2019-01-18 05:22:23 -08:00
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class Efl.Ui.Button_Legacy extends Efl.Ui.Button implements Efl.Ui.Legacy
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2018-01-23 22:50:58 -08:00
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{
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[[Push-button widget
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Press it and run some function. It can contain a simple label and icon
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object and it also has an autorepeat feature.
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]]
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data: null;
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implements {
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Efl.Object.constructor;
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efl.ui.layout: change signal name for icon/text
Summary:
when set/unset icon and text,
signal "elm,state,[part],visible/hidden" is emitted.
This is wrong because visible/hidden should be handled by
Efl.Gfx.visible, not Efl.Text nor Efl.Content.
This should be changed into elm,state,[part],set/unset"
All relating edc should be fixed.
Test Plan: run elementary_test->button, Efl.Ui.Button
Reviewers: jpeg, cedric, woohyun, Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5798
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2018-02-14 11:29:19 -08:00
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Efl.Ui.Widget.theme_apply;
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Efl.Ui.Widget.widget_sub_object_del;
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2018-05-03 16:34:17 -07:00
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Efl.Part.part_get;
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2018-01-23 22:50:58 -08:00
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}
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}
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