas.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include "evas_gl_routines.h"
#include "evas_imlib_routines.h"
#include "evas_image_routines.h"
static void
_evas_free_text(Evas_Object o)
{
Evas_Object_Text oo;
oo = o;
if (oo->current.text) free(oo->current.text);
free(o);
}
static void
_evas_free_text_renderer_data(Evas e, Evas_Object o)
{
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
break;
default:
break;
}
}
Evas_Object
evas_add_text(Evas e, char *font, int size, char *text)
{
Evas_Object_Text oo;
Evas_Object_Any o;
Evas_List l;
Evas_Layer layer;
o = oo = malloc(sizeof(struct _Evas_Object_Text));
memset(o, 0, sizeof(struct _Evas_Object_Text));
o->type = OBJECT_TEXT;
o->object_free = _evas_free_text;
o->object_renderer_data_free = _evas_free_text_renderer_data;
oo->current.text = strdup(text);
oo->current.font = strdup(font);
oo->current.size = size;
{
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_imlib_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_gl_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_image_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
}
o->current.x = 0;
o->current.y = 0;
o->current.w = (double)oo->current.string.w;
o->current.h = (double)oo->current.string.h;
for (l = e->layers; l; l = l->next)
{
layer = l->data;
if (layer->layer == o->current.layer)
{
layer->objects = evas_list_append(layer->objects, o);
return o;
}
}
layer = malloc(sizeof(struct _Evas_Layer));
memset(layer, 0, sizeof(struct _Evas_Layer));
e->layers = evas_list_append(e->layers, layer);
layer->objects = evas_list_append(layer->objects, o);
return o;
}
char *
evas_get_text_string(Evas e, Evas_Object o)
{
Evas_Object_Text oo;
oo = o;
return oo->current.text;
}
char *
evas_get_text_font(Evas e, Evas_Object o)
{
Evas_Object_Text oo;
oo = o;
return oo->current.font;
}
int
evas_get_text_size(Evas e, Evas_Object o)
{
Evas_Object_Text oo;
oo = o;
return oo->current.size;
}
int
evas_text_at_position(Evas e, Evas_Object o, double x, double y,
int *char_x, int *char_y, int *char_w, int *char_h)
{
Evas_Object_Text oo;
oo = o;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
int ret;
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
ret = __evas_imlib_text_get_character_at_pos(fn, oo->current.text,
(int)(x - o->current.x),
(int)(y - o->current.y),
char_x, char_y,
char_w, char_h);
__evas_imlib_text_font_free(fn);
return ret;
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
int ret;
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
ret = __evas_gl_text_get_character_at_pos(fn, oo->current.text,
(int)(x - o->current.x),
(int)(y - o->current.y),
char_x, char_y,
char_w, char_h);
__evas_gl_text_font_free(fn);
return ret;
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
int ret;
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
ret = __evas_image_text_get_character_at_pos(fn, oo->current.text,
(int)(x - o->current.x),
(int)(y - o->current.y),
char_x, char_y,
char_w, char_h);
__evas_image_text_font_free(fn);
return ret;
}
}
break;
default:
break;
}
return 0;
}
void
evas_text_at(Evas e, Evas_Object o, int index,
int *char_x, int *char_y, int *char_w, int *char_h)
{
Evas_Object_Text oo;
oo = o;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_imlib_text_get_character_number(fn, oo->current.text,
index,
char_x, char_y,
char_w, char_h);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_gl_text_get_character_number(fn, oo->current.text,
index,
char_x, char_y,
char_w, char_h);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_image_text_get_character_number(fn, oo->current.text,
index,
char_x, char_y,
char_w, char_h);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
}
void
evas_text_get_ascent_descent(Evas e, Evas_Object o,
double *ascent, double *descent)
{
int a, d;
Evas_Object_Text oo;
oo = o;
a = 0; d = 0;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_imlib_text_font_get_ascent(fn);
d = __evas_imlib_text_font_get_descent(fn);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_gl_text_font_get_ascent(fn);
d = __evas_gl_text_font_get_descent(fn);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_image_text_font_get_ascent(fn);
