efl/legacy/eina/src/lib/eina_array.c

710 lines
20 KiB
C

/* EINA - EFL data type library
* Copyright (C) 2008 Cedric Bail
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
/**
* @page tutorial_array_page Array Tutorial
*
* The Array data type is allow the storage of data like a C array.
* It is designed such that the access to its element is very fast.
* But the addition or removal can be done only at the end of the
* array. To add or remove an element at any location, the Eina
* @ref Eina_List_Group is the correct container is the correct one.
*
* @section tutorial_error_basic_usage Basic Usage
*
* An array must created with eina_array_new(). That function
* takes an integer as parameter, which is the count of pointers to
* add when increasing the array size. Once the array is not used
* anymore, it must be destroyed with eina_array_free().
*
* To append data at the end of the array, the function
* eina_array_push() must be used. To remove the data at the end of
* the array, eina_array_pop() must be used. Once the array is filled,
* one can check its elements by iterating over it. A while loop and
* eina_array_data_get() can be used, or else one can use the
* predefined macro EINA_ARRAY_ITER_NEXT(). To free all the elements,
* a while loop can be used with eina_array_count_get(). Here is an
* example of use:
*
* @code
* #include <stdlib.h>
* #include <stdio.h>
* #include <string.h>
*
* #include <eina_array.h>
*
* int main(void)
* {
* const char *strings[] = {
* "first string",
* "second string",
* "third string",
* "fourth string"
* };
* Eina_Array *array;
* char *item;
* Eina_Array_Iterator iterator;
* unsigned int i;
*
* if (!eina_init())
* {
* printf ("Error during the initialization of eina\n");
* return EXIT_FAILURE;
* }
*
* array = eina_array_new(16);
* if (!array)
* goto shutdown;
*
* for (i = 0; i < 4; i++)
* {
* eina_array_push(array, strdup(strings[i]));
* }
*
* printf("array count: %d\n", eina_array_count_get(array));
* EINA_ARRAY_ITER_NEXT(array, i, item, iterator)
* {
* printf("item #%d: %s\n", i, item);
* }
*
* while (eina_array_count_get(array))
* {
* void *data;
*
* data = eina_array_pop(array);
* free(data);
* }
*
* eina_array_free(array);
* eina_shutdown();
*
* return EXIT_SUCCESS;
*
* shutdown:
* eina_shutdown();
*
* return EXIT_FAILURE;
* }
* @endcode
*
* To be continued
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "eina_config.h"
#include "eina_private.h"
#include "eina_error.h"
#include "eina_log.h"
/* undefs EINA_ARG_NONULL() so NULL checks are not compiled out! */
#include "eina_safety_checks.h"
#include "eina_array.h"
/*============================================================================*
* Local *
*============================================================================*/
/**
* @cond LOCAL
*/
static const char EINA_MAGIC_ARRAY_STR[] = "Eina Array";
static const char EINA_MAGIC_ARRAY_ITERATOR_STR[] = "Eina Array Iterator";
static const char EINA_MAGIC_ARRAY_ACCESSOR_STR[] = "Eina Array Accessor";
#define EINA_MAGIC_CHECK_ARRAY(d) \
do { \
if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY)) { \
EINA_MAGIC_FAIL(d, EINA_MAGIC_ARRAY); } \
} while (0)
#define EINA_MAGIC_CHECK_ARRAY_ITERATOR(d, ...) \
do { \
if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY_ITERATOR)) \
{ \
EINA_MAGIC_FAIL(d, EINA_MAGIC_ARRAY_ITERATOR); \
return __VA_ARGS__; \
} \
} while (0)
#define EINA_MAGIC_CHECK_ARRAY_ACCESSOR(d, ...) \
do { \
if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY_ACCESSOR)) \
{ \
EINA_MAGIC_FAIL(d, EINA_MAGIC_ACCESSOR); \
return __VA_ARGS__; \
} \
} while (0)
typedef struct _Eina_Iterator_Array Eina_Iterator_Array;
struct _Eina_Iterator_Array
{
Eina_Iterator iterator;
const Eina_Array *array;
unsigned int index;
EINA_MAGIC
};
typedef struct _Eina_Accessor_Array Eina_Accessor_Array;
struct _Eina_Accessor_Array
{
Eina_Accessor accessor;
const Eina_Array *array;
EINA_MAGIC
};
static int _eina_array_log_dom = -1;
#ifdef ERR
#undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_eina_array_log_dom, __VA_ARGS__)
#ifdef DBG
#undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_eina_array_log_dom, __VA_ARGS__)
static void eina_array_iterator_free(Eina_Iterator_Array *it) EINA_ARG_NONNULL(1);
static Eina_Array *eina_array_iterator_get_container(Eina_Iterator_Array *it) EINA_ARG_NONNULL(1);
static Eina_Bool eina_array_iterator_next(Eina_Iterator_Array *it,
