Gustavo Sverzut Barbieri
4b95e6b078
oops, it's eina_log_domain_unregister... domain, not dom!
...
SVN revision: 43213
2009-10-22 20:14:05 +00:00
Cedric BAIL
9af68d80da
* evas: Add map to SDL also.
...
SVN revision: 43206
2009-10-22 17:06:06 +00:00
Cedric BAIL
8984a75799
* evas: Cleanup move to eina log.
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Patch from Mathieu Taillefumier.
SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler
6f4b45e296
re-enable yuv shader for 6410.
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SVN revision: 43195
2009-10-22 08:55:07 +00:00
Carsten Haitzler
c1b3587659
enable npot textures
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SVN revision: 43194
2009-10-22 08:53:25 +00:00
Cedric BAIL
4d083a6627
* evas: Make quartz engine compile again.
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SVN revision: 43180
2009-10-21 13:09:04 +00:00
Carsten Haitzler
8bf3f50b2c
map code... works.. with bugs... but works. visually...
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SVN revision: 43163
2009-10-20 16:03:57 +00:00
Carsten Haitzler
8cf88e6b18
and flush there too
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SVN revision: 43091
2009-10-15 03:25:22 +00:00
Carsten Haitzler
40f23d3708
flush queu at context change time (use win) just in case
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SVN revision: 43090
2009-10-15 01:39:22 +00:00
Vincent Torri
ebdf658cfd
use fprintf for messages
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SVN revision: 43056
2009-10-13 17:31:18 +00:00
Vincent Torri
3414279848
fix compilation on Windows CE
...
SVN revision: 43055
2009-10-13 17:27:49 +00:00
Carsten Haitzler
017e26b4e0
fix font aligned tex.
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SVN revision: 43049
2009-10-13 10:42:03 +00:00
Carsten Haitzler
0b3d755ce9
more work putting shared bits in shared. but context seems to be a big problem.
...
:(
SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler
022dc0cb6e
disable yuv for 6410 - seems theres a bug., use img shader instead just as a
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placeholder.
SVN revision: 43047
2009-10-13 03:12:32 +00:00
Carsten Haitzler
6b1d31e5bc
free up stuff on context free. still need to do programs
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SVN revision: 43046
2009-10-13 01:44:46 +00:00
Carsten Haitzler
f62f738c7e
add level 0 as request. dont want overlay.
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SVN revision: 43045
2009-10-13 01:30:04 +00:00
Carsten Haitzler
e31d7799ee
set tex min/mag filter always
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SVN revision: 43044
2009-10-13 00:37:16 +00:00
Carsten Haitzler
8da2320695
dont eed these params here
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SVN revision: 43038
2009-10-12 18:02:33 +00:00
Carsten Haitzler
46996c95d3
mini-speedups!
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SVN revision: 43037
2009-10-12 15:22:38 +00:00
Carsten Haitzler
c0c9f60751
more work on the gles + gl engine.
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SVN revision: 43036
2009-10-12 13:19:55 +00:00
Carsten Haitzler
09ba2ed738
and one more untested fix
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SVN revision: 43033
2009-10-12 03:52:23 +00:00
Carsten Haitzler
a08e1d6793
and fix more bits not tested yet
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SVN revision: 43032
2009-10-12 03:43:00 +00:00
Carsten Haitzler
bcf85c7225
remove _dends. old code.
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SVN revision: 43031
2009-10-12 03:35:32 +00:00
Carsten Haitzler
8bd109e8ce
update build for gles on s3c6410 testing
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SVN revision: 43030
2009-10-12 03:31:24 +00:00
Carsten Haitzler
a60f577446
some infra for starting to handle dest-alpha (rgba) windows in gl engine.
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not sure shaped windows will ever be sanely possible.
SVN revision: 43015
2009-10-11 06:59:47 +00:00
Carsten Haitzler
00486440c0
fix autofoo make and included files etc. produce shader binaries for systems
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that dont have runtime compilers using offline tools. binary blobs will need
to be provided in src trees as the shader_type_bin_target.h files
SVN revision: 43004
2009-10-10 15:03:41 +00:00
Carsten Haitzler
a6b2cfd52a
and delete u and v textures too
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SVN revision: 43002
2009-10-10 14:55:10 +00:00
Carsten Haitzler
1046b6339a
fix yuv shader. right now.
