Commit Graph

827 Commits

Author SHA1 Message Date
Cedric BAIL 1b3b01cb4f evas: and now is the death of Qtopia engine.
SVN revision: 58362
2011-04-05 13:45:54 +00:00
Cedric BAIL 30f906aac9 evas: one more death: gl_glew !
SVN revision: 58360
2011-04-05 13:19:20 +00:00
Cedric BAIL cbad6075d7 evas: remove Evas Cairo backend.
SVN revision: 58359
2011-04-05 13:00:23 +00:00
Cedric BAIL ad5a2f59c6 evas: remove Evas Quartz backend.
SVN revision: 58358
2011-04-05 12:25:25 +00:00
Carsten Haitzler 8859f850fb API add: From <dunamis.park@samsung.com> - sungwoo
start of evas gl api (with compile warning fixes).



SVN revision: 58318
2011-04-04 10:23:12 +00:00
Tom Hacohen 533ef3530e Evas font-engine: Added right_inset_get.
This lets us get the difference between the width and the advance
of a string pretty fast, which means we only need to calculate either
advance or width, because we can now calculate one from the other.

SVN revision: 58181
2011-03-29 13:52:22 +00:00
Carsten Haitzler 6b4d91830e wer can release compiler data if we want when done with glsl compiling.
SVN revision: 58172
2011-03-29 09:10:57 +00:00
Carsten Haitzler f2bf8bbfd9 ok. multi-screen (multihead) support with simultaneous display on 2
screens with the same gl context is more pain than imagined. revert
attempt to handle it. just use xinerama/twinview if u want the
compositor to not suck.



SVN revision: 58050
2011-03-24 01:45:12 +00:00
Gustavo Sverzut Barbieri 7502b7fe0b Don't create useless modules dir if we're not going to install modules.
SVN revision: 58014
2011-03-23 03:33:55 +00:00
Gustavo Sverzut Barbieri 9f0b807db4 Fix build with static modules, thanks Gentoo ;-)
I don't know if this is useful to backport to stable branch, if you
think so please do it as I don't even have that checkout... svn is
annoying :-P



SVN revision: 58012
2011-03-23 02:45:19 +00:00
Carsten Haitzler 3f92c6056c another vendor/renderer example.
SVN revision: 57926
2011-03-21 02:09:09 +00:00
Carsten Haitzler 383f5a91c7 and check extent... FIRST
SVN revision: 57915
2011-03-20 13:25:27 +00:00
Carsten Haitzler 5c45d8fdaf support multiple screens AT the same time... multiple gl contexts -
one is created per screen #. max is 16 screens (0->15). dont know if
this really works yet.



SVN revision: 57912
2011-03-20 08:48:30 +00:00
Carsten Haitzler ac97fb1944 add blacklisting for software gl implementations
SVN revision: 57908
2011-03-20 06:08:53 +00:00
Carsten Haitzler b875f1dda5 turn loose binding off on newer-ish nvidia dreiver versions. this is an
experiment. testing to see if it helps.



SVN revision: 57893
2011-03-19 10:58:34 +00:00
Cedric BAIL 76a0da7a1c evas: rename Evas_GL_Context to Evas_Engine_GL_Context
patch by Sung W. Park <sungwoo@gmail.com>


SVN revision: 57803
2011-03-16 17:32:49 +00:00
Vincent Torri e9a7a23536 Evas: formatting and add ico module building
1) i like alphabetical order (build order of modules and configure output

2) ico module was not built

SVN revision: 57747
2011-03-14 20:33:44 +00:00
Carsten Haitzler 6ae518d6d0 handle 1bit icos properly. oops.
make ico loader more robust for broken ico/cur files. ico/cur is a
broken format... but hey. it has to be dealt with.



