Cedric BAIL
a859e60140
* evas: Make evas_object_move on Evas_Object_Polygon work.
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TODO: Make evas_object_resize work also.
SVN revision: 47291
2010-03-16 13:23:37 +00:00
Carsten Haitzler
bfd8514063
fix calloc with negative values - missing size set initially!
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SVN revision: 46701
2010-03-01 15:51:22 +00:00
Carsten Haitzler
3b71758aea
fix some more possible bad callocs
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SVN revision: 46699
2010-03-01 15:03:13 +00:00
Carsten Haitzler
5ae0845c1c
begin work on argb window support for gl - glx/gl doesnt work. i think egl/gles
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will tho.
SVN revision: 46677
2010-03-01 04:44:23 +00:00
Carsten Haitzler
8c14ff2e76
hmmmm oops. re-enable bgra support.
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SVN revision: 46577
2010-02-27 10:34:19 +00:00
Carsten Haitzler
6559804d43
found booboo on non-bgra extended gl-es.
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SVN revision: 46576
2010-02-27 10:31:17 +00:00
Carsten Haitzler
9dcca83a08
fix alpha set/unset on image obj in gl engine.
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SVN revision: 46344
2010-02-21 15:49:44 +00:00
Carsten Haitzler
e1f2ad1f76
and merge some delcaration lines for compactness
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SVN revision: 46328
2010-02-20 04:49:03 +00:00
Carsten Haitzler
c26d5bc2bc
simplify shaders to have fewer tmp vars. in case of dumb shader compilers.
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SVN revision: 46327
2010-02-20 04:37:22 +00:00
Vincent Torri
298da926f1
check OpenGL version:
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* OpenGL ES : 2.0
* OpenGL desktop : >= 1.4
If OpenGL ES 3.* is out, this code must be fixed
If there are problems with the minimal version on desktop,
we will have to increase the minimal version.
Question: should we check GLSL version on desktop ?
SVN revision: 46309
2010-02-19 14:33:49 +00:00
Carsten Haitzler
1244978ecd
disable error gets - minor impact to keep getting errors - but stil an impact
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if we dont need to know what they are.
SVN revision: 46270
2010-02-18 08:54:24 +00:00
Carsten Haitzler
0fecb5ede7
and fix some over-zealous optimising.
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SVN revision: 46269
2010-02-18 08:51:00 +00:00
Carsten Haitzler
136316d6ce
more shaders... for more speeeeeeds!
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SVN revision: 46268
2010-02-18 08:36:07 +00:00
Carsten Haitzler
25f169fc21
dont need these with shaders.
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SVN revision: 46267
2010-02-18 07:21:17 +00:00
Carsten Haitzler
c7695857f7
lots more shaders!
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SVN revision: 46266
2010-02-18 07:10:28 +00:00
Carsten Haitzler
ac2f03b865
fix small potnential bug in map rendering.
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SVN revision: 46242
2010-02-17 08:05:19 +00:00
Carsten Haitzler
fcf092e6d7
get ansio ext + max val.
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SVN revision: 46240
2010-02-17 07:26:44 +00:00
Carsten Haitzler
6b42415c3b
fix err output.
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SVN revision: 46239
2010-02-17 06:27:22 +00:00
Carsten Haitzler
6de08e07fa
fix maps with alpha.. sorry about that!
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SVN revision: 46235
2010-02-17 04:48:53 +00:00
Carsten Haitzler
c474d55267
oops fix erro check.
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SVN revision: 46234
2010-02-17 04:30:58 +00:00
Carsten Haitzler
dc8fdf5e3a
lots of gl error catching.. if gl errors happen.
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it's a #defined macro so it can be removed.
SVN revision: 46233
2010-02-17 04:21:59 +00:00
Carsten Haitzler
b933154d21
add checks for vendor etc. too
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SVN revision: 46176
2010-02-15 04:12:50 +00:00
Carsten Haitzler
353f4bb6ec
reduce binds when things get clipped and split.
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SVN revision: 45928
2010-02-06 08:38:26 +00:00
Carsten Haitzler
466fb263ac
clean up gl text-from-pixmap a bit
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SVN revision: 45796
2010-02-02 07:00:10 +00:00
Carsten Haitzler
2087f9468c
fix! broek egl compositing. fixed now.
