Commit Graph

755 Commits

Author SHA1 Message Date
Carsten Haitzler 4a5adf358d tracing/info to check texture allocation/usage. no leaks that i see.
dump works perfectly. yay!



SVN revision: 51669
2010-08-27 02:02:38 +00:00
Carsten Haitzler 09d9dcc715 some minor cleanliness in the unsurf/resurf stuff.
SVN revision: 51668
2010-08-27 01:14:03 +00:00
Carsten Haitzler efb72afbc1 be able to free and alloc gl surface when asked to dump
SVN revision: 51654
2010-08-26 09:40:48 +00:00
Carsten Haitzler 7ccee2cfe9 aagh fix fix! works again.
SVN revision: 51652
2010-08-26 04:37:43 +00:00
Carsten Haitzler 9d7a3a2bfc silence gl enging output unless you set EVAS_GL_INFO in env. move some
fixed numbers into env vars for tuning purposes and debugging ... and
importantly - fix a smooth vs non-smooth texture mode thing.



SVN revision: 51651
2010-08-26 01:41:48 +00:00
Carsten Haitzler 7e896b081a and fail init of gl cleanly again... :)
SVN revision: 51644
2010-08-25 13:41:03 +00:00
Carsten Haitzler 86eb3374d4 remove segv in ghl engine with native surfaces if data is null!
SVN revision: 51635
2010-08-25 09:29:56 +00:00
Eduardo Felipe 7c94436ffc Fix header include
The current way of including directfb.h makes it hard for people with multiple
versions of DirectFB installed.

This is the correct way to include that header, and it's the way
ecore_directfb does it.

Patch by: Eduardo Felipe <eduardofelipe87@gmail.com>




SVN revision: 51610
2010-08-24 11:47:41 +00:00
Carsten Haitzler 8601258d3f leak--
SVN revision: 51555
2010-08-22 22:55:58 +00:00
Lucas De Marchi 5a8a8c9014 Convert (hopefully) all comparisons to NULL
Apply badzero.cocci, badnull.coci and badnull2.cocci

This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:

code before patch               ||code after patch
===============================================================

return a == NULL;                 return !a;

return a != NULL;                 return !!a;

func(a == NULL);                  func(!a);

func(a != NULL);                  func(!!a);

b = a == NULL;                    b = !a;

b = a != NULL;                    b = !!a;

b = a == NULL ? c : d;            b = !a ? c : d;

b = a != NULL ? c : d;            b = a ? c : d;


other cases:

a == NULL                         !a
a != NULL                         a




SVN revision: 51487
2010-08-21 13:52:25 +00:00
Carsten Haitzler 8b35111094 fix free shutdown of gl common part of gl engine -> gl pipes badbess.
SVN revision: 51485
2010-08-21 05:59:27 +00:00
Carsten Haitzler fecdc23420 pass distcheck -> cedric! u br0ksed it!
SVN revision: 51458
2010-08-20 02:40:45 +00:00
Carsten Haitzler a0d8db000e and make dynamic hint actually work when we have zero-copy texture
support. fully ok now for argb8888.



SVN revision: 51380
2010-08-19 05:18:17 +00:00
Carsten Haitzler c398484812 fix stride and hint setting so any order works.
SVN revision: 51379
2010-08-19 05:03:37 +00:00
Carsten Haitzler 83b73046ed fix 2 unimplemented bits in dynamic texture stuff.
SVN revision: 51378
2010-08-19 03:30:47 +00:00
Christopher Michael b2b23358f4 Comment out some unused variables.
Fix some 'may be used uninitialized' warnings.



SVN revision: 51288
2010-08-18 16:08:30 +00:00
Christopher Michael 5d8d19dfeb Comment out unused variable (commented out instead of removed as I am
not sure if it has a future use or not).