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SVN revision: 43001
2009-10-10 14:48:34 +00:00
Carsten Haitzler
43420a5df3
yuv support is back now.
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SVN revision: 43000
2009-10-10 13:24:15 +00:00
Carsten Haitzler
daa0573ceb
oops missed file.
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SVN revision: 42983
2009-10-09 15:17:27 +00:00
Carsten Haitzler
37b66e806b
new gl engine. no one uses it anyway. not 100% complete, but much better than
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the old. and it ALSO does GLES2.0 as well asn GL.
SVN revision: 42982
2009-10-09 12:10:27 +00:00
Cedric BAIL
ef2d2ddfda
* evas: Remove some llvm warning.
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SVN revision: 42938
2009-10-07 12:47:01 +00:00
Vincent Torri
de7282e68b
use Eina macro for default log color
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SVN revision: 42855
2009-10-02 04:47:34 +00:00
Vincent Torri
0a775ef90d
fix eina logging in software_ddraw
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SVN revision: 42829
2009-10-01 07:44:39 +00:00
Tom
39b6c9148c
From: Tom <tom@stosb.com> (tasn)
...
Hey raster,
Here is the non intrusive patch I talked to you about. Please apply it as it
introduces some fixes, some improvements and mostly and underlying
infrastructure for future RTL improvements.
(note hebrew & yiddish seem fine, but things expedite test seems to show are
wrong (why i don't know as i dont speak the langs- just comparing to pango /
gtk output):
arabic seems lsightl wrong (maybe composition chars not working?)
gujarati - also seems wrong
malayam - also looks wrong
persian - looks wrong
sinhala - looks wrong
tamil - looks wrong
these are what, appear to me, to look wrong. why they look wrong, i don't
know. i'm guessing its compositiong not being handled. but i dont's peak,
read or write any of these languages so i am unsure of what it really should
be like, why and how to fix it.
anyone want to put up a hand? (everything else is displaying fine as best i
can tell - the langauges i read/speak/somewhat understand are working fine).
SVN revision: 42814
2009-09-30 04:23:21 +00:00
Vincent Torri
e50c003031
last auto-import symbols
...
SVN revision: 42631
2009-09-22 23:07:29 +00:00
Vincent Torri
ef825fc3c1
more auto-import symbols
...
SVN revision: 42630
2009-09-22 23:05:51 +00:00
Vincent Torri
e359ac2161
auto-import symbols
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SVN revision: 42628
2009-09-22 22:51:15 +00:00
Cedric BAIL
c259d8addd
* evas: Use eina_log.
...
Patch from Matthieu.
SVN revision: 42598
2009-09-21 16:08:51 +00:00
Vincent Torri
ea9c39e2f7
masks should be correctly rotated in the xcb engine, now
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remove a few unused parameters and unused variables
SVN revision: 41975
2009-08-25 16:21:09 +00:00
Vincent Torri
86dab3bef7
we should try if shm is available
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SVN revision: 41974
2009-08-25 15:23:15 +00:00
Rafael Antognolli
af554298cd
Bugfix on directfb engine:
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* cleaning dirty rectangles on dfb surfaces now is done correctly.
SVN revision: 41777
2009-08-14 20:36:49 +00:00
Cedric BAIL
443fe5fc8e
* evas: gl_x11 window can't support alpha, as drawing rect with
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alpha=0 is not possible.
SVN revision: 41769
2009-08-14 17:11:08 +00:00
Cedric BAIL
e4d68c7fbe
* evas: gl_common now use Eina_Rectangle_Pool.
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SVN revision: 41607
2009-08-05 14:47:12 +00:00
Cedric BAIL
5784d74daa
* eina: Add eina_cpu_count.
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SVN revision: 41543
2009-07-30 16:45:15 +00:00
Vincent Torri
39809967cb
clean dist rule
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SVN revision: 41526
2009-07-28 11:50:22 +00:00
Vincent Torri
12751954d1
remove uneeded declaration (to be symetric with xcb code)
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SVN revision: 41523
2009-07-28 09:55:08 +00:00
Vincent Torri
da292c1f29
* rename 'x11' to 'xlib' when it makes sense
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* allow the build of evas without xlib installed (for OpenInkpot guys)
* add big fat warning when at least a module is linked statically (try it !)
more patches will follow now (ecore, e, rage and ewl)
I let pyton and c++ bindings maintainer to do the rename
SVN revision: 41329
2009-07-14 21:16:08 +00:00
Vincent Torri
7e475a152c
missing ;
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SVN revision: 41259
2009-07-06 21:48:11 +00:00
Vincent Torri
c803ed44d3
fix++
...