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SVN revision: 45792
2010-02-02 05:30:19 +00:00
xcomputerman
34d7cdb3fc
Fix broken build for non-GLES gl_sdl
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SVN revision: 45763
2010-02-01 04:55:03 +00:00
Carsten Haitzler
37cd2fff83
make that an ifdef for gles
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SVN revision: 45762
2010-02-01 04:40:48 +00:00
Carsten Haitzler
a022e49d82
more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
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SVN revision: 45750
2010-01-31 02:50:01 +00:00
xcomputerman
bf69a60f64
Fix gl_sdl for WebOS -- need to check SDL_RESIZABLE because calling SetVideoMode() kills the GL context
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SVN revision: 45730
2010-01-30 08:11:51 +00:00
Carsten Haitzler
ef3b81b395
some safety with freeing texture stuff
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SVN revision: 45701
2010-01-29 10:53:53 +00:00
xcomputerman
a61baea31e
Various fixes to enable building SDL/OpenGLES
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SVN revision: 45692
2010-01-29 06:12:35 +00:00
Carsten Haitzler
36270ab981
fix rgb textures on fglrx again
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SVN revision: 45628
2010-01-27 15:29:24 +00:00
Carsten Haitzler
c12557d8f0
add pre/post swap callbacks. need them! :(
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SVN revision: 45514
2010-01-24 11:01:20 +00:00
Carsten Haitzler
b06b71050a
ok. work on native pixmap suppport. have problmes - not sure why. see
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comments (create/destory glx pixmap needed for updates to work, but this
makes rendering dead-slow. without it rendering is fast, but updates dont
happen (useless).
anyone know why glxcreatepixmap is needed as well as bindteximage+release
(and destroy pixmap) vs just bind/unbind?
SVN revision: 45508
2010-01-24 05:11:54 +00:00
Carsten Haitzler
18c8ea2e96
fix native surface stuff - rounding dimensions up was not smart! :)
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SVN revision: 45484
2010-01-23 13:49:54 +00:00
Carsten Haitzler
31b9220a3e
fix texture size alloc for native textures.
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SVN revision: 45483
2010-01-23 13:21:04 +00:00
Carsten Haitzler
abb6c09cd6
go back to rgba
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SVN revision: 45437
2010-01-22 10:52:53 +00:00
Carsten Haitzler
dbf33fc10a
some protection against playing with native surfaces (setting image size
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doent re-alloc for example)
SVN revision: 45385
2010-01-21 09:42:26 +00:00
Carsten Haitzler
ad2b33c0bb
native surface support lives - for GL (GLX) only. it works - or seemingly
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does in my test casses. doesn't work for compositing though! don't know why.
SVN revision: 45383
2010-01-21 08:44:11 +00:00
Carsten Haitzler
efec562314
handle images that have alpha vhannel but are arbage (in gl) eg 0 or
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something other than 0xff
SVN revision: 45350
2010-01-20 03:59:32 +00:00
Carsten Haitzler
250496b0ea
hunting bug in fglrx libs - make comment!
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SVN revision: 45330
2010-01-19 14:29:20 +00:00
Carsten Haitzler
89bbb2c031
for now - disable scissors.. seems to b0rk thungs
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SVN revision: 44838
2010-01-01 07:51:18 +00:00
Carsten Haitzler
fa435074e0
1. line support in gl engine - as if anyone uses lines
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2. fix clipping for gl maps - was setting them when it shouldnt.
SVN revision: 44782
2009-12-30 11:35:40 +00:00
Carsten Haitzler
c3f6caa568
gl -> polygons now work. slow - but does it matter?
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SVN revision: 44724
2009-12-27 00:40:25 +00:00
Gustavo Sverzut Barbieri
51c00c6526
fix evas image loading error reporting.
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Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.
This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.
Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(
Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:
EINA_LOG_LEVELS=evas_main:4 your_app
SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL
a27c701f27
* evas: Remove lot's of warning.
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SVN revision: 44629
2009-12-21 15:52:12 +00:00
Carsten Haitzler
bfd91eb67f
remove excess tex update on dirty. some formattign and naming too.
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SVN revision: 44592
2009-12-20 06:23:13 +00:00
Carsten Haitzler
9ab9065669
clip maps in gl enigne.
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SVN revision: 44424
2009-12-13 14:28:07 +00:00
Carsten Haitzler
a6dea7be9b
find gl symbols runtime - some gl's support the feature but havent
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standardised symbols! (bad gl! bad!)