SVN revision: 57721
2011-03-13 04:41:30 +00:00
Carsten Haitzler 710630d074 Evas: add ico loader!
SVN revision: 57693
2011-03-11 15:07:25 +00:00
Carsten Haitzler 1f2163eeba ok - finally - biran wang... you get your hacky bmp loader.
SVN revision: 57668
2011-03-10 12:11:42 +00:00
Sung W. Park 37c3f59341 From: "Sung W. Park" <sungwoo@gmail.com>
Subject: [E-devel] Evas - OpenGL and Image Object -
evas_object_image_native_surface_set()

Fix bug with yinvert handling of native surfaces.



SVN revision: 57658
2011-03-10 08:23:39 +00:00
Carsten Haitzler 36a0d2587b and now with some testing... actually fix the swapintervals fun :)
SVN revision: 57596
2011-03-08 15:56:39 +00:00
Carsten Haitzler e4b877f45d 2 different sync apis with differetn ext's. fix.
SVN revision: 57569
2011-03-08 11:20:49 +00:00
Mike Blumenkrantz 63638f7393 _evas_gl_common_viewport_set segv fix: ROUND 2!
SVN revision: 57561
2011-03-08 01:00:21 +00:00
Carsten Haitzler ccfe91cc58 REVERT! hell no. glu is not going to become a dependency. it never
was. you broke gl-es support and didnt link to glu either. it's a
separate lib. no no no no no.



SVN revision: 57558
2011-03-07 19:11:18 +00:00
Mike Blumenkrantz ea5e9b6773 fix weird segv I found when trying opengl mode in comp module on my desktop, waiting for someone to give me the "good job you did it correctly" before I backport since I probably didn't
SVN revision: 57546
2011-03-07 05:41:49 +00:00
Vincent Torri e1f359a127 whitespaces--
SVN revision: 57362
2011-02-27 10:04:19 +00:00
Vincent Torri 62ff67f365 Evas jpeg saver: don't build and fix static build on Windows (jpeg saver does not compile)
SVN revision: 57361
2011-02-27 10:02:59 +00:00
Mike Frysinger 981da7524b evas: fix building with libpng-1.5
this should work with libpng-1.[245].x; dont know about older versions

SVN revision: 57178
2011-02-20 01:21:33 +00:00
Jeonghyun Yun 2c428c4c15 From: Jeonghyun Yun <jh0506.yun@samsung.com>
Subject: Re: [E-devel] [Patch] evas_image_load_bmp small patch

When I tested some bmp files on evas, I found one bmp file is not displayed.
But this bmp file is displayed on windows and linux gimp and etc.
So I checked this bmp file, this file have 208 data per line despite 207
pixel per line!!

I fixed code to skip the data when data is more than width instead of
break. I think this is not bug but evas policy problem.



SVN revision: 57076
2011-02-16 05:44:01 +00:00
Mike Blumenkrantz 97f30a8b6d missing semicolon. you never cease to amaze me, edev.
SVN revision: 57004
2011-02-14 05:21:17 +00:00
Carsten Haitzler d0ac8d8601 fix up gl side image cache to cleanly ref/deref and shadow image
cache. yes - changelog - this is just fixing up whats already
changelogged.



SVN revision: 56949
2011-02-11 06:23:10 +00:00
Tom Hacohen 6e68ec8b42 Evas font-engine: Fixed inset to use the string objects instead of strings.
SVN revision: 56895
2011-02-10 09:03:14 +00:00
Carsten Haitzler aaad5f7319 fix most of nash's mess. 2 added aborts that nash has to fix.
SVN revision: 56891
2011-02-10 06:52:53 +00:00
Carsten Haitzler 1e58115de6 make font cache flush 0 out font cache size first
SVN revision: 56890
2011-02-10 06:12:09 +00:00
Christopher Michael 0bee0601e1 Evas: Fixed a few 'implicit declaration' warnings.
Add missing evas_object_image_source functions.
      (was giving nasty 'implicit declarations' prior to this change)
    Add UNUSED to evas_common_map_rgba for npoints variable
      (wasn't used in that function)
    Fixed a little formatting in evas_object_main.c
    Add UNUSED to the eng_image_map_draw function of the gl_x11 engine.
      (npoints variable not used there)
    Fixed a little formatting in gl_x11 engine.



