forked from enlightenment/efl
evas-drm: Remove hardware acceleration fields from engine structure
@bugfix: Removed hardware acceleration fields from engine structure. These are now located inside the buffer management code itself, so no need for them here. Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -1,10 +1,6 @@
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#ifndef _EVAS_ENGINE_DRM_H
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#ifndef _EVAS_ENGINE_DRM_H
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# define _EVAS_ENGINE_DRM_H
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# define _EVAS_ENGINE_DRM_H
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# ifdef HAVE_DRM_HW_ACCEL
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# include <EGL/egl.h>
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# endif
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typedef struct _Evas_Engine_Info_Drm Evas_Engine_Info_Drm;
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typedef struct _Evas_Engine_Info_Drm Evas_Engine_Info_Drm;
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struct _Evas_Engine_Info_Drm
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struct _Evas_Engine_Info_Drm
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@ -30,17 +26,6 @@ struct _Evas_Engine_Info_Drm
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int output;
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int output;
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int plane;
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int plane;
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# ifdef HAVE_DRM_HW_ACCEL
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void *bufmgr;
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struct
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{
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EGLDisplay disp;
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EGLContext ctxt;
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EGLConfig cfg;
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} egl;
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# endif
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Eina_Bool use_hw_accel : 1;
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Eina_Bool use_hw_accel : 1;
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} info;
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} info;
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