Commit Graph

514 Commits

Author SHA1 Message Date
Vincent Torri fe8b378c87 fix xrender xcb engine
SVN revision: 39135
2009-02-22 11:24:08 +00:00
Vincent Torri 373d55b48e remove trailing spaces
SVN revision: 39117
2009-02-21 08:19:58 +00:00
Vincent Torri a005e1000a make gl engine able to use cutouts - in some cases its faster, some
slower. it's a mixed bag. not sure what to make of it. it's #defined to be
disabled atm. (synchronize with gl_x11 code)


SVN revision: 39116
2009-02-21 08:18:53 +00:00
Carsten Haitzler 7a74942b41 1. make software font draw code actually use cutouts.
2. make gl engine able to use cutouts - in some cases its faster, some
slower. it's a mixed bag. not sure what to make of it. it's #defined to be
disabled atm.



SVN revision: 39114
2009-02-21 03:13:49 +00:00
Vincent Torri 860fc287c2 free correctly each buffer in XCB engine
The xcb_image dependency should be removed and replaced
by direct calls of the request XPutImage


SVN revision: 39024
2009-02-15 11:14:12 +00:00
Vincent Torri 76853a3e6c make the direct3d engine working with d3dx9 header files
from Microsoft SDK (november 2008)

Patch by Roberto Huelga (modified + minor improvements)


SVN revision: 38850
2009-01-29 21:32:26 +00:00
Carsten Haitzler 7b370535a0 extra fragment shader prog to 0 call. remove. useless.
SVN revision: 38820
2009-01-27 23:57:21 +00:00
Gustavo Sverzut Barbieri b814a5e2be buffer: reorder destroy-recreate sequence to avoid cache to be destroyed.
users of buffer engine (ie: e_thumb_main.c) were broken since when
they resize the canvas they would implicitly call engine->setup()
again, which would destroy output and create it again. However the
cache could be destroyed and images using it would be bogus.

This does not happen if the process have other cache users, but
e_thumb is just one canvas live at time.

By reordering, we have the cache reference to go to 2 and then back to
1, not destroying it.



SVN revision: 38739
2009-01-23 15:28:43 +00:00
Vincent Torri c141b1c636 __stdcall must also be used in the definition of the callbacks
SVN revision: 38705
2009-01-23 06:24:12 +00:00
Jorge Luis Zapata Muga f26e6dddc0 Missing #else for non win32
SVN revision: 38681
2009-01-21 09:46:02 +00:00
Vincent Torri fe52686976 Avoid the stack to be screwed up in the callbacks on Windows.
Fix the seg fault in the polygon test in expedite on Windows.


SVN revision: 38679
2009-01-21 07:44:20 +00:00
Cedric BAIL 5621e47f1c Correctly cancel each image object and not all at once.
SVN revision: 38658
2009-01-20 14:56:37 +00:00
Vincent Torri a1d61c71c2 add error message in the win ce gdi engine
SVN revision: 38646
2009-01-19 17:53:30 +00:00
Vincent Torri a5695ae333 add windowed and fullscreen support to the gdi backend. Other backend are only fullscreen.
SVN revision: 38539
2009-01-10 17:33:19 +00:00
Carsten Haitzler 4959d816f6 fix formatting and use dither for adopting with format and add comments for
tmpo buf fmt



SVN revision: 38459
2009-01-05 04:06:19 +00:00
Vincent Torri 4f96f46169 useless file
SVN revision: 38245
2008-12-20 13:24:27 +00:00
Vincent Torri c989841ab6 * src/modules/engines/direct3d/:
fast direct3d engine written by Dmitriy Mazovka. You rock !

 * m4/evas_check_engine.m:
 * m4/evas_check_loader.m4:
   use m4_popdef for each macro (otherwise, fail if aclocal is too old)

 * src/lib/canvas/evas_font_dir.c:
   include evas_common.h and evas_private.h after Eet.h and Evil.h
   so that EAPI is correctly defined



SVN revision: 38244
2008-12-20 13:22:46 +00:00
Carsten Haitzler 53c9394d3b dont need xcb engine code anymore
SVN revision: 38176
2008-12-17 08:18:13 +00:00
Carsten Haitzler fb85d912b6 vtorri's merge of xcb and x11 software engines.
SVN revision: 38173
2008-12-17 08:13:49 +00:00
Sebastian Dransfeld 804b284419 Fix hash foreach cb.
SVN revision: 38155
2008-12-15 20:49:59 +00:00
Cedric BAIL 2b278b9419 Remove use of evas_hash from evas and use directly eina.
SVN revision: 38066
2008-12-09 17:56:31 +00:00
Vincent Torri 7dfff8ac98 fix software_16_ddraw engine compilation
SVN revision: 37966
2008-12-06 20:30:15 +00:00
Carsten Haitzler a2cd677cdc ok - revert scalecache until leak fixed.
SVN revision: 37899
2008-12-02 02:33:09 +00:00
Carsten Haitzler 72c25fd2fc quick - evas scalecache put this in svn do i dont lose my patch. i'll revert
and work on gettign the leak fixed.



SVN revision: 37898
2008-12-02 02:32:22 +00:00
Vincent Torri 6a06a92ac8 add fullscreen support in software directdraw engine (win xp)
SVN revision: 37887
2008-12-01 20:38:05 +00:00
Samuel F. Baggen 04d7bd940b typo fixed: added x11 to glitz name (glitz_x11) in makefile
SVN revision: 37816
2008-11-27 02:13:35 +00:00
Vincent Torri a659951ced * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
* group the want_* variables related to engines and loaders at the beginning
   of configure.ac
 * use -no-undefined directly instead of a flag checked wrt the host
 * some clean up in Makefile.am files

Please report any problem


SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri a8387b1087 remove trailing spaces
SVN revision: 37771
2008-11-23 14:49:55 +00:00
Vincent Torri b5170a3e63 * formatting
* use a negative height for the biHeight member of the
   bitmap info (topdown bitmap)


SVN revision: 37712
2008-11-19 08:48:00 +00:00
Vincent Torri 5a93b3731e create the bitmap only once. Increased speed :)
SVN revision: 37711
2008-11-19 07:52:05 +00:00
Vincent Torri b8ae972c6c mem leak --
SVN revision: 37710
2008-11-19 07:29:27 +00:00
Vincent Torri ccf5e40899 add gdi backend to the win ce engine. Not working yet
but some other people can help me now with that code in svn

 * expedite is working but sometimes crashes. Maybe a big mem leak ?
 * maybe moving the creation of the bitmap in
   evas_software_wince_gdi_output_buffer_paste()
   to
   evas_software_wince_gdi_output_buffer_new()
   so that the memcpy is not necessary anymore   


SVN revision: 37709
2008-11-19 07:08:18 +00:00
Carsten Haitzler 9705e3c741 hmmm after some talking - for now put the transform patch on hold - we need
tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.



SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler 3e984fee34 jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.

any volunteers to help?



SVN revision: 37447
2008-11-03 22:50:54 +00:00
Vincent Torri 611850f0a6 Use stdio instead of iostream to output error messages
Large parts of the stdc++ library are statically linked into the dll.
The size of the generated DLL decrease from ~500KB to ~24KB



SVN revision: 37428
2008-11-03 05:25:56 +00:00
Vincent Torri b7d5746e0d * remove module_la_DEPENDENCIES useless variable
* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
 * fix glew engine compilation
 * minor formatting


SVN revision: 37369
2008-11-01 09:46:51 +00:00
Vincent Torri 5be63df7c0 fix constness and wrong type parameters
SVN revision: 37368
2008-11-01 07:55:33 +00:00
Cedric BAIL cdf08d5696 Fix bug when shutting down all engine and still have some font in the cache.
Draw back: When we are destroying an Evas canvas, we loose all cached font
that are not used anymore.

A correct fix would be to link Fndat to the Evas that provide and use them.
And only delete them when no more Evas reference them.


SVN revision: 37353
2008-10-31 10:46:46 +00:00
Vincent Torri 3c4a699d6d enable auto import
SVN revision: 37297
2008-10-29 08:35:36 +00:00
Sebastian Dransfeld fc6e85ea96 Remove signal.h, doesn't seem to be used.
SVN revision: 37044
2008-10-24 06:57:23 +00:00
Cedric BAIL 465b76a017 Remove Evas_List from Evas.
SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL 68d377afe6 Rename EINA_INLIST_ITER_NEXT/EINA_INLIST_ITER_LAST to EINA_INLIST_FOREACH/
EINA_INLIST_REVERSE_FOREACH so it best match is behaviour. Asked by Gustavo.



SVN revision: 36928
2008-10-21 12:19:57 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL 1cec65e922 Switch evas internal use of evas_stringshare to eina_stringshare.
SVN revision: 36674
2008-10-15 14:38:34 +00:00
Cedric BAIL ad1525e5f9 Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
SVN revision: 36621
2008-10-13 15:58:56 +00:00
Carsten Haitzler fab81faa86 tim horton's quartz engine for evas.
SVN revision: 36107
2008-09-20 02:03:22 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Gustavo Sverzut Barbieri ddad2bf152 Fix usage of DirectFB FillSpans().
SVN revision: 35909
2008-09-10 00:47:33 +00:00
Gustavo Sverzut Barbieri c1c8a18b54 Brand new DirectFB engine.
ProFUSION funded the rework of DirectFB engine, it works quite well,
please report problems with it and be sure to try to uncomment the
following lines to see if it helps:

evas_engine.c: (uncomment if you notice problems)
    //#define DFB_USE_EVAS_IMAGE_DRAW 1
    //#define DFB_USE_EVAS_RECT_DRAW 1
    //#define DFB_USE_EVAS_POLYGON_DRAW 1
    //#define DFB_UPDATE_INDIVIDUAL_RECTS 1

polygon.c: (comment if you notice slowdowns, but may lead to visual problems)
    #define USE_SPAN_RECTS 1

You can also turn on debug by uncommenting in evas_engine.c:
    //#define DFB_DEBUG_IMAGE 1
    //#define DFB_DEBUG_FLAGS 1
    //#define DFB_DEBUG_ACCELERATION 1

Thanks to Denis Oliver Kropp (dok) for review and patches!



SVN revision: 35904
2008-09-09 20:27:58 +00:00
Carsten Haitzler 55711fffca fix 16bit engine with new grad 2
SVN revision: 35727
2008-08-29 06:28:05 +00:00
Carsten Haitzler c1fe72d7e4 jose has some new gradient work - these are his patches. nice work joseg! yes
- some enignes break as they dont have the stubbed out functions, and
xrender/gl engines dont even implement the drawing and need to (but are
stubbed out).



SVN revision: 35677
2008-08-26 05:45:04 +00:00
doursse 28d3ff0e8a missing file
SVN revision: 35151
2008-07-18 09:19:29 +00:00
doursse 92a8967501 * request the size in the engine info
* add a ressource file that set the video management
   as non legacy. It forces device that are in vga to
   run in vga and not in qvga with gapi
 * use c++ calls to display error messages in evas_wince_ddraw.cpp.
   It removes a problem during linking with some versions of cegcc
 * minor fixing / formatting


SVN revision: 35148
2008-07-17 23:08:29 +00:00
doursse 72803ae3e7 update software xcb engine to use the latest cache system
SVN revision: 35019
2008-07-07 19:22:20 +00:00
doursse 448faf03a5 speed up glew engine compilation
SVN revision: 34945
2008-06-29 14:09:26 +00:00
doursse cf5d5718e2 put initialisation of glew in the engine, update the engine so that it uses the cache system
SVN revision: 34912
2008-06-26 08:29:25 +00:00
doursse 23488e9a60 put directdraw initialisation in the engine. use the evas cache
SVN revision: 34903
2008-06-25 06:40:10 +00:00
Cedric BAIL c5ecd8819e Remove unused file.
SVN revision: 34844
2008-06-17 13:31:13 +00:00
Cedric BAIL 0de14ee3ef Use display list for OpenGL polygons implementation. This improve speed on
my computer in expedite test bench from 400 to 650.


SVN revision: 34795
2008-06-10 12:18:54 +00:00
Cedric BAIL 7711f12d8e Use directly Image_Entry when possible.
SVN revision: 34792
2008-06-10 09:22:27 +00:00
doursse 4e78b97de8 Fix engine wrt the latest changes in evas. Add error messages
SVN revision: 34757
2008-06-06 12:14:01 +00:00
Cedric BAIL 9feac9ef8b Fix common 16bpp engine use of alpha.
SVN revision: 34729
2008-06-03 14:45:39 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
doursse 03109fff6c add cvsignore
SVN revision: 34724
2008-06-02 06:40:26 +00:00
Carsten Haitzler 43821d36e4 * add efreet garbage data check
* remove printfs that clutter output
* add efreet file type check - only parse regular files
* chekc mmap returns correctly for MAP_FAILED results
* edje has some stubs for adding script-only objecvts - but nothing useful
right now


SVN revision: 34689
2008-05-29 02:00:04 +00:00
Gustavo Sverzut Barbieri 41e5ba66b6 Mark as dirty, fixes emotion usage.
SVN revision: 34687
2008-05-28 19:27:41 +00:00
doursse b9ac050dd2 add DirectDraw backend. Seems faster on pda's that have it
SVN revision: 34668
2008-05-25 17:39:48 +00:00
doursse 51e193610d remove debug printf
SVN revision: 34652
2008-05-23 18:57:40 +00:00
doursse 0f071fe71d * put key management outside the engine. It's not its place in it
* make Ipaq H38xx and H39xx work with the framebuffer


SVN revision: 34650
2008-05-23 18:26:41 +00:00
doursse a1e64a5e9c fix framebuffer address on Ipaq H38xx and H39xx. GAPI is really really broken on these devices
SVN revision: 34642
2008-05-22 11:00:01 +00:00
doursse 4d7eac659d fix keys on Ipaq H38xx and H39xx
SVN revision: 34641
2008-05-22 10:40:40 +00:00
Peter Wehrfritz bb1f257f5f build again
SVN revision: 34565
2008-05-14 11:26:29 +00:00
Gustavo Sverzut Barbieri 782e77d9ae Remove DirectFB, will add a new one based on SDL code.
Remove DirectFB, will create a new one based on SDL.


SVN revision: 34559
2008-05-13 19:32:00 +00:00
doursse d7e2cb5163 Ipaq H38** and H39** are considered as landscape device because of their uglyness
SVN revision: 34517
2008-05-09 23:12:00 +00:00
doursse 340d0ed554 remove a possible seg fault when DestroyWindow() is called
SVN revision: 34507
2008-05-08 06:46:26 +00:00
Carsten Haitzler 5b10356d45 endif++!
SVN revision: 34407
2008-04-30 07:24:10 +00:00
doursse 39f63d6690 wrong commit
SVN revision: 34404
2008-04-29 22:38:27 +00:00
doursse a6a3a2a9db the address returned by draw_begin can be NULL
SVN revision: 34373
2008-04-26 12:32:29 +00:00
Cedric BAIL 3938160157 Fix directfb engine with new Evas cache API.
NOTE: This engine should be rewritten and use the new engine cache api.


SVN revision: 34360
2008-04-24 14:37:14 +00:00
doursse 39289b21d5 forget to modify some calls. Now fb and gapi should work
SVN revision: 34359
2008-04-24 06:18:09 +00:00
doursse 208d20a30f * Add Windows CE engine (1st step)
The engine is not entirely working right now. Recent devices which
  supports the raw frame buffer should work though. But having it in
  cvs will help me as I'm coding it most of the time "blindly" (no
  device to test it)

 * minor formatting in the top evel Makefile.am too


SVN revision: 34354
2008-04-23 19:17:59 +00:00
doursse 56eacad43d Autotools cleaning (not complete)
* formatting
 * put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
 * rename create_shared_lib to lt_no_undefined
 * pass -Wl,--enable-auto-import to libtool when compiling with cegcc
 * add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
   are added anyway)


SVN revision: 34353
2008-04-23 06:55:10 +00:00
Carsten Haitzler 35b8f22752 add missing files.
SVN revision: 34254
2008-04-12 02:11:07 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
Carsten Haitzler 87f4bedb81 if xrender is on a 16bpp target - do some "faster" paths - i hope.
SVN revision: 34216
2008-04-07 23:07:23 +00:00
doursse 3ba03eab45 remove the explicit use of the DirectDraw interface by using the c++ API
SVN revision: 34153
2008-03-30 16:06:21 +00:00
doursse ebd938e4b1 remove the explicit use of the DirectDraw interface by using the c++ API
SVN revision: 34147
2008-03-30 09:16:53 +00:00
doursse 219831980f * Remove Windows code in evas_module.c and use evilness instead
* Allow Windows Mobile to correctly load dll's
 * Use correct scheme for EAPI on Windows and include config.h when necessary
 * add -mwin32 to compiler flags when compiling with cegcc


SVN revision: 34024
2008-03-14 16:49:49 +00:00
doursse 9f50836a12 update of the software xcb engine:
* use the pixman library for the region code (it is required, now). That
   libray can be found in the cairo ftp.
 * use the new xcb_image api that is in git repository. There is still a
   seg fault occuring because of xcb_image. I'll commit the fix in git
   next week.

The performance are not good at all. With expedite, 360 fps compared to
the 470 fps with xlib. I don't know why yet.


SVN revision: 33965
2008-03-09 13:21:16 +00:00
Carsten Haitzler c1fb45dcea poosible segv - but never gets run so it never happens
SVN revision: 33964
2008-03-09 09:35:12 +00:00
Carsten Haitzler e076a78519 cedric's eet and edje patches to use eet dictionaries for strings.
SVN revision: 33873
2008-03-01 06:38:09 +00:00
Gustavo Sverzut Barbieri a3ac3697ec Try to get DirectFB working.
This is an initial cleanup, basically I removed all the DirectFB
accelerated calls and moved it to software common. I do plan to
gradually bring these back later, probably blit, rectangle and line
will come first.


SVN revision: 33835
2008-02-25 06:13:53 +00:00
doursse d84ab190e6 disable the creation and installation of the static lib of
the modules by passing the disable-static tag to libtool


SVN revision: 33739
2008-02-13 07:55:24 +00:00
Gustavo Sverzut Barbieri 2f346db9a9 Partial fix to evas_hash_foreach() const change.
This fixes the prototype, however it still issues a warning about a
real bug: calling evas_hash_modify() during evas_hash_foreach()


SVN revision: 33710
2008-02-08 20:42:10 +00:00
Christopher Michael 865f8ada56 Comment out unused variable. Seems the functions that were supposed to use
it are commented out, but the variable was left. Fixed.


SVN revision: 33659
2008-02-01 01:50:56 +00:00
Carsten Haitzler d413c7c6b7 hrrm. 0x0 textures - libGL in new nvidia drivers is most unhappy with! fix.
SVN revision: 33548
2008-01-22 05:31:25 +00:00
Carsten Haitzler 23416631c1 only 0 on init if image has alpha
SVN revision: 33537
2008-01-20 04:15:31 +00:00
Carsten Haitzler c1441e1c3a e:
1. configure/build changes to allow cross-compiling painlessly
2. pager module namespace changes - this was still dirty afdter the namespace
cleanup, so clean it up
3. add a powersave subsystem - doesnt have an "automatic" way to turn on and
off right now, this i think is best provided by modules (that do things like
monitor acpi status's (eg close lid of laptop), AC power status etc. etc.
this allows e to nicely defer "power" expensive actions to avoid disk
spinups etc.
4. move to use the new ecore poller system  - discussed long ago as part of
power management/saving issues. now it exists
5. add a canvas idle flush call that helsp cope with the new shm greedy
software x11 engine stuff
6. use the new powersave subsystem where appropriate
7. fix non-zeroed/initted memory access in e_fm_main
8. fix mem leak for e menus
9. remove ipc handlers for changed/removed config values
10. use animaotr not timer for menu scrolls - then menu scrolls obey the fps
config
11. fix up timer/poll happienss of cursor idle stuff
12. remove avoid damage from popups for now - causing problems
13. change battery and temp readouts to b e shorter so they fit
14. pager can emit signals on focus change for mini-windows now
15. temperature module now uses a slave process and uses stdin/out to talk to
it and get output - this makes e smoother as in my expereicne i found getting
the temp on my laptop actually took like 200ms so e "hang" for 200ms while
reading the acpi files - so now the subprocess does it and just writesa back
to e when it gets it.

ecore:
1. add ecore_pollers. see the documentation on them in doxygen comments :)
2. fix timers to only go off when they have to - bug there that made e's
select time out a LOT more than it needed to. defensive coding hid the
problem. now fixed. e should be much more power friendly now.
3. formatting/niceness in ecore_exe stuff
4. some comments on comments with SIGIO ideas vs. select
5. add call to be able to add an idle enterer at the start of the list of
them, not just the end (as has been the default)
6. fix ecore_evas to support auto evas idler calls after 0.5 secs of idle in
all canvases - and to do it right
7. if argb destination - set the shape EVENT shape (to mask out events in
transparent regions much like shape does withotu translucency)
8. in ecore_x add support for the event shape

evas:
1. fix cache to work properly and not just always fill up (as it seemed to
like to think cahce useage dropped below 0 when it didnt and thus just
over-fill)
2. software x11 engine now ONLY uses shm segments - no ximages over the
socket. this ximage hack was there to avoid the 2 round trips involved in
setting up an shm image - now i mitigated that wih an shm image cache pool.
it keeps shm images around and repurposes them for new update regions if
appropriate. this means many fewer shm creates (about 1/100th the number) and
since we recycle the memory less 0 memory page filling by the kernel - in the
end, i recorded about a 10-20% speedup over the old software x11 engine.
simple tests i have seen up to 120% speedups. idle flush now does something -
it frees all the cached shm segments. it has a hard-coded limit of 4mb worth
of shm segments (or 32 segments - whichever comes first) to keep around. once
can never complain much about speedups methinks :). also evas will defer sync
until the NEXT frame is written - this means evas can calculate the next
frame of data while x dma's/copies the images to the screen at the same time
(if you hve a dual core or multi-cpu machnike or your xserver is able to use
DMA to copy image data to the screen/video ram then this should see a decent
speedup).


SVN revision: 33448
2008-01-11 07:33:57 +00:00
Gustavo Sverzut Barbieri e6db6ad10b Fix bug with out-of-screen paiting in software_16
Things like expedite's "Image Qualit Scale" that blited with x,y
negative were giving incorrect clip rectangle.


SVN revision: 33326
2008-01-02 20:58:29 +00:00
moom 8a05a8d250 * [GL-engine] Do software YUV-conversion if GLSL is not supported. I
can't test it on a GLSL card, so I hope it didn't break anything. If
something is broken, feel free to revert! (but it would probably just be
related to the way it detects GLSL support at l.78 of evas_gl_context.c)


SVN revision: 33242
2007-12-25 11:12:39 +00:00
Carsten Haitzler 1c950e9cc6 missing -lXrender
where did that go?


SVN revision: 33168
2007-12-17 10:07:48 +00:00
Gustavo Sverzut Barbieri 3a64b46646 Fix possible memory leak with software_16.
If image data is not loaded at all, engine must free associated 32 bit
structure.


SVN revision: 32781
2007-11-19 22:27:02 +00:00
Sebastian Dransfeld d4073fc07a Clean up configure.in file
SVN revision: 32358
2007-11-04 19:09:19 +00:00
doursse e21fb0f122 autostuff improvements:
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
   and check the required minimal versions.
 * add bzipped distribution archive
 * add AC_LIBTOOL_WIN32_DLL
 * forbid libtool to check fortran
 * compute libtool versioning from the version of the package
 * pass the directories based on ${prefix} to the preoprocessor
   with the -D option
 * replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
 * remove useless -L flags in *_la_LDFLAGS


SVN revision: 32337
2007-11-04 09:21:50 +00:00
Sebastian Dransfeld b3ee7373a7 ignore
SVN revision: 32329
2007-11-03 15:47:07 +00:00
doursse 53fe579d6d indentation
SVN revision: 32291
2007-11-02 07:38:18 +00:00
Gustavo Sverzut Barbieri 46cf9a5921 Be lighter on 'inline'
SVN revision: 32219
2007-10-30 21:06:08 +00:00
Gustavo Sverzut Barbieri a807f3805b Missing rename.
SVN revision: 32213
2007-10-30 13:48:44 +00:00
Gustavo Sverzut Barbieri cf13e7ffc3 Fix access of unaligned memory.
SVN revision: 32211
2007-10-29 22:16:41 +00:00
Gustavo Sverzut Barbieri 56bd752741 Damn typo...
SVN revision: 32209
2007-10-29 21:03:08 +00:00
Gustavo Sverzut Barbieri f553a7fab5 Minor cleanup on software_16, evas_soft16_rectangle.c
SVN revision: 32175
2007-10-27 21:06:58 +00:00
Gustavo Sverzut Barbieri 55f6c5f046 Add software_16 cache.
SVN revision: 32169
2007-10-26 18:53:39 +00:00
Gustavo Sverzut Barbieri 3209b5f4e8 Fix image alpha_set() and fix compiler warning, minor fixes.
SVN revision: 32165
2007-10-25 22:09:49 +00:00
Gustavo Sverzut Barbieri 8ee9f51f5b Revert last patch (Simplify image alpha usage.), it was producing nasty artifacts.
SVN revision: 32164
2007-10-25 20:18:02 +00:00
Gustavo Sverzut Barbieri 00cd7a6404 Simplify image alpha usage.
Values are now in 0-32 (inclusive), so we must check for 32 as the
opaque value. Now it's more consistent.


SVN revision: 32163
2007-10-25 18:56:23 +00:00
Gustavo Sverzut Barbieri e12c298619 Line, Polygon and minor fixes for software_16.
Line is a complete rewrite based on my university works. It's much
cleaner than the engine/common and works better (the later is
producing weird results, I still have to debug why), but I don't
provide anti-aliased drawings.

Polygon is almost the same code, with minor changes to draw the spans
as soon as possible and then no malloc/free is required for each of
them.

Minor fixes to remove unused variables, gotos...


SVN revision: 32161
2007-10-25 16:17:19 +00:00
Gustavo Sverzut Barbieri 8108d0e8d6 XSync to avoid flicker
SVN revision: 32040
2007-10-11 14:43:05 +00:00
Gustavo Sverzut Barbieri dfcde9bcaa Major rework of blit operations to use pre-multiplied colors.
I wrote the first version thinking on regular, non-pre multiplied
colors, but raster pointed out that all color data is pre-multiplied
inside Evas. I was blaming 16bpp for low quality graphics, but it
turned out that was an error with my usage.

If you experienced grayish colors when using transparency, or white
turning into black while fading out, then these should be fixed now.

Now everything looks better, brighter! :-)  Expedite shows no
performance regressions, but I'd like to see more tests on
that. Please report any issue.


SVN revision: 32037
2007-10-10 19:22:26 +00:00
doursse 2898660d8a 16 bits software directdraw engine. Mainly for win ce users, I guess
SVN revision: 32020
2007-10-08 19:08:42 +00:00
Gustavo Sverzut Barbieri ecd108ba49 Revert SDL changes, I was already commited.
SVN revision: 31980
2007-10-05 14:35:39 +00:00
Carsten Haitzler f4df206b35 cedric's sdl patch.
SVN revision: 31973
2007-10-05 05:47:58 +00:00
Carsten Haitzler bb28443e9a printf--
SVN revision: 31971
2007-10-05 04:54:45 +00:00
Carsten Haitzler a5d3f7ddc0 1. default object size to 0x0
2. remove some float numbers (were cast anyway)
3. make smart object mmove/resize only called if the obj changes


SVN revision: 31968
2007-10-05 04:52:10 +00:00
Carsten Haitzler 9432a9ef47 formatting
SVN revision: 31929
2007-10-02 03:41:19 +00:00
Carsten Haitzler 2ea744bc1b working on optimising software-x11 with the one-buffer persistence idea that
software-16 uses. it works and in some cases gets massive speedups (70%+) but
in a few its slowdowns (30% down) in expedite tests - why, i don't know. it
should be the same or better in all tests. disabled for now - also not
complete. < 32bpp wont' work and not sure rotation works and masks don't work
either.


SVN revision: 31928
2007-10-02 03:40:14 +00:00
Gustavo Sverzut Barbieri 64f0ccb945 Oops, re->surface, not re->surface->pixels.
SVN revision: 31834
2007-09-28 12:50:52 +00:00
Gustavo Sverzut Barbieri 7468078e12 SDL improvements.
Patch by Cedric BAIL (with minor changes).


SVN revision: 31815
2007-09-26 14:00:14 +00:00
Gustavo Sverzut Barbieri c7c3586c9e Damn, wrong copy&paste fix.
SVN revision: 31750
2007-09-17 21:11:43 +00:00
Gustavo Sverzut Barbieri d9392dfa6e Cosmetic: use correct size for comparison of pointers.
By: Brett Nash (mode-mem.patch)


SVN revision: 31699
2007-09-13 14:31:50 +00:00
Gustavo Sverzut Barbieri e2e7567a78 Do not free NULL graphic context.
By: Brett Nash (freegc-crash.patch)


SVN revision: 31692
2007-09-13 13:43:38 +00:00
doursse 59f024a008 resize the directdraw surface when the evas is resized. move directdraw code to its own file
SVN revision: 31653
2007-09-08 10:42:30 +00:00
Gustavo Sverzut Barbieri f08a81ea6f Unix is case sensitive.
SVN revision: 31428
2007-08-20 15:48:16 +00:00
doursse 472401f3ce ignore that, cvs
SVN revision: 31397
2007-08-19 07:53:34 +00:00
doursse 8474937ef3 Direct3D engine. I'm not an expert of that api, so there should room for lots of improvements
SVN revision: 31359
2007-08-17 09:16:26 +00:00
doursse acb11e7c5a remove 2 consecutive semicolons here and there, ans some trailing spaces
SVN revision: 31308
2007-08-14 12:49:10 +00:00
Gustavo Sverzut Barbieri 4a4a0b0f4c Software 16 X11 now does rotation.
SVN revision: 31215
2007-08-07 19:09:53 +00:00
doursse 9c17b01d0b move Xlib includes from gl_common to gl_x11
SVN revision: 31201
2007-08-07 09:03:22 +00:00
doursse ed716c1888 move windows.h include from gl_common to gl_glew
SVN revision: 31200
2007-08-07 05:38:24 +00:00
doursse 31c47b3461 Glew OpenGL engine added. Windows can have an opengl engine thgough the Glew library, now. See INSTALL note
SVN revision: 31180
2007-08-05 07:22:44 +00:00
Carsten Haitzler 6437f4ed23 grad fixes from jose
SVN revision: 31159
2007-08-04 12:33:12 +00:00
Carsten Haitzler 1977933b18 actually - yes - in texture drop not del.
SVN revision: 31158
2007-08-04 09:54:35 +00:00
Carsten Haitzler ebc47059de gradients dont crash now. draw funny tho :-P
SVN revision: 31157
2007-08-04 07:20:17 +00:00
Carsten Haitzler 8433ddf94a wrong gradient call
SVN revision: 31156
2007-08-04 07:04:45 +00:00
Gustavo Sverzut Barbieri 06c6b24a3e Implement extra operations for image.
I tried to get those right, but I'd like someone else to review these.


SVN revision: 31150
2007-08-03 23:11:56 +00:00
Carsten Haitzler d6f9cc797e adrunko's precise event patch
SVN revision: 30939
2007-07-23 14:22:57 +00:00
Gustavo Sverzut Barbieri f2c60125f1 Fix CPP warnings about DM_* macros, do loop unrolling for dither mask processing.
SVN revision: 30918
2007-07-20 17:29:31 +00:00
Gustavo Sverzut Barbieri 81ebda3087 Use dither mask when importing images.
SVN revision: 30913
2007-07-20 00:18:07 +00:00
doursse 0e3414a758 Cedric's fixes
SVN revision: 30867
2007-07-17 08:39:51 +00:00
doursse c933138a78 fix the build. Create the shared lib on Windows(tm)
SVN revision: 30866
2007-07-17 07:47:04 +00:00
ningerso 4f152e4efc Fix SDL engine build for case insensitive filesystems.
SVN revision: 30865
2007-07-17 04:34:20 +00:00
doursse 2cc91ff331 use image cache
SVN revision: 30851
2007-07-16 07:56:41 +00:00
Carsten Haitzler 6c167c3a6d cedric's sdl patch.
SVN revision: 30845
2007-07-16 07:25:35 +00:00
doursse 33c1532d5d missing declaration function
SVN revision: 30843
2007-07-16 05:55:27 +00:00
Gustavo Sverzut Barbieri 7643c66325 Fix compile time CPU detection on ARM
SVN revision: 30795
2007-07-13 15:19:08 +00:00
Gustavo Sverzut Barbieri c204c6cad0 Ensure data is loaded when data_get() is called.
SVN revision: 30784
2007-07-12 21:51:36 +00:00
Gustavo Sverzut Barbieri 06b389a9e3 fix evas software 16 engine build and to add the missing image_data_get method.
By Andre Magalhaes <andrunko/gmail.com>


SVN revision: 30705
2007-07-10 15:01:52 +00:00
ningerso 47b408af54 Initialize the error code before returning.
SVN revision: 30483
2007-06-28 14:36:50 +00:00
ningerso fb53f7e913 Prevent a segv when setting a image path to NULL.
SVN revision: 30479
2007-06-28 03:32:58 +00:00
Gustavo Sverzut Barbieri ac04de0ffd Name clip structure, make it simple to save and restore clip info.
SVN revision: 30423
2007-06-21 20:10:13 +00:00
Gustavo Sverzut Barbieri 10258eaf02 Clean up structure, split image operations into files.
SVN revision: 30420
2007-06-21 19:57:56 +00:00
Gustavo Sverzut Barbieri 807b2d1912 Implement image scale.
SVN revision: 30419
2007-06-21 19:56:32 +00:00
Gustavo Sverzut Barbieri b14f445960 Cleanup, remove macros and replace with static inline functions, this also provides soft16_pt_*() functions to paint individual pixels.
SVN revision: 30414
2007-06-20 20:50:34 +00:00
Gustavo Sverzut Barbieri ca8f71f595 Clean up structure, split into files.
SVN revision: 30413
2007-06-20 19:10:15 +00:00
Gustavo Sverzut Barbieri 0cf249a46f Add font/text support for software_16.
SVN revision: 30408
2007-06-19 22:52:12 +00:00
Gustavo Sverzut Barbieri 4f1b4fb1aa Improve _soft16_scanline_fill_transp_solid(), with bugfix.
Author: Gustavo Sverzut Barbieri <barbieri@gmail.com>


SVN revision: 30407
2007-06-19 22:51:39 +00:00
Gustavo Sverzut Barbieri 274206e9fb idle_flush
SVN revision: 30396
2007-06-18 17:48:14 +00:00
Gustavo Sverzut Barbieri 02dbcb720a More image blend and rectangle.
Image blend not supports alpha and colorization.
Rectangle operations are now implemented.


SVN revision: 30394
2007-06-18 16:50:37 +00:00
Gustavo Sverzut Barbieri f70b4e9dcf Clean up and optimize, step 1: unscaled operations.
SVN revision: 30391
2007-06-18 16:48:34 +00:00
Gustavo Sverzut Barbieri 638a790c63 Use a single XShmImage and XShmPutImage with clip region.
By using a single XShmImage we avoid round trips to X and avoid
having kernel to allocate (and zero) memory on every redraw.

This also enable us to issue a single XShmPutImage() with the whole
XShmImage just by using X Region and setting it as clip on Graphics
Context (GC).

On Nokia N800, expedite gains is about 10fps, while my other test
with fewer objects (and thus drawing areas) I could go from 50fps
to 160fps.

Drawback is that we hold XShmImage until evas is resized or destroyed,
we need a new API to flush engine memory so when it is idle for time
we flush this memory, but it is kept alive during animations.


SVN revision: 30390
2007-06-18 16:47:36 +00:00
Carsten Haitzler 9023997158 remove a flush - should be empty
SVN revision: 30368
2007-06-17 08:26:42 +00:00
Carsten Haitzler 0a4199c841 add mroe ifdle flush
SVN revision: 30356
2007-06-17 03:02:22 +00:00
Carsten Haitzler c303f04048 add an engine idle flush
SVN revision: 30355
2007-06-17 02:56:59 +00:00
Carsten Haitzler d9d4d5ee8e dont overrun mask buffers!
SVN revision: 30315
2007-06-12 13:12:17 +00:00
Carsten Haitzler 73e80593dc sync xcb
SVN revision: 30193
2007-06-02 16:20:32 +00:00
Carsten Haitzler a730b4be5d 1. gustavo';s fuzzy rect implementation for updates. fixed so del's work,
tuned for best performance on my core2 duo desktop - for now. will check
more. also make the yuv colorspace code be a bit more robust and fix leak in
gl engine with shaders.


SVN revision: 30192
2007-06-02 15:30:59 +00:00
David Walter Seikel e1523b0493 .cvsignore++
SVN revision: 30105
2007-05-27 18:14:54 +00:00
doursse 2bbb2619f9 add the DirectDraw engine. Evas is now available on Windows (tm)
SVN revision: 30089
2007-05-27 06:43:23 +00:00
Sebastian Dransfeld 7b3c84b267 ignore++
SVN revision: 29887
2007-05-06 15:50:31 +00:00
Carsten Haitzler 7b392c8ce3 gustavo's patch on free an empty/unused evas.
SVN revision: 29777
2007-04-30 04:23:47 +00:00
Carsten Haitzler 16df9e0047 add in the work I did for a 16bit engine - for now, a dormant project until i
can be convinced it provides real and significant speedups that warrant the
significant effort.


SVN revision: 29770
2007-04-29 15:45:40 +00:00
Carsten Haitzler e9a50cf98c at least use the right fn call names
SVN revision: 29549
2007-04-16 02:01:11 +00:00
doursse c3cfd9f924 fix trailing spaces and wrong #ifdef
SVN revision: 29519
2007-04-14 22:48:21 +00:00
doursse aa45491556 Fix a leak, a typo and update to the new xcb api
SVN revision: 29518
2007-04-14 22:45:39 +00:00
Sebastian Dransfeld d8988d3200 Remove unused variable.
SVN revision: 29379
2007-04-05 15:44:28 +00:00
Carsten Haitzler 5ac7b84136 pager urgent popup patch - good
evas clipouts less allocs patch - definite spedusp for when it's used heavily!


SVN revision: 29331
2007-04-04 09:55:40 +00:00
Mike Frysinger 9973e523f0 we dont actually use any PAGE defines, so dont include asm/page.h
SVN revision: 28703
2007-03-13 23:10:59 +00:00
Carsten Haitzler 9dc3984a39 fix nul update on swap
SVN revision: 28556
2007-03-04 17:06:13 +00:00
doursse 1f1337d3a2 Add some missing const
SVN revision: 28555
2007-03-04 16:19:32 +00:00
doursse 41247b3fd2 including glx.h is not necessary (and should not be included here). Add some missing const
SVN revision: 28554
2007-03-04 16:18:06 +00:00
Carsten Haitzler 188eb8931d just look at the comments to know what this is about.
SVN revision: 28545
2007-03-03 16:05:15 +00:00
Carsten Haitzler 55c06e75ff rotation patches for 180 degrees - thankyoooo! :)
SVN revision: 28527
2007-03-02 14:51:17 +00:00
doursse 22d230e851 pass the default screen to the info, as it is not stored by XCB itself. Speed up a bit evas_software_xcb_x_can_do_shm
SVN revision: 28494
2007-02-27 16:08:41 +00:00
doursse a8129d063b update software xcb engine to match xlib engine improvements during startup
SVN revision: 28493
2007-02-27 15:17:18 +00:00
doursse 77ebfa2b43 replace the predefined STRING atom by its value. It avoids a non core XCB dependancy
SVN revision: 28492
2007-02-27 13:39:44 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler 28685bd55e xrender_x11 engine handles yuv colorspace now - software path, but works.
SVN revision: 27779
2007-01-04 03:42:14 +00:00
Carsten Haitzler fc6ccd2192 and use pixelstorei to do the row skips :)
SVN revision: 27714
2007-01-02 02:43:11 +00:00
Carsten Haitzler ccafed752a well THAT was just silly. fix yuv texture upload bug - row by row get it right.
SVN revision: 27691
2006-12-31 07:00:13 +00:00
Carsten Haitzler b51bdcbc1e colorspace work mostly. not complete.
SVN revision: 27630
2006-12-29 03:32:46 +00:00
Sebastian Dransfeld a7b8ca4e85 Fix warning. First compute value, then increment pointer.
SVN revision: 27591
2006-12-28 12:47:33 +00:00
Sebastian Dransfeld edde5b3088 Remove unused variables.
SVN revision: 27590
2006-12-28 12:45:32 +00:00
Carsten Haitzler 3bb50b9b24 fix buffer canvas resizes :)
SVN revision: 27521
2006-12-19 15:06:33 +00:00
Carsten Haitzler 9e27a0d98c fix color modulation for gl surfaces. also fix segvs tat can happen. xrender
engine is behind now though. can't do yuv surfaces (yet)


SVN revision: 27518
2006-12-19 14:12:40 +00:00
Carsten Haitzler 348e7aaee5 and handle updates. next is to fix the row handling.
SVN revision: 27510
2006-12-18 14:56:46 +00:00
Carsten Haitzler eb7759cf39 fragment shader finally actually works. it's unclean and fixme's for seeding
the pixel data - but it works!


SVN revision: 27509
2006-12-18 14:55:47 +00:00
Carsten Haitzler 7c357ef3fe fix segv added in
SVN revision: 27499
2006-12-17 16:46:30 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
ningerso b848372508 Fix the build for the FB engine on non-x86 architectures.
SVN revision: 27430
2006-12-13 20:25:04 +00:00
Carsten Haitzler 2058cfd58b 1. add new api calls to 1. set a "native surface" for image objects. this
currently does nothing and i have kept it VEEERY generic it's a pointer to a
native surface which can be just about anything - each engine will probably
define a format of its own you need to use VIA the native surface type.
2. add calls to set/get colorspace - moving this down into the engine level.
so far engines do nothing at all with it - but api is there.
3. clean up gl engine a bit - make it more standard.


SVN revision: 27389
2006-12-09 08:52:08 +00:00
Carsten Haitzler 6635bab903 bring gl engine vaguely back up to snuff.
SVN revision: 27363
2006-12-06 14:58:00 +00:00
Carsten Haitzler f80a02f999 a few things.
1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h


SVN revision: 27131
2006-11-16 03:20:24 +00:00
Carsten Haitzler e99a611e98 fix --enable-ptrhead and poly render symbol - oops
SVN revision: 27121
2006-11-15 11:57:42 +00:00
Carsten Haitzler 9781eb9b38 1. evas gets a pipeline with deferred rendering ability (sometimes faster,
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)

for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).

aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.

this all neds examination and tweaking still - but it's a start.


SVN revision: 27098
2006-11-13 23:23:44 +00:00
Carsten Haitzler 41b70e1b8a simply as PLACEHOLDER for a glitz engine. i plan on making it almost
identical to the xrender engine - but xrender and glitz do not map entirely
1:1 api-wise.


SVN revision: 27045
2006-11-11 06:03:13 +00:00
Carsten Haitzler d75744200c and fix final off-by-a-bit in the xform.
SVN revision: 26966
2006-11-05 12:53:25 +00:00
Carsten Haitzler b24c5e70da massively improve xrender scaling to be almost perfect. a few nigglies remain
though with transformed images (especailly with border scaling)


SVN revision: 26965
2006-11-05 12:51:23 +00:00
Carsten Haitzler 69e346c9a0 doing some cleanups to xr engine
SVN revision: 26958
2006-11-05 09:28:50 +00:00
Carsten Haitzler 1a2bbc3b2d fix fade of solid images in xrender engine
SVN revision: 26957
2006-11-05 06:04:51 +00:00
Carsten Haitzler 5564c2a722 been doing instrumentation. i'm cuttong down on startup time - a little here
and there - noticing lots of excessive io and stat and what not junk.
trimming out.


SVN revision: 26729
2006-10-21 10:28:01 +00:00
Carsten Haitzler cfa5c0cad4 yamaguchi-san's dfb patch
SVN revision: 26672
2006-10-17 10:36:36 +00:00
Mike Frysinger 88ce3a9252 fix up some orphaned context handling in previous commit
SVN revision: 26586
2006-10-14 04:43:28 +00:00
doursse 83bb15914f automated tools can not be perfect
SVN revision: 26497
2006-10-10 19:32:36 +00:00
doursse cacc00f14a update to the new new api of XCB
SVN revision: 26496
2006-10-10 19:16:16 +00:00
doursse 70a562b239 update to the new new api of XCB. The xrender engine needs review
SVN revision: 26495
2006-10-10 19:15:48 +00:00
Carsten Haitzler 801bdf34d8 joses fixes for grads with premul
SVN revision: 26348
2006-10-05 05:28:35 +00:00
doursse 5eda84b66b update to the new api of xcb 1.0. et rid of xcb_aux dependancy
SVN revision: 26279
2006-10-01 18:27:31 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
Carsten Haitzler 9865a4fadb add asm/page.h back in. doesn't hurt on x86
SVN revision: 26138
2006-09-25 11:49:03 +00:00
tilman 2a77e9a6a7 ported filter fixes from the xrender_x11 engine to the xrender_xcb engine
SVN revision: 25891
2006-09-16 16:43:32 +00:00
tilman 98ac1e9af0 ported the transformation matrix fixes from the xrender_x11 engine to the xrender_xcb engine
SVN revision: 25890
2006-09-16 16:32:22 +00:00
tilman 5e59f3af40 xrender's filters also kick in if we don't specify a transformation matrix (that's _not_ a bug), so only specify a filter if we're scaling the image
SVN revision: 25887
2006-09-16 14:59:28 +00:00
tilman 360ceff261 move the filter lookup to its own function - should make the code more readable and makes it easier to play with the filter settings
SVN revision: 25813
2006-09-13 10:28:22 +00:00
tilman 60c2e94a4c use double precision for the greater good of humanity
SVN revision: 25766
2006-09-12 10:33:28 +00:00
tilman ce599dcde7 avoid rounding errors when setting up the transformation matrix
SVN revision: 25765
2006-09-12 10:30:12 +00:00
tilman 912834c325 use the proper macros for the picture filter names
SVN revision: 25764
2006-09-12 10:06:45 +00:00
Carsten Haitzler bce5edacbd #ifdef the 1 bit transform stuff.
SVN revision: 25756
2006-09-12 00:03:53 +00:00
tilman 19ea4966bb missed another case of identiy-transform setting
SVN revision: 25734
2006-09-11 15:24:54 +00:00
tilman 84baf60045 don't set the picture transform to the identity - that's a no-op
SVN revision: 25731
2006-09-11 15:19:02 +00:00
tilman 1cb97ea4b8 um, raster, you cannot chain == like that. gcc even told you ;)
SVN revision: 25728
2006-09-11 14:53:19 +00:00
tilman 89ce1b8367 cleaned up the transformation matrix code. use the proper x macro to convert a double into a matrix component instead of hardcoding the bitshift. added init_transform() which will initialize a matrix to the identity transform.
SVN revision: 25726
2006-09-11 14:42:39 +00:00
Carsten Haitzler d87d871417 add system icons dir for e, patches for evas.
SVN revision: 25715
2006-09-11 09:36:32 +00:00
doursse a5c5e9699a do not free buf if no available buf
SVN revision: 25694
2006-09-10 16:06:51 +00:00
doursse 1f19215c72 missing reply frees
SVN revision: 25685
2006-09-10 09:35:24 +00:00
doursse e96c6828d0 fix xrender xcb engine, add old stuff committed to the Xlib engines and not to the XCB ones, replace deprecated XCBSync call by a call of GetInputFocus, fix some round trips but a complete review of the engines must be done to fix them all, first part of a cleanup, first part of XCB error management
SVN revision: 25657
2006-09-09 08:10:24 +00:00
sebastid ec72116e3c Exported module functions must be EAPI
SVN revision: 25524
2006-09-06 07:28:46 +00:00
sebastid 4f202372c2 Use standard list
SVN revision: 25523
2006-09-06 07:23:37 +00:00
Carsten Haitzler f631394f18 gl engine build
SVN revision: 24905
2006-08-19 11:59:55 +00:00
Carsten Haitzler f407013a5f include evas private header
SVN revision: 24904
2006-08-19 11:58:07 +00:00
Carsten Haitzler 0889c589f2 added the ability to set load scaledown, dpi or load size - the svg loader
uses these to know what to render and how (or has defaults if these are not
set)


SVN revision: 24868
2006-08-18 14:45:26 +00:00
Carsten Haitzler 8b1f602f38 being an anally retentive bastard.. i checked if e worked in 8bpp under vnc.
GASP! it didn't. evas's color allocator was screwed. fixed! :)


SVN revision: 24686
2006-08-14 13:50:07 +00:00