Commit Graph

1987 Commits

Author SHA1 Message Date
Jean-Philippe Andre f57929bf6e Evas filters: Fix blur from rgba to alpha 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 4882788527 Evas filters: Reduce debugging with default compile opts
When using debug compile flags, full-on filter debug will happen.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre f3e16bc485 Evas filters: Implement Lua classes for colors & buffer
Reuse previous code for buffer. Keeps API stability.

The new class "color" is here for a more convenient color
representation. This way, colors can be represented in more
natural ways like: {r,g,b[,a]}, 0xaarrggbb, "red", "#rrggbb"

Class color is implemented in pure Lua, and adds a .lua file
to Evas' share folder.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 93797e3b0d Evas filters: Create specific log domain
This will improve the debug output of evas and specifically
allow setting "evas_filter" log level to a higher or lower
value depending on what you are debugging :)
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 225c0f937a Evas filters: Pass edje state name & value to the filters
From Edje, pass the current state info (name and value) as well
as the next state and the transition position when applicable.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 4ade39c0ea Evas filters: Pass object scale to Lua state 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 70efb699a5 Evas filters: Implement table & function support for curve
Now the points can be specified by passing a table or a proper Lua
function. The previous functionality (parsing a string) is still
valid.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 1b2819f2cb Evas filters: Implement __index for Lua buffer objects 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre ffea07a049 Evas filters: Pass text colors to the parser
This does not implement the full feature yet (Lua variable
is not set). This commit also brings various fixes.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre d148c0f0d2 Evas filters: Fix runtime, allow state change on the fly
Now we're ready to implement runtime changes to the filters'
state (color classes, edje state, etc...), as the Lua function
will be run whenver required.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre ed09b3af6d Evas filters: Add some @internal flags to the doxygen docs 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 148a886cc7 Evas filters: Refactor parser code
This is to prepare the changeable states (animation, color, scale...)

- Remove use of Eina_Value (simplifies code)
- Use proper Lua type for buffers (with pretty __tostring)
   This adds the buffer methods: width, height, type, name, source
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre c25467ff5c Evas filters: Implement very basic print function 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 8716be5193 Evas filters: Fix potential crash 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 2faaef966e Evas filters: Add internal function _program_run
This will allow changing the state of the filter and re-run it
without re-creating the Lua_State object. This is to handle size,
color, animation state and scale changes (amongst other things).
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 8c47364846 Evas render: Fix rendering of objects with no_render
Well yeah, those objects should still be rendered in their
proxy or mask surface :)
2015-06-25 14:36:08 +09:00
Carsten Haitzler 7bb2871102 more evas render 2 work - should not affect normal behavior or code
paths unless turned on at runtime
2015-06-24 19:27:42 +09:00
Oleksandr Shcherbina c25900428d evas canvas3d: Correct Eolian namespace
Summary: Proceed fixing T2479

Reviewers: cedric, tasn

Subscribers: cedric, tasn

Maniphest Tasks: T2479

Differential Revision: https://phab.enlightenment.org/D2723
2015-06-19 10:39:58 +01:00
Chris Michael ac6a918644 evas-render2: Fix Coverity CID1306141: Dereference null return value
Summary: Coverity reports that eina_thread_queue_wait was returning
NULL and thus msg variable being used here causes dereferencing a null
pointer.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-06-18 10:24:40 -04:00
Oleksandr Shcherbina d409df1caa evas: change interface evas_3d to evas_canvas3d
Summary:
Regard to https://phab.enlightenment.org/T2479 it is need for right generation
Eolian files

Reviewers: cedric

Subscribers: cedric, tasn

Differential Revision: https://phab.enlightenment.org/D2711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-17 17:52:17 +02:00
Cedric BAIL 9c36323c15 evas: properly handle cleanup case. 2015-06-16 17:23:04 +02:00
Jean-Philippe Andre 111e51a6ff Evas: Add "no-render" flag for proxy sources & clippers
Those objects should never be rendered on the canvas, even if they
are visible. On the other hand, they need to be rendered in mask or
proxy surfaces.

note: this patch includes some extra whitespaces changes :(

@feature
2015-06-15 16:59:41 +09:00
Ji-Youn Park 02faffe14b evas_event: evas_event_feed_mouse_cancel set EVAS_EVENT_FLAG_ON_HOLD
Evas_event_feed_mouse_cancel generates mouse up event if it meets situation witch mouse should be canceled.
but app also have to know this information. I add cancel information into evas up event generated by cancel function.
@fix
2015-06-12 23:10:07 +09:00
Subhransu Mohanty dc7611cd71 evas/vg : Fixed issue regarding geometry change of vg object. 2015-06-12 19:57:07 +09:00
Vaibhav Gupta a1545ec314 evas_smart: Add a check for zero size before malloc
Summary:
	Size may be zero while allocating interfaces private data,
	when NULL is passed in EVAS_SMART_SUBCLASS_IFACE_NEW for ifaces argument.

	If size is 0, then malloc() returns either NULL, or a unique pointer
	value that can later be successfully passed to free(). It is implementation
	dependent. This case would be likely to occur in case of smart classes with
	no interfaces.