SVN revision: 41222
2009-06-29 06:44:35 +00:00
Vincent Torri
19b6892b94
remove useless Windows CE stuff, as it must be done on the
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executable, and not the library.
SVN revision: 41214
2009-06-27 07:00:39 +00:00
Cedric BAIL
a7f2974e13
* evas: break engine API !!!
...
Improvements: Now evas rendering loop is the one responsible to
initialize the surface to 0 correctly (taking into account surface
alpha and object opacity). This will reduce the number of memset
we do.
Note: Current software_x11 (xlib and xcb) are buggy. They are
copying too much data when the surface use a mask. That's why
two memset are left in their code. They could be removed, but
we should fix the surface we copy on change (look at mxob user
and evas_software_xlib_x_output_buffer_paste).
SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL
0c9aead634
Evas_Rectangle are gone. We now use Eina_Rectangle and memory pool is
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shared accross the application.
SVN revision: 41170
2009-06-23 13:57:27 +00:00
Vincent Torri
324fd7b2ca
do not segv when no pallete in xcb engine too.
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SVN revision: 41122
2009-06-20 06:53:48 +00:00
Gustavo Sverzut Barbieri
728b003fee
do not segv when no pallete.
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spotted this bug when I disabled all converters in a config mistake :-)
SVN revision: 41116
2009-06-20 05:55:37 +00:00
Cedric BAIL
eb488748c6
* evas: Fix a few typo preventing a full static build.
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SVN revision: 41114
2009-06-19 16:40:21 +00:00
Lars Munch
f850d6cb0d
Fix wince engine module name
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SVN revision: 41099
2009-06-18 10:21:09 +00:00
Cedric BAIL
6d0ee81526
* evas: Remove Evas_Bool.
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SVN revision: 41067
2009-06-17 10:01:52 +00:00
Gustavo Sverzut Barbieri
3c6e35dd10
be explicit about SUBDIRS and DIST_SUBDIRS, fix maintainer-clean.
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automake was "smart enough" to include in DIST_SUBDIRS even when 'if'
clause didn't add it to SUBDIRS, that was causing modules like XPM be
added twice, resulting maintainer-clean to double-clean the directory
(one from src/modules/loaders and other from src/lib), failing on the
second time.
SVN revision: 41060
2009-06-16 19:03:28 +00:00
Cedric BAIL
575b0579cd
* evas: Move to Eina module and make it possible to build a libevas with
...
everything in it.
Note: This patch break the module API, so make sure you recompile and install
every thing.
SVN revision: 41055
2009-06-16 13:01:36 +00:00
Vincent Torri
e61101a4a4
fix object size when rotation is 90 or 270 degree
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SVN revision: 40907
2009-06-05 18:58:16 +00:00
Vincent Torri
6842103267
revert the patch for RTL text rendering in software_16 engine
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SVN revision: 40789
2009-05-23 09:23:01 +00:00
Carsten Haitzler
adab71dcfd
fix engines to match engine func changes with font stuff (R to L)
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SVN revision: 40782
2009-05-22 21:11:45 +00:00
Vincent Torri
cad3471bfb
update 16 bits engine for rtl support
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SVN revision: 40728
2009-05-18 17:31:52 +00:00
Carsten Haitzler
e999c88e80
tasn's rtl pathes and improvements... continued!
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SVN revision: 40715
2009-05-18 06:08:15 +00:00
Vincent Torri
024dc3c51e
Remove eoftware_win32_gdi directory. It is empty (old
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gdi engine written by raster and removed because of
IP, iirc) and of no use (another gdi engine is there)
SVN revision: 40673
2009-05-15 14:27:53 +00:00
Carsten Haitzler
85bff718d6
1. scale cache now allows you to hint at the object if its dynamic, static or
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none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)
SVN revision: 40536
2009-05-07 13:29:56 +00:00
Carsten Haitzler
63e4b4e564
fix softwared x11 xlib engine to generate masks when rotated too
...
SVN revision: 40523
2009-05-06 12:35:38 +00:00
Vincent Torri
899b8d13dc
* better fix for -no-undefined
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* remove test with icl
SVN revision: 40313
2009-04-23 03:47:28 +00:00
Vincent Torri
7f98415206
add GDI engine.
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todo: fullscreen and shape support
SVN revision: 40310
2009-04-23 03:20:51 +00:00
booleanlabel
b0d7b37388
From: booleanlabel@gmail.com
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cygwin fixes.
SVN revision: 40303
2009-04-23 01:15:11 +00:00
Vincent Torri
5d41223450
eng_setup returns now an int
...
SVN revision: 39916
2009-04-10 08:23:34 +00:00
Carsten Haitzler
b0b043f443
scalecache tracks normal cache size etc. etc. etc.
...
SVN revision: 39907
2009-04-09 13:20:00 +00:00
Carsten Haitzler
f8dc6a31ea
wtf was it freeing right after setup? comment out lines.
...
SVN revision: 39765
2009-03-28 01:45:59 +00:00
Carsten Haitzler
66cc98b0f4
also be able to free orig data now (and reload)
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SVN revision: 39743
2009-03-27 06:06:45 +00:00
Carsten Haitzler
e0a8a97b6d
now enough logic to know when to unload original... now just need to make
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unloaidng possible without instant-reload.
SVN revision: 39742
2009-03-27 03:50:03 +00:00
Carsten Haitzler
1a224311d6
make pipe renderer separate to thread support - off by default.
...
SVN revision: 39740
2009-03-27 01:48:58 +00:00
Carsten Haitzler
a3f68ea9d9
1. a bunch of neon asm infra and some asm, but only the neon that works is
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enabled. the blending is not working/complete. the neon for fills and copies
isnt actually faster though currently :(
2. scalecache infra - disabled for now. working on it.
SVN revision: 39723
2009-03-26 07:14:08 +00:00
Vincent Torri
98e76f6280
use unsigned int for bit fields, as suggested by Gustavo
...
SVN revision: 39677
2009-03-24 11:44:19 +00:00
Vincent Torri
96a8e95ec4
disable cairo and qtopia engines for the release.
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the code is not removed, only commented
SVN revision: 39676
2009-03-24 10:47:39 +00:00
Vincent Torri
d4ea61023e
guard the xcb function declarations
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SVN revision: 39673
2009-03-24 10:26:14 +00:00
Vincent Torri
5953f89d21
remove the gliz engine:
...
* it never really worked
* glitz is not maintained anymore (latest snapshot in january 2005)
SVN revision: 39672
2009-03-24 10:21:34 +00:00
Vincent Torri
b61328192f
API break (well, kind of...)
...
* evas_engine_info_set() returns now an int, to inform if
an error occured or not when setting the info of the engine.
* in the Evas_Func structure, the setup() method returns an int
* all the engines are updated
I'll fix ecore_evas and ewl later (the compilation is still fine).
Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?
SVN revision: 39670
2009-03-24 09:05:32 +00:00
Vincent Torri
9a074ec131
remove xrender xcb directory (useless since the merge)
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SVN revision: 39669
2009-03-24 08:11:25 +00:00
Vincent Torri
26a85d87f5
merge of the xrender Xlib and XCB engines
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SVN revision: 39665
2009-03-24 07:44:54 +00:00
Vincent Torri
8b7a4fd16e
Use an enum for the backend
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SVN revision: 39664
2009-03-24 07:36:46 +00:00
Gustavo Sverzut Barbieri
74ece51f0b
warnings--
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SVN revision: 39593
2009-03-19 19:29:05 +00:00
Vincent Torri
a11c52735f
initialize correctly psize, so that the cache is used.
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small speed up.
SVN revision: 39554
2009-03-18 17:05:30 +00:00
Gustavo Sverzut Barbieri
1213744f42
fix image_data_put on software 16 bits engine.
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SVN revision: 39537
2009-03-17 20:57:02 +00:00
Vincent Torri
4dedbe0bb7
release the clipper only it has been created, that is in windowed mode
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SVN revision: 39434
2009-03-10 17:55:43 +00:00
Vincent Torri
9ed772fd35
mask is a pixmap, not a drawable
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SVN revision: 39404
2009-03-07 07:45:05 +00:00
Vincent Torri
5b5282ec3e
remove trailing spaces
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SVN revision: 39403
2009-03-07 07:00:29 +00:00
Vincent Torri
fd3ec295bd
remove hack about unused parameter and use __UNUSED__ instead
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SVN revision: 39402
2009-03-07 06:56:42 +00:00
Vincent Torri
5a8ce91119
fix warning when using some extensions defined in glext.h
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SVN revision: 39341
2009-03-03 06:07:08 +00:00
Vincent Torri
3616db9aa6
optimize ddraw engine : when locking a surface, don't allow Windows
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to suspend operations. expedite runs with around 7 points more than
without those flags on my computer
SVN revision: 39316
2009-03-01 21:09:39 +00:00
Vincent Torri
c5e64e50b7
fix comment
...
SVN revision: 39280
2009-02-28 13:02:17 +00:00
Vincent Torri
6696a9c87b
* remove 'unused parameter' warnings
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* i didn't touch glitz engine as it will certainly be disabled later
* i'll update windows engines later
SVN revision: 39274
2009-02-28 10:08:45 +00:00
Vincent Torri
725d8b4bfb
use pm instead of PAL_MODE_RGB666 when allocating colors
...
SVN revision: 39188
2009-02-25 07:24:53 +00:00
Gustavo Sverzut Barbieri
adab85b566
directfb: Oops, don't give bogus data to image_data.
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This fixes changing image subareas with directfb engine and
eve/webkit-efl works fine.
Thanks to Gustavo Lima Chaves.
SVN revision: 39185
2009-02-24 22:46:45 +00:00
Vincent Torri
0af29b19d6
sync when needed
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SVN revision: 39171
2009-02-24 07:06:14 +00:00
Vincent Torri
fe8b378c87
fix xrender xcb engine
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SVN revision: 39135
2009-02-22 11:24:08 +00:00
Vincent Torri
373d55b48e
remove trailing spaces
...
SVN revision: 39117
2009-02-21 08:19:58 +00:00
Vincent Torri
a005e1000a
make gl engine able to use cutouts - in some cases its faster, some
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slower. it's a mixed bag. not sure what to make of it. it's #defined to be
disabled atm. (synchronize with gl_x11 code)
SVN revision: 39116
2009-02-21 08:18:53 +00:00
Carsten Haitzler
7a74942b41
1. make software font draw code actually use cutouts.
...
2. make gl engine able to use cutouts - in some cases its faster, some
slower. it's a mixed bag. not sure what to make of it. it's #defined to be
disabled atm.
SVN revision: 39114
2009-02-21 03:13:49 +00:00
Vincent Torri
860fc287c2
free correctly each buffer in XCB engine
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The xcb_image dependency should be removed and replaced
by direct calls of the request XPutImage
SVN revision: 39024
2009-02-15 11:14:12 +00:00
Vincent Torri
76853a3e6c
make the direct3d engine working with d3dx9 header files
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from Microsoft SDK (november 2008)
Patch by Roberto Huelga (modified + minor improvements)
SVN revision: 38850
2009-01-29 21:32:26 +00:00
Carsten Haitzler
7b370535a0
extra fragment shader prog to 0 call. remove. useless.
...
SVN revision: 38820
2009-01-27 23:57:21 +00:00
Gustavo Sverzut Barbieri
b814a5e2be
buffer: reorder destroy-recreate sequence to avoid cache to be destroyed.
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users of buffer engine (ie: e_thumb_main.c) were broken since when
they resize the canvas they would implicitly call engine->setup()
again, which would destroy output and create it again. However the
cache could be destroyed and images using it would be bogus.
This does not happen if the process have other cache users, but
e_thumb is just one canvas live at time.
By reordering, we have the cache reference to go to 2 and then back to
1, not destroying it.
SVN revision: 38739
2009-01-23 15:28:43 +00:00
Vincent Torri
c141b1c636
__stdcall must also be used in the definition of the callbacks
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SVN revision: 38705
2009-01-23 06:24:12 +00:00
Jorge Luis Zapata Muga
f26e6dddc0
Missing #else for non win32
...
SVN revision: 38681
2009-01-21 09:46:02 +00:00
Vincent Torri
fe52686976
Avoid the stack to be screwed up in the callbacks on Windows.
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Fix the seg fault in the polygon test in expedite on Windows.
SVN revision: 38679
2009-01-21 07:44:20 +00:00
Cedric BAIL
5621e47f1c
Correctly cancel each image object and not all at once.
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SVN revision: 38658
2009-01-20 14:56:37 +00:00
Vincent Torri
a1d61c71c2
add error message in the win ce gdi engine
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SVN revision: 38646
2009-01-19 17:53:30 +00:00
Vincent Torri
a5695ae333
add windowed and fullscreen support to the gdi backend. Other backend are only fullscreen.
...
SVN revision: 38539
2009-01-10 17:33:19 +00:00
Carsten Haitzler
4959d816f6
fix formatting and use dither for adopting with format and add comments for
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tmpo buf fmt
SVN revision: 38459
2009-01-05 04:06:19 +00:00
Vincent Torri
4f96f46169
useless file
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SVN revision: 38245
2008-12-20 13:24:27 +00:00
Vincent Torri
c989841ab6
* src/modules/engines/direct3d/:
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fast direct3d engine written by Dmitriy Mazovka. You rock !
* m4/evas_check_engine.m:
* m4/evas_check_loader.m4:
use m4_popdef for each macro (otherwise, fail if aclocal is too old)
* src/lib/canvas/evas_font_dir.c:
include evas_common.h and evas_private.h after Eet.h and Evil.h
so that EAPI is correctly defined
SVN revision: 38244
2008-12-20 13:22:46 +00:00
Carsten Haitzler
53c9394d3b
dont need xcb engine code anymore
...
SVN revision: 38176
2008-12-17 08:18:13 +00:00
Carsten Haitzler
fb85d912b6
vtorri's merge of xcb and x11 software engines.
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SVN revision: 38173
2008-12-17 08:13:49 +00:00
Sebastian Dransfeld
804b284419
Fix hash foreach cb.
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SVN revision: 38155
2008-12-15 20:49:59 +00:00
Cedric BAIL
2b278b9419
Remove use of evas_hash from evas and use directly eina.
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SVN revision: 38066
2008-12-09 17:56:31 +00:00
Vincent Torri
7dfff8ac98
fix software_16_ddraw engine compilation
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SVN revision: 37966
2008-12-06 20:30:15 +00:00
Carsten Haitzler
a2cd677cdc
ok - revert scalecache until leak fixed.
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SVN revision: 37899
2008-12-02 02:33:09 +00:00
Carsten Haitzler
72c25fd2fc
quick - evas scalecache put this in svn do i dont lose my patch. i'll revert
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and work on gettign the leak fixed.
SVN revision: 37898
2008-12-02 02:32:22 +00:00
Vincent Torri
6a06a92ac8
add fullscreen support in software directdraw engine (win xp)
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SVN revision: 37887
2008-12-01 20:38:05 +00:00
Samuel F. Baggen
04d7bd940b
typo fixed: added x11 to glitz name (glitz_x11) in makefile
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SVN revision: 37816
2008-11-27 02:13:35 +00:00
Vincent Torri
a659951ced
* use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
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* group the want_* variables related to engines and loaders at the beginning
of configure.ac
* use -no-undefined directly instead of a flag checked wrt the host
* some clean up in Makefile.am files
Please report any problem
SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri
a8387b1087
remove trailing spaces
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SVN revision: 37771
2008-11-23 14:49:55 +00:00
Vincent Torri
b5170a3e63
* formatting
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* use a negative height for the biHeight member of the
bitmap info (topdown bitmap)
SVN revision: 37712
2008-11-19 08:48:00 +00:00
Vincent Torri
5a93b3731e
create the bitmap only once. Increased speed :)
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SVN revision: 37711
2008-11-19 07:52:05 +00:00
Vincent Torri
b8ae972c6c
mem leak --
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SVN revision: 37710
2008-11-19 07:29:27 +00:00
Vincent Torri
ccf5e40899
add gdi backend to the win ce engine. Not working yet
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but some other people can help me now with that code in svn
* expedite is working but sometimes crashes. Maybe a big mem leak ?
