Simplified lifecycle example
When window minimization works, we can remove the simulation code or create another example.
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@ -5,45 +5,36 @@
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#include <Efl_Core.h>
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#include <Efl_Core.h>
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/*
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/*
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* These are some helper methods for triggering lifecycle events for the purpose of this demo.
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* This helper method triggers lifecycle events for the purpose of this demo.
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* efl_pause and efl_resume may never be called for your application, depending on your environment.
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* efl_pause and efl_resume may never be called for your application, depending
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* This demo triggers them directly to show how you can respond.
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* on your environment, therefore this demo triggers them directly to show how
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* you can respond.
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*/
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*/
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static void
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_method_delay_call(Efl_Event_Cb method, double delay, Efl_Loop *loop)
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{
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efl_add(EFL_LOOP_TIMER_CLASS, loop,
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efl_event_callback_add(efl_added, EFL_LOOP_TIMER_EVENT_TICK, method, loop),
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efl_loop_timer_interval_set(efl_added, delay));
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}
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static void
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static void
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_simulate_app_exit(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
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_lifecycle_simulation(void *data, const Efl_Event *ev EINA_UNUSED)
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{
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efl_exit(0);
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}
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static void
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_simulate_app_foreground(void *data, const Efl_Event *ev)
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{
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{
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Efl_Loop *loop = data;
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Efl_Loop *loop = data;
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efl_event_callback_call(loop, EFL_LOOP_EVENT_RESUME, NULL);
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static int called = 0;
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efl_del(ev->object);
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_method_delay_call(_simulate_app_exit, 0.5, loop);
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switch (called)
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{
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case 0:
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// First call, pause the application
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efl_event_callback_call(loop, EFL_LOOP_EVENT_PAUSE, NULL);
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break;
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case 1:
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// Second call, resume the application
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efl_event_callback_call(loop, EFL_LOOP_EVENT_RESUME, NULL);
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break;
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default:
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// Last call, exit the application
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efl_exit(0);
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}
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called++;
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}
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}
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static void
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_simulate_app_background(void *data, const Efl_Event *ev)
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{
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Efl_Loop *loop = data;
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efl_event_callback_call(loop, EFL_LOOP_EVENT_PAUSE, NULL);
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efl_del(ev->object);
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_method_delay_call(_simulate_app_foreground, 1.0, loop);
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}
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/* end helper methods - what follows below is efl event handling that you can use in your apps. */
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EAPI_MAIN void
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EAPI_MAIN void
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efl_pause(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
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efl_pause(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
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{
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{
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@ -67,8 +58,11 @@ efl_main(void *data EINA_UNUSED, const Efl_Event *ev)
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{
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{
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printf("Lifecycle: launched\n");
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printf("Lifecycle: launched\n");
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// here we trigger the chain of simulated events to show how an app could respond to system lifecycle.
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// The timer function will trigger the chain of simulated events to show
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_method_delay_call(_simulate_app_background, 0.5, ev->object);
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// how an app could respond to system lifecycle events.
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efl_add(EFL_LOOP_TIMER_CLASS, ev->object,
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efl_event_callback_add(efl_added, EFL_LOOP_TIMER_EVENT_TICK, _lifecycle_simulation, ev->object),
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efl_loop_timer_interval_set(efl_added, 1.0));
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}
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}
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EFL_MAIN_EX()
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EFL_MAIN_EX()
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