Commit Graph

39 Commits

Author SHA1 Message Date
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Mike Blumenkrantz 27ae060633 evas3d: use a type setter function with finalize instead of a custom constructor
resolves a conflict with the 'constructor' method name
2018-02-12 16:47:41 -05:00
Jean-Philippe Andre 4c634ed78e efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I
got it right... fingers crossed.
2017-09-18 13:34:50 +09:00
Bryce Harrington 57fdaae824 examples: Fix grammar - 'forcely' is not a word
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5077
2017-08-08 15:28:20 +09:00
Bryce Harrington cee4d928cf examples/evas: streamline the intro description statement for examples
Summary:
For people browing through the examples, having the opening statement be
concise and consistent will help them more quickly find what they're
looking for.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>

Test Plan:
Some of the examples had identical opening statements (e.g. the image
object examples).  I've tried to give each a unique description defining
what they are demonstrating, but you may want to doublecheck I got these
correct.  Of particular note, to me evas-images5.c looks like just a
fixup to evas-images4.c, so I'm not sure what makes these two distinct.

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4861

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-05-08 15:26:07 -07:00
Bryce Harrington 9a9dcd5e44 examples/evas: fix spelling
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4807

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-04-25 16:28:44 -07:00
Tom Hacohen 9c779dca90 Rename efl_self to efl_added
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.

Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)

This commit breaks API, and depending on compiler potentially ABI.

@feature
2016-09-05 16:59:56 +01:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Stefan Schmidt 24ee3e4d12 examples: evas3d: uniform use of config.h include or manual defines
My recent removal of the EFL_EO_API_SUPPORT define brought some trouble to the
evas 3d examples. The problem was that there was no uniform usage of including
config.h and thus it worked fine in some constellations abut not in others. This
patch should fix the known problems and brings back EFL_EO_API_SUPPORT until we
are removing it from the whole code base.
2016-06-21 17:07:13 +02:00
Stefan Schmidt a8fc73159f examples: evas-3d: these three examples still need EFL_EO_API_SUPPORT as well
EFL_CANVAS_RECTANGLE_CLASS is needed here which is still covered by the EO_API
define.
2016-06-15 11:29:28 +02:00
Stefan Schmidt d6dd63f762 examples: remove now longer needed EFL_EO_API_SUPPORT define in canvas3d and vg
These examples already had the BETA flag defined so we just need to remove the
EO_API one.
2016-06-14 16:39:03 +02:00
Jean-Philippe Andre 915e09aed3 Evas: Rename Evas.Rectangle as Efl.Canvas.Rectangle 2016-06-02 18:57:30 +09:00
Oleksandr Shcherbina 172cfa0f04 evas.canvas3d: Change shade_mode to shader_mode
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3882
2016-04-14 20:28:20 +09:00
Tom Hacohen 8706d03b43 Change the EFL according to the renaming of the eo_add() current object. 2016-03-15 15:25:54 +00:00
Jean-Philippe Andre 7ddb73b177 Evas: Move 3d to Efl.Canvas.Scene3d
This still seems a bit redondant with the underlying
Evas.Canvas3d.Scene class.
2016-03-15 11:11:59 +09:00
Tom Hacohen f24210caac Revert "Automatic migration to the new eo_add syntax."
This reverts commit 4f949a2757.
2016-03-11 12:29:03 +00:00
Tom Hacohen 4f949a2757 Automatic migration to the new eo_add syntax. 2016-03-09 16:09:14 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Oleksandr Shcherbina 60b16be772 Evas canvas3d: Move evas 3d types to evas_types.eot
Summary:
Move evas_canvas3d types from Evas_Eo.h to evas_types.eot
Change enum constatnt for vertex_arrtib, material_attrib, blend_func
Correct namespace for Evas.Real type

Reviewers: cedric, tasn

Reviewed By: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2734
2015-08-04 10:57:14 +01:00
Oleksandr Shcherbina d409df1caa evas: change interface evas_3d to evas_canvas3d
Summary:
Regard to https://phab.enlightenment.org/T2479 it is need for right generation
Eolian files

Reviewers: cedric

Subscribers: cedric, tasn

Differential Revision: https://phab.enlightenment.org/D2711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-17 17:52:17 +02:00
se.osadchy 7eab0e1603 evas: fix compilation in the Evas 3D examples.
Summary: Fix compilation line.

