Commit Graph

918 Commits

Author SHA1 Message Date
Chris Michael 58c5edd9af ecore-evas-x: Fix resource leak from eina_str_split_full usage
@bugfix: This fixes Coverity CID 1188012

Coverity reported resource leak from eina_str_split_full return which
was only being freed if the number was > 0. This is incorrect as
eina_str_split_full will still allocate the array and thus it should
be freed.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-03-05 14:36:39 +00:00
Chris Michael 8e48e864ae ecore-evas-x: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-03-05 14:32:15 +00:00
Chris Michael 238208b829 evas-drm: Fix setting cached image alpha flag
@bugfix: Set cached image alpha flag properly

This fixes issue where cached image alpha flag was not set properly.
Set it according to the outbuf's destination alpha flag.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-03-05 14:12:58 +00:00
Chris Michael 3692f0905c evas-drm: Check buffer validity in swap function
@bugfix: Check (and set) buffer validity before calling
framebuffer_send. This fixes an issue where buffer was not valid,
causing next_update_get to do full Copies.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-03-05 14:12:58 +00:00
Chris Michael b117d48159 evas-drm: Don't call framebuffer set from within send function
@bugfix: We cannot call framebuffer_set from within the send function
because if we are not vsync'd then framebuffer_set would never be
called and thus the buffer would not be marked as valid, causing full
Copies to happen.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-03-05 14:12:58 +00:00
Gustavo Sverzut Barbieri ecc5fa3379 ecore_evas/fb: implement screen_geometry_get()
Sometimes it is useful to query screen geometry (more often size) to
do some metrics as finding the proper theme in my case. As this call
works for X11 and others, let's make it work for framebuffer as well.
2014-03-05 10:20:27 -03:00
Chris Michael 1904466ebc evas-drm: Fix evas drawing delay for cedric
@bugfix: Draw to the front buffer first, instead of the back buffer.

Frenchie says this improves the "initial rendering delay" of expedite
tests. Originally, we were drawing to the back buffer first, then
flipping it onto the crtc when drawing was done. This presented a
"perceived" rendering delay when running expedite tests as it would
wait for the back buffer to be drawn before presenting it. Personally,
I think it is not good to draw directly to the front buffer first as
it may get presented "incomplete" ... but cedric says it draws fine so
we'll leave it starting on the front buffer (for now).

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2014-03-03 16:07:18 +00:00
Chris Michael 886c8d55b7 evas-drm: Ddd support for setting vsync with env variable.
@feature: Add support for EVAS_DRM_VSYNC environment variable to
@feature: Add support for marking a Framebuffer as dirty.
@bugfix: Fix color mask values for evas conversion functions.
@bugfix: Start with using the Backbuffer for drawing.
@bugfix: Fix previous Slowness with evas_cache image data.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:13:17 +00:00
Chris Michael 7ca6837084 evas-drm: Add vsync/non-vsync support to evas_drm code
@feature: Add ability to render software buffers using vsync or not
@bugfix: Fix drmModeAddFB to use proper depth & bpp when adding FB
@bugfix: Fix mmap to use NULL (not 0) so that kernel assigns memory
address.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:13:17 +00:00
Chris Michael 09b69d567e evas-drm: cleanup evas_engine code for drm sw engine
@bugfix: clear the tilebuffer when we get the next redraw update.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:13:17 +00:00
Chris Michael 54680b1f97 evas-drm: cleanup outbuf structure and functions
@bugfix: this cleans up the Outbuf structure by removing unused
fields, Fixing some function declarations, and defaulting the number
of buffers to 2 (double-buffering)

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:13:17 +00:00
Chris Michael aafd8e5277 evas-drm: Add flag for setting vsync to engine structure
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:13:17 +00:00
Chris Michael c52d47ba36 evas-drm: Break out plane creation code into it's own function for cleaner code
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:12:51 +00:00
Chris Michael 62a6b32ed3 evas-drm: Start on hardware Plane support
@feature: Start on hardware Plane support
 - Add Plane structure
 - Store list of Planes in the Output buffer

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:12:31 +00:00
Chris Michael fcd4929702 evas-drm: Add field to engine info for storing the buffer manager
- Typically this will come from ecore_evas and be used by evas to
allocate hardware accelerated buffers (gbm, tbm, etc)

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:11:58 +00:00
Chris Michael 8a18515c7c evas-drm: Fix opening of drm card
@feature: Add code to check if async page flipping is supported by the driver.
@bugfix: Add code to get the proper drm driver name when we init the card.
@bugfix: Use drmOpen when opening the card so that any sub-driver gets initialized.
@bugfix: Add some debug/testing code to enumerate planes.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:10:55 +00:00
Chris Michael 258ce60930 evas-drm: Call framebuffer_set earlier in the process so that the screen gets
updated sooner.