void **data) EINA_ARG_NONNULL(1);
static Eina_Bool eina_array_accessor_get_at(Eina_Accessor_Array *it,
unsigned int idx,
void **data) EINA_ARG_NONNULL(1);
static Eina_Array *eina_array_accessor_get_container(Eina_Accessor_Array *it) EINA_ARG_NONNULL(1);
static void eina_array_accessor_free(Eina_Accessor_Array *it) EINA_ARG_NONNULL(1);
static Eina_Bool
eina_array_iterator_next(Eina_Iterator_Array *it, void **data)
{
EINA_MAGIC_CHECK_ARRAY_ITERATOR(it, EINA_FALSE);
if (!(it->index < eina_array_count_get(it->array)))
return EINA_FALSE;
if (data)
*data = eina_array_data_get(it->array, it->index);
it->index++;
return EINA_TRUE;
}
static Eina_Array *
eina_array_iterator_get_container(Eina_Iterator_Array *it)
{
EINA_MAGIC_CHECK_ARRAY_ITERATOR(it, NULL);
return (Eina_Array *)it->array;
}
static void
eina_array_iterator_free(Eina_Iterator_Array *it)
{
EINA_MAGIC_CHECK_ARRAY_ITERATOR(it);
MAGIC_FREE(it);
}
static Eina_Bool
eina_array_accessor_get_at(Eina_Accessor_Array *it,
unsigned int idx,
void **data)
{
EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it, EINA_FALSE);
if (!(idx < eina_array_count_get(it->array)))
return EINA_FALSE;
if (data)
*data = eina_array_data_get(it->array, idx);
return EINA_TRUE;
}
static Eina_Array *
eina_array_accessor_get_container(Eina_Accessor_Array *it)
{
EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it, NULL);
return (Eina_Array *)it->array;
}
static void
eina_array_accessor_free(Eina_Accessor_Array *it)
{
EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it);
MAGIC_FREE(it);
}
EAPI Eina_Bool
eina_array_grow(Eina_Array *array)
{
void **tmp;
unsigned int total;
EINA_SAFETY_ON_NULL_RETURN_VAL(array, EINA_FALSE);
EINA_MAGIC_CHECK_ARRAY(array);
total = array->total + array->step;
eina_error_set(0);
tmp = realloc(array->data, sizeof (void *) * total);
if (EINA_UNLIKELY(!tmp))
{
eina_error_set(EINA_ERROR_OUT_OF_MEMORY);
return 0;
}
array->total = total;
array->data = tmp;
return 1;
}
/**
* @endcond
*/
/*============================================================================*
* Global *
*============================================================================*/
/**
* @internal
* @brief Initialize the array module.
*
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* This function sets up the error and magic modules or Eina. It is
* called by eina_init().
*
* @see eina_init()
*/
Eina_Bool
eina_array_init(void)
{
_eina_array_log_dom = eina_log_domain_register("eina_array",
EINA_LOG_COLOR_DEFAULT);
if (_eina_array_log_dom < 0)
{
EINA_LOG_ERR("Could not register log domain: eina_array");
return EINA_FALSE;
}
#define EMS(n) eina_magic_string_static_set(n, n ## _STR)
EMS(EINA_MAGIC_ARRAY);
EMS(EINA_MAGIC_ARRAY_ITERATOR);
EMS(EINA_MAGIC_ARRAY_ACCESSOR);
#undef EMS
return EINA_TRUE;
}
/**
* @internal
* @brief Shut down the array module.
*
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* This function shuts down the array module set up by
* eina_array_init(). It is called by eina_shutdown().
*
* @see eina_shutdown()
*/
Eina_Bool
eina_array_shutdown(void)
{
eina_log_domain_unregister(_eina_array_log_dom);
_eina_array_log_dom = -1;
return EINA_TRUE;
}
/*============================================================================*
* API *
*============================================================================*/
/**
* @addtogroup Eina_Array_Group Array
*
* @brief These functions provide array management.
*
* The Array data type in Eina is designed to have a very fast access to
* its data (compared to the Eina @ref Eina_List_Group). On the other hand,
* data can be added or removed only at the end of the array. To insert
* data at any place, the Eina @ref Eina_List_Group is the correct container
* to use.
*
* To use the array data type, eina_init() must be called before any
* other array functions. When eina is no more array function is used,
* eina_shutdown() must be called to free all the resources.
*
* An array must be created with eina_array_new(). It allocated all
* the necessary data for an array. When not needed anymore, an array
* is freed with eina_array_free(). This function does not free any
* allocated memory used to store the data of each element. For that,
* just iterate over the array to free them. A convenient way to do
* that is by using #EINA_ARRAY_ITER_NEXT. An example of code is given
* in the description of this macro.