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2340

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-15 12:16:51 +02:00
Cedric BAIL 3b97e3d9cd evas: fix example to follow new Efl.Gfx interface. 2015-04-03 16:30:47 +02:00
Bogdan Devichev 1f9ac72b8e evas: refactoring evas examples descriptions.
Summary:
Descriptions of evas examples are standardized.
Added missing descriptions to examples.
Deleted copy of description in evas-init-shutdown.c.

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2031

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-02-23 18:31:43 +01:00
Cedric BAIL c59546a100 evas: let's fix all Tasn borkage. 2014-10-08 17:10:28 +02:00
Tom Hacohen 6846978ebd Eo: Get rid of eo_add_custom.
We decided to deprecate this one in favour of setting thing in the
construction between the constructor and the finalizer.
2014-09-25 10:30:56 +01:00
Savio Sena ec28b13c09 evas: Examples - fix Evsa3D Eo classnames.
Summary: Renamed EVAS_OBJ_.+_CLASS to EVAS_.+_CLASS so that "make examples" works.

@fix

Reviewers: cedric, tasn, Hermet

CC: felipealmeida, smohanty, raster, cedric

Differential Revision: https://phab.enlightenment.org/D935

Signed-off-by: Cedric BAIL <c.bail@partner.samsung.com>
2014-06-04 00:51:57 +02:00
ChunEon Park 022ab7f2e6 evas/evas3d: applied eo intensively and fix indentation. 2014-05-12 13:30:50 +09:00
ChunEon Park 5a1c7f6d9b evas/evas3d: removed export of evas_3d_node_add() and apply eo to examples.
but still i don't like eo apis used in app side (if it's only way)
we should export legacy apis for convenience.

lets decide this policy later.
2014-05-07 22:36:34 +09:00
ChunEon Park c84668d2c3 evas/evas3d: call eo_unref() after eo_add().
since eo default ref count is 1 and increased by canvas parent again,
they should be unref() called if they wanna deleted automatically.

I wonder if evas unref the objects while it removes the objects from it's list,
then user don't need to call eo_unref() manually which may cause a mistake in usage.
2014-05-07 19:36:45 +09:00
ChunEon Park 2bbba9bec9 evas/evas3d: set gl backened forcely in the examples
Right now, evas 3d doesn't support software renderer,
we set the gl backened forcely.
2014-05-07 15:35:36 +09:00
Cedric Bail bcfae42b3c evas: fix Evas_3D examples to use Eo API. 2014-05-01 12:05:32 +02:00
ChunEon Park 862488083b evas/evas3d: cleanup cube example code.
fixed eo grammar error.
added static keywords for internal variables.
include eo header explicitly.
fixed indentation.
2014-04-30 21:36:04 +09:00
ChunEon Park 387bd78921 evas/evas3d: removed unnecessary header include. 2014-04-30 21:11:48 +09:00
ChunEon Park 4a70c3aea8 evas/evas_3d: rewrite evas_3d_cube eo based.
still evas_3d_node_add() call should be changed to eo_add().
2014-04-30 20:37:20 +09:00
ChunEon Park 60cfdc4b4f evas/evas3d: rename 3d_scene_set()/get() to scene_set()/get()
if eolian generates c++ apis, the method name will be started with

numberic character that wont' be accepted by c++ language.

so renamed.
2014-04-25 19:53:18 +09:00
ChunEon Park 3914193a0a evas3d: forget evas_3d.h. it's merged to evas.h
Conflicts:

	src/lib/evas/Evas_3D.h
2014-04-25 17:16:16 +09:00
Subhransu Sekhar Mohanty f7503e61ac Evas: 3D: Change the api name from t3d_scene to 3d_scene as the eolian issue got fixed. 2014-04-25 16:47:32 +09:00
Taekyun Kim 6856e562ca Evas: 3D: Refined proxy texture implementation
Added new APIs for controlling source object's visibility.
Fixed bugs related to updating proxy textures.
2014-04-25 16:20:24 +09:00
Taekyun Kim c15c162016 Evas: 3D: Example: Rotating cube 2014-04-25 16:18:39 +09:00