@fix

Signed-off-by: Vaibhav Gupta <g.vaibhav1@samsung.com>

Reviewers: raster, Hermet, tasn, cedric

Subscribers: SanghyeonLee, sachin.dev, singh.amitesh, cedric

Differential Revision: https://phab.enlightenment.org/D2679
2015-06-12 09:47:13 +01:00
Jean-Philippe Andre c4a797ff6e Evas filters: Remove unnecessary copy of buffers
When doing blur from alpha to rgba, there was an extra copy
step added, that was not required.

This should improve the performance a little bit in this situation.
2015-06-12 16:53:54 +09:00
Jean-Philippe Andre 8b897144ac Evas filters: Fix blend with color with rgba buffers
- blend { color = red }
- blur { color = red }
were not working with RGBA input. This patch fixes that.

@fix
2015-06-12 16:53:14 +09:00
Daniel Kolesa 27237976ad eo: move all event doc comments to new syntax 2015-06-11 17:09:02 +01:00
Daniel Kolesa 786f848f67 evas,ecore_con: more struct/enum doc updates 2015-06-11 16:51:43 +01:00
Daniel Kolesa adbe4dcc06 edje,evas: convert type docs to new format 2015-06-11 16:14:37 +01:00
Tom Hacohen ec53cee9a6 Evas: Remove unused variables.
These were introduced in ed01a32c13.
2015-06-11 09:50:12 +01:00
Daniel Hirt ed01a32c13 evas: move evas_object_inject to super's ctor
Summary:
As we always call evas_object_inject in every Evas Object's ctcor,
it seems sensible to move this repeated bit of code to the super
(Evas.Object).

Test Plan: Expedite, Elementary_Test and pretty much everything

Reviewers: cedric, raster

Subscribers: JackDanielZ, cedric

Differential Revision: https://phab.enlightenment.org/D2665

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-11 09:58:13 +02:00
Carsten Haitzler 4730afdba0 evas - eo canvas events - move viewport to last to match enums in legacy 2015-06-11 10:52:33 +09:00
Tom Hacohen 2605eb3c15 Evas: Fix abi break in Evas_Callback_Type
You are not allowed to insert elements into an enum, except for at the
end!!!

Spank spank spank.

Was introduced in: 86751fdbaf
2015-06-10 15:36:28 +01:00
Tom Hacohen d10f9733ac Evas canvas: Fix Eolian warnings (migrate types). 2015-06-10 15:32:29 +01:00
Chris Michael cd4bb6a84d evas: Remove unused variables
Summary: These variables are actually unused here, so remove them.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-06-09 09:08:47 -04:00
Stefan Schmidt 9434c0992c evas/evas_op_add_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267478, 1267480, 1267482, 1267486
2015-06-09 10:38:40 +02:00
Stefan Schmidt 0da6dbb159 evas/evas_op_mul_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267468, 1267471
2015-06-09 10:38:40 +02:00
Stefan Schmidt 9df111d766 evas/evas_op_mask_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267481, 1267485
2015-06-09 10:38:40 +02:00
Stefan Schmidt 64a60f32a9 evas/evas_op_copy_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267483, 1267484, 1267487, 1267488
2015-06-09 10:38:40 +02:00
Stefan Schmidt c4dd19c2df evas/evas_op_blend_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267469, 1267470, 1267473, 1267474
2015-06-09 10:38:40 +02:00
Stefan Schmidt 85e5e9da5b evas/evas_op_sub_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267476, 1267477, 1267479, 1267489
2015-06-09 10:38:40 +02:00
Carsten Haitzler 25983dcedd evas render2 work - begin to make rectangles deal with render 2 basic
infra
2015-06-09 17:34:39 +09:00
Stefan Schmidt b1709917c5 eavs_3d: Avoid enum check for < 0
Evas_3D_Mesh_Primitive is a enum starting from 0 so it never will be below 0.
Just as the compiler tells us. Remove unneeded check.
lib/evas/canvas/evas_3d_primitive.c:48:4: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
2015-06-08 17:09:38 +02:00
Avi Levin 24b786462a evas_clickable_interface: adding new event 2015-06-07 11:00:52 +03:00
Avi Levin 7d493fb420 evas: porting evas smart callbacks to eo 2015-06-07 11:00:52 +03:00
Tom Hacohen 20934fa03d Evas 3d texture: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Tom Hacohen 183541cc75 Evas image: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Tom Hacohen b9a3b06984 Evas canvas: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Cedric BAIL 408fc6237e evas: silence warning.
So I don't like this data being void and stride being in bytes, but changing it
for silencing a warning will be a massive change. I will put that on the major
cleanup that Evas_3D need to receive.
2015-06-03 18:17:23 +02:00
Ivan Furs a88aebe8cc evas: for aabb add interpolation frame when base frame is not found
Summary:
Old algorithm searched specified frame of the base frame and when it could not find the specified frame it ignored. So the bounding box was not synchronized with the object.
New algorithm always returns specified base frame or frame interpolation between the nearest base frames. That does synchronizes mesh object and his bounding box.

