efl/src/modules/evas
ChunEon Park 4e55742f4a evas/gl - don't need to keep the texture altas height for the framebuffer.
they won't be utilized anything by atlas. 

Cause of this, It wasted unnecessary texture memory. :(



SVN revision: 79637
2012-11-24 17:25:43 +00:00
..
engines evas/gl - don't need to keep the texture altas height for the framebuffer. 2012-11-24 17:25:43 +00:00
loaders yet more warn-- 2012-11-15 05:20:21 +00:00
savers merge: and now Evas 2012-11-04 11:51:42 +00:00