Commit Graph

9050 Commits

Author SHA1 Message Date
Gustavo Sverzut Barbieri 6cd7135e5d couple of simple positive tests.
This is far from real unit testing, just simple cases are covered, but
it's better than nothing.



SVN revision: 46477
2010-02-25 19:38:32 +00:00
Cedric BAIL bb8ede02af * evas: Always redraw Textblock on style change.
SVN revision: 46469
2010-02-25 16:31:00 +00:00
Cedric BAIL 816974ff0b * ecore: Match what doc when disabling thread support in ecore.
SVN revision: 46467
2010-02-25 15:26:38 +00:00
Cedric BAIL 4d945f2c6a * evas: Remove duplicated code.
SVN revision: 46466
2010-02-25 15:10:05 +00:00
Carsten Haitzler 02d8dc445f why do a round trip for local info like.. root window # 0...
SVN revision: 46460
2010-02-25 12:26:25 +00:00
Carsten Haitzler b0045cb9b7 add lots of logging functions - for trackign x overhead when u cant get
symbols... booo! - disabled of course.



SVN revision: 46458
2010-02-25 12:19:02 +00:00
Vincent Torri a02b17d2f5 add unit tests framework with some examples.
pass --enable-tests to configure to enable them,
then 'make check' to run the tests.


SVN revision: 46456
2010-02-25 08:05:56 +00:00
Vincent Torri aab5142dd5 revert
SVN revision: 46455
2010-02-25 05:59:44 +00:00
Vincent Torri ca54f3d22b change option --enable-pthreads to --enable-threaded-rendering
change your scripts if needed


SVN revision: 46453
2010-02-25 05:39:30 +00:00
Christopher Michael 140de33a79 Fix some doxy typos.
SVN revision: 46450
2010-02-24 23:58:27 +00:00
Ulisses Furquim f316516b1c Checking init count before actually freeing ecore evases.
SVN revision: 46447
2010-02-24 22:48:55 +00:00
Gustavo Sverzut Barbieri 2d60db1c2b Fix fd_handlers when using recursive main loops.
If an fd_handler created a recursive main loop (just called
ecore_main_loop_begin()), then this recursive main loop should
continue to process fd_handlers from there and on, thus
fd_handler_current (and win32_handler_current) was added. When going
back from recursion, the current iterator should be updated properly.

This patch also fixes the deletion of fd_handler from recursive main
loops by reference counting them. This way, the node will not be
free()d inside inner loop cleanups and then crash when going back to
outer loop.

PS: win32 code is untested (or even compiled).

The following test case used to crash but not anymore:

#include <Ecore.h>
#include <Eina.h>
#include <unistd.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)
#define ERR(...) EINA_LOG_DOM_ERR(_log_dom, __VA_ARGS__)

static Ecore_Fd_Handler *handle;
static int a[2], b[2];

static int cb2(void *data, Ecore_Fd_Handler *h)
{
    INF("cb2 - delete cb1 handle");
    ecore_main_fd_handler_del(handle);
    ecore_main_loop_quit(); /* quits inner main loop */
    return 0;
}

static int cb1(void *data, Ecore_Fd_Handler *h)
{
    unsigned char ch = 222;

    INF("cb1: begin");
    INF("    add cb2");
    ecore_main_fd_handler_add(b[0], ECORE_FD_READ, cb2, NULL, NULL, NULL);
    INF("    wake up pipe b");
    if (write(b[1], &ch, 1) != 1)
        ERR("could not write to pipe b");
    INF("    inner main loop begin (recurse)");
    ecore_main_loop_begin(); /* will it crash due
                              * ecore_main_fd_handler_del(handle)
                              * inside cb2()? It used to!
                              */
    INF("cb1: end");

    ecore_main_loop_quit(); /* quits outer main loop */

    return 0;
}

int main(void)
{
    unsigned char ch = 111;

    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);
    pipe(a);
    pipe(b);

    /*
     * Creating a new main loop from inside an fd_handler callback,
     * and inside this new (inner) main loop deleting the caller
     * callback used to crash since the handle would be effectively
     * free()d, but when the recursion is over the pointer would be
     * used.
     */

