Commit Graph

9 Commits

Author SHA1 Message Date
ChunEon Park 5a1c7f6d9b evas/evas3d: removed export of evas_3d_node_add() and apply eo to examples.
but still i don't like eo apis used in app side (if it's only way)
we should export legacy apis for convenience.

lets decide this policy later.
2014-05-07 22:36:34 +09:00
ChunEon Park c84668d2c3 evas/evas3d: call eo_unref() after eo_add().
since eo default ref count is 1 and increased by canvas parent again,
they should be unref() called if they wanna deleted automatically.

I wonder if evas unref the objects while it removes the objects from it's list,
then user don't need to call eo_unref() manually which may cause a mistake in usage.
2014-05-07 19:36:45 +09:00
ChunEon Park 2bbba9bec9 evas/evas3d: set gl backened forcely in the examples
Right now, evas 3d doesn't support software renderer,
we set the gl backened forcely.
2014-05-07 15:35:36 +09:00
ChunEon Park a238e091d6 evas/evas3d: rewrite evas-3d-md2 example with eo based. 2014-04-30 22:02:23 +09:00
ChunEon Park 60cfdc4b4f evas/evas3d: rename 3d_scene_set()/get() to scene_set()/get()
if eolian generates c++ apis, the method name will be started with

numberic character that wont' be accepted by c++ language.

so renamed.
2014-04-25 19:53:18 +09:00
ChunEon Park 3914193a0a evas3d: forget evas_3d.h. it's merged to evas.h
Conflicts:

	src/lib/evas/Evas_3D.h
2014-04-25 17:16:16 +09:00
Subhransu Sekhar Mohanty f7503e61ac Evas: 3D: Change the api name from t3d_scene to 3d_scene as the eolian issue got fixed. 2014-04-25 16:47:32 +09:00
Taekyun Kim 6856e562ca Evas: 3D: Refined proxy texture implementation
Added new APIs for controlling source object's visibility.
Fixed bugs related to updating proxy textures.
2014-04-25 16:20:24 +09:00
Taekyun Kim 44a9f924ee Evas: 3D: Example: MD2 mesh file example
MD2 model file is from http://mb.srb2.org/showthread.php?t=34800
Thanks to Jeck Jim.
2014-04-25 16:19:10 +09:00