* maybe moving the creation of the bitmap in
evas_software_wince_gdi_output_buffer_paste()
to
evas_software_wince_gdi_output_buffer_new()
so that the memcpy is not necessary anymore
SVN revision: 37709
2008-11-19 07:08:18 +00:00
Carsten Haitzler
9705e3c741
hmmm after some talking - for now put the transform patch on hold - we need
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tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.
SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler
3e984fee34
jose's transform patches. some things to note:
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1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.
any volunteers to help?
SVN revision: 37447
2008-11-03 22:50:54 +00:00
Vincent Torri
611850f0a6
Use stdio instead of iostream to output error messages
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Large parts of the stdc++ library are statically linked into the dll.
The size of the generated DLL decrease from ~500KB to ~24KB
SVN revision: 37428
2008-11-03 05:25:56 +00:00
Vincent Torri
b7d5746e0d
* remove module_la_DEPENDENCIES useless variable
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* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
* fix glew engine compilation
* minor formatting
SVN revision: 37369
2008-11-01 09:46:51 +00:00
Vincent Torri
5be63df7c0
fix constness and wrong type parameters
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SVN revision: 37368
2008-11-01 07:55:33 +00:00
Cedric BAIL
cdf08d5696
Fix bug when shutting down all engine and still have some font in the cache.
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Draw back: When we are destroying an Evas canvas, we loose all cached font
that are not used anymore.
A correct fix would be to link Fndat to the Evas that provide and use them.
And only delete them when no more Evas reference them.
SVN revision: 37353
2008-10-31 10:46:46 +00:00
Vincent Torri
3c4a699d6d
enable auto import
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SVN revision: 37297
2008-10-29 08:35:36 +00:00
Sebastian Dransfeld
fc6e85ea96
Remove signal.h, doesn't seem to be used.
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SVN revision: 37044
2008-10-24 06:57:23 +00:00
Cedric BAIL
465b76a017
Remove Evas_List from Evas.
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SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL
68d377afe6
Rename EINA_INLIST_ITER_NEXT/EINA_INLIST_ITER_LAST to EINA_INLIST_FOREACH/
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EINA_INLIST_REVERSE_FOREACH so it best match is behaviour. Asked by Gustavo.
SVN revision: 36928
2008-10-21 12:19:57 +00:00
Cedric BAIL
c99824328f
Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
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SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL
1cec65e922
Switch evas internal use of evas_stringshare to eina_stringshare.
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SVN revision: 36674
2008-10-15 14:38:34 +00:00
Cedric BAIL
ad1525e5f9
Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
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SVN revision: 36621
2008-10-13 15:58:56 +00:00
Carsten Haitzler
fab81faa86
tim horton's quartz engine for evas.
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SVN revision: 36107
2008-09-20 02:03:22 +00:00
Cedric BAIL
bd2c5d6648
Add image preloading support.
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This should work without performance impact for all engine.
SVN revision: 36018
2008-09-16 14:52:57 +00:00
Gustavo Sverzut Barbieri
ddad2bf152
Fix usage of DirectFB FillSpans().
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SVN revision: 35909
2008-09-10 00:47:33 +00:00
Gustavo Sverzut Barbieri
c1c8a18b54
Brand new DirectFB engine.
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ProFUSION funded the rework of DirectFB engine, it works quite well,
please report problems with it and be sure to try to uncomment the
following lines to see if it helps:
evas_engine.c: (uncomment if you notice problems)
//#define DFB_USE_EVAS_IMAGE_DRAW 1
//#define DFB_USE_EVAS_RECT_DRAW 1
//#define DFB_USE_EVAS_POLYGON_DRAW 1
//#define DFB_UPDATE_INDIVIDUAL_RECTS 1
polygon.c: (comment if you notice slowdowns, but may lead to visual problems)
#define USE_SPAN_RECTS 1
You can also turn on debug by uncommenting in evas_engine.c:
//#define DFB_DEBUG_IMAGE 1
//#define DFB_DEBUG_FLAGS 1
//#define DFB_DEBUG_ACCELERATION 1
Thanks to Denis Oliver Kropp (dok) for review and patches!
SVN revision: 35904
2008-09-09 20:27:58 +00:00
Carsten Haitzler
55711fffca
fix 16bit engine with new grad 2
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SVN revision: 35727
2008-08-29 06:28:05 +00:00