xcomputerman
34d7cdb3fc
Fix broken build for non-GLES gl_sdl
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SVN revision: 45763
2010-02-01 04:55:03 +00:00
Carsten Haitzler
37cd2fff83
make that an ifdef for gles
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SVN revision: 45762
2010-02-01 04:40:48 +00:00
Carsten Haitzler
a022e49d82
more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
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SVN revision: 45750
2010-01-31 02:50:01 +00:00
xcomputerman
bf69a60f64
Fix gl_sdl for WebOS -- need to check SDL_RESIZABLE because calling SetVideoMode() kills the GL context
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SVN revision: 45730
2010-01-30 08:11:51 +00:00
Carsten Haitzler
ef3b81b395
some safety with freeing texture stuff
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SVN revision: 45701
2010-01-29 10:53:53 +00:00
xcomputerman
a61baea31e
Various fixes to enable building SDL/OpenGLES
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SVN revision: 45692
2010-01-29 06:12:35 +00:00
Carsten Haitzler
36270ab981
fix rgb textures on fglrx again
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SVN revision: 45628
2010-01-27 15:29:24 +00:00
Carsten Haitzler
c12557d8f0
add pre/post swap callbacks. need them! :(
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SVN revision: 45514
2010-01-24 11:01:20 +00:00
Carsten Haitzler
b06b71050a
ok. work on native pixmap suppport. have problmes - not sure why. see
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comments (create/destory glx pixmap needed for updates to work, but this
makes rendering dead-slow. without it rendering is fast, but updates dont
happen (useless).
anyone know why glxcreatepixmap is needed as well as bindteximage+release
(and destroy pixmap) vs just bind/unbind?
SVN revision: 45508
2010-01-24 05:11:54 +00:00
Carsten Haitzler
18c8ea2e96
fix native surface stuff - rounding dimensions up was not smart! :)
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SVN revision: 45484
2010-01-23 13:49:54 +00:00
Carsten Haitzler
31b9220a3e
fix texture size alloc for native textures.
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SVN revision: 45483
2010-01-23 13:21:04 +00:00
Carsten Haitzler
abb6c09cd6
go back to rgba
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SVN revision: 45437
2010-01-22 10:52:53 +00:00
Carsten Haitzler
dbf33fc10a
some protection against playing with native surfaces (setting image size
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doent re-alloc for example)
SVN revision: 45385
2010-01-21 09:42:26 +00:00
Carsten Haitzler
ad2b33c0bb
native surface support lives - for GL (GLX) only. it works - or seemingly
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does in my test casses. doesn't work for compositing though! don't know why.
SVN revision: 45383
2010-01-21 08:44:11 +00:00
Carsten Haitzler
efec562314
handle images that have alpha vhannel but are arbage (in gl) eg 0 or
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something other than 0xff
SVN revision: 45350
2010-01-20 03:59:32 +00:00
Carsten Haitzler
250496b0ea
hunting bug in fglrx libs - make comment!
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SVN revision: 45330
2010-01-19 14:29:20 +00:00
Carsten Haitzler
89bbb2c031
for now - disable scissors.. seems to b0rk thungs
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SVN revision: 44838
2010-01-01 07:51:18 +00:00
Carsten Haitzler
fa435074e0
1. line support in gl engine - as if anyone uses lines
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2. fix clipping for gl maps - was setting them when it shouldnt.
SVN revision: 44782
2009-12-30 11:35:40 +00:00
Carsten Haitzler
c3f6caa568
gl -> polygons now work. slow - but does it matter?
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SVN revision: 44724
2009-12-27 00:40:25 +00:00
Gustavo Sverzut Barbieri
51c00c6526
fix evas image loading error reporting.
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Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.
This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.
Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(
Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:
EINA_LOG_LEVELS=evas_main:4 your_app
SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL
a27c701f27
* evas: Remove lot's of warning.
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SVN revision: 44629
2009-12-21 15:52:12 +00:00
Carsten Haitzler
bfd91eb67f
remove excess tex update on dirty. some formattign and naming too.
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SVN revision: 44592
2009-12-20 06:23:13 +00:00
Carsten Haitzler
9ab9065669
clip maps in gl enigne.
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SVN revision: 44424
2009-12-13 14:28:07 +00:00
Carsten Haitzler
a6dea7be9b
find gl symbols runtime - some gl's support the feature but havent
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standardised symbols! (bad gl! bad!)
SVN revision: 43857
2009-11-21 10:51:51 +00:00
Carsten Haitzler
16764f7d61
fix font alloc bug!
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SVN revision: 43686
2009-11-14 05:08:00 +00:00
Carsten Haitzler
de44d8682a
fix gles symbols
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SVN revision: 43662
2009-11-13 12:31:31 +00:00
Carsten Haitzler
39913889b3
fix gles defs
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SVN revision: 43660
2009-11-13 11:30:28 +00:00
Carsten Haitzler
267c9bce6c
on paper.. go gles2 too... that should work.. in theory. need to test.
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SVN revision: 43659
2009-11-13 08:43:50 +00:00
Carsten Haitzler
fcc8e2ec47
fix color stuff.. next.. need to fix z stuff.
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SVN revision: 43658
2009-11-13 08:38:12 +00:00
Carsten Haitzler
b5d5817a88
fix some valgrind issues
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SVN revision: 43657
2009-11-13 08:28:47 +00:00
Carsten Haitzler
7999691b9f
and now complex stuff works..... woot!
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SVN revision: 43656
2009-11-13 08:19:13 +00:00
Carsten Haitzler
fccd2db126
fix disabling of blendipoos!
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SVN revision: 43655
2009-11-13 07:30:03 +00:00
Carsten Haitzler
2df6cb92bb
del fbo as well if it exists
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SVN revision: 43654
2009-11-13 07:25:08 +00:00
Carsten Haitzler
e3fcdd8b48
render-to-texture now is used for evas maps... but only simple cases seem to
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work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's
SVN revision: 43653
2009-11-13 07:22:31 +00:00
Carsten Haitzler
6e22b36451
step 1. some map support! images only right now. next. render-to-texture.
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invasive change right now.
SVN revision: 43611
2009-11-11 11:39:25 +00:00
Carsten Haitzler
402103b40b
2 more!
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SVN revision: 43490
2009-11-06 15:15:12 +00:00
Carsten Haitzler
09554e67fb
remove 2 more types
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SVN revision: 43489
2009-11-06 15:14:34 +00:00
Carsten Haitzler
7ecfc00965
fix - remove typedefs of gl stuff. not needed.
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SVN revision: 43488
2009-11-06 15:13:29 +00:00
Carsten Haitzler
3fa1906514
better text perf - less geometry data for complex text drawing.
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simpler yuv with matrix.
SVN revision: 43487
2009-11-06 11:32:23 +00:00
Carsten Haitzler
7526d0751e
add a new npot extn string
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SVN revision: 43430
2009-11-03 10:33:37 +00:00
Carsten Haitzler
4a6609c55f
fix copy & paste bug.
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SVN revision: 43225
2009-10-23 13:11:23 +00:00
Carsten Haitzler
6f4b45e296
re-enable yuv shader for 6410.
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SVN revision: 43195
2009-10-22 08:55:07 +00:00
Carsten Haitzler
c1b3587659
enable npot textures
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SVN revision: 43194
2009-10-22 08:53:25 +00:00
Carsten Haitzler
017e26b4e0
fix font aligned tex.
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SVN revision: 43049
2009-10-13 10:42:03 +00:00
Carsten Haitzler
0b3d755ce9
more work putting shared bits in shared. but context seems to be a big problem.
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:(
SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler
022dc0cb6e
disable yuv for 6410 - seems theres a bug., use img shader instead just as a
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placeholder.
SVN revision: 43047
2009-10-13 03:12:32 +00:00
Carsten Haitzler
6b1d31e5bc
free up stuff on context free. still need to do programs
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SVN revision: 43046
2009-10-13 01:44:46 +00:00
Carsten Haitzler
e31d7799ee
set tex min/mag filter always
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SVN revision: 43044
2009-10-13 00:37:16 +00:00
Carsten Haitzler
8da2320695
dont eed these params here
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SVN revision: 43038
2009-10-12 18:02:33 +00:00
Carsten Haitzler
c0c9f60751
more work on the gles + gl engine.
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SVN revision: 43036
2009-10-12 13:19:55 +00:00