2007-08-05 00:22:44 -07:00
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#ifndef __EVAS_ENGINE_GL_GLEW_H__
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#define __EVAS_ENGINE_GL_GLEW_H__
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2008-06-26 01:29:25 -07:00
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2008-06-29 07:09:26 -07:00
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#define WIN32_LEAN_AND_MEAN
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2007-08-05 00:22:44 -07:00
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#include <windows.h>
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2008-06-29 07:09:26 -07:00
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#undef WIN32_LEAN_AND_MEAN
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2007-08-05 00:22:44 -07:00
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typedef struct _Evas_Engine_Info_GL_Glew Evas_Engine_Info_GL_Glew;
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struct _Evas_Engine_Info_GL_Glew
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{
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/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
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/* at you and make nasty noises */
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Evas_Engine_Info magic;
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/* engine specific data & parameters it needs to set up */
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struct {
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HWND window;
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int depth;
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} info;
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};
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#endif /* __EVAS_ENGINE_GL_GLEW_H__ */
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