    INF("main: begin");
    handle = ecore_main_fd_handler_add
        (a[0], ECORE_FD_READ, cb1, NULL, NULL, NULL);
    INF("main: wake up pipe a");
    if (write(a[1], &ch, 1) != 1)
        ERR("could not write to pipe a");
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}



SVN revision: 46443
2010-02-24 20:59:44 +00:00
Vincent Torri 89594ec456 fix declaration of struct addrinfo
SVN revision: 46434
2010-02-24 17:52:54 +00:00
Vincent Torri 3c8d96125a use C (and not C++) pthread library on Windows
SVN revision: 46431
2010-02-24 15:43:32 +00:00
Cedric BAIL fc20b4541e * edje: Use fixed point for tween too.
SVN revision: 46429
2010-02-24 15:37:16 +00:00
Cedric BAIL 41b6529e00 * edje: Fix typo preventing creation of multiple edje box layout.
SVN revision: 46425
2010-02-24 14:50:07 +00:00
Carsten Haitzler 6ddefd5b4f -n - not -z!
SVN revision: 46424
2010-02-24 07:35:32 +00:00
Carsten Haitzler beb1b3820c oooh that was bad! oops. fix!
SVN revision: 46423
2010-02-24 05:47:23 +00:00
Carsten Haitzler eb650a7300 some roundtrips--
SVN revision: 46420
2010-02-24 04:36:22 +00:00
Gustavo Sverzut Barbieri 50d0af9d5e Fix events when using recursive main loops.
If an event handler/filter created a recursive main loop (just called
ecore_main_loop_begin()), then this recursive main loop should
continue to process events/handlers/filters from there and on, thus
event_current/event_filter_current/event_handler_current were
added. When going back from recursion, the current iterator should be
updated properly.

The following test case used to crash but not anymore:

#include <Ecore.h>
#include <Eina.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)

static Ecore_Event_Handler *handle;

static int cb2(void *data, int type, void *event)
{
    INF("cb2 - delete cb1 handle");
    ecore_event_handler_del(handle);
    ecore_main_loop_quit(); /* quits inner main loop */
    return 0;
}

static int cb1(void *data, int type, void *event)
{
    Ecore_Event *e;

    INF("cb1: begin");
    INF("    add cb2");

    type = ecore_event_type_new();
    ecore_event_handler_add(type, cb2, NULL);
    e = ecore_event_add(type, NULL, NULL, NULL);
    INF("    add event to trigger cb2: event=%p", e);
    INF("    inner main loop begin (recurse)");
    ecore_main_loop_begin(); /* will it crash due
                              * ecore_event_handler_del(handle) inside
                              * cb2()? It used to!
                              */
    INF("cb1: end");

    ecore_main_loop_quit(); /* quits outer main loop */

    return 0;
}

int main(void)
{
    Ecore_Event *e;
    int type;

    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);

    /*
     * Creating a new main loop from inside an event callback, and inside
     * this new (inner) main loop deleting the caller callback used to
     * crash since the handle would be effectively free()d, but when the
     * recursion is over the pointer would be used.
     */

    type = ecore_event_type_new();

    INF("main: begin");
    handle = ecore_event_handler_add(type, cb1, NULL);
    e = ecore_event_add(type, NULL, NULL, NULL);
    INF("    add event to trigger cb1: event=%p", e);
    INF("    main loop begin");
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}




SVN revision: 46419
2010-02-24 02:30:27 +00:00
Gustavo Sverzut Barbieri b9c3b58561 events (also filters and handlers) now have reference counting.
Add reference counting to events, event filters and event handlers so
they can recurse main loops.

Note that the required "continuation" when entering main loops is not
there, thus recursion will restart and this will fail badly in lots of
cases. This should be fixed in future commits.



SVN revision: 46417
2010-02-24 01:16:00 +00:00
Gustavo Sverzut Barbieri 0bdbf9d147 rewrite ecore_timer internals to make it simpler and do better with
recursive main loops.

Unlike idlers, timers seems to work reasonably well with main loops, I
*think* they might fail since it used a boolean to flag running as
opposed to a reference count with incremental increments/decrements. I
could not write a test case to demonstrate so.