SVN revision: 56869
2011-02-09 18:39:54 +00:00
Brett Nash 8b90ca9676 Hardcode directfb and sdl to use 4 point maps.
SVN revision: 56828
2011-02-09 01:07:52 +00:00
Carsten Haitzler c743e4f56c methinks nash you missed doing the pipe pipeline for map changes.
SVN revision: 56805
2011-02-08 12:10:58 +00:00
Carsten Haitzler 7881c0b849 improvement to gl engine wrt. caching.
SVN revision: 56801
2011-02-08 11:41:38 +00:00
Carsten Haitzler 40b908c869 oops somehow missed this commit - part of adding wbmp support. limit
image size macro used. (so no point with a changelog - part of existing).



SVN revision: 56791
2011-02-07 23:06:22 +00:00
Brett Nash aa59164001 Support for Proxy Objects (and others)
Proxy objects allow you to use another image as the source of an image.
Essentially allowing the same object to be rendered multiple times.  One
object (the source) is the original, each additional 'copy' is an image with
evas_object_image_source_set.

This is complete.

Also add partially working arbitrary maps, and arbitrary clipping.
Unfortunately both have some issues yet to be resolved (waiting on the next
feature to get merged together).

SVN revision: 56777
2011-02-06 23:52:17 +00:00
Tom Hacohen 94b5a536f0 Evas font/textblock/text: Started using string objects instead of
strings in most of the font engine (everywhere except draw).
Haven't removed the paramteres yet, but did mark them as UNUSED.
Removing them will be part of a future change.
Removed run-time OT toggling support, OT is now fast, no need for that.
Renamed all of the intl_props->text_props (because it really changed purpose now)
Fixed spliting/merging of text_props to be fast and good, not hacky and
complex like before.
Note to reviewers: Most of the changes are indentation related, sorry
for the mess, but I had to do it all in one commit, splitting was not
trivial (at least not in retrospect). The important parts are
evas_font_default_walk.x and text_utils.c. query and draw were just
adjusted a bit and the rest were only adjusted to conform to renaming or
were renaming on their own.

SVN revision: 56629
2011-02-01 12:17:52 +00:00
Carsten Haitzler 573103fd34 formatting of wbmp loader code fix.
SVN revision: 56625
2011-02-01 09:40:30 +00:00
Carsten Haitzler 75bb165f29 Thanks to samsung - added WBMP loader.
SVN revision: 56624
2011-02-01 09:38:48 +00:00
Tom Hacohen cdb54ed92d Revert "Snapshot." - didn't mean to commit this :(
This reverts commit 521198281e4ac616fee48d27aae9e6983d5950c3.

SVN revision: 56556
2011-01-30 13:58:06 +00:00
Tom Hacohen d6feccdebb Snapshot.
SVN revision: 56552
2011-01-30 13:55:04 +00:00
Tom Hacohen ff18fa8399 Evas: Multiple changes that all relate to the Harfbuzz integration:
1. Started feeding Evas_Text_Props to the font engine instead of Evas_BiDi_Props because no we have more general text properties as well - i.e, OpenType stuff.
2. Full Harfbuzz integration which gets compiled in by default (if harfbuzz is present) but only works if the environment variable EVAS_USE_OT is set to 1 (because OT is way slower than regular text rendering).
3. Cleaned the font querying/drawing functions.
4. Added font_shaped function to all of the engines, which by default calls teh harfbuzz stuff (default on linux that is).
5. Moved some source files around a bit to make more sense.

SVN revision: 56455
2011-01-30 10:36:39 +00:00
Tom Hacohen 952ba44f0b Evas font engine: Added evas_common_font_query_pen_coords.
SVN revision: 56432
2011-01-30 10:34:07 +00:00
Carsten Haitzler 3613caf8a5 warning--. ppl been removing headers eh?
SVN revision: 56183
2011-01-16 08:08:13 +00:00
Carsten Haitzler 1b89a7ac5f change map points to use double and floats to reduce perspective
correction adjustment seams in gl engine. almost all gone.



SVN revision: 56180
2011-01-16 07:49:49 +00:00