Commit Graph

2195 Commits

Author SHA1 Message Date
David Walter Seikel 5b1b248dfc A few basic docs, just to show the sort of structure I'm aiming for.
I don't know doxygen, and doxygen don't seem to quite understand what I want.
Which is to document the lua side of things, but having the docs near the C 
functions that define them.  Help me out please doxygen experts.

Note the problem with edje:rect().

Or I could just write one big blob.  Ewwww.



SVN revision: 65097
2011-11-12 14:33:08 +00:00
David Walter Seikel f5b5d35e58 Add my self to authors.
SVN revision: 65095
2011-11-12 10:47:36 +00:00
David Walter Seikel b71734ffdf Rearrange the source code. No functional changes.
SVN revision: 65094
2011-11-12 10:42:56 +00:00
David Walter Seikel 3aba54fd04 More boiler, less plate.
SVN revision: 65086
2011-11-12 04:11:25 +00:00
David Walter Seikel d995ed6c58 Oops, fixor the bools.
SVN revision: 65085
2011-11-12 02:31:09 +00:00
David Walter Seikel a6c3bf6305 Generic functions for grabbing arguments, possibly out of a table,
and returning a table of results.

This replaces a whole host of specialised functions, and gives some flexibility.

As promised, I did not forget about the const castings, they went away as expected.


SVN revision: 65084
2011-11-12 02:23:33 +00:00
David Walter Seikel 7081c47b6e Add some inheritance.
SVN revision: 65079
2011-11-11 21:32:15 +00:00
David Walter Seikel d8abb0f237 Sandbox the edje file setting.
Patch up the argument getting for image setting.
Still not sandboxing the image setting, that's a pain.


SVN revision: 65072
2011-11-11 18:11:10 +00:00
David Walter Seikel 6d9f0ed3dc Actually return the map source.
SVN revision: 65070
2011-11-11 16:34:14 +00:00
David Walter Seikel 6838b5ac07 More generic method of checking the type of userdata object sent to us by lua.
SVN revision: 65068
2011-11-11 16:23:06 +00:00
Iván Briano c912db8656 Some more fixes to the group inherit thing
SVN revision: 65037
2011-11-11 03:13:13 +00:00
Iván Briano bcce5db59a Break away if we already found a matching state
SVN revision: 65035
2011-11-11 00:43:23 +00:00
David Walter Seikel 504e6af06f Seems to work OK with this earlier version now.
This is the version that comes with Ubuntu LTS (10.04).


SVN revision: 65027
2011-11-10 17:03:10 +00:00
David Walter Seikel 1c3344d1d1 Actually implement the 5 param version of map:populate.
Plus - let another TODO sneak in.


SVN revision: 65026
2011-11-10 16:59:21 +00:00
Carsten Haitzler 9e55698aec fix eina log for alsa thing to not use \n's
SVN revision: 65008
2011-11-10 06:38:15 +00:00
Carsten Haitzler e3b7c9b551 try init and shut down remix outside of thread.
SVN revision: 65002
2011-11-10 05:18:43 +00:00
David Walter Seikel 93ff9b01fd Remove something that is never used.
SVN revision: 64969
2011-11-09 04:44:31 +00:00
Carsten Haitzler c7e7c3043e see how much morte code i had to add just to use eina_log gustavo? i
had to add eina_init() and shutdown and init refcounting and log
domain creating and add a macro.. so i can finally use it? eina being
included here actually was never needed... but since include was there
i could use it...

just saying - using eina_log is not convenient. it doesn't save time.
it's benefits are dubious (knowing what envv ar to set to what values
to get log output is black magic as u need to know specific log level
values and log domain names which u only find out by digging thru
code). my point -> if u want eina_log used more.. it needs to be AS
EASY as the printf. :)



SVN revision: 64937
2011-11-08 07:14:49 +00:00
Carsten Haitzler 44d95d00ea fix slight "tick tick" in interpolated audio resmapling. found it.
SVN revision: 64936
2011-11-08 07:10:33 +00:00
Carsten Haitzler bdc764dc16 use WRN maco for complaining if alsa init fails.
SVN revision: 64935
2011-11-08 06:55:07 +00:00
Carsten Haitzler a083e1cd7f require remix 0.2.4 and use remix pkgconfig libdir for plugins
SVN revision: 64934
2011-11-08 06:52:05 +00:00
David Walter Seikel 191c19be96 Let's not rotate the example clear out of view.
SVN revision: 64865
2011-11-07 10:34:34 +00:00
David Walter Seikel d95ddbfe79 typo -= 2
SVN revision: 64864
2011-11-07 10:18:31 +00:00
David Walter Seikel ad7a0157f2 Slightly more sane examples of map usage.
SVN revision: 64862
2011-11-07 09:52:17 +00:00
Carsten Haitzler d8998a747f fix small interpolation bug that caused some "clicks".
SVN revision: 64861
2011-11-07 09:25:40 +00:00
David Walter Seikel 98a10bd761 Oops, this one was wrong.
SVN revision: 64860
2011-11-07 08:55:03 +00:00
David Walter Seikel 38853023d5 The other half of the lua map API.
Also fix up some warnings pointed out by Mike Blumenkrantz.

