this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.
if alpha4 is possible (desktopgl) then use it for fonts as this should
cut memory in half for them and possibly speed things up due to less
memory bandwidth needed
_ecore_evas_x_gl_window_new() to ensure eglDestroySurface is called
before XDestroyWindow call.
In case of gl engine, eglDestroySurface should be called before
XDestroyWindow.
Special thanks to Changwoo Kim <ce2010.kim@samsung.com> for the idea.
exceptional case.
As ECORE_EVAS_GL_SYNC_DRAW_DONE is an environment variable, that could
have unexpected value like 2 or 3. So set gl_sync_draw_done to 1 only
when the env variable is 1.
structure.
- moved gl_sync_draw_done for a better structure packing.
- changed gl_sync_draw_done type from int to char which is enough.
- added more description to gl_sync_draw_done
There was a corner case which gl_sync_draw_done is set to -1. So send
comp_sync_draw_size_done when the gl_sync_draw_done is not 1. It can be -1 or 0.
This is a manual cherry-pick from tizen.org.
Thanks to original author Jiyoun Park.
commit 4be6c821df4ccd418dbe44f7e6fecbcd7dd66d74
Author: Jiyoun Park <jy0703.park@samsung.com>
Date: Thu Jul 4 18:04:11 2013 +0900
fix lockup issue (N_SE-44214)
because this sync draw done cannot be send
Change-Id: Id05978e925d5b44d6ca9af0a1684bbb255b9ec5b
this makes efl ignore certain env vars for thnigs and entirely removes
user modules (that no one ever used) etc. etc. to ensure that *IF* an
app is setuid, there isn't a priv escalation path that is easy.
Next step: state handling in the GStreamer backend
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D431
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
At least on the gstreamer1 version in Fedora 19 this include is needed. Glima
reported it as well and I think he also uses Fedora.
modules/emotion/gstreamer1/emotion_gstreamer.c:643:4: error: unknown type name
'GstNavigationCommand'
Even if other distros or gstreamer1 versions do not need this it should be safe
to add it here.
in SOME cases a wm may deny a resize request entirely and keep the
window size the same. it does so with a configurenotify of the SAME
size as before. problem is we never passed this onto the app with a
resize callback of the original size before request to the new size.
this does that now.
cherry-pick me!
This code was disabled and did not work properly. If this should be
re-added it will have to be rewritten anyway and currently it only
clutters the existing code.
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D414
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
Being annoyed by different types of eina critical macros - CRI, CRIT,
CRITICAL -, I concluded to unify them to one. Discussed on IRC and
finally, CRI was chosen to meet the consistency with other macros -
ERR, WRN, INF, DBG - in terms of the number of characters.
If there is any missing bits, please let me know.
Some commits to port emotion to GStreamer 1.0 and implement some missing features,
clean up code a bit and fix some bugs on the way.
This works as good as the 0.10 code for me now with the emotion examples,
just the Samsung hardware specific code is commented out. This should be
ported by someone who has such hardware, and also in a clean way now that
GStreamer since 1.0 has features to handle all this properly.
There's still a lot of potential to clean things up and fix many bugs, and also
to implement zerocopy rendering. But those are for later if there's actual
interest in this at all.
Commits:
- Update configure checks and ecore example to GStreamer 1.0
- Initial port of emotion to GStreamer 1.0
- Samsung specific code commented out, should be ported by someone
with the hardware.
- Return GST_FLOW_FLUSHING when the sink is unlocked
- Remove unused GSignal from the sink
- Use GstVideoInfo to store the format details inside the sink
- Add support for pixel-aspect-ratio
- Store video format information in GstVideoInfo for the different video streams
- Use GstAudioInfo to store the audio format information
- Remove some unused defines
- Header cleanup
- Implement initial support for GstNavigation interface
- Implement setting of audio/video channel
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D387
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
- create permissions as 0700, this should be private to the running user.
- do shm_unlink() on error, prevents resource leaks;
- apply close() on error, prevents resource leaks;
- handle strerror() properly.
