the error
```
./src/modules/evas/engines/gl_generic/../software_generic/evas_ector_software.h:31:10: fatal error: 'evas_ector_software_buffer.eo.h' file not found
```
Came up when building efl on osx with meson. This is caused by the fact that gl_generic was build before the .eo files of evas_ector have been created in software_generic, this fixes this race condition by adding a new dependency to avoid that.
Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D7831
this came up on travis with osx. However, it should hit everyone, and
its questionable why it did not happened ever before.
Differential Revision: https://phab.enlightenment.org/D7831
Summary:
plug canvases do not have ee->evas, so this fixes unlimited error messages
while also fixing the corresponding functionality
@fix
fix T5536
Reviewers: devilhorns
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T5536
Differential Revision: https://phab.enlightenment.org/D7681
Everything that is owned must have a free function. In commit
1afd3c215f the string was
converted to const(string) it was not const before.
So this is converting back to the old behaviour.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7626
This patch does a small refactor of _ecore_evas_new_internal function
to separate canvas setup for gl & software. This was done so that when
we create a canvas on a per-output bases (multi-output support), the
code inside _ecore_evas_new_internal will be cleaner and easier to
follow.
NB: No real functional changes here until muti-output lands
Differential Revision: https://phab.enlightenment.org/D7679
In order to support per-output ticking, the drmModePageFlip and
drmModeAtomicCommit functions need to pass the actual Output as data
to the pageflip callback so that the pageflip callback function can
pass the proper rectangle to ecore_evas_animator_tick
Differential Revision: https://phab.enlightenment.org/D7678
Summary:
Since glib 2.58 g_type_class_add_private is deprecated and this throws
an ugly warning in our build. Not being a glib expert I based this on
patch in freeverb which solves the same issue for them:
90625953f2
Videos in rage are still playing fine for me, but double checking during
review would be appreciated.
Reviewers: raster
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7638
lidrm is defined in different locations, which causes a unexpected behavior.
this patch fixes it in advance.
Differential Revision: https://phab.enlightenment.org/D7567
This build was never complete and also was not maintained probebly.
It is also dropped in favour of meson which is cool, merged, works & is fast.
Differential Revision: https://phab.enlightenment.org/D7010
wayland window geometry isn't currently being handled properly, but the
ecore_evas geometry should be correct and coherent.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7435
We looked this up with dlsym, so I guess we should use that even though
the direct call seems to work just fine most of the time.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7433
I'm going to deal with some ugly geometry problems in the getter func
shortly.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7432
This implementation uses Ector_Buffer to generate mask image from vg container,
and pass it to Ector engine. Ector renderer could blend this image as a mask.
Yet only vg container works as a mask, we could extend shape to support masking later.
Still vector gl drawing is not completed, We use software ector buffer to draw on it.
This is on progessing.
There was a big trouble that vg cache didn't free cached data properly.
Plus, there was a unnecessary copy of vg tree data.
This revised version is a improvement of our evas vg cache
in stable and optmization.
Summary:
GLPIPES is proved to use since it's been used for many years as the default.
On the other hand, single-line routine hans't, acutally it's not maintained properly.
Even this single-line routine doesn't compileable right moment.
This patch is one refactoring to clean up code that's not valuable to maintain.
Reviewers: #committers, raster, cedric, ManMower
Reviewed By: #committers, ManMower
Subscribers: ManMower, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7328
Summary:
When we meets a new shader program in shape_context_push(),
it loads a shader binary, if it is necessary, create a new program for the shader.
In this step, the current program state could changed to this new one.
But still our gl context by shader_flush() could keep the previous program for next shader flush.
But it doens't know current program was changed by dropping by.
Here is a simple scenario:
1. evas_gl_common_context_image_push():
This image requires Program A. it calls evas_gl_common_context_push() internally.
then shader_array_flush() instantly.
It stores the current context including shader program(Program A)
2. evas_gl_common_context_xxx_push():
call evas_gl_common_shader_program_get().
xxx draws first time, it loads a new shader program.
Now this changed the current program to a new instant one.
...
3. shader_array_flush():
draw image which requires Prorgam A (No.1).
Unfortunately, stored context is same to this.
So, it skips some gl context setting including shader program.
@fix
Reviewers: #committers
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7309
Theoretically this shouldn't be necessary, but it may be possible for
a backend to give us a visual with translucency even if we didn't ask
for one.
also better comments.
Differential Revision: https://phab.enlightenment.org/D7248
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
The module name and installation directory where previously picked from
the last engine being processed instead of being unique to the VNC Server
module. This patch ensure that we do not write over another engine and
break everything when the VNC Server support is turned on.
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7290
warnings now are being super picky with:
../src/modules/evas/engines/software_x11/evas_xlib_buffer.c: In
function ‘evas_software_xlib_x_output_buffer_new’:
../src/modules/evas/engines/software_x11/evas_xlib_buffer.c:306:56:
warning: cast between incompatible function types from ‘void
(*)(Display *, XErrorEvent *)’ {aka ‘void (*)(struct _XDisplay *,
struct <anonymous> *)’} to ‘int (*)(Display *, XErrorEvent *)’ {aka
‘int (*)(struct _XDisplay *, struct <anonymous> *)’}
[-Wcast-function-type]
ph = XSetErrorHandler((XErrorHandler)
can we really match a struct <anonymous> somehow? i don't think so...
so... void to the rescue.
so gcc now is being very picky about types. since we'r ereallyjast
throwing void *'s around for pointers to funcs and looking them up by
hand - use void *'s to avoid warnings.
so getting context at least on some dviers is expensive. it may really
impact cpu usage a lot (in this cate getpid() was being called by the
nouveau drivers and that can be expensive. it is on ARM as it's a full
syscall and 1-2% of cpu time was just getting pid all the time thanks
to this...
@opt
This uses the meson/ninja depfile functionality + eolian to make
sure proper dependencies between generated files and .eo files
are managed, to ensure consistent re-generation of all generated
files that are affected upon .eo file modification.
For custom rules with multiple outputs, Ninja currently does not
support depfiles. Therefore, split those into two custom rules
so that the depfiles functionality can be enabled. While this
is ugly and slows down the process a little by having to invoke
Eolian twice instead of once, it has to be done and it's still
better than what we had in Autotools anyway.
Differential revision: D7187
Fixes T6700.
a new shiny buildtool that currently completes in the total of ~ 4 min..
1 min. conf time
2:30 min. build time
Where autotools takes:
1:50 min. conf time
3:40 min. build time.
meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read.
Further informations can be gathered from the README.meson
Right now, bindings & windows support are missing.
It is highly recommented to use meson 0.48 due to optimizations in meson
that reduced the time the meson call would need.
Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7012
Depends on D7011
Summary:
When we reset of texture for a valid object,
this object cache size become -1 x -1 with null texture.
Later, we reset a new texture of the object,
Its texture size could be -1 x -1.
That brings to incorrect result drawing.
Can't see any points of using cache size there.
This bug was introduced by 9e01cf2698
@fix
Reviewers: #committers, raster
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7077