edje Edje.h: Fixed documentation typo.

Signed-off-by: Daniel Juyung Seo <seojuyung@gmail.com>

SVN revision: 68642
This commit is contained in:
Daniel Juyung Seo 2012-03-03 06:12:05 +00:00 committed by Daniel Juyung Seo
parent 87eaeaef54
commit c8d3408d89
1 changed files with 2 additions and 2 deletions

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@ -2385,12 +2385,12 @@ EAPI Eina_Bool edje_object_part_exists (const Evas_Object *obj, c
* @return A pointer to the Evas object implementing the given part, * @return A pointer to the Evas object implementing the given part,
* or @c NULL on failure (e.g. the given part doesn't exist) * or @c NULL on failure (e.g. the given part doesn't exist)
* *
* This function gets a pointer the Evas object corresponding to a * This function gets a pointer of the Evas object corresponding to a
* given part in the @p obj object's group. * given part in the @p obj object's group.
* *
* You should @b never modify the state of the returned object (with * You should @b never modify the state of the returned object (with
* @c evas_object_move() or @c evas_object_hide() for example), * @c evas_object_move() or @c evas_object_hide() for example),
* because it's meant to be managed be Edje, solely. You are safe to * because it's meant to be managed by Edje, solely. You are safe to
* query information about its current state (with @c * query information about its current state (with @c
* evas_object_visible_get() or @c evas_object_color_get() for * evas_object_visible_get() or @c evas_object_color_get() for
* example), though. * example), though.