Reviewers: Hermet, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2594

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-03 17:14:12 +02:00
Bogdan Devichev 8369dfd28f evas_3d: fix coverity scan CID 1302703 and CID 1302702
Reviewers: Hermet

Reviewed By: Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2613
2015-06-03 21:26:34 +09:00
Tom Hacohen 6190f3cb46 Edje object: Fix more Eolian warnings. 2015-06-03 11:30:41 +01:00
Dongyeon Kim 3e39bf3638 Evas GL: support surfaceless make current
Summary:
Evas GL now supports surfaceless make current, where
evas_gl_make_current can be called with sfc parameter NULL.
This closely resembles EGL_KHR_surfaceless_context extension,
where applications that only want to render to client API targets
can make current to NULL surface instead of creating a dummy egl surface.
@feature
2015-06-03 11:30:22 +09:00
Tom Hacohen 87e7d2f200 Eo types: Fix Eina.Rectangle's namespace. 2015-06-01 14:04:09 +01:00
Tom Hacohen 5e43550937 Evas table: Migrate types to .eo files. 2015-06-01 12:12:03 +01:00
Tom Hacohen 72488cb26b Evas box: Migrate (some) types to .eo files. 2015-06-01 11:47:37 +01:00
Tom Hacohen dd6bb93ba0 Evas textgrid: Migrate types to .eo files. 2015-06-01 11:33:59 +01:00
Tom Hacohen 37b130b934 Evas grid: Migrate types to .eo files. 2015-06-01 11:17:22 +01:00
Tom Hacohen 82f6dff7d7 Evas smart: Migrate types to .eo files. 2015-06-01 11:16:22 +01:00
Tom Hacohen 9eef6deea9 Evas polygon: Migrate types to .eo files. 2015-06-01 11:06:48 +01:00
Tom Hacohen 5a64c11bde Evas textblock: Migrate types to .eo. 2015-06-01 11:04:10 +01:00
Tom Hacohen b2370c4766 Evas text: Migrate types to .eo. 2015-06-01 11:04:10 +01:00
Tom Hacohen 49b2998bb4 Evas common interface: Add a workaround for Eolian issue.
This should be fixed properly once Eolian supports forward class
declarations.
2015-06-01 10:34:08 +01:00
Tom Hacohen 57e7af6673 Evas: Migrate more types to Eolian. 2015-06-01 10:34:08 +01:00
Tom Hacohen 79083ed3af Evas types: Fix inclusion of evas types from the right location.
My system was dirty and it was already installed in the right place.
Now it works as expected.

Reported on IRC by batden.
2015-05-29 16:42:34 +01:00
Cedric BAIL 0acf23857f eina: beginning of a generic quaternion API. 2015-05-29 17:20:29 +02:00
Tom Hacohen 8a6e542fef Evas map: Move opaque type definition to .eo. 2015-05-29 15:00:22 +01:00
Tom Hacohen edd361b420 Evas: Move evas aspect control to eolian and start using it. 2015-05-29 14:52:33 +01:00
Tom Hacohen 0574663780 Evas: Move evas coord to eolian and start using it. 2015-05-29 14:49:28 +01:00
Tom Hacohen bfe92631c6 Evas: Add a general evas types header. 2015-05-29 14:46:16 +01:00
Tom Hacohen 5aedcdb591 Evas object: Use correct type in .eo file.
When we want an Evas_Object in Eo files, we should use Evas.Object.
2015-05-29 11:39:03 +01:00
Tom Hacohen 52d998f475 Eo base: Remove the free_func parameter from key_data_set.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
2015-05-28 17:47:59 +01:00
Mike Blumenkrantz 29cf9abfc6 evas: make image_size_get() return the actual image size
proxy/3d/etc images would previously return 0x0, breaking size calcs

@fix

@jpeg
2015-05-27 22:16:22 -04:00
Carsten Haitzler cc49c1702b evas - fix yuv support to no longer ignore 709 colorspace params
if yuou use 709 instead of 601 yuv (ycbcr) evas will just be wrong and
use 601. this fixes that and implements 709. it also fixes a scaling
bug for yuv in the gl engine. no one noticed but me, so i won't call
this a bug fix, and it can go into the next efl release - no need to
backport unless it actually bothers peolpe (which it seemingly doesn't)
2015-05-27 20:19:46 +09:00
Subodh Kumar 77e3ac7f82 Evas textblock: Add underline height support
Summary:
For showing text error like spell error thick underline is used hence added the underline height support.

@feature

Test Plan: test case added in evas textblock test.

Reviewers: raster, shilpasingh, tasn

Subscribers: govi, rajeshps, cedric

Differential Revision: https://phab.enlightenment.org/D2531

TAsn comment: I wonder if the format should be renamed to
underline_relheight instead of height. If you have any thoughts, please
let me know.
2015-05-27 11:18:19 +01:00
se.osadchy 684c51360f evas: fix color pick compatibility of Evas_3D with GLES.
Summary:
Use fourth component texture. Update mechanism generation pixels, scene renderer
to texture and geting color pixels from texture. Update shader for color pick.

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: Oleksander, cedric

Differential Revision: https://phab.enlightenment.org/D2549
2015-05-27 00:31:07 +02:00
Bogdan Devichev 6dac83e643 evas: add API for creation Evas_3D node primitives.
Summary: Now mechanism of creation of primitives is similar to model loading.

Reviewers: Oleksander, Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2516

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-27 00:31:07 +02:00
Ivan Furs ab147386ad evas: fix errors when updating the bounding box of Evas_3d_Node.
Summary:
For calculation 'aabb' need  to know how mesh was transformed.
So for  primary data of mesh was calculate all transformation.

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2563

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-27 00:31:06 +02:00
Daniel Kolesa 9214fa3db9 eolian: disallow cyclic dependencies between .eo files
Eo files will now fail to compile if a cycle is detected.