The now code should be simpler, particularly the
_ecore_timer_call(). It will also consider the previous position when
entering recursive main loops, preserving the order.

Deletion of timers are delegated to ecore_main.c, that was already
calling _ecore_timer_cleanup() after timers were executed.



SVN revision: 46416
2010-02-24 00:27:04 +00:00
Christopher Michael 34f6da920a Actually send the events wrt randr changes.
SVN revision: 46414
2010-02-23 23:32:30 +00:00
Gustavo Sverzut Barbieri 18b1bf46d7 move bitfield booleans to Eina_Bool.
using one bit with integers will just have room for 0 and -1, not 0 and 1.



SVN revision: 46412
2010-02-23 22:49:15 +00:00
Gustavo Sverzut Barbieri 0c24c76c5a Fix idle_exiters when using recursive main loops.
If an idle_exiter created a recursive main loop (just called
ecore_main_loop_begin()), then this recursive main loop should
continue to process idle_exiters from there and on, thus
idle_exiter_current was added. When going back from recursion, the
current iterator should be updated properly.

This patch also fixes the deletion of idle_exiters from recursive
main loops by reference counting them. This way, the node will not be
free()d inside inner loop cleanups and then crash when going back to
outer loop.

The following test case used to crash but not anymore:

#include <Ecore.h>
#include <Eina.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)

static Ecore_Idle_Exiter *handle;

static int idler(void *data)
{
    INF("idler");
    return 1;
}

static int timer(void *data)
{
    INF("timer (exited idle!)");
    return 0;
}

static int exit_idle(void *data)
{
    INF("add request (timer) to exit idle");
    ecore_timer_add(0.0, timer, NULL);
    return 0;
}

static int cb2(void *data)
{
    INF("cb2 - delete cb1 handle");
    ecore_idle_exiter_del(handle);
    ecore_main_loop_quit(); /* quits inner main loop */
    return 0;
}

static int cb1(void *data)
{
    INF("cb1: begin");
    INF("    add cb2");
    ecore_idle_exiter_add(cb2, NULL);
    INF("    add exit idler");
    ecore_idler_add(exit_idle, NULL);
    INF("    inner main loop begin (recurse)");
    ecore_main_loop_begin(); /* will it crash due ecore_idle_exiter_del(handle)
                              * inside cb2()? It used to!
                              */
    INF("cb1: end");

    ecore_main_loop_quit(); /* quits outer main loop */

    return 0;
}

int main(void)
{
    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);

    /*
     * Creating a new main loop from inside an idle_exiter callback,
     * and inside this new (inner) main loop deleting the caller
     * callback used to crash since the handle would be effectively
     * free()d, but when the recursion is over the pointer would be
     * used.
     */

    INF("main: begin");
    handle = ecore_idle_exiter_add(cb1, NULL);
    ecore_idler_add(idler, NULL);
    ecore_idler_add(exit_idle, NULL);
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}



SVN revision: 46410
2010-02-23 22:25:35 +00:00
Gustavo Sverzut Barbieri 1c3348513a Fix idle_enterers when using recursive main loops.
If an idle_enterer created a recursive main loop (just called
ecore_main_loop_begin()), then this recursive main loop should
continue to process idle_enterers from there and on, thus
idle_enterer_current was added. When going back from recursion, the
current iterator should be updated properly.

This patch also fixes the deletion of idle_enterers from recursive
main loops by reference counting them. This way, the node will not be
free()d inside inner loop cleanups and then crash when going back to
outer loop.

The following test case used to crash but not anymore:

#include <Ecore.h>
#include <Eina.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)

static Ecore_Idle_Enterer *handle;

static int idler(void *data)
{
    INF("idler");
    return 1;
}

static int cb2(void *data)
{
    INF("cb2 - delete cb1 handle");
    ecore_idle_enterer_del(handle);
    ecore_main_loop_quit(); /* quits inner main loop */
    return 0;
}

static int cb1(void *data)
{
    INF("cb1: begin");
    INF("    add cb2");
    ecore_idle_enterer_add(cb2, NULL);
    INF("    inner main loop begin (recurse)");
    ecore_main_loop_begin(); /* will it crash due ecore_idle_enterer_del(handle)
                              * inside cb2()? It used to!
                              */
    INF("cb1: end");

    ecore_main_loop_quit(); /* quits outer main loop */

    return 0;
}

int main(void)
{
    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);

    /*
     * Creating a new main loop from inside an idle_enterer callback,
     * and inside this new (inner) main loop deleting the caller
     * callback used to crash since the handle would be effectively
     * free()d, but when the recursion is over the pointer would be
     * used.
     */

    INF("main: begin");
    handle = ecore_idle_enterer_add(cb1, NULL);
    ecore_idler_add(idler, NULL);
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}




SVN revision: 46408
2010-02-23 22:13:42 +00:00
Gustavo Sverzut Barbieri 2bf063a77b Fix idlers when using recursive main loops.
If an idler created a recursive main loop (just called
ecore_main_loop_begin()), then this recursive main loop should
continue to process idlers from there and on, thus idler_current was
added. When going back from recursion, the current iterator should be
updated properly.

This patch also fixes the deletion of idlers from recursive main loops
by reference counting them. This way, the node will not be free()d
inside inner loop cleanups and then crash when going back to outer
loop.

The following test case used to crash but not anymore:


#include <Ecore.h>
#include <Eina.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)

static Ecore_Idler *handle;

static int idler(void *data)
{
    INF("idler");
    return 1;
}

static int cb2(void *data)
{
    INF("cb2 - delete cb1 handle");
    ecore_idler_del(handle);
    ecore_main_loop_quit(); /* quits inner main loop */
    return 0;
}

static int cb1(void *data)
{
    INF("cb1: begin");
    INF("    add cb2");
    ecore_idler_add(cb2, NULL);
    INF("    inner main loop begin (recurse)");
    ecore_main_loop_begin(); /* will it crash due ecore_idler_del(handle)
                              * inside cb2()? It used to!
                              */
    INF("cb1: end");

    ecore_main_loop_quit(); /* quits outer main loop */

    return 0;
}

int main(void)
{
    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);

    /*
     * Creating a new main loop from inside an idler callback, and inside
     * this new (inner) main loop deleting the caller callback used to
     * crash since the handle would be effectively free()d, but when the
     * recursion is over the pointer would be used.
     */

    INF("main: begin");
    handle = ecore_idler_add(cb1, NULL);
    ecore_idler_add(idler, NULL);
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}



SVN revision: 46406
2010-02-23 21:27:04 +00:00
Gustavo Sverzut Barbieri dbc4a40265 Fix the bug of the first timer being added from idler.
We should start doing unit-test for ecore, accumulating these
problems. Follows the test case:

#include <Ecore.h>
#include <Eina.h>

static int _log_dom;
#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)

static int quiter(void *data)
{
    INF("quit!");
    ecore_main_loop_quit();
    return 1;
}

static int idler(void *data)
{
    INF("idler");
    return 1;
}

static int cb1(void *data)
{
    INF("cb1");
    ecore_timer_add(0.0, quiter, NULL);

    return 0;
}

int main(void)
{
    ecore_init();

    _log_dom = eina_log_domain_register("test", EINA_COLOR_CYAN);

    /*
     * Create a main loop with just idlers, there is a special case
     * for just idlers without timers in ecore.
     *
     * From idler, add a timer that quits the application. It should
     * always quit.
     *
     * If it does not quit, then there is a bug of new timers not
     * being immediately detected and system never exits idle.
     */

    INF("main: begin");
    ecore_idler_add(cb1, NULL);
    ecore_idler_add(idler, NULL);
    ecore_main_loop_begin();
    INF("main: end");
    return 0;
}




SVN revision: 46405
2010-02-23 21:04:38 +00:00
Christopher Michael fd7ed8786c Add atoms/functions for keyboard geometry. This will be used w/ conformant
apps to notify them of keyboard changes so they can move widgets around,
etc, etc.



SVN revision: 46402
2010-02-23 20:53:34 +00:00
Cedric BAIL 3eaea2b9fa * edje: Fix naming for amalgamation and make static functions
that should.


SVN revision: 46394
2010-02-23 15:55:04 +00:00
Cedric BAIL 51de26862a * edje: Add more focus event in edje. A start for a focus layout work.
SVN revision: 46389
2010-02-23 13:39:19 +00:00
Cedric BAIL 7fcbff0e0e * evas: Bring back Font Kerning cache as it does improve performance
by a good margin on my 4 targets (SGX-530, Tango2, NVidia G73).



SVN revision: 46388
2010-02-23 13:31:10 +00:00
Vincent Torri 366c893967 never use macro defined by configure in an exported header
SVN revision: 46387
2010-02-23 13:11:54 +00:00
Carsten Haitzler 79b6821f90 fix moving edje obj aroudn with maps in it.
SVN revision: 46385
2010-02-23 08:37:30 +00:00
Carsten Haitzler 1ddbe5c5b1 ahhh and if parts are images.. use the right uv coords.
SVN revision: 46384
2010-02-23 07:56:59 +00:00
Carsten Haitzler a952803f13 aaaah missing map smooth and alpha flags.
SVN revision: 46383
2010-02-23 05:45:24 +00:00
Gustavo Sverzut Barbieri 10b90e46c6 fix my coding style errors...
SVN revision: 46362
2010-02-22 20:09:44 +00:00
Gustavo Sverzut Barbieri 054da5beeb fix ecore-glib reentrance
if using ecore_main_loop_begin() multiple times (reentrant/recursive)
with glib doing threads, then it would deadlock since the same thread
would get the lock it already have.

multiple ecore_main_loop_begin() is required to implement WebKit's
alert/confirm/prompt dialogs since there is no async reply with
callbacks, rather one must return the value.

By: Lucas de Marchi



SVN revision: 46361
2010-02-22 20:09:03 +00:00
Christopher Michael 618fe20c58 Readd zone_list functions and atoms. (Needed for some elm apps like
elm_indicator & elm_softkey).



SVN revision: 46357
2010-02-22 17:12:24 +00:00
Marc Andre Tanner 5b4ed37b9c From: Marc Andre Tanner <mat@brain-dump.org>
Subject: [E-devel] [PATCH] evas: compile out unused dither tables

Don't include the rather large dither tables if small dithering code
is enabled during ./configure stage.



SVN revision: 46353
2010-02-22 08:12:49 +00:00
Carsten Haitzler 59da209fb5 even tho its going to be killed... fix it anyway.
SVN revision: 46352
2010-02-22 08:08:04 +00:00
Rui Seabra c8908d3ed4 Adjust for ver-pre-svn support
Add two missing files.


SVN revision: 46348
2010-02-21 18:40:56 +00:00
Carsten Haitzler 9dcca83a08 fix alpha set/unset on image obj in gl engine.
SVN revision: 46344
2010-02-21 15:49:44 +00:00
Carsten Haitzler 3243fb1170 add embryo to manipulate map stuff.
SVN revision: 46343
2010-02-21 10:55:45 +00:00
Carsten Haitzler ea37c003f3 docs++
SVN revision: 46342
2010-02-21 09:39:58 +00:00
Carsten Haitzler e89c590b0d add border_scale option for images - image border will scale based on edje
scale factors. this is independant of scale: per part.



SVN revision: 46341
2010-02-21 06:53:44 +00:00
Carsten Haitzler a4b6192e7f border_scale ... possible++
SVN revision: 46340
2010-02-21 06:21:15 +00:00
Vincent Torri 4d11d31e3d * instead of including headers wrt to the OS, include them if
they are available
 * compilation on Windows XP minimum only

SVN revision: 46338
2010-02-20 19:12:52 +00:00
Vincent Torri 3499767ddb First steps towards the Windows port of ecore_con.
ecore_con_dns will be hard to port (fork+exec).

SVN revision: 46337
2010-02-20 18:01:50 +00:00
Vincent Torri f9f9b48c64 On Windows, ecore_exe_auto_limits_set() does nothing
SVN revision: 46331
2010-02-20 09:35:48 +00:00