Summary:
After this commit 684c51360f it didn't work
Miss bind color pick texture to drawable data
@fix
Reviewers: Hermet, cedric
Reviewed By: cedric
Subscribers: cedric, Ievgen, se.osadchy
Differential Revision: https://phab.enlightenment.org/D2724
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Coverity reports that this potentially is passing a NULL
pointer to strcmp. As the GETSTR macro Can possible return NULL we
should be checking that return before passing it to strcmp.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: Coverity reports that eina_thread_queue_wait was returning
NULL and thus msg variable being used here causes dereferencing a null
pointer.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This cleans up the _ecore_event_evas_mouse_button function.
Coverity was reporting that the state tests in the 'if' function could
not be be reached due to eel variable being null. This moves the if
(!eel) check to run before the state tests.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This cleans up nasty compiler warnings when building the
gl_drm engine. If we do not define EGL_EGLEXT_PROTOTYPES then we end
up with implicit declaration warnings
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This is heavily based on a patch by Vincent Torri. I just refactored it
a bit so it doesn't break ABI on Linux, only on Windows (where it was
broken anyway).
This patch changes things so on Windows, functions are looked up only
based on their name. Because of the indirection (and export/import
tables) windows does, this is the only reasonable way to make it work.
You should always use curly brackets. Especially when the inside statement
has its own curlys. This can be confusing and has already lead to bugs in
many projects.
The tag identifier should not be inside of the string "~".
Previous logic doesn't care that scenario,
the parser context can be corrupted and it will be no more useful.
@fix
This example just prints tag and it's attributes in xml file.
But this example intended for the scenario,
if the attributes have the "<" or" >" characters inside of the string.
Summary:
Previous implementation used mouse_handler to create mouse events from touch
events if the device was grabbed and no emulated mouse events were emitted by X server.
However the same functionality could be achieved by using multi_handler with
additional condition on grabbed devices.
Test Plan: elementary_test -> Multitouch
Reviewers: cedric, raster, devilhorns
Subscribers: seoz, cedric
Differential Revision: https://phab.enlightenment.org/D2700
Summary: Cube chaotic was rotated, because angle in structure of "SceneData" have random number.
Reviewers: cedric, Hermet
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2643
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Seems some platforms (my setup here at least) don't have EGL
configs which suppose GBM_FORMAT_XRGB8888, so default to ARGB
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This change adds support for using EGL_MESA_platform_gbm to
get the display directly from gbm and to create a window surface
(usable by egl) directly from the gbm surface.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Added test cases for all the functions related to fixed point matrix
Signed-off-by: Vivek Ellur <vivek.ellur@samsung.com>
Reviewers: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2701
Summary:
Add "playable" property to Efl.Player.
It should be used to check if the currently loaded data can be
played.
Reviewers: tasn, felipealmeida, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2704
If ecore get the mouse cancel event(ex: display off, or window stack change) from below, we need to deal with.
Currently, evas also generates up event using evas_event_feed_mouse_cancel function when window hide is called.
if cancel event occurs, ecore also call evas_event_mouse_feed_cancel like window hide situation.
cancel event means all button or touch event should be canceled, but in the future, if we need to deal each cancel event according to touch point,
we need to add api like evas_event_feed_multi_cancel
@feature
Summary: Add null check for glGetString version check and evgl_engine
Test Plan: Local tests
Reviewers: jpeg
Reviewed By: jpeg
Subscribers: wonsik, cedric
Differential Revision: https://phab.enlightenment.org/D2699
This should fix the build after make clean.
Even though those .x files can be re-generated at compile time, they
are checked in in Git and shipped in tarballs. They must not be removed
during make clean.
Thanks Ross Vandegrift for the report.
@fix
Summary:
When evas is recreated, this static variable value remains,
so it references already freed memory.
Test Plan: Local tests
Reviewers: cedric, jpeg
Reviewed By: jpeg
Subscribers: wonsik, mer.kim, cedric
Differential Revision: https://phab.enlightenment.org/D2678
Those objects should never be rendered on the canvas, even if they
are visible. On the other hand, they need to be rendered in mask or
proxy surfaces.
note: this patch includes some extra whitespaces changes :(
@feature