*
* @warning All the other functions do not check if the used array is
* valid or not. It's up to the user to be sure of that. It is
* designed like that for performance reasons.
*
* The usual features of an array are classic ones: to append an
* element, use eina_array_push() and to remove the last element, use
* eina_array_pop(). To retrieve the element at a given positin, use
* eina_array_data_get(). The number of elements can be retrieved with
* eina_array_count_get().
*
* For more information, you can look at the @ref tutorial_array_page.
*
* @{
*/
/**
* @brief Create a new array.
*
* @param step The count of pointers to add when increasing the array size.
* @return @c NULL on failure, non @c NULL otherwise.
*
* This function creates a new array. When adding an element, the array
* allocates @p step elements. When that buffer is full, then adding
* another element will increase the buffer of @p step elements again.
*
* This function return a valid array on success, or @c NULL if memory
* allocation fails. In that case, the error is set to
* #EINA_ERROR_OUT_OF_MEMORY.
*/
EAPI Eina_Array *
eina_array_new(unsigned int step)
{
Eina_Array *array;
eina_error_set(0);
array = malloc(sizeof (Eina_Array));
if (!array)
{
eina_error_set(EINA_ERROR_OUT_OF_MEMORY);
return NULL;
}
EINA_MAGIC_SET(array, EINA_MAGIC_ARRAY);
array->version = EINA_ARRAY_VERSION;
array->data = NULL;
array->total = 0;
array->count = 0;
array->step = step;
return array;
}
/**
* @brief Free an array.
*
* @param array The array to free.
*
* This function frees @p array. It calls first eina_array_flush() then
* free the memory of the pointer. It does not free the memory
* allocated for the elements of @p array. To free them, use
* #EINA_ARRAY_ITER_NEXT. For performance reasons, there is no check
* of @p array.
*/
EAPI void
eina_array_free(Eina_Array *array)
{
eina_array_flush(array);
EINA_SAFETY_ON_NULL_RETURN(array);
EINA_MAGIC_CHECK_ARRAY(array);
MAGIC_FREE(array);
}
/**
* @brief Set the step of an array.
*
* @param array The array.
* @param sizeof_eina_array Should be the value returned by sizeof(Eina_Array).
* @param step The count of pointers to add when increasing the array size.
*
* This function sets the step of @p array to @p step. For performance
* reasons, there is no check of @p array. If it is @c NULL or
* invalid, the program may crash. This function should be called when
* the array is not initialized.
*/
EAPI void
eina_array_step_set(Eina_Array *array,
unsigned int sizeof_eina_array,
unsigned int step)
{
EINA_SAFETY_ON_NULL_RETURN(array);
if (sizeof (Eina_Array) != sizeof_eina_array)
{
ERR("Unknow Eina_Array size ! Got %i, expected %i !\n",
sizeof_eina_array,
(int) sizeof (Eina_Array));
/* Force memory to zero to provide a small layer of security */
memset(array, 0, sizeof_eina_array);
return ;
}
array->version = EINA_ARRAY_VERSION;
array->data = NULL;
array->total = 0;
array->count = 0;
array->step = step;
EINA_MAGIC_SET(array, EINA_MAGIC_ARRAY);
}
/**
* @brief Flush an array.
*
* @param array The array to flush.
*
* This function sets the count and total members of @p array to 0,
* frees and set to NULL its data member. For performance reasons,
* there is no check of @p array. If it is @c NULL or invalid, the
* program may crash.
*/
EAPI void
eina_array_flush(Eina_Array *array)
{
EINA_SAFETY_ON_NULL_RETURN(array);
EINA_MAGIC_CHECK_ARRAY(array);
array->count = 0;
array->total = 0;
if (!array->data)
return;
free(array->data);
array->data = NULL;
}
/**
* @brief Rebuild an array by specifying the data to keep.
*
* @param array The array.
* @param keep The functions which selects the data to keep.
* @param gdata The data to pass to the function keep.
* @return #EINA_TRUE on success, #EINA_FALSE oterwise.
*
* This function rebuilds @p array be specifying the elements to keep
* with the function @p keep. @p gdata is an additional data to pass
* to @p keep. For performance reasons, there is no check of @p
* array. If it is @c NULL or invalid, the program may crash.
*
* This function always return a valid array. If it wasn't able to
* remove items due to an allocation failure, it will return #EINA_FALSE
* and the error is set to #EINA_ERROR_OUT_OF_MEMORY.
*/
EAPI Eina_Bool
eina_array_remove(Eina_Array *array, Eina_Bool (*keep)(void *data,
void *gdata),
void *gdata)
{
void **tmp;
/* WARNING:
The algorithm does exit before using unitialized data. So compiler is
giving you a false positiv here too.
