Carsten Haitzler
a42a313b90
authors++
...
SVN revision: 64796
2011-11-06 06:15:05 +00:00
Bluezery
483abf1e07
From: Bluezery <ohpowel@gmail.com>
...
Subject: [E-devel] [ecore_file] Check a return value of
ecore_con_url_get()
_ecore_file_download_curl() does not check return value of even if
ecore_con_url_get(), it can be failed.
I add a simple error checking.
Please review this patch.
SVN revision: 64795
2011-11-06 06:14:31 +00:00
Carsten Haitzler
192139c55e
dont use shadow lua obj w,h as it means text objects dont force their
...
size right and u need extra calls to get them. fix.
SVN revision: 64793
2011-11-06 04:44:13 +00:00
Carsten Haitzler
dc908c3c0b
chlog++ for multisense
...
SVN revision: 64792
2011-11-06 03:07:15 +00:00
Youness Alaoui
fff15361e3
Escape: ecrustified
...
SVN revision: 64786
2011-11-05 17:50:23 +00:00
Youness Alaoui
aeb68dfc92
Ecore-evas: Add psl1ght module to ecore-evas
...
SVN revision: 64783
2011-11-05 17:50:02 +00:00
Youness Alaoui
1aa9c2def8
Ecore: Add ecore-psl1ght library
...
SVN revision: 64782
2011-11-05 17:49:55 +00:00
Youness Alaoui
1dfc25fedf
Ecore: Port ecore to the PS3
...
SVN revision: 64781
2011-11-05 17:49:49 +00:00
Youness Alaoui
c21427071b
Evas: Add a psl1ght engine for the PS3
...
SVN revision: 64779
2011-11-05 17:49:37 +00:00
Youness Alaoui
187f4eee8b
Eina: Port eina to the Ps3 by including Escape
...
SVN revision: 64778
2011-11-05 17:49:30 +00:00
Vincent Torri
29c1292c7a
forget that. That's the problem when dealing with
...
windows and linux in different repo...
SVN revision: 64768
2011-11-05 16:56:03 +00:00
Vincent Torri
3de60c77b4
Evas: fix use of __always_inline__ attribute
...
Fix multiple storage bug.
* __forceinline is the equivalent of __always_inline__ on Windows. It has
'extern' as storage, so static must not be used with it
* use __always_inline__ and not always_inline as attribute value instead.
No need to add storage class with __always_inline__ too.
* static inline is fine
SVN revision: 64767
2011-11-05 16:51:13 +00:00
Cedric BAIL
14cfa65bd9
emotion: fix symbol issue.
...
NOTE: all inline function in header should be static or
they will export symbol and you don't want that.
SVN revision: 64765
2011-11-05 15:54:34 +00:00
Carsten Haitzler
ae70ed142a
warning-- on edje when compiled without mulitsense
...
SVN revision: 64763
2011-11-05 14:03:28 +00:00
Cedric BAIL
6d9d15423a
eina: don't hide symbol if we can build them in.
...
SVN revision: 64762
2011-11-05 14:01:18 +00:00
Cedric BAIL
550a40340a
emotion: always trigger new frame callback.
...
SVN revision: 64758
2011-11-05 13:44:21 +00:00
Carsten Haitzler
bb1c44e54f
enable multisense by default and have it disable if deps dont exist.
...
SVN revision: 64757
2011-11-05 13:29:14 +00:00
Cedric BAIL
2a248473d0
emotion: fix recursive call.
...
SVN revision: 64756
2011-11-05 12:04:34 +00:00
Cedric BAIL
decb9b6377
evas: always retrieve the latest available pixels for a video.
...
SVN revision: 64755
2011-11-05 11:58:41 +00:00
Carsten Haitzler
5bf58d3ef6
and be explicit.. unsigned.. INT!
...
SVN revision: 64754
2011-11-05 11:25:42 +00:00
Carsten Haitzler
86504a24d1
fix a few warnings i get on 64bit than didnt pop up on 32, revert edje
...
module load api break -back to eina_bool return. add some @sinces even
if there are no docs.
SVN revision: 64751
2011-11-04 23:19:14 +00:00
Vincent Torri
e7d87f2539
Evas: efl_attributes.m4
...
NEVER define a macro whose name is the name of the attribute, it breaks compilation on some platforms
SVN revision: 64749
2011-11-04 22:08:54 +00:00
Vincent Torri
22dffda1e7
Evas: efl_attribute.m4 : put definition in the prologue
...
SVN revision: 64748
2011-11-04 21:04:49 +00:00
Vincent Torri
07fdd79459
Emotion: AM_PROG_CC_STDC is deprecated
...
SVN revision: 64746
2011-11-04 20:33:46 +00:00
Vincent Torri
0d3351d6a9
Ethumb: AM_PROG_CC_STDC is deprecated
...
SVN revision: 64745
2011-11-04 20:32:46 +00:00
Vincent Torri
c67239a2d6
Ecore: AM_PROG_CC_STDC is deprecated
...