SVN revision: 51287
2010-08-18 16:03:22 +00:00
Christopher Michael cbe3c3a21c Fix placement of __UNUSED__.
SVN revision: 51282
2010-08-18 15:20:48 +00:00
Cedric BAIL c689865500 * evas: remove some warning.
SVN revision: 51281
2010-08-18 15:11:07 +00:00
Carsten Haitzler 5a35d48384 fix direct egl img rgba ordering.
SVN revision: 51273
2010-08-18 09:53:14 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Mike Blumenkrantz 77130795a9 fix compile
raster SPANK SPANK SPANK!!!


SVN revision: 51115
2010-08-14 14:36:40 +00:00
Alexander Kerner f265715c32 From: Alexander Kerner <alexander.kerner@googlemail.com>
Attached is a small patch to fix eng_font_draw in software_8.



SVN revision: 51112
2010-08-14 11:17:35 +00:00
Carsten Haitzler f7fab4ea6b more comments
SVN revision: 51074
2010-08-13 11:23:07 +00:00
Carsten Haitzler 66795125ae comments.
SVN revision: 51073
2010-08-13 11:13:45 +00:00
Carsten Haitzler 12beaa9f19 and make it work... yes. first time sec egl image works.
SVN revision: 51072
2010-08-13 11:08:57 +00:00
Carsten Haitzler 26911649be oopsie. fix.
SVN revision: 51071
2010-08-13 10:39:41 +00:00
Carsten Haitzler 2d3ea36109 more work on egl image direct access.
SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler 01b7216880 more glue/infra. glue evas api to engine together. gl engine gets stubs.
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler 83f2ef6142 working on new gl engine feature. inactive right now.
SVN revision: 51027
2010-08-12 06:02:15 +00:00
Carsten Haitzler 2eb9af4c97 i->0
SVN revision: 51026
2010-08-11 23:12:03 +00:00
Lucas De Marchi 9415f7c5c9 Choose a style for comment
Be nice with simpler regex



SVN revision: 50972
2010-08-10 19:12:07 +00:00
Tom Hacohen 14932a769e evas: Fixed compilation warnings in xrender_x11 engine.
SVN revision: 50957
2010-08-10 08:17:06 +00:00
Tom Hacohen f7e902d3e7 evas: Fixed compilation warnings in software_16 engine.
SVN revision: 50955
2010-08-10 07:40:09 +00:00
Carsten Haitzler ccfd7f27fc 1. slightly optimise a get opaque call. (some tests get a 5-10% speedup)
2. gl - be stricter on gl-es texture formats.



SVN revision: 50950
2010-08-10 02:35:07 +00:00
Carsten Haitzler ca29063b28 magic numbers. :)
SVN revision: 50924
2010-08-09 08:38:28 +00:00
Carsten Haitzler a584de2a2c useless repeats... remove.
SVN revision: 50923
2010-08-09 07:13:58 +00:00
Carsten Haitzler 1b57456706 fix yuv with gl pipe stuff.
SVN revision: 50920
2010-08-09 04:59:14 +00:00
Carsten Haitzler 65b6845759 allow for debug checking of # of flushes per frame. checking to see if
this all works



SVN revision: 50919
2010-08-09 04:54:05 +00:00
Carsten Haitzler 6320a8db84 make new pipes have an env var for tuning, remove old comment code,
fix up yuv and maps to use pipes too. yes lines just flush it all - so
be it. :) who uses lines anyway?



SVN revision: 50918
2010-08-09 04:42:15 +00:00
Carsten Haitzler 66cace4f44 some major re-jig to get multiple render pipes in gl at once... some
chunky speedups to be had in real-life cases by avoiding more array
flushes.



SVN revision: 50917
2010-08-09 03:27:59 +00:00
Carsten Haitzler 18f7411d9e well well. i broke that. gles enignew builds again.
SVN revision: 50852
2010-08-06 04:37:06 +00:00
Lucas De Marchi 0a4617ae38 FORMATTING
* Remove vim modelines:
 find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
 find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;

* Remove leading blank lines:
 find . -name '*.[cxh]' -exec sed -i '/./,$!d'

If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0



SVN revision: 50816
2010-08-04 16:57:32 +00:00
Carsten Haitzler 9275e5beb2 re-jig native surface stuff to share the same gl image between
multiple instances of the same pixmap.