This required some temporary changes in existing eo files
(we had 2 cycles) for which I added a FIXME (they do not
affect C generation).

@feature
2015-05-22 15:03:38 +01:00
MinJeong Kim 344f17a03d evas_object_textblock: fix dereference before null check
Summary:
Fix coverity CID 1270031 Dereference before null check
@fix

Reviewers: devilhorns, zmike, raster, tasn

Reviewed By: tasn

Subscribers: tasn, cedric

Differential Revision: https://phab.enlightenment.org/D2522
2015-05-21 08:48:56 +01:00
Mike Blumenkrantz b7c89d2325 evas: add keysym member to key event structs
@feature
2015-05-20 14:58:31 -04:00
Daniel Kolesa 378e161cd3 eolian: remove @const_get occurences in the EFL 2015-05-20 17:48:52 +01:00
Tom Hacohen 92fb2917cb Eo: Remove eo_error_set() and clean up finalizer()
This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.

The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.

@feature.
2015-05-20 16:25:38 +01:00
Tom Hacohen 6efbfe227a Eo: Add a return value to eo_constructor().
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.

This is one of the final steps towards stabilizing Eo.

@feature
2015-05-20 13:03:24 +01:00
Daniel Kolesa 3df93cca7d eolian: Eina_Bool -> bool 2015-05-18 16:25:59 +01:00
Daniel Kolesa 058a9c9d88 eolian: new syntax for params/values/keys
Instead of "@in type name;" we now use "@in name: type;". This change
is done because of consistency with the rest of Eolian; pretty much
every other part of Eolian syntax uses the latter form.

This is a big breaking change in the .eo format, so please update your
.eo files accordingly and compile Elementary together with the EFL.

@feature
2015-05-18 16:14:31 +01:00
Amitesh Singh 86751fdbaf evas: New Evas Callback added when viewport is resized.
Summary: @feature

Reviewers: seoz, Hermet, cedric, raster

Subscribers: seoz, cedric, sachin.dev

Differential Revision: https://phab.enlightenment.org/D2526
2015-05-18 20:10:27 +09:00
Carsten Haitzler bd1d996545 evas font draw - fix up some whitespace/indenting/formatting 2015-05-18 17:13:38 +09:00
ChunEon Park f3c78cd69e evas canvas: fix insane mouse move events on proxy source.
There is no need compare - transformed mouse pos and origin pos.
This compare just block the mouse move event trigger on source.

@fix
2015-05-16 00:34:28 +09:00
Cedric BAIL 46e1ffd257 evas: use portable environment lookup. 2015-05-14 18:41:48 +02:00
ChunEon Park 3c7188ec20 evas canvas: add exceptional handling in invalid input case.
@fix
2015-05-14 19:50:50 +09:00
Carsten Haitzler 8a101cd8f0 efl - add more evlog points
@feature
2015-05-14 17:35:22 +09:00
Yury Usishchev 835c393d17 evas: add support for BUILD_NEON_INTRINSICS to evas_convert_rgb_32.c
Summary: This fixes build for aarch64 when TILE_ROTATE is disabled and BUILD_NEON is enabled(it is enabled by default for aarch64 since https://phab.enlightenment.org/D2309).

Reviewers: cedric, raster

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2498

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-13 16:20:22 +02:00
Oleksandr Shcherbina fc4f755c28 evas: fix coverity CID 1297159 and CID 1297158.
Reviewers: Hermet, b.devichev, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2494

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-13 16:20:22 +02:00
Carsten Haitzler f6a39ab571 evas grid smart - fix coord overflows when grid size and vsize are large
if your virtual size is fairly big AND your actual object size is also
big, you easily overflow a signed int for intermediate coordinate
calculations, resulting in seeing only a small fractin of your objects
correctly. this fixes that by expanding up to long longs internally to
allow for the added space needed for the multiplications

@fix
2015-05-13 22:25:09 +09:00
Jean-Philippe Andre 3e31ad27da Evas filters: Disable excessive debug 2015-05-13 10:24:24 +09:00
Daniel Kolesa 3dc27cb482 eolian: fix up remaining doc comments in the tree 2015-05-11 15:38:03 +01:00
Daniel Kolesa 8c51033d49 eolian: fix doc comments across the tree 2015-05-11 15:38:03 +01:00
Subhransu Mohanty d82c0ae1bf evas/canvas : Call correct engine function for setting clip color 2015-05-09 19:59:00 +09:00
ChunEon Park 1c063e85d2 evas vector: remove white trailings 2015-05-08 20:51:52 +09:00
Subhransu Mohanty 8f55ac7550 evas/canvas: Null check for base class data pointer. 2015-05-08 20:40:28 +09:00
ChunEon Park e08b942ffd evas vector: cancel the transformation when null is passed. 2015-05-08 20:38:56 +09:00
Daniel Kolesa ed0988a22d eolian: change all EFL .eo files to use new syntax for properties 2015-05-07 16:36:58 +01:00
Cedric BAIL 45bba2439d evas: do not cast uint64x1_t to int in evas_common_convert_argb_premul
Summary:
In GCC 5.1 arm_neon header for aarch64 was changed. It is not possible anymore to silently cast uint64x1_t to int.