I'm using the "I committed this from my USA server to sneak it past the deadline" excuse.  :-P



SVN revision: 64857
2011-11-07 07:02:02 +00:00
Mike Blumenkrantz d06a1d21a7 don't need to strlen here
SVN revision: 64856
2011-11-07 06:10:06 +00:00
Carsten Haitzler c4822f0667 and some more cleaning/formatting in alsa code
SVN revision: 64855
2011-11-07 05:57:46 +00:00
Carsten Haitzler 8bec0822b7 formatting fixes in alsa code
SVN revision: 64854
2011-11-07 05:45:00 +00:00
Jaehwan Kim dbd8c61ae5 Add the ChnageLog and since 1.1.0
SVN revision: 64851
2011-11-07 04:36:53 +00:00
David Walter Seikel 2a0069118b Half of evas map API Added to lua.
The rest is commented, so you can see what the API will look like.
Needs more testing, and the other half.



SVN revision: 64822
2011-11-06 14:59:44 +00:00
David Walter Seikel c038bc4fa1 I swear I fixed this before!
SVN revision: 64819
2011-11-06 13:31:47 +00:00
Carsten Haitzler c369f1a1d7 add info on requirements
SVN revision: 64811
2011-11-06 10:51:50 +00:00
Carsten Haitzler 1782ada8ee add warning on decc
SVN revision: 64807
2011-11-06 09:27:28 +00:00
David Walter Seikel be0358a4f1 Finally committing my edje lua additions after a long chat with raster on IRC.
Not everything discussed is in this commit, but that will come later today.



SVN revision: 64803
2011-11-06 09:00:21 +00:00
Carsten Haitzler 192139c55e dont use shadow lua obj w,h as it means text objects dont force their
size right and u need extra calls to get them. fix.



SVN revision: 64793
2011-11-06 04:44:13 +00:00
Carsten Haitzler dc908c3c0b chlog++ for multisense
SVN revision: 64792
2011-11-06 03:07:15 +00:00
Carsten Haitzler ae70ed142a warning-- on edje when compiled without mulitsense
SVN revision: 64763
2011-11-05 14:03:28 +00:00
Carsten Haitzler bb1c44e54f enable multisense by default and have it disable if deps dont exist.
SVN revision: 64757
2011-11-05 13:29:14 +00:00
Carsten Haitzler 5bf58d3ef6 and be explicit.. unsigned.. INT!
SVN revision: 64754
2011-11-05 11:25:42 +00:00
Carsten Haitzler 86504a24d1 fix a few warnings i get on 64bit than didnt pop up on 32, revert edje
module load api break -back to eina_bool return. add some @sinces even
if there are no docs.



SVN revision: 64751
2011-11-04 23:19:14 +00:00
Iván Briano 78662c6674 Clarify the need (or not) to free data values returned.
SVN revision: 64739
2011-11-04 16:26:41 +00:00
Prince Kumar Dubey 3cc8139906 From: Prince Kumar Dubey <prince.dubey@samsung.com>
From: Govindaraju S M <govi.sm@samsung.com>
Subject: edje multisense patch for sound sample, tone and haptic play

... This is the beginning of sound (and haptic) support in Edje - it
works, but only at certain basic sample playback levels. more will come.



SVN revision: 64731
2011-11-04 12:18:13 +00:00
Tom Hacohen a6b8ad17af Edje text: Remove identical if paths, one is enough.
Thanks to David Seikel.

SVN revision: 64689
2011-11-03 12:37:07 +00:00
Mike Blumenkrantz 583a69172f fix up docs a little
SVN revision: 64678
2011-11-03 06:00:28 +00:00
Jaehwan Kim 6afeb6b150 Add CURRENT option which edje object moves from current position.
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.


SVN revision: 64675
2011-11-03 04:43:00 +00:00
Jaehwan Kim 1d300f049b Revert to revision 64488 in order to split the code into new feature and indentation
SVN revision: 64633
2011-11-02 04:15:01 +00:00
Jaehwan Kim 39d27f8cbb Add CURRENT option which edje object moves from current position.
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
And I removed the unnecessary tab for indentation.


SVN revision: 64545
2011-10-31 06:00:06 +00:00
Jaehwan Kim 98d6e21ec3 add the documentations about edje group inherit.
SVN revision: 64488
2011-10-28 09:01:38 +00:00