NOTE: this improve some test by 10 to 15% some other are down by 5%.
Their is still more tunning and improvement possible now (Particularly
with Map), but it will do for now.
SVN revision: 73264
This make it possible to use the object tree to reduce the number of object, we need to explore to know
what is under a specific position. First used by propagation event code. That code is now 4 times faster, enjoy !
As a side cost evas_object_move goes from 925 to 980 valgrind cycle on my computer, so not something you
will notice.
NOTE: if you notice any breakage regarding event propagation, map, cats, minor or major, please report to
me ! I hope I didn't loose my mojo, with such a scary change, I have a big chance to get it back !
SVN revision: 70564
This seems to have got lost in my big messup before. This pushes enough of
mask/arbitrary clip to be somewhat useful. I need to push a little more soon
for it to be 100% happy, but this is useful level.
SVN revision: 58373
Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
This commit moves Evas.h contents a lot, but it should not change code
(some conts were added, some function attributes were changed).
The purpose of such is to define the order that doxygen show modules
in its documentation.
I also splitted documentation a bit more, and added a src/examples to
list useful example code. Right now it is just a pure-evas
draw-and-save using buffer engine.
NOTE: there is lots to document, and the @todo list is quite long but
I guess lots of things there were done already. Raster, could
you review this list?
SVN revision: 47308
1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h
SVN revision: 27131
2. i reduced list note memory usage by 20% - shoudl work better with malloc
as ti is now a power of 2 as well
3. optimised evas internals to make use of event freezes to make e17'sw menu
popups a LOT snappier
4. fixed using last member of list nodes - bad - shoudl use api as this is
private stuff really
5. added config profile stuff to e17 u can literally maintain multiple
config profiles and choose which one at any time etc.
SVN revision: 15864