text_style_different_string: increase a factor to update animation properly.
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7dca83b4e5
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@ -67,17 +67,19 @@ static void _cleanup(void)
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/* loop - do things */
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/* loop - do things */
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static void _loop(double t, int f)
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static void _loop(double t, int f)
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{
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{
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static int k = 0;
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int i;
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int i;
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Evas_Coord x, y, w, h;
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Evas_Coord x, y, w, h;
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for (i = 0; i < OBNUM; i++)
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for (i = 0; i < OBNUM; i++)
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{
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{
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exp_size_get(o_texts[i], &w, &h);
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exp_size_get(o_texts[i], &w, &h);
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x = (win_w / 2) - (w / 2);
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
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x += sin((double)(f + ((i + k) * 13)) / (36.7 * SLOW)) * (w / 2);
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y = (win_h / 2) - (h / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (w / 2);
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y += cos((double)(f + ((i + k) * 28)) / (43.8 * SLOW)) * (w / 2);
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efl_gfx_entity_position_set(o_texts[i], EINA_POSITION2D(x, y));
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efl_gfx_entity_position_set(o_texts[i], EINA_POSITION2D(x, y));
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}
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}
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++k;
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FPS_STD(NAME);
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FPS_STD(NAME);
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}
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}
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