SVN revision: 50758
2010-08-03 06:09:53 +00:00
Carsten Haitzler 3b6c09d89b allow max cutout rects to be tunable. and change3 default for gl?
SVN revision: 50736
2010-08-02 06:46:38 +00:00
Carsten Haitzler 50649552e3 dont sync if vsync not set...? (good?)
SVN revision: 50735
2010-08-02 06:44:23 +00:00
Christopher Michael b115cdf6b5 Remove unused variable(s).
SVN revision: 50716
2010-07-31 16:57:09 +00:00
Carsten Haitzler 04df26bef5 aaah yes. get the ref -1 as free will dec it.
SVN revision: 50662
2010-07-29 23:32:56 +00:00
Carsten Haitzler f20b010d41 now work?
SVN revision: 50635
2010-07-29 06:21:51 +00:00
Christopher Michael 28a5e44f7d Make evas build again (here at least).
Added missing unicode & bidi opts to necessary places.
Fixes lots of compiler warnings.

NB - Not all engines tested. If you spot a problem wrt any specific
engine, please report it.



SVN revision: 50601
2010-07-28 17:57:18 +00:00
Tom Hacohen a6d428334f Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.

SVN revision: 50595
2010-07-28 12:00:41 +00:00
Carsten Haitzler 1a0f8b1c51 try this one
SVN revision: 50589
2010-07-28 08:11:30 +00:00
Carsten Haitzler 1154cf402c add new win before deleting old.
SVN revision: 50584
2010-07-28 06:00:02 +00:00
Carsten Haitzler c4da05607d and add in the 8bpp gray stuff
SVN revision: 50571
2010-07-28 02:27:29 +00:00
Alexander Kerner 0ec2a33a22 From: Alexander Kerner <alexander.kerner@googlemail.com>
Subject: [E-devel] 8bpp xcb evas engine

Hi all,

I've implemented the 8bpp grayscale evas engine. It is based on the 16bpp
engine. It would be nice if someone could review the code and maybe commit
into svn. The patches against evas and ecore are attached.



SVN revision: 50560
2010-07-28 00:16:06 +00:00
Lucas De Marchi 2a84379ba9 Remove unneeded code with notnull.cocci script
The notnull.cocci script from Coccinelle finds places where you check if a
variable is NULL, but it's known not to be NULL. The check can be safely
removed. For example, this code would be caught by notnull:

if (!var) return;
if (var && var->fld) { ... }

It's needless to check again if var is not NULL because if it's in fact NULL,
it would have returned on the previous "if". This commit removes all the
trivial places where this pattern happens. Another patch will be generated for
the more complex cases.


SVN revision: 50241
2010-07-14 02:05:47 +00:00
Carsten Haitzler e80f08b4b4 bitrot-- > work again (minus map features etc. tho)
SVN revision: 50192
2010-07-12 02:47:02 +00:00
Christopher Michael fefbc09a63 Move Evas (and associated headers) to their own dir (ie: the 'eet.h'
move).



SVN revision: 50141
2010-07-09 06:10:55 +00:00
Lucas De Marchi 9df58ae530 Remove NULL pointer dereference
Bug found by the "andand" semantic patch:

// The right argument of || or && is dereferencing something known to be NULL
//
// Confidence: High
// Copyright: (C) Gilles Muller, Julia Lawall, EMN, INRIA, DIKU.  GPLv2.
// URL: http://coccinelle.lip6.fr/rules/andand.html
// Options:

@ expression@
expression E;
identifier fld;
@@

- !E &&
+ !E ||
  <+...E->fld...+>

@ expression@
expression E;
identifier fld;
@@

- E ||
+ E &&
  <+...E->fld...+>




SVN revision: 50118
2010-07-08 03:21:33 +00:00
Carsten Haitzler 166dc4c594 try no surf/context etc. on free in egl.
SVN revision: 49790
2010-06-22 00:06:40 +00:00
Carsten Haitzler 7f99f93744 use before freeing to make sure context is right
SVN revision: 49781
2010-06-21 07:59:46 +00:00
Carsten Haitzler a08e99cd82 warnings--
SVN revision: 49765
2010-06-20 06:32:05 +00:00
Vincent Torri 7eacb5c1d4 use (A)RGB_JOIN macro
SVN revision: 49562
2010-06-08 05:39:46 +00:00
Carsten Haitzler 05c5b03d5e Snapshot evas
SVN revision: 49532
2010-06-06 17:26:38 +00:00
Vincent Torri a84e00ed28 as we use fopen ourself, no need to use the wrapping for win ce
SVN revision: 49527
2010-06-06 17:18:10 +00:00
Christopher Michael 3ba73cf34b No reason to include the same header twice.
SVN revision: 49449
2010-06-04 16:00:28 +00:00
Carsten Haitzler 5cad6a1c95 fix crash on null yuv.
SVN revision: 49392
2010-06-02 09:15:01 +00:00
Carsten Haitzler d231f624eb distcheck!
SVN revision: 49342
2010-05-31 01:34:43 +00:00
Carsten Haitzler 9621532945 trga loader - snarfed 80% from imlib2. missing paletted mode (just
like the imlib2 one) but.. handles alpha correctly- unlike imlib2 and
manyother loaders.



SVN revision: 49330
2010-05-30 17:48:19 +00:00
Carsten Haitzler 2cf09cdc4a on data load alloc surface only if dimensiosn match
SVN revision: 49329
2010-05-30 15:34:22 +00:00
Carsten Haitzler 5f03706efa oops - left over png thing.
SVN revision: 49328
2010-05-30 14:33:36 +00:00
Carsten Haitzler 6f6730eaf8 for shits and giggles... i wrote a bmp loader. i did look at the old
imlib2 bmp loader, but it was imcomplete compared to the bmp
standards, so i actually ended up reading the file format definitions
on line i could find and using lots of test images... wrote a new one.
you can at least view bmp files now. note - i found 1 bmp file that
claims to have an alpha channel (amask is non-empty) and then proceeds
to provide an image with pixels - all alpha 0. so its transparent when
it shouldnt be. beats me but looks like a broken bmp file to me when
it compes to specs.



SVN revision: 49324
2010-05-30 13:04:34 +00:00
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Carsten Haitzler 8cc1f752d0 be paranoid about gl context - reset it to "0" every frame.
SVN revision: 49065
2010-05-20 15:24:28 +00:00
Carsten Haitzler 6ebb4a2152 2 more symbosl not exported - there, but hidden if visibility hidde.
SVN revision: 49004
2010-05-19 13:00:08 +00:00
Carsten Haitzler 7bf5eee839 fix symbols! oops.
SVN revision: 48980
2010-05-18 14:45:50 +00:00
Carsten Haitzler cedba3f7d9 handle gl init fialure correctly and dont mess up font init.
SVN revision: 48959
2010-05-18 04:22:33 +00:00
Carsten Haitzler 4fefcad954 if shader compile fails - peroclate error back up to engine info_set so we
know gl engine is useless.



SVN revision: 48956
2010-05-18 03:49:59 +00:00
Carsten Haitzler 53fb870568 hmmmm gl-es doesnt like that texture2d thing. disable again.
SVN revision: 48774
2010-05-12 03:27:34 +00:00
Carsten Haitzler fa6a067737 gl engine now does rotates (0, 90, 180, 270), like software engines
SVN revision: 48704
2010-05-09 05:15:20 +00:00
Carsten Haitzler 7713be2a89 fix map bug - overzealous optimising. missed case in opt.
SVN revision: 48465
2010-04-30 11:24:22 +00:00
Gustavo Sverzut Barbieri 2e4b0fddd8 load ~/.Xdefaults less often, make it shared and free its resources.
SVN revision: 48420
2010-04-29 15:32:47 +00:00
Gustavo Sverzut Barbieri 66475f25c3 Load Xft.dpi from ~/.Xdefaults as well.
Do this for consistency with other applications, some people just set
.Xdefaults but do not have xrdb to load it to screen. This works with
most of the systems, like Gtk and Qt, but not in Evas, so we get
different font sizes as they calculate based on DPI.