SVN revision: 64743
2011-11-04 20:29:47 +00:00
Vincent Torri
4f307f62ce
AM_PROG_CC_STDC is deprecated
...
SVN revision: 64742
2011-11-04 20:28:56 +00:00
Iván Briano
78662c6674
Clarify the need (or not) to free data values returned.
...
SVN revision: 64739
2011-11-04 16:26:41 +00:00
Michael BOUCHAUD
fc413bec7a
ethumb: set explicitly alpha on, which allows us to fix the thumbnails with transparent backgrounds
...
SVN revision: 64735
2011-11-04 14:50:47 +00:00
Mike Blumenkrantz
a7fac0f526
add yet another warning here in case people miss the first few subtle hints
...
SVN revision: 64734
2011-11-04 14:44:30 +00:00
Christopher Michael
8ff3f04676
Ecore_X(cb): Fixup formatting in new gesture file. Remove erroneous
...
fprintfs (LOGFN already handles printing that info out).
SVN revision: 64733
2011-11-04 13:46:58 +00:00
Sung-Jin Park
19ab8e3f74
From: Sung-Jin Park <sj76.park@samsung.com>
...
Subject: Re: review request : ecore x patch for X Gesture extention
Do you remember that I told you X gesture extension patch for ecore x ?
I’d like to put the attached patch to ecore_x in upstream.
This patch is just for initializing/receiving X gesture extension stuff.
Would you please put this in SVN ? : )
Thanks and regards,
Sung-Jin Park
SVN revision: 64732
2011-11-04 12:44:28 +00:00
Prince Kumar Dubey
3cc8139906
From: Prince Kumar Dubey <prince.dubey@samsung.com>
...
From: Govindaraju S M <govi.sm@samsung.com>
Subject: edje multisense patch for sound sample, tone and haptic play
... This is the beginning of sound (and haptic) support in Edje - it
works, but only at certain basic sample playback levels. more will come.
SVN revision: 64731
2011-11-04 12:18:13 +00:00
Cedric BAIL
eaa1a494be
emotion: warning--
...
SVN revision: 64709
2011-11-03 17:09:23 +00:00
Jiyoun Park
fb44314af1
Currently, only software engine checks animation flag during rendering.
...
I add animation check code to gl engine.
SVN revision: 64704
2011-11-03 15:20:30 +00:00
Tom Hacohen
a6b8ad17af
Edje text: Remove identical if paths, one is enough.
...
Thanks to David Seikel.
SVN revision: 64689
2011-11-03 12:37:07 +00:00
Mike Blumenkrantz
583a69172f
fix up docs a little
...
SVN revision: 64678
2011-11-03 06:00:28 +00:00
Jaehwan Kim
6afeb6b150
Add CURRENT option which edje object moves from current position.
...
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
SVN revision: 64675
2011-11-03 04:43:00 +00:00
Mike Blumenkrantz
a059403a8c
patch from Jihoon Kim to remove Evas dependency in imf
...
SVN revision: 64668
2011-11-02 23:51:58 +00:00
Vincent Torri
ba6be5b709
Evas: fix eina version check
...
SVN revision: 64664
2011-11-02 20:54:31 +00:00
Nicolas Aguirre
7f39765a08
evas: gl_cocoa fix installation of Evas_Engine_Gl_Cocoa header
...
SVN revision: 64663
2011-11-02 20:15:42 +00:00
Nicolas Aguirre
cbfaf98237
ecore: changelog++
...
SVN revision: 64661
2011-11-02 20:07:03 +00:00
Vincent Torri
518ac265f7
formatting
...
SVN revision: 64660
2011-11-02 20:06:08 +00:00
Nicolas Aguirre
79eab0b7e7
evas: Add changelog and add my name to authors list.
...
SVN revision: 64659
2011-11-02 20:05:22 +00:00
Nicolas Aguirre
c63526f777
ecore: fix ecore build when ecore_cocoa is not build !
...
SVN revision: 64658
2011-11-02 19:44:36 +00:00
Nicolas Aguirre
f4d650a5e4
ecore: Add ecore_cocoa and ecore_evas_cocoa engine support. Currently, event and main loop integration is not working, but you can create a new ecore_cocoa window and attach an evas inside.
...
SVN revision: 64656
2011-11-02 19:20:09 +00:00
Nicolas Aguirre
7c4cd009b5
evas: Add missing file
...
SVN revision: 64655
2011-11-02 18:34:22 +00:00
Nicolas Aguirre
bdfeb1df14
evas: Add gl_cocoa engine
...
SVN revision: 64653
2011-11-02 18:23:54 +00:00
Vincent Torri
8d3cd7339d
Ecore: fix Cocoa stuff detection on FreeBSD and Mac OS X, clean up ipv6 detection
...
SVN revision: 64652
2011-11-02 18:16:23 +00:00
Vincent Torri
a6ed843005
wrong test
...
SVN revision: 64637
2011-11-02 07:29:09 +00:00