cb03952c56set the size in the engine info
doursse
2008-07-17 23:10:39 +0000
42cf8cbb25make the windows non resizable on Windows, fix error management for the glew and software_16_ddraw tests
doursse
2008-07-10 07:01:49 +0000
ea8c947317add software xcb engine support, minor reorganization of some inclusing / checks etc...
doursse
2008-07-07 19:31:46 +0000
8124d72e75initialisation of direct3d and glew are in their respective engine, now. minor formatting
doursse
2008-06-26 08:32:00 +0000
3e4997c06aremove directdraw initialisation as the engine takes care of that. clean the mem on failure
doursse
2008-06-25 06:45:11 +0000
776dc06205ignore++
Sebastian Dransfeld
2008-06-19 12:30:57 +0000
2d96aea2b2Deleting previous tests object was counted as part of the current test. So you could have different result when running them one after the other or all of them. Their is still one draw back, we dont count this time at all now.
Cedric BAIL
2008-06-10 12:17:56 +0000
c4d9eccc70Add pal, 720p resolution and sdl-16 engine help text.
Cedric BAIL
2008-05-26 13:52:26 +0000
4d1efa3850add DirectDraw backend. Seems faster on pda's that have it
doursse
2008-05-25 17:39:48 +0000
ada9638cbeadd guards around config.h
doursse
2008-05-25 05:15:21 +0000
6df0eef45f* put the keys management in expedite instead of the evas engine. Don't use the broken GAPI anymore for them. Use instead an undocumented function (yes, *undocumented*) to manage hardware keys. It's used with both gapi and framebuffer backends. * clean correctly the memory on errors in engine_software_16_wince_args()
doursse
2008-05-23 18:33:07 +0000
2d75dece03fix key up management
doursse
2008-05-12 05:31:14 +0000
29d8dd954ddo not repaint the window (should speed up the drawing)
doursse
2008-05-10 08:57:02 +0000
d8d00d5e5a* add wince engine support * add -datadir option in command line, so that the data directory can be specified with command line. Best way to manage data dir with Windows CE OS, which does not support env variables...
doursse
2008-04-29 22:02:30 +0000
13cca62c43missing files to remove during maintainer-clean rule
doursse
2008-04-18 21:19:16 +0000
7d1d8020a4remove the explicit use of the DirectDraw interface by using the c++ API
doursse
2008-03-30 16:06:21 +0000
65f5d568ceremove debug printf, and formatting
doursse
2008-03-30 16:04:13 +0000
6b9fb388a4remove the explicit use of the DirectDraw interface by using the c++ API
doursse
2008-03-30 09:22:38 +0000
7ec35857f1* use an m4 macro to detect engines; faster for adding new engines (guess which ones ;) ) * update autostuff thingy
doursse
2008-03-23 19:39:17 +0000
d806c25459Set directfb to no if no evas-directfb
Gustavo Sverzut Barbieri
2008-03-21 03:47:44 +0000
75248b2aadfix from Lars Munch to not use -I$(includedir)
Mike Frysinger
2008-03-18 13:14:00 +0000
b4b852d75aAdd the check of environment variables EXPEDITE_FONTS_DIR and EXPEDITE_DATA_DIR to locate the path of the fonts and png files respectively
doursse
2007-10-17 11:07:13 +0000
94626a99f6remove unused var
doursse
2007-10-11 08:30:16 +0000
99e58697dffix compilation on OS != Windows
doursse
2007-10-09 11:32:59 +0000
197f23a204add new tests - and some to catch supposed bugs - bug bug not found. must be "user error"... tack? :) yuv works when stride != width - specific text here. works in gl, x11 and xrender... as its in x11 all software engines will work too as they inherit the same core code.Carsten Haitzler2007-06-02 15:29:37 +0000
1cb389a468CreateWindow creates a window whose size takes into account the client area + the title bar + the borders. Call AdjustWindowRect before to get rid of that. Remove some debug printf
doursse
2007-05-28 08:00:42 +0000
27830dde34cvsignore++
David Walter Seikel
2007-05-27 18:12:40 +0000
e9c5e4efde.cvsignore++
David Walter Seikel
2007-05-27 15:19:55 +0000
363cd999e3missing -o in a test
doursse
2007-05-27 13:02:22 +0000
b50e551a93Add directdraw test. configure script displays the available engines
doursse
2007-05-27 11:10:50 +0000
f26352de0eadded a quick test for html entity escaping
tilman
2007-05-17 22:39:19 +0000