*/
void *data = NULL;
unsigned int total = 0;
unsigned int limit;
unsigned int i;
EINA_SAFETY_ON_NULL_RETURN_VAL(array, EINA_FALSE);
EINA_SAFETY_ON_NULL_RETURN_VAL(keep, EINA_FALSE);
EINA_MAGIC_CHECK_ARRAY(array);
if (array->total == 0)
return EINA_TRUE;
for (i = 0; i < array->count; ++i)
{
data = eina_array_data_get(array, i);
if (keep(data, gdata) == EINA_FALSE)
break;
}
limit = i;
if (i < array->count)
++i;
for (; i < array->count; ++i)
{
data = eina_array_data_get(array, i);
if (keep(data, gdata) == EINA_TRUE)
break;
}
/* Special case all objects that need to stay are at the beginning of the array. */
if (i == array->count)
{
array->count = limit;
if (array->count == 0)
{
free(array->data);
array->total = 0;
array->data = NULL;
}
return EINA_TRUE;
}
eina_error_set(0);
tmp = malloc(sizeof (void *) * array->total);
if (!tmp)
{
eina_error_set(EINA_ERROR_OUT_OF_MEMORY);
return EINA_FALSE;
}
memcpy(tmp, array->data, limit * sizeof(void *));
total = limit;
if (i < array->count)
{
tmp[total] = data;
total++;
++i;
}
for (; i < array->count; ++i)
{
data = eina_array_data_get(array, i);
if (keep(data, gdata))
{
tmp[total] = data;
total++;
}
}
free(array->data);
/* If we do not keep any object in the array, we should have exited
earlier in test (i == array->count). */
assert(total != 0);
array->data = tmp;
array->count = total;
return EINA_TRUE;
}
/**
* @brief Returned a new iterator associated to an array.
*
* @param array The array.
* @return A new iterator.
*
* This function returns a newly allocated iterator associated to
* @p array. If @p array is @c NULL or the count member of @p array is
* less or equal than 0, this function returns NULL. If the memory can
* not be allocated, NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is
* set. Otherwise, a valid iterator is returned.
*/
EAPI Eina_Iterator *
eina_array_iterator_new(const Eina_Array *array)
{
Eina_Iterator_Array *it;
EINA_SAFETY_ON_NULL_RETURN_VAL(array, NULL);
EINA_MAGIC_CHECK_ARRAY(array);
eina_error_set(0);
it = calloc(1, sizeof (Eina_Iterator_Array));
if (!it)
{
eina_error_set(EINA_ERROR_OUT_OF_MEMORY);
return NULL;
}
EINA_MAGIC_SET(it, EINA_MAGIC_ARRAY_ITERATOR);
EINA_MAGIC_SET(&it->iterator, EINA_MAGIC_ITERATOR);
it->array = array;
it->iterator.version = EINA_ITERATOR_VERSION;
it->iterator.next = FUNC_ITERATOR_NEXT(eina_array_iterator_next);
it->iterator.get_container = FUNC_ITERATOR_GET_CONTAINER(
eina_array_iterator_get_container);
it->iterator.free = FUNC_ITERATOR_FREE(eina_array_iterator_free);
return &it->iterator;
}
/**
* @brief Returned a new accessor associated to an array.
*
* @param array The array.
* @return A new accessor.
*
* This function returns a newly allocated accessor associated to
* @p array. If @p array is @c NULL or the count member of @p array is
* less or equal than 0, this function returns NULL. If the memory can
* not be allocated, NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is
* set. Otherwise, a valid accessor is returned.
*/
EAPI Eina_Accessor *
eina_array_accessor_new(const Eina_Array *array)
{
Eina_Accessor_Array *ac;
EINA_SAFETY_ON_NULL_RETURN_VAL(array, NULL);
EINA_MAGIC_CHECK_ARRAY(array);
eina_error_set(0);
ac = calloc(1, sizeof (Eina_Accessor_Array));
if (!ac)
{
eina_error_set(EINA_ERROR_OUT_OF_MEMORY);
return NULL;
}
EINA_MAGIC_SET(ac, EINA_MAGIC_ARRAY_ACCESSOR);
EINA_MAGIC_SET(&ac->accessor, EINA_MAGIC_ACCESSOR);
ac->array = array;
ac->accessor.version = EINA_ACCESSOR_VERSION;
ac->accessor.get_at = FUNC_ACCESSOR_GET_AT(eina_array_accessor_get_at);
ac->accessor.get_container = FUNC_ACCESSOR_GET_CONTAINER(
eina_array_accessor_get_container);
ac->accessor.free = FUNC_ACCESSOR_FREE(eina_array_accessor_free);
return &ac->accessor;
}
/**
* @}
*/