proxy_textblock: increase a factor to update animation properly.
This commit is contained in:
parent
aee23715a2
commit
b72d775b10
|
@ -102,6 +102,7 @@ static void _cleanup(void)
|
|||
/* loop - do things */
|
||||
static void _loop(double t, int f)
|
||||
{
|
||||
static int k = 0;
|
||||
int i;
|
||||
Evas_Coord x, y, w, h;
|
||||
for (i = 0; i < OBNUM; i++)
|
||||
|
@ -109,9 +110,9 @@ static void _loop(double t, int f)
|
|||
w = 480;
|
||||
h = 160;
|
||||
x = (win_w / 2) - (w / 2);
|
||||
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
|
||||
x += sin((double)(f + ((i + k) * 13)) / (36.7 * SLOW)) * (w / 2);
|
||||
y = (win_h / 2) - (h / 2);
|
||||
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
|
||||
y += cos((double)(f + ((i + k) * 28)) / (43.8 * SLOW)) * (h / 2);
|
||||
efl_gfx_entity_position_set(o_texts[i], EINA_POSITION2D(x, y));
|
||||
i++;
|
||||
efl_gfx_entity_position_set(o_texts[i], EINA_POSITION2D(x, y));
|
||||
|
@ -120,6 +121,7 @@ static void _loop(double t, int f)
|
|||
i++;
|
||||
efl_gfx_entity_position_set(o_texts[i], EINA_POSITION2D(x, y + (h / 2)));
|
||||
}
|
||||
++k;
|
||||
FPS_STD(NAME);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue