Commit Graph

93 Commits

Author SHA1 Message Date
Carsten Haitzler 2f1ffe9863 fix ... negative calloc... hrrrm
SVN revision: 46696
2010-03-01 14:37:37 +00:00
Carsten Haitzler 5ae0845c1c begin work on argb window support for gl - glx/gl doesnt work. i think egl/gles
will tho.



SVN revision: 46677
2010-03-01 04:44:23 +00:00
Carsten Haitzler 9dcca83a08 fix alpha set/unset on image obj in gl engine.
SVN revision: 46344
2010-02-21 15:49:44 +00:00
Gustavo Sverzut Barbieri 5777eee064 do not access NULL image data for native surfaces.
This fixes another segv that happens when using composite manager.


SVN revision: 46265
2010-02-18 02:51:27 +00:00
Carsten Haitzler 0a373f4d19 done need egl errors there.
SVN revision: 46241
2010-02-17 07:34:22 +00:00
Carsten Haitzler dc8fdf5e3a lots of gl error catching.. if gl errors happen.
it's a #defined macro so it can be removed.
 


SVN revision: 46233
2010-02-17 04:21:59 +00:00
Carsten Haitzler b933154d21 add checks for vendor etc. too
SVN revision: 46176
2010-02-15 04:12:50 +00:00
Carsten Haitzler cee4d504cf add indirect engine option - and do glsym for glxcreatepixmap and friends.
SVN revision: 46167
2010-02-14 15:12:39 +00:00
Carsten Haitzler c487a6aa70 work on adding copy back -> front partial swaps back in... tho it does
nothing atm.. odd! disabled tho.



SVN revision: 46077
2010-02-11 14:41:44 +00:00
Carsten Haitzler 7fb7677794 printf--
SVN revision: 46044
2010-02-10 13:36:33 +00:00
Carsten Haitzler 5c236def11 more work on compositing
SVN revision: 46043
2010-02-10 13:36:06 +00:00
Carsten Haitzler 22bcb163f2 compositing ok on glx - need this for more testing and dev!
SVN revision: 46035
2010-02-10 06:24:21 +00:00
Carsten Haitzler 353f4bb6ec reduce binds when things get clipped and split.
SVN revision: 45928
2010-02-06 08:38:26 +00:00
Carsten Haitzler ee6abe9ca0 disable
SVN revision: 45828
2010-02-03 04:36:05 +00:00
Carsten Haitzler 0ee6420e42 move to eglwaitnative - still doesnt help tho:(
SVN revision: 45802
2010-02-02 11:50:49 +00:00
Carsten Haitzler 466fb263ac clean up gl text-from-pixmap a bit
SVN revision: 45796
2010-02-02 07:00:10 +00:00
Carsten Haitzler 2087f9468c fix! broek egl compositing. fixed now.
SVN revision: 45792
2010-02-02 05:30:19 +00:00
Carsten Haitzler a022e49d82 more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
SVN revision: 45750
2010-01-31 02:50:01 +00:00
Carsten Haitzler 2b33ec0988 put in little vsync option and section. not turned on by anything yet.
SVN revision: 45708
2010-01-29 17:14:50 +00:00
Carsten Haitzler 0aec2b4dcd oops - missed name.
SVN revision: 45697
2010-01-29 08:20:58 +00:00
Carsten Haitzler 325da4619c some build fixes... oops.
SVN revision: 45693
2010-01-29 06:33:10 +00:00
Carsten Haitzler dcd3b345e5 gles - update on t2pixmap
SVN revision: 45681
2010-01-29 05:32:51 +00:00
Carsten Haitzler be64dad971 debug--
SVN revision: 45555
2010-01-25 14:44:02 +00:00
Carsten Haitzler 7d25128c3d more debug
SVN revision: 45554
2010-01-25 14:29:30 +00:00
Carsten Haitzler 47ad18fafc more debugging
SVN revision: 45551
2010-01-25 14:02:14 +00:00
Carsten Haitzler 0948ee7e20 1. depth buf+ stencil buf explicityl zero for both glx and egl.
2. some debugging - havving issues. will revert debug stuff soon



SVN revision: 45550
2010-01-25 13:42:57 +00:00
Carsten Haitzler c12557d8f0 add pre/post swap callbacks. need them! :(
SVN revision: 45514
2010-01-24 11:01:20 +00:00
Carsten Haitzler e4200ef02b oops - need to enable it for htings to work
SVN revision: 45509
2010-01-24 05:41:53 +00:00
Carsten Haitzler b06b71050a ok. work on native pixmap suppport. have problmes - not sure why. see
comments (create/destory glx pixmap needed for updates to work, but this
makes rendering dead-slow. without it rendering is fast, but updates dont
happen (useless).

anyone know why glxcreatepixmap is needed as well as bindteximage+release
(and destroy pixmap) vs just bind/unbind?



SVN revision: 45508
2010-01-24 05:11:54 +00:00
Carsten Haitzler b2f0971068 fix variable
SVN revision: 45427
2010-01-22 05:55:46 +00:00
Carsten Haitzler 33ba2279fc some more cleanups - issed protecting 1 or 2 calls. gl still doesnt work tho
:) not on fglrx.



SVN revision: 45388
2010-01-21 12:43:53 +00:00
Carsten Haitzler dbf33fc10a some protection against playing with native surfaces (setting image size
doent re-alloc for example)



SVN revision: 45385
2010-01-21 09:42:26 +00:00
Carsten Haitzler ad2b33c0bb native surface support lives - for GL (GLX) only. it works - or seemingly
does in my test casses. doesn't work for compositing though! don't know why.



SVN revision: 45383
2010-01-21 08:44:11 +00:00
Carsten Haitzler aad9a0113f dont destroy db - it's shared and initted on startup etc.
SVN revision: 44968
2010-01-08 07:51:30 +00:00
Carsten Haitzler d2a217d775 fix - destroy properly
SVN revision: 44967
2010-01-08 07:48:18 +00:00
Carsten Haitzler 45d79a15cb allow x11 engines to get x resource that sets dpi.
SVN revision: 44965
2010-01-08 07:10:53 +00:00
Carsten Haitzler fa435074e0 1. line support in gl engine - as if anyone uses lines
2. fix clipping for gl maps - was setting them when it shouldnt.



SVN revision: 44782
2009-12-30 11:35:40 +00:00
Carsten Haitzler c3f6caa568 gl -> polygons now work. slow - but does it matter?
SVN revision: 44724
2009-12-27 00:40:25 +00:00
Gustavo Sverzut Barbieri 51c00c6526 fix evas image loading error reporting.
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.

This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.

Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(

Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:

     EINA_LOG_LEVELS=evas_main:4 your_app




SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
Carsten Haitzler bfd91eb67f remove excess tex update on dirty. some formattign and naming too.
SVN revision: 44592
2009-12-20 06:23:13 +00:00
Carsten Haitzler b5d5817a88 fix some valgrind issues
SVN revision: 43657
2009-11-13 08:28:47 +00:00
Carsten Haitzler e3fcdd8b48 render-to-texture now is used for evas maps... but only simple cases seem to
work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's



SVN revision: 43653
2009-11-13 07:22:31 +00:00
Carsten Haitzler 6e22b36451 step 1. some map support! images only right now. next. render-to-texture.
invasive change right now.



SVN revision: 43611
2009-11-11 11:39:25 +00:00
Carsten Haitzler 3fa1906514 better text perf - less geometry data for complex text drawing.
simpler yuv with matrix.



SVN revision: 43487
2009-11-06 11:32:23 +00:00
Carsten Haitzler 5cc7803ef9 the start of other objects being able to map! text objects work.. tested.
SVN revision: 43323
2009-10-28 08:59:01 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler 8cf88e6b18 and flush there too
SVN revision: 43091
2009-10-15 03:25:22 +00:00
Carsten Haitzler 0b3d755ce9 more work putting shared bits in shared. but context seems to be a big problem.
:(



SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler 46996c95d3 mini-speedups!
SVN revision: 43037
2009-10-12 15:22:38 +00:00