d = __evas_image_text_font_get_descent(fn);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
if (ascent) *ascent = a;
if (descent) *descent = d;
}
void
evas_text_get_max_ascent_descent(Evas e, Evas_Object o,
double *ascent, double *descent)
{
int a, d;
Evas_Object_Text oo;
oo = o;
a = 0; d = 0;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_imlib_text_font_get_max_ascent(fn);
d = __evas_imlib_text_font_get_max_descent(fn);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_gl_text_font_get_max_ascent(fn);
d = __evas_gl_text_font_get_max_descent(fn);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
a = __evas_image_text_font_get_max_ascent(fn);
d = __evas_image_text_font_get_max_descent(fn);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
if (ascent) *ascent = a;
if (descent) *descent = d;
}
void
evas_text_get_advance(Evas e, Evas_Object o,
double *h_advance, double *v_advance)
{
int a, d;
Evas_Object_Text oo;
oo = o;
a = 0; d = 0;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_imlib_text_font_get_advances(fn, oo->current.text, &a, &d);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_gl_text_font_get_advances(fn, oo->current.text, &a, &d);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
__evas_image_text_font_get_advances(fn, oo->current.text, &a, &d);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
if (h_advance) *h_advance = a;
if (v_advance) *v_advance = d;
}
double
evas_text_get_inset(Evas e, Evas_Object o)
{
Evas_Object_Text oo;
int inset;
oo = o;
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
inset = __evas_imlib_text_font_get_first_inset(fn, oo->current.text);
__evas_imlib_text_font_free(fn);
return (double)inset;
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
inset = __evas_gl_text_font_get_first_inset(fn, oo->current.text);
__evas_gl_text_font_free(fn);
return (double)inset;
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size);
if (fn)
{
inset = __evas_image_text_font_get_first_inset(fn, oo->current.text);
__evas_image_text_font_free(fn);
return (double)inset;
}
}
break;
default:
break;
}
return 0;
}
void
evas_set_text(Evas e, Evas_Object o, char *text)
{
switch (o->type)
{
case OBJECT_TEXT:
{
Evas_Object_Text oo;
oo = (Evas_Object_Text)o;
if (oo->current.text) free(oo->current.text);
oo->current.text = strdup(text);
oo->previous.text = NULL;
{
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_imlib_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_gl_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_image_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
}
o->current.w = (double)oo->current.string.w;
o->current.h = (double)oo->current.string.h;
}
o->changed = 1;
e->changed = 1;
break;
default:
break;
}
}
void
evas_set_font(Evas e, Evas_Object o, char *font, int size)
{
switch (o->type)
{
case OBJECT_TEXT:
{
Evas_Object_Text oo;
oo = (Evas_Object_Text)o;
if (oo->current.font) free(oo->current.font);
oo->current.font = strdup(font);
oo->previous.font = NULL;
oo->current.size = size;
{
switch (e->current.render_method)
{
case RENDER_METHOD_ALPHA_SOFTWARE:
{
Evas_Imlib_Font *fn;
fn = __evas_imlib_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_imlib_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_imlib_text_font_free(fn);
}
}
break;
case RENDER_METHOD_BASIC_HARDWARE:
break;
case RENDER_METHOD_3D_HARDWARE:
{
Evas_GL_Font *fn;
fn = __evas_gl_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_gl_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_gl_text_font_free(fn);
}
}
break;
case RENDER_METHOD_ALPHA_HARDWARE:
break;
case RENDER_METHOD_IMAGE:
{
Evas_Image_Font *fn;
fn = __evas_image_text_font_new (e->current.display,
oo->current.font,
oo->current.size);
if (fn)
{
__evas_image_text_get_size(fn, oo->current.text,
&oo->current.string.w,
&oo->current.string.h);
evas_resize(e, o,
(double)oo->current.string.w,
(double)oo->current.string.h);
__evas_image_text_font_free(fn);
}
}
break;
default:
break;
}
}
o->current.w = (double)oo->current.string.w;
o->current.h = (double)oo->current.string.h;
}
o->changed = 1;
e->changed = 1;
break;
default:
break;
}
}