So replace cast with proper getter function to avoid following error:
lib/evas/common/evas_convert_color.c:50:18: error: incompatible types when assigning to type 'DATA32 {aka unsigned int}' from type 'uint64x1_t'
nas += vpaddl_u32(vpaddl_u16(vpaddl_u8(cmp)));

Reviewers: raster, cedric, devilhorns

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2443

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:12 +02:00
Cedric BAIL ad1076525a evas: implement _op_blend_rel_mas_c_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2442

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 2c2983aadb evas: implement _op_blend_rel_{p,pan}_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2441

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 10ece61dbf evas: implement _op_blend_rel_c_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2440

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL d364cbdadd evas: implement _op_blend_rel_p_c_dp_neon using NEON intrinsics
Summary:
NEON intrinsics can be built both for armv7 and armv8.

There were no NEON variant for this function, so it was added with all copies to init function.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2417

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 76a5efe13a evas: implement pixel_color blending functions using NEON intrinsics.
Summary:
NEON intrinsics can be built both for armv7 and armv8.
Implemented functions:
_op_blend_pan_c_dp_neon
_op_blend_p_can_dp_neon
_op_blend_pan_can_dp_neon
_op_blend_p_caa_dp_neon
_op_blend_pan_caa_dp_neon

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Maniphest Tasks: T2341

Differential Revision: https://phab.enlightenment.org/D2409

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 71b7fc982a evas: remove the need to order the header correctly for Windows. 2015-05-07 09:53:10 +02:00
Bogdan Devichev 04038dfaef evas: primitives - Changed enum for types of Evas_3D_Mesh primitives
Summary:
**`Creating API for primitives.`**

//What should be in the end://

- Class evas_3d_primitive inherited from eo.base
- Unificated API of mesh for setting data from primitives
- API's of primitives to get/set precision, ratio, type, tex_scale etc.
- code of primitives in separated modules

//Steps://

**1.) Enum for types of primitives**
2.) Copies of primitives in modules
3.) Eo and c files for class of primitive
4.) In common create picker of module
5.) API function in mesh.c
6.) Binding of new realization
7.) Rewriting of examples
8.) Deleting of old files for primitives

//Also this commit will be usable in parsing EDC by edje//

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2359

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Cedric BAIL 657d495aa9 evas: implement _op_blend_p_mas_dp_neon and _op_blend_pas_mas_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2391

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Cedric BAIL 8fa4d415e4 evas: improve _op_blend_p_dp_neon intrinsics implementation
Summary:
Use vceqq and vbsl instead of twice as much vmovl and vadd instructions.
Replace vaddq_u8 with vaddq_u32.
This allows NEON code to behave exactly like C version.

Reviewers: raster, cedric

Reviewed By: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2361

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Oleksandr Shcherbina d88ccf06a5 evas: use Evas_GL_image for generate texture unit for Evas_3D_Texture.
Summary:
Used engine function for load image/data and use texture unit through
Evas_GL_Image object
Used Evas_ColorSpace format instead Evas_3D_Color/Pixel format
Added transformation matrix for adjusting texture unit coordinates in shader
Added property in Evas_3D_Texture for mark possibility get texture without atlas
(see https://phab.enlightenment.org/conpherence/54/, I suppose it will done
after this patch)

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2371

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev 970afe9bea evas: implement _op_blend_mas_can_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2369

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev be7c7c2c77 evas: implement _op_blend_p_c_dp_neon in NEON intrinsics.
Reviewers: cedric, raster

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2366

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev a0d0c98839 evas: improve _op_blend_mas_c_dp_neon intrinsics implementation.
Summary:
Use vceqq and vbsl instead of twice as much vmovl and vadd instructions.
Replace vaddq_u8 with vaddq_u32.
This allows NEON code to behave exactly like C version.

Reviewers: cedric, raster

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2362

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Yury Usishchev d2c5730b81 evas: implement _op_blend_mas_c_dp_neon in NEON intrinsics.
Reviewers: raster

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2312
2015-05-07 09:53:08 +02:00
Yury Usishchev 9caa6a3597 evas: implement _op_blend_p_dp_neon and _op_blend_pas_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2311
2015-05-07 09:53:08 +02:00
Yury Usishchev a30481d27b evas: implement _op_blend_c_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

@feature

Reviewed By: cedric

Subscribers: jpeg, cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2310

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Yury Usishchev 71eec44ccc evas: enable NEON-optimized code for aarch64.
Summary:
Add new define, BUILD_NEON_INTRINSICS to control whether NEON inline code or
NEON intrinsics should be built.

GCC NEON intrinsics can be built both for armv7 and armv8. However NEON inline
code can be built only for armv7.

@feature

Reviewers: raster, stefan_schmidt, cedric

Subscribers: cedric, stefan_schmidt

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2309

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Amitesh Singh 24a5e2cdba evas: fix typo in API documentation.
Summary: Signed-off-by: Amitesh Singh <amitesh.sh@samsung.com>

Reviewers: raster, Hermet

Subscribers: seoz, cedric, sachin.dev

Differential Revision: https://phab.enlightenment.org/D2462

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-05 10:44:41 +02:00
Jean-Philippe Andre 5209aaebdb Evas masking: Free mask surfaces during evas dump
On minimizing, free all mask surfaces. This could save a lot
of memory.

