efl/src/lib/evas/canvas/evas_canvas3d_object.eo

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import evas_types;
class Evas.Canvas3D.Object (Eo.Base, Evas.Common_Interface)
{
legacy_prefix: null;
data: Evas_Canvas3D_Object_Data;
methods {
change {
[[Notify the object regarding its state change.]]
params {
@in state: Evas.Canvas3D.State; [[State that is changed.]]
@in ref: Evas.Canvas3D.Object *; [[The Object that caused the change.]]
}
}
type_get @const {
[[Returns the type of the object.]]
return: Evas.Canvas3D.Object_Type;
}
type_set {
[[Returns the type of the object.]]
params{
@in type: Evas.Canvas3D.Object_Type;
}
}
dirty_get @const {
[[Returns the status of a particular state of the object.]]
return: bool;
params {
@in state: Evas.Canvas3D.State; [[State whose status is being asked.]]
}
}
update {
[[Update request for the object.]]
}
update_notify @virtual_pure {
[[Pure virtual update_notify function.
Update request for the object.]]
}
change_notify @virtual_pure {
[[Pure virtual change_notify function.
Update request for the object.]]
params {
@in state: Evas.Canvas3D.State; [[State that is changed.]]
@in ref: Evas.Canvas3D.Object *; [[The Object that caused the change.]]
}
}
callback_register @virtual_pure {
[[Pure virtual register samrt callback function.]]
params {
@in event: const(char)*; [[Event type.]]
@in data: const(void)*; [[User data.]]
}
}
callback_unregister @virtual_pure {
[[Pure virtual unregister smart callback function.]]
params {
@in event: const(char)*; [[Event type.]]
}
}
}
implements {
Eo.Base.constructor;
Eo.Base.event_callback_priority_add;
Eo.Base.event_callback_del;
Evas.Common_Interface.evas.get;
}
events {
clicked; [[Clicked Event.]]
collision; [[Collision Event.]]
}
}