Oh, I love when weird things got duplicated over all the project.
Use elm_layout_signal_callback_add instead of
edje_object_signal_callback_add.
SVN revision: 73248
When objects move fast collision detection fails.
We need to expose an way to configure collision detection
so user can optimize usage for her use case.
Also it leaves the canvas dirty sometimes. We need to
verify that as well.
TODO: make theme for spinner and shoot button
SVN revision: 73247
It’s a wrapper between Bullet Physics and EFL to add physics effects
in a simple way.
More details on README, TODO, and edevelop mail list =)
SVN revision: 72896