@bugfix: set framebuffer on crtc earlier in process
@bugfix: Set the rendered image's alpha flag to be equal to the output buffer's

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:10:21 +00:00
Chris Michael ccbdd2137f evas-drm: Triple buffer by default.
@feature: Triple buffer by default on drm engine

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:10:00 +00:00
Chris Michael d21ab6f597 evas-drm: Start on hardware-accel support for drm
@feature: Start on hardware acceleration support by adding EGL
structure to engine info

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:09:37 +00:00
Chris Michael b184d140a2 evas-drm: Set Magic on the Ecore_Evas
@bugfix: Set magic on the ecore_evas

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:08:44 +00:00
Chris Michael b42af265be evas-drm: Add Evas Drm Engine (software only currently)
@feature: Add working Evas_Drm Engine (software only currently)

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-28 13:08:19 +00:00
Gwanglim Lee cbf6f94c80 ecore_evas: Added support for window auxiliary hint
Summary:
The window auxiliary hint is the value which is used to decide
which actions should be made available to the user by the WM. If you
want to set specific hint to your window, then you should check whether
it exists in the supported auxiliary hints that are registered in the
root window by the window manager.

Once you've added an auxiliary hint, you can get a new ID which is used
to change value and delete hint. The window manager sends the response
message to the application on receiving auxiliary hint change event.

A list of auxiliary hint within the Ecore_Evas has this format:

  ID:HINT:VALUE,ID:HINT:VALUE,...

Reviewers: raster, cedric, seoz, Hermet

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D543
2014-02-28 07:20:01 +09:00
Chris Michael 44e023c888 bugfix: Fix Wayland Shm engine destination calculation typo
When rotation is 0, we need to advance the destination pointer in the
X direction by a Multiple of Bits-Per-Pixel...not an addition.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-02-26 11:36:27 +00:00
Davide Andreoli 9df1e2e678 Emotion generic: change the log domain name to be consistent with others domains. 2014-02-23 20:40:21 +01:00
Davide Andreoli a1ed4cf9d8 Emotion generic: remove the player restart hack.
The player restart (when reached the end) is a specific VLC issue,
it need to be managed inside the player, not here.
2014-02-22 11:29:16 +01:00
Cedric BAIL baf558a5c5 emotion: lower severity of a simple warning. 2014-02-21 15:08:26 +09:00
Gustavo Sverzut Barbieri 9804bba503 ecore_evas_fb: allow to force tslib even if mouse was handled.
sometimes a device may have a mouse connected but the primary use is
via touchscreen, then we force ecore_fb_ts_init() with
ECORE_EVAS_FB_TS_ALWAYS=1
2014-02-20 20:12:22 -03:00
Davide Andreoli 902307ccaf Emotion Generic: receiving the size on opening is correct.
Also: more comments to simplify command debugging.
2014-02-20 23:01:06 +01:00
Carsten Haitzler 199fb20fe4 ecore-evas - sdl module - limit to 1 window at a time
this should fix T693 and only allow 1 sdl window at any one time iwht
the sdl ecore-evas engine/module. it's simply invalid to use more than
one window with it.
2014-02-18 17:52:16 +09:00
Davide Andreoli af34bc8599 Emotion generic: nothing to see here, just small formatting while reading the code. 2014-02-17 21:26:46 +01:00
Jean-Philippe Andre e7e3f73bbe Gif: Fix animated gifs when used as proxy sources
This looks like a typo: if (animated > 1) when animated is a... Bool!

So, I am not entirely sure why this bug is visible in case of gif
proxies, all it seems that the load_data function may be called
multiple times when the object is visible. So gif close and reopen
happen properly, and the first frame can be decoded.
2014-02-17 16:59:43 +09:00
Davide Andreoli 1a9952eca7 Emotion generic interface: FILE_SET_DONE do not have any param. 2014-02-16 14:14:23 +01:00
Sung W. Park 2b4a7b438d evas gl: added partial rendering support for qcom extension
When running in direct rendering mode, properly support partial
rendering if the extension is properly supported.

Also, fixed the SwapBufferwWithDamage rectangle coordinate bug.
It wasn't properly y-inverted before.
2014-02-15 02:33:47 +09:00
Carsten Haitzler 93da35c5ab evas - gl - core - checke for wrong context in error check
this fixes CID 1135266
2014-02-13 19:38:13 +09:00
Carsten Haitzler 2e95690201 evas - gl x11 - fix glx texture from pixmap target rectangle mode check
even though we don't support rectangle bits in texture targets for
texture-from-pixmap the code checked and complained - problem is it
checked the wrong thing. fixes CID 1135267
2014-02-13 19:35:17 +09:00
Carsten Haitzler 153bbd8003 evas - gl core - don't access null ptr on init
this fixes CID 1135270
2014-02-13 19:19:59 +09:00
Wonsik Jung 48b95c4538 evas: software_x11 - use evas_xlib_swapper_depth_get to get buffer stride.
Summary: when image cache is created, buffer's size should use stride value.

Test Plan: Create small size window, then try to resizing that.

Reviewers: tasn, seoz, raster, cedric

Reviewed By: cedric

CC: tasn, seoz, raster, cedric

Differential Revision: https://phab.enlightenment.org/D536

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2014-02-10 14:54:43 +09:00
Wonsik Jung 6ea0566e6c evas: add eglMakeCurrent in evas map create/free.
Summary: Ensure Evas's eglContext when several eglContexts are used.

Test Plan:
1. Native GLES application works with evas_object_image_native_surface_set
2. One Evas object works with evas map.

Reviewers: seoz, tasn, cedric

Reviewed By: cedric

CC: cedric, raster

Differential Revision: https://phab.enlightenment.org/D534

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2014-02-10 10:40:56 +09:00
Gwanglim Lee 77092d94d4 ecore_evas: added window manager rotation to manage the rotation of windows by the WM.
Summary: The window manager rotation allows the WM to controls the rotation of application windows. It is designed to support synchronized rotation for the multiple application windows at same time.

Reviewers: raster, seoz, cedric, Hermet

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D529
2014-02-09 09:46:51 +09:00
Wonsik Jung 0e04219758 Add quadruple swap mode for partial rendering
Summary: This patch is for QUADRUPLE window buffers.

Test Plan:
When enlightenment uses quadruple buffers or window system can support quadruple buffers,
application can use quadruple buffers with partial rendering

Reviewers: tasn, seoz, raster

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D527
2014-02-08 23:04:04 +09:00
Jean-Philippe Andre 0135b45c12 Evas filters: OpenGL support part 1.
Quick and dirty solution to support the OpenGL engine:
[1] Allocate CPU buffers
[2] Render text and process all effects to these buffers
[3] Push final image as an OpenGL texture.

This patch implements [1].
2014-02-07 17:33:17 +09:00
Wonsik Jung 3420eda31a evas: gl backend - ensure eng_window_use in image_content_hint_set
Summary: Ensure eng_window_use in image_content_hint_set

Test Plan:
1. make native OpenGLES application.
2. set evas object image  with evas_object_image_native_surface_set.
3. GLES Application try to call eglMakeCurrent with own eglContext, then resize evas object resize

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

CC: cedric, seoz

Differential Revision: https://phab.enlightenment.org/D523

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2014-02-07 12:18:16 +09:00
Cedric BAIL 938aba36eb eina: do not access dead pointer from within valgrind macro. 2014-01-22 12:22:13 +09:00
Jihoon Kim 2c0c2b0fed ximimmodule: fix dereference after null check
CID 1162749:  Dereference after null check  (FORWARD_NULL)
/src/modules/ecore_imf/xim/ecore_imf_xim.c: 1027 in _ecore_imf_xim_preedit_draw_call()
2014-01-22 09:46:24 +09:00
Gustavo Sverzut Barbieri dbc4669d68 eina/mp/one_big: fix alignment issues.
When over-allocating (past "pool->max" items) a memory slice will be
allocated to the new item as a linked list using Eina_Inlist.

The original code was placing the Eina_Inlist structure (3 pointers)
at the beginning of the allocated memory. However the item must have
proper alignment based on "pool->item_size", otherwise a structure may
end with unaligned members. Take for example MIPS 32 bits, it uses 4
bytes pointers with 8 bytes double. A structure containing a double
could have it unaligned as 12 % 8 = 4 (12 is the size of Eina_Inlist,
that contains 3 pointers), and MIPS doesn't allow unaligned access.

Albin Tonnerre (Lutin) spotted this in his Debian MIPS test machine,
it was breaking at eet_data_get_double() that was storing an unaligned
double. This was being called from within edje test suite.

The current code will place the list node after the requested
"pool->item_size", of course guaranteeing the pointer inside the node
is aligned (otherwise a "char" or "short" would break its alignment).
2014-01-20 21:44:42 -02:00
Jérémy Zurcher 45340521f9 ecore_evas_wayland_common: fix compilation, missing bits of 892b1c5 2014-01-19 19:41:27 +01:00
ChunEon Park 892b1c5be3 ecore_evas - applied macro to check rotation state.
also, let the potrait compare on the higher priority.

if you can suggest better macro name, then please modify it.
2014-01-18 22:26:10 +09:00
ChunEon Park 8cd92c17e0 Revert "ecore_evas - use the macro orthogonal check."
This reverts commit 43acf1e82f.

some partial changes are incorrectly applied.
2014-01-18 22:04:25 +09:00
ChunEon Park 43acf1e82f ecore_evas - use the macro orthogonal check. 2014-01-18 21:53:56 +09:00
ChunEon Park 16ef56d396 efl/emotion - added missing headers for getuid() geteuid(). 2014-01-18 18:49:27 +09:00