Enable 3D features using --enable-evas-3d=yes when configuring.
APIs are exposed through Evas_3D.h.
Currently, evas-3d is being supported only on gl_x11 engine.
Conflicts:
src/lib/evas/Evas_Eo.h
Gif decoder decodes prior frames sequentially to decode a specific frame.
The last frame of sequential decoding, which is the frame we want to decode,
remains un-decoded until the while loop stops.
The frame count should be incremented after the comparison statement.
Due to some invalid geometry considerations, there was a
1 pixel distortion in images, varying with the lz4 compressed
macro-block size.
Anyhow, I couldn't wrap my head around Cedric's code. So I rewrote
the whole thing instead, fixed it and improved the block size
selection (based on the image size, to optimize lz4 compression).
Summary: Input type for offset value must be Integer in the "edje_edit_rel1(2)_offset_x(y)_set" functions
Reviewers: cedric, Hermet
CC: cedric, Hermet, raster
Differential Revision: https://phab.enlightenment.org/D562
Summary:
Applications are stuck when handler of pipe made nested loop.
In the nested loop, _ecore_pipe_read() tried to read new data based on previous information which is not cleared yet.
Spotted by gyuyoung.kim, sy302.park.
Related webkit bug is https://bugs.webkit.org/show_bug.cgi?id=129294
Reviewers: cedric, seoz, raster
CC: seoz, cedric
Differential Revision: https://phab.enlightenment.org/D790
evas_object_text_clear was no more defined in the headers. Since the
function code is not generated by Eolian, the declaration in the headers
has to be done manually too.
Summary:
Before "open_done" callback, play unset is ineffective.
is it intentional logic?
if we set play and unset play again before "open_done" callback, the video will be played.
@fix
Reviewers: raster, cedric
CC: seoz, cedric
Differential Revision: https://phab.enlightenment.org/D786
partly revert adcc323291 as the default
ellipsis value was 0 as per the document, and must stay, as changing
this breaks edc descirptions as now text is no longer ellipsised by
default. this ACTUALLY broke titlebars on the default theme - just
have a title that is too long and see how it no longer goes:
This is a title he...
it instead covers the screen for as long as the title is.
if you want -1 for ellipsis... then set it. :)
what a huge, colossal cock-up of a clusterfuck. it's a good thing nobody ever uses ellipses or edje. otherwise we'd probably get complaints about this kind of thing.
this should always be applied, not just when min_x isn't set; failure to do so causes erroneous ellipsizing in some cases where it should be explicitly prohibited
@fix
define scope keywords 'protected' and 'public'
disallow scope keywords as property or method name
use move_ts action to move token start after scope modifier if found
use end_property_scope and end_method_scope actions to handle it
Since rg_etc1 now outputs proper BGRA data, the shaders should not
swizzle the colors around. Stick to the normal fragment shaders.
Note: This is not tested.