Also, write "proxy" COW only when there is a surface (the "proxy"
pointer itself is always valid and non-NULL).
2015-04-27 16:40:34 +09:00
Jaehwan Kim c3ae53bb9c evas_text: fix default return value.
@fix
2015-04-23 22:11:32 +09:00
Tom Hacohen 450ff212e2 Evas text utils: move the non-ot function into the current ifdef.
This function should only be build when OT is off. Move
it to the #else part of the ifdef.
2015-04-22 13:11:58 +01:00
Chris Michael f7fb534562 evas-blend-ops: fix off-by-1 in the C MUL3_SYM "simd" multiplier
Summary: op_blend functions give off-by-1 using NEON intrinsics in C
MUL3_SYM, this commit fixes that issue with no ill effects on other
platforms.

@fix

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2394
2015-04-21 11:26:03 -04:00
Jean-Philippe Andre 02d94f5e5e Evas tiler: Remove unused functions (clang)
rect_list_add_split_strict is still kept for reference in
eina_tiler.c
2015-04-21 20:46:04 +09:00
Jean-Philippe Andre de567368f8 Evas: Fix clang warning (actually use function)
Those helper functions are barely ever used...
2015-04-21 20:16:21 +09:00
Jean-Philippe Andre 25b4846314 Evas/cserve2: Fix clang warning 2015-04-21 20:11:02 +09:00
Jean-Philippe Andre 6637e7cda9 Evas filters: Fix clang warnings 2015-04-21 20:11:02 +09:00
Jean-Philippe Andre fb812c13b3 Evas render2: Fix clang warnings
More unused functions. Kept around for later debugging.
2015-04-21 20:11:01 +09:00
Tom Hacohen c7999fbf42 Evas 3d mesh: remove non-implemented functions from "implements".
They are not implemented, so they should not be marked as implemented.
Eo already properly handles functions that are not implemented, this is
completely unnecessary.
2015-04-20 15:00:40 +01:00
Jean-Philippe Andre 1dddbbd8f7 Evas: Remove callbacks in reverse order with callback_del
This function is deprecated, because del_full should be used instead.
Still, the documentation specifies in which order the callbacks should
be deleted.

Fixes T2077 (not really fixes according to the comment but fixes
according to the doc).
2015-04-20 16:41:12 +09:00
Subhransu Mohanty 451a15802a evas: update matrix calulation as the behaviour of eina_matrix api changed.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-17 10:52:28 +02:00
Sohyun Kim e48792a81e Evas textblock: remove freed item from the line list
@fix
2015-04-17 16:10:20 +09:00
Jean-Philippe Andre a871ac96a8 Evas masking: Skip GL fast path for border images
Right now the engines don't support mask tiles so we can't
just scale up an image on-the-fly when doing a masking operation.

Skip fast path and force render of border images into their own surface.
2015-04-17 09:33:37 +09:00
Jean-Philippe Andre 4227bae2b6 Evas render: Fix debug logs
Those are only printed out if REND_DBG is set to 1 in evas_private.h
--> Non functional change.
2015-04-17 09:26:49 +09:00
Oleksandr Shcherbina ee08fa9b1a evas: fix possible segfault in evas_3d_node_member_add/del.
Summary: @fix

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2367

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-16 19:21:44 +02:00
Jean-Philippe Andre 5e832dfa76 Evas GL: Disable direct rendering if there is a map
The engine itself (gl_generic) will detect whether the target
surface (canvas where to draw the gl stuff) is the window
backbuffer or not.
2015-04-14 21:19:13 +09:00
Jean-Philippe Andre 796a0d7d34 Evas GL: Fallback to indirect rendering if mul_col != 0xFFFFFFFF
@fix
2015-04-14 21:19:13 +09:00
Jean-Philippe Andre b0c6a32d68 Evas render: Fix double-clipping issue with maps
Situation:
 - Evas Object A has a clip C and a map M.

Problem:
 - Clip C will be applied once inside the map surface S and
   again when the surface S is drawn to the canvas.

Solution:
 - Track whether the current object is the mapped object
   or a child of the mapped object. In the first case,
   discard the clipper when rendering to the map surface.
   In the second case, the child's clipper is PROBABLY[*]
   inside the map, so it should be applied when rendering the
   map surface itself.

Note: This also applies to masks.

[*] This is clearly not the ultimate clipping fix.
2015-04-14 16:37:12 +09:00
Tom Hacohen 2da13de20a Evas object: verify the parent is valid and fail if not.
It seems like before the switch to Eo, all the object_*_add functions
had magic checks that only allowed non NULL Evas pointers to be passed.
Since we switched to Eo we apparently missed the early failure we used
to have, and we instead fail later. This patch should fix that.

Thanks to jaehwan for reporting.

@fix
2015-04-13 13:52:47 +01:00
Chris Michael 3eed18d231 evas-3d: Fix Resource leak from CID1271635
Summary: This fixes a reported resource leak (by coverity).
_pack_meshes_vertex_data allocates memory stored in 'vertices' however
vertices is never free'd unless count > 0

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-04-12 21:13:18 -04:00
Jaehwan Kim 0822485465 evas_object_box: add MAGIC_CHECK when it is added.
@fix
2015-04-10 19:37:59 +09:00
Cedric BAIL 3b46609140 evas: _op_blend_p_dp_neon and _op_blend_pas_dp_neon miscalculation fix
Summary:
When processing random data result of this function differs from C variant in more than 50% cases.
This difference is due to alpha calculation, in C code :

alpha = 256 - (*s >> 24)

in NEON:

"vmvn.u8 q4,q0 \n\t"
// ie ~(*s>>24) === 255 - (*s>>24)

We cant just add "1" as overflow will occur in case (*s>>24) == 0 (we use only 8 bit per channel in vector registers)
So here is the solution:
copy *d right before multiplication and add it to the result of it later.