SVN revision: 43857
2009-11-21 10:51:51 +00:00
Carsten Haitzler
16764f7d61
fix font alloc bug!
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SVN revision: 43686
2009-11-14 05:08:00 +00:00
Carsten Haitzler
de44d8682a
fix gles symbols
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SVN revision: 43662
2009-11-13 12:31:31 +00:00
Carsten Haitzler
39913889b3
fix gles defs
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SVN revision: 43660
2009-11-13 11:30:28 +00:00
Carsten Haitzler
267c9bce6c
on paper.. go gles2 too... that should work.. in theory. need to test.
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SVN revision: 43659
2009-11-13 08:43:50 +00:00
Carsten Haitzler
fcc8e2ec47
fix color stuff.. next.. need to fix z stuff.
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SVN revision: 43658
2009-11-13 08:38:12 +00:00
Carsten Haitzler
b5d5817a88
fix some valgrind issues
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SVN revision: 43657
2009-11-13 08:28:47 +00:00
Carsten Haitzler
7999691b9f
and now complex stuff works..... woot!
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SVN revision: 43656
2009-11-13 08:19:13 +00:00
Carsten Haitzler
fccd2db126
fix disabling of blendipoos!
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SVN revision: 43655
2009-11-13 07:30:03 +00:00
Carsten Haitzler
2df6cb92bb
del fbo as well if it exists
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SVN revision: 43654
2009-11-13 07:25:08 +00:00
Carsten Haitzler
e3fcdd8b48
render-to-texture now is used for evas maps... but only simple cases seem to
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work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's
SVN revision: 43653
2009-11-13 07:22:31 +00:00
Carsten Haitzler
6e22b36451
step 1. some map support! images only right now. next. render-to-texture.
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invasive change right now.
SVN revision: 43611
2009-11-11 11:39:25 +00:00
Carsten Haitzler
402103b40b
2 more!
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SVN revision: 43490
2009-11-06 15:15:12 +00:00
Carsten Haitzler
09554e67fb
remove 2 more types
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SVN revision: 43489
2009-11-06 15:14:34 +00:00
Carsten Haitzler
7ecfc00965
fix - remove typedefs of gl stuff. not needed.
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SVN revision: 43488
2009-11-06 15:13:29 +00:00
Carsten Haitzler
3fa1906514
better text perf - less geometry data for complex text drawing.
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simpler yuv with matrix.
SVN revision: 43487
2009-11-06 11:32:23 +00:00
Carsten Haitzler
7526d0751e
add a new npot extn string
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SVN revision: 43430
2009-11-03 10:33:37 +00:00
Carsten Haitzler
4a6609c55f
fix copy & paste bug.
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SVN revision: 43225
2009-10-23 13:11:23 +00:00
Carsten Haitzler
6f4b45e296
re-enable yuv shader for 6410.
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SVN revision: 43195
2009-10-22 08:55:07 +00:00
Carsten Haitzler
c1b3587659
enable npot textures
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SVN revision: 43194
2009-10-22 08:53:25 +00:00
Carsten Haitzler
017e26b4e0
fix font aligned tex.
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SVN revision: 43049
2009-10-13 10:42:03 +00:00
Carsten Haitzler
0b3d755ce9
more work putting shared bits in shared. but context seems to be a big problem.
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:(
SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler
022dc0cb6e
disable yuv for 6410 - seems theres a bug., use img shader instead just as a
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placeholder.
SVN revision: 43047
2009-10-13 03:12:32 +00:00
Carsten Haitzler
6b1d31e5bc
free up stuff on context free. still need to do programs
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SVN revision: 43046
2009-10-13 01:44:46 +00:00
Carsten Haitzler
e31d7799ee
set tex min/mag filter always
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SVN revision: 43044
2009-10-13 00:37:16 +00:00
Carsten Haitzler
8da2320695
dont eed these params here
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SVN revision: 43038
2009-10-12 18:02:33 +00:00
Carsten Haitzler
c0c9f60751
more work on the gles + gl engine.
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SVN revision: 43036
2009-10-12 13:19:55 +00:00
Carsten Haitzler
a08e1d6793
and fix more bits not tested yet
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SVN revision: 43032
2009-10-12 03:43:00 +00:00
Carsten Haitzler
bcf85c7225
remove _dends. old code.
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SVN revision: 43031
2009-10-12 03:35:32 +00:00
Carsten Haitzler
8bd109e8ce
update build for gles on s3c6410 testing
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SVN revision: 43030
2009-10-12 03:31:24 +00:00
Carsten Haitzler
a60f577446
some infra for starting to handle dest-alpha (rgba) windows in gl engine.
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not sure shaped windows will ever be sanely possible.
SVN revision: 43015
2009-10-11 06:59:47 +00:00
Carsten Haitzler
00486440c0
fix autofoo make and included files etc. produce shader binaries for systems
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that dont have runtime compilers using offline tools. binary blobs will need
to be provided in src trees as the shader_type_bin_target.h files
SVN revision: 43004
2009-10-10 15:03:41 +00:00
Carsten Haitzler
a6b2cfd52a
and delete u and v textures too
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SVN revision: 43002
2009-10-10 14:55:10 +00:00
Carsten Haitzler
1046b6339a
fix yuv shader. right now.
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SVN revision: 43001
2009-10-10 14:48:34 +00:00
Carsten Haitzler
43420a5df3
yuv support is back now.
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SVN revision: 43000
2009-10-10 13:24:15 +00:00
Carsten Haitzler
daa0573ceb
oops missed file.
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SVN revision: 42983
2009-10-09 15:17:27 +00:00
Carsten Haitzler
37b66e806b
new gl engine. no one uses it anyway. not 100% complete, but much better than
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the old. and it ALSO does GLES2.0 as well asn GL.
SVN revision: 42982
2009-10-09 12:10:27 +00:00
Cedric BAIL
e4d68c7fbe
* evas: gl_common now use Eina_Rectangle_Pool.
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SVN revision: 41607
2009-08-05 14:47:12 +00:00
Cedric BAIL
eb488748c6
* evas: Fix a few typo preventing a full static build.
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SVN revision: 41114
2009-06-19 16:40:21 +00:00
Cedric BAIL
6d0ee81526
* evas: Remove Evas_Bool.
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SVN revision: 41067
2009-06-17 10:01:52 +00:00
Gustavo Sverzut Barbieri
74ece51f0b
warnings--
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SVN revision: 39593
2009-03-19 19:29:05 +00:00
Vincent Torri
5a8ce91119
fix warning when using some extensions defined in glext.h
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SVN revision: 39341
2009-03-03 06:07:08 +00:00
Vincent Torri
6696a9c87b
* remove 'unused parameter' warnings
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* i didn't touch glitz engine as it will certainly be disabled later
* i'll update windows engines later
SVN revision: 39274
2009-02-28 10:08:45 +00:00
Carsten Haitzler
7a74942b41
1. make software font draw code actually use cutouts.
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2. make gl engine able to use cutouts - in some cases its faster, some
slower. it's a mixed bag. not sure what to make of it. it's #defined to be
disabled atm.
SVN revision: 39114
2009-02-21 03:13:49 +00:00
Carsten Haitzler
7b370535a0
extra fragment shader prog to 0 call. remove. useless.
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SVN revision: 38820
2009-01-27 23:57:21 +00:00
Vincent Torri
c141b1c636
__stdcall must also be used in the definition of the callbacks
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SVN revision: 38705
2009-01-23 06:24:12 +00:00
Jorge Luis Zapata Muga
f26e6dddc0
Missing #else for non win32
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SVN revision: 38681
2009-01-21 09:46:02 +00:00
Vincent Torri
fe52686976
Avoid the stack to be screwed up in the callbacks on Windows.
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Fix the seg fault in the polygon test in expedite on Windows.
SVN revision: 38679
2009-01-21 07:44:20 +00:00
Vincent Torri
a659951ced
* use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
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* group the want_* variables related to engines and loaders at the beginning
of configure.ac
* use -no-undefined directly instead of a flag checked wrt the host
* some clean up in Makefile.am files
Please report any problem
SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri
b7d5746e0d
* remove module_la_DEPENDENCIES useless variable
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* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
* fix glew engine compilation
* minor formatting
SVN revision: 37369
2008-11-01 09:46:51 +00:00
Cedric BAIL
465b76a017
Remove Evas_List from Evas.
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SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL
ad1525e5f9
Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
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SVN revision: 36621
2008-10-13 15:58:56 +00:00