- shm name uses process id, object name and ecore's time, should be
cleaner and avoid possible clashes
- ecore_exe do not need to read from slave stdout/err, this removing
the flags allows messages to come visible at terminal.
- fix typo, it's slave not slayer... :-D
- errno: you can't use errno to report error from failed mmap() if
you do another call that sets errno after that, in that case
fprintf(). So have a single print so we can use the errno value of
the proper call.
- although the slave generic player is not that important if it leaks
its single shmfd, let's be pedantic and close it. Manpage says it
is safe to close filedescriptor after mmap() worked.
Git log should be enough for the credit :)
This code was merged into efl upstream by devilhorn's aggressive synchronization between efl upstream and tizen.
But that commit didn't have the author's credit.
However We will never forget the contribution of Gwanglim Lee <gl77.lee@samsung.com>.
when the window alpha mode is changed, the x window is re-created.
but if the window is going on the show state(not visible yet but waiting for visible from xserver) this window never be visible.
so here it make the window visible also if the window is going on the visible state.
parsing problem with opengl_strtok() which would free the previous
token "p", but in some cases it would be a const string. this should
fix CID 1039653
this fixes CID 1039884 which isn't a real problem as the callback del
never dereferences the data pointer - just uses it as a value, but
this is really to ensure that it doesn't come back if the code were to
change.
stable release - cherry-pick me!
the evas gif loader used way too much cpu to decode animated gifs
because in the rewrite that made it correct, it did not store the
current gif file handle and state, thus each frame it would have to
decode all frames before that one before finally decoding the final
one. that means to decode frame 200, it decoded frame 1, 2, 3, 4 etc.
all the way up to 199 THEN decoded 200 on top, so decode cost became
progressively more then further through the animation you were.
this fixes that by storing state and file handle and allowing you to
iterate through.
There's no need to call it on text_input_leave too, otherwise this would
be called twice, the one from text_input_leave possibly being called
after the focus was regain already by a text input, causing the bug
described in T237.
This fixes T237.
In my config, running terminology with the GL engine and under
cserve2, some image could not be loaded. The tex argument
in evas_gl_preload_target_[un]register was NULL, leading to
an immediate crash.
This fixes Phab #T611. Previously, windows which were opaque would
become transparent after being hidden and then shown. We fix that by a
call to ecore_wl_window_alpha_set when the window gets shown. This
patch also brings the wayland_egl hide code more inline with the shm
hide code by testing if the surface does not match the existing one.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Properly fix efl wayland elm window resize problem.
This adds support for min, max, step, aspect, and base size properties
when resizing a canvas under EFL Wayland.
This Also Properly fixes raster's report for EFL Wayland elm windows not
resizing properly. Previously, when resizing an elm window in wayland,
a portion of the window would draw outside the frame.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Before fixing this issue, the cursor of preedit appears the in front of preedit string.
The cursor of preedit string will appear in the proper position.
outside the window).
Be sure that the EEs requested geometry gets updated in our
common_resize function After min/max have been taken into account.
Elm is using ecore_evas_request_geometry_get in it's resize_job code
(Why...I have no clue lol. Does not seem like a good thing to check).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Ecore_wl_window_resize essentially tells the shell to start the resize
process. We should have the evas engine info's resize_edge updated
Before we start that process so that Evas knows where the resize is
occuring from
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This callback must be manually destroyed and removed on
ecore_evas_hide(), because it won't be delivered anymore after the
surface is destroyed. If the callback still exists, the engine will find
it and avoid doing a new redraw until it is finally called.
Maybe the correct thing to do is to keep this callback in the
Ecore_Wl_Window struct, and have some functions to set/unset it, so it
gets destroyed when the window is hidden. Or when the surface is
destroyed.
We must unset it, so the Evas engine knows that it has to do all the
setup to destroy the EGL surfaces associated with it. And in the case of
an ecore_evas_show, recreate everything again.