Same approach as in D455.

Reviewers: raster, cedric, stefan_schmidt

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2308

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-10 12:05:05 +02:00
Jean-Philippe Andre 0a19a87c0e Evas image: Return proper path even with mmap
Since we're using a union (u.{f,file} we can't just
return u.file when the file was set as an mmap source.

@fix
2015-04-10 16:47:12 +09:00
Jean-Philippe Andre 3fd7f199da Evas: Fix use of uninitialized values
Not a meaningful issue, but let's make Coverity happy.
Fixes:
 - CID 1293522
 - CID 1293521
2015-04-10 11:34:50 +09:00
Jean-Philippe Andre 464e6ca987 Evas masking: Avoid potential crashes (SW)
Make sure not to sample the mask image outside its boundaries.
This is a series of last resort checks. I can not reproduce the
crashes but know they have happened.

I used EINA_UNLIKELY more for clarity than for compiler optimizations.
2015-04-08 18:17:34 +09:00
Conrad Meyer 6dd135d4c6 Evas GL: Add @since 1.14 flags to Evas_Native_Surface
And enum
2015-04-08 12:31:06 +09:00
ChunEon Park 1e33454772 evas common: make logic same to c code version.
As C version,
It increase alpha value by 1 to avoid loosing of the remains while it divides
values. Neon version does same technique to make same results.
2015-04-07 23:06:43 +09:00
ChunEon Park 51d60e649c evas common: NEON version of evas_common_convert_argb_premul.
This patch reduces power consumption by around 18mA in certain scenarios
(music player list scroll, my files sound list scroll), making
evas_common_convert_argb_premul() ~60% faster (6.2msec->2.6msec).

Take music-player application, make 100 copies of the standard
Over the Horizon” song, scroll up and down to see those
downscaled-from-720x720 thumbnails enter and leave the screen.
Every time a list item enters the screen, the image is re-read
(as evas image cache is not large enough to store more than two
pictures of that size), and one call of _common_convert_argb_premul()
occurs, taking ~6.2msec (which is not much compared to ~60msec
spent in libpng->libz (the biggest bottleneck here),
but still noticeable).

A similar power consumption improvement is observed during
scrolling sounds list of the same files in My Files application
(just with idle level ~100mA lower).

We also checked the new code to be correct on random input data.

all tests are performed based on tizen device.

Signed-Off-By: Artem Dergachev <dergachev.a@samsung.com>
2015-04-07 23:05:40 +09:00
Cedric BAIL 0b4d525e59 evas: make all of Evas_Object_VG API part of BETA
As JP pointed out there is no point of having an API if the only way to use
it is through a BETA API.
2015-04-07 13:11:21 +02:00
ChunEon Park 7a6eb2ea42 evas/common: improve evas_common_convert_argb_unpremul() computation.
prev logic increased the alpha channel by 1 so the unpremul resulted in the color got too diff from the origin.

We can't avoid losing the rest values while dividing values in premul/unpremul()
but this will recover the value better closed to origin value.
2015-04-06 22:02:49 +09:00
Bogdan Devichev f8f118f058 evas-3d: T2226 (Evas Eet saver does out of range access) fixed.
Summary:
texcoord now is 2D vector

@fix

Reviewers: cedric, Hermet, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2233
2015-04-06 14:13:30 +09:00
Oleksandr Shcherbina bc8dfbb1ef [evas/evas_3D] Billboard mechanism
Summary:
Add pointer to target billboard node in Evas_3D_Node
Skip set flags change orientation for billboard node
Add method node_billboard_update to use it for change orientation during traverse
by nodes
Split API evas_3d_node_look_at_set to have possibility change orientation of node
without set flags