HOWEVER, and this may be a big thing, so RASTERMAN take a look, this
might impose a performance hit on window creation... remember that
every E17 popup/tooltip will hit this process of reading the file (if
exists) and then query X server (round trip).
    I'd rather make this a global resource, loaded just once for all
created windows, we can store the mtime to know when it changed and
invalidate the pointer... but as Raster did not keep the
XrmGetDatabase() result as global, I'm not doing it here either.



SVN revision: 48403
2010-04-28 20:26:04 +00:00
Carsten Haitzler c4e6db910d enable that stuff - shouldnt hurt to be explicit.
SVN revision: 48383
2010-04-28 05:14:02 +00:00
Cedric BAIL 7c0098c1a3 * evas: fix race condition when file change between header read and data read.
WARNING: THIS RACE STILL EXIST IF YOU USE JPEG REGION.


SVN revision: 48200
2010-04-21 13:47:42 +00:00
Carsten Haitzler afe65d7c0a add ability to dump engine coontents (if engine supports it). this means
unload images it has loaded from disk, unload fonts, and more. dump dump dump!



SVN revision: 47947
2010-04-12 08:23:53 +00:00
Vincent Torri fb9bde702e static int for the log domain. Thanks, Gustavo
SVN revision: 47850
2010-04-08 22:55:54 +00:00
Vincent Torri 4a54173b20 remove useless include
SVN revision: 47838
2010-04-08 17:39:26 +00:00
Vincent Torri fee33f22cb add eina log stuff
SVN revision: 47837
2010-04-08 17:39:01 +00:00
Carsten Haitzler 197e4b7bad some debugging i get to turn on sometimes... off now.
SVN revision: 47618
2010-03-31 09:25:21 +00:00
Cedric BAIL 3d27a7b9e4 * evas: improve thread rendering by moving image loading in worker thread.
SVN revision: 47434
2010-03-24 19:07:59 +00:00
Cedric BAIL 3059ecd31c * evas: fix bug that impact performance of map.
TODO: Got the idea that we could spread the load of image data
	on all proc instead of blocking on the main thread for that.


SVN revision: 47430
2010-03-24 16:51:51 +00:00
Cedric BAIL 1a51c662bf * evas: make map work with threaded rendering.
SVN revision: 47429
2010-03-24 16:39:39 +00:00
Gustavo Sverzut Barbieri f96faf0b67 stop using rsvg_term()
given that rsvg seems to be causing random problems for those using
svg icons in E17, I consider Lennart's advice to stop using
rsvg_term() quite useful.

Yeah... not everybody does excellent reference counted module
init/shutdown... shame on you ;-) (/me looks at fontconfig and couple
of others as well).


References:
 - http://0pointer.de/blog/projects/beware-of-rsvg-term
 - https://bugzilla.gnome.org/show_bug.cgi?id=592100



SVN revision: 47403
2010-03-23 22:13:51 +00:00
Carsten Haitzler 3cf6e2fde7 1. clean up egl better on context shutdown
2. clean up pprograms/shaders on shared shutdown



SVN revision: 47386
2010-03-23 09:55:02 +00:00
Carsten Haitzler 68db2638fa fix rect clip bug in gl engine - oops.
SVN revision: 47370
2010-03-22 09:55:50 +00:00
Carsten Haitzler f2b1114521 actually... do canvas free.
SVN revision: 47362
2010-03-22 05:33:46 +00:00
Carsten Haitzler eb4c4a29b3 actuallyu free gl context//terminate on last gl window gone.
SVN revision: 47361
2010-03-22 05:33:20 +00:00
Cedric BAIL a859e60140 * evas: Make evas_object_move on Evas_Object_Polygon work.
TODO: Make evas_object_resize work also.


SVN revision: 47291
2010-03-16 13:23:37 +00:00
Carsten Haitzler 422bf813d4 theoraticel bug - llvm report. wouldnt actually happen if api used right.
SVN revision: 46765
2010-03-02 02:14:39 +00:00