Reviewers: cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2245
2015-04-06 14:10:28 +09:00
Vincent Torri c8a9769665 Evas: remove warning while factorizing code 2015-04-05 11:30:56 +03:00
ChunEon Park 513b7c5ed9 evas: fix typo in doc. 2015-04-04 15:04:01 +09:00
Cedric BAIL 899b70d3dc evas: mark Evas VG API as beta API to. 2015-04-03 16:57:35 +02:00
Subhransu Mohanty f4d325ee78 evas: fix memory leak in Efl.Vg.Base class. 2015-04-03 16:38:17 +02:00
Subhransu Mohanty 5c31036249 evas/canvas : bail out in case of empty or null dash.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:38:14 +02:00
Cedric BAIL 41a75f0b07 efl: follow Efl.VG naming by using bounds_get as an API name. 2015-04-03 16:38:08 +02:00
Cedric BAIL 990c088f6b evas: align naming with ector, use bounds. 2015-04-03 16:38:07 +02:00
Cedric BAIL 600e69d226 evas: implements efl_vg_bound_get in all Efl.VG object. 2015-04-03 16:38:04 +02:00
Cedric BAIL c1836b97ed evas: remove Efl.VG.Image for now as it was not implemented. 2015-04-03 16:38:00 +02:00
Cedric BAIL 2613d17844 evas: remove unused function, no need for untested code. 2015-04-03 16:37:59 +02:00
Cedric BAIL 0eeb19d688 evas: implement stack below and above get for Efl.VG object. 2015-04-03 16:37:58 +02:00
Cedric BAIL 1821aef0c6 evas: add forgotten static in some Efl_VG object. 2015-04-03 16:37:57 +02:00
Cedric BAIL 9e3cfef8d7 evas: add missing boung_get and above/below get. 2015-04-03 16:37:56 +02:00
Cedric BAIL 8288e0a880 evas: remove SVG loader code. 2015-04-03 16:34:27 +02:00
Cedric BAIL 013b18ea6a evas: removing the ability to load file in Evas_Object_VG for now.
Without events and animation it is not really useful and that can only be
done with a library on top of Ecore.
2015-04-03 16:34:26 +02:00
Cedric BAIL b18b1e89ff evas: fix Windows build. 2015-04-03 16:34:22 +02:00
Subhransu Mohanty 1c093f3660 evas: fix EVAS_RENDERER_DEBUG_TIMING implementation for async rendering
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:15 +02:00
Subhransu Sekhar Mohanty f73352adec evas : add documentation to legacy vector api's.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:02 +02:00
Subhransu Sekhar Mohanty e80a759139 evas: add legacy api for creating vg_shape and vg_container object.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:00 +02:00
Cedric BAIL 29aefe04ad evas: correctly handle redraw of changed tree of Evas_VG_Node. 2015-04-03 16:33:42 +02:00
Cedric BAIL de08a3bc04 ector: add reference point to define (0, 0) and don't repeat the same value everywhere. 2015-04-03 16:33:19 +02:00
Cedric BAIL 9f8c35002b efl: add Efl.Gfx.Shape.append_rect following SVG specification.
SVG rectangle can have rounded corner.
2015-04-03 16:31:53 +02:00
Cedric BAIL e99774946c ector: implementation of some common code in Ector.Renderer.Cairo.Base.
This require to make some class mixin instead of interface or abstract. So a lot
of class renaming is also necessary here.
2015-04-03 16:31:44 +02:00
Cedric BAIL cd1f09d359 evas: all color in evas are premultiplied, enforce with warning when not. 2015-04-03 16:31:39 +02:00
Subhransu Sekhar Mohanty 3dea7dbfaf evas: update and propagate Evas_VG_Base transformation. 2015-04-03 16:31:29 +02:00
Cedric BAIL 986704dfb4 evas: do not track change on root node. 2015-04-03 16:31:09 +02:00
Cedric BAIL ebfcfed59b evas: fix coding style. 2015-04-03 16:31:08 +02:00
Cedric BAIL ab1f6f7984 evas: set alpha to zero for Efl.VG.Shape.stroke_color. 2015-04-03 16:31:00 +02:00
Cedric BAIL eb2bd9a8d8 evas: move Evas.VG_* to Efl.VG.*
This also introduce legacy API for all of them.
2015-04-03 16:30:59 +02:00
Cedric BAIL dd1cae7329 evas: initial implementation of a dumb SVG parser.
This commit is experimental and may be rebased until usable.
2015-04-03 16:30:56 +02:00
Cedric BAIL 0a27241f61 evas: eo_data_scope_get will return random value in memory, need to always use eo_isa. 2015-04-03 16:30:54 +02:00
Cedric BAIL 6a90d24aab evas: Evas_VG_Root_Node parent will be NULL during destructor. 2015-04-03 16:30:53 +02:00
Cedric BAIL 457e550616 evas: implement render_pre due to our hack over Evas_VG_Container. 2015-04-03 16:30:53 +02:00
Cedric BAIL d6feb49c0c evas: don't duplicate entry in parent children list
eo_parent_set is always called, even in the constructor.
2015-04-03 16:30:52 +02:00
ChunEon Park 4e0b919a62 evas: ref/unref root node while it's being used by vg object.
This also remove dead code.
2015-04-03 16:30:49 +02:00
Cedric BAIL f2380b0920 evas: introduce begin and end operation on an Ector surface.
This is necessary for GL has you want to map once and run with it, but it
will also help the software backend to not remap the surface all the time !
2015-04-03 16:30:44 +02:00
Cedric BAIL 0f6328b04f efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas. 2015-04-03 16:30:42 +02:00
Subhransu Sekhar Mohanty 7ee3f8d952 evas: add documentation for Evas_Object_Vg class. 2015-04-03 16:30:38 +02:00
Subhransu Sekhar Mohanty a068378c83 evas: add documentation for Evas_Object_VG 2015-04-03 16:30:36 +02:00
Cedric BAIL 32de8d9e5f efl: move Efl.Gfx.Gradient_* to Efl.Gfx.Gradient.* much nicer for bindings. 2015-04-03 16:30:35 +02:00
Cedric BAIL 1e18631554 evas: make Evas.VG_Shape use Efl.Gfx.Base.color_part for stroke. 2015-04-03 16:30:34 +02:00
Cedric BAIL d7f434986e evas: use Efl.Gfx.Base.color_part in Evas.VG_Node. 2015-04-03 16:30:33 +02:00
Cedric BAIL cd3f8db506 efl: provide Efl.Gfx.Base.color_part and implement it in top Evas_Object. 2015-04-03 16:30:32 +02:00
Cedric BAIL ac8d923090 efl: add path operation to Efl.Gfx.Shape. 2015-04-03 16:23:28 +02:00