Commit Graph

2596 Commits

Author SHA1 Message Date
Vincent Torri 4107ddf303 fix returned values
SVN revision: 44565
2009-12-19 10:36:43 +00:00
Vincent Torri fdae6605b6 delete_me member is available on when async preload is available
SVN revision: 44564
2009-12-19 10:33:39 +00:00
Cedric BAIL b0ffd95878 * evas: Complete rewrite of evas image preload code.
This code should be cleaner and easier to understand. It also provides
	the ability to spread image decompression on all CPU core. I currently
	set it to the exact number of CPU core you have in your machine, if you
	find case where it slow down your EFL apps too much, we can reduce this
	to give at least one core to evas.
	   All previous bugs related with async preload are gone, hopefully no
	new one are in. Please report any problem with backtrace to me.


SVN revision: 44537
2009-12-18 11:03:31 +00:00
Vincent Torri 9329338984 too much _
SVN revision: 44453
2009-12-14 21:45:33 +00:00
Vincent Torri 03851b3791 rename evas_glew_main.c to evas_glew__win32_main.c
SVN revision: 44452
2009-12-14 21:34:04 +00:00
Cedric BAIL b83490725c * evas_font_dir: Add all guards.
SVN revision: 44446
2009-12-14 17:55:26 +00:00
Cedric BAIL 0ccf619ba0 * evas_font_dir: reduce use of FcFontSort by using cache as much as possible.
This reduce in EWeather the time spend in FcFontSort from 25% of the startup time
	to 1% with a small memory footprint increase.


SVN revision: 44444
2009-12-14 17:27:51 +00:00
Carsten Haitzler 9ab9065669 clip maps in gl enigne.
SVN revision: 44424
2009-12-13 14:28:07 +00:00
Christopher Michael 42e16b816d Fix typo.
SVN revision: 44381
2009-12-11 20:51:45 +00:00
Vincent Torri 781abc1048 * add detection of Objective C.
* improve configure output


SVN revision: 44360
2009-12-11 10:54:57 +00:00
Carsten Haitzler 2c7399ddfd add check magic code!
SVN revision: 44326
2009-12-10 02:26:50 +00:00
Vincent Torri 721ce91ca8 Fix m4 quoting due to quoting change rules in autoconf 2.65.
Works with autoconf 2.63, 2.64 and 2.65

If there are problems with early versions, please answer in this thread

SVN revision: 44147
2009-12-03 00:22:33 +00:00
Carsten Haitzler c15a501be8 baack to normal pre- release name now
SVN revision: 44146
2009-12-02 22:50:36 +00:00
Carsten Haitzler fce5dfd209 quick make svnrev that has right release names
SVN revision: 44140
2009-12-02 22:19:53 +00:00
Carsten Haitzler e62d6e6dd2 and back to a pre-svn sonme after snap
SVN revision: 44118
2009-12-02 08:07:38 +00:00
Carsten Haitzler 566f8b2656 aaah bah - move to 05 not 04
SVN revision: 44116
2009-12-02 07:40:59 +00:00
Carsten Haitzler 799b9b0fac asparagus - finally
SVN revision: 44113
2009-12-02 07:22:35 +00:00
Cedric BAIL 67a1af400c * evas_cache_image: At this point link to the cache is destroyed.
SVN revision: 44051
2009-11-30 13:26:46 +00:00
Cedric BAIL ef16ff6145 * evas: Do a proper fix for all rectangle match.
SVN revision: 44010
2009-11-27 09:51:08 +00:00
Cedric BAIL 4b44a59d2e * evas: Fix bug in evas_objects_in_rectangle_get.
SVN revision: 43999
2009-11-26 14:56:46 +00:00
Carsten Haitzler a70e666831 more debugging options...
SVN revision: 43920
2009-11-23 13:21:35 +00:00
Carsten Haitzler 87e5e70a9d fix anothe rmap draw bug.
SVN revision: 43917
2009-11-23 10:07:07 +00:00
Carsten Haitzler a6dea7be9b find gl symbols runtime - some gl's support the feature but havent
standardised symbols! (bad gl! bad!)



SVN revision: 43857
2009-11-21 10:51:51 +00:00
Carsten Haitzler 8ce36a26c9 0x0 smarts will no be rendered again - well children will be... but its still
bad form to do this. oddly - the desktop panning in e does this. need to check.



SVN revision: 43799
2009-11-19 08:37:22 +00:00
Gustavo Sverzut Barbieri 8a668562b4 fix bug spotted by Brian Wang.
SVN revision: 43793
2009-11-19 00:38:34 +00:00
Iván Briano 1f33962f78 <glima> commit msg would be something like: "applying size recalcs on
childs in the case they have size hints for Evas_Object_Box'es.
        it was documented on the layouts api but never implemented"



SVN revision: 43745
2009-11-17 00:19:24 +00:00
Carsten Haitzler a6798a676f 1. if you stack above/below yourself.. you get lost as an obj! ignore
that case
2. add render debug #ifdef in evas_render.c and latent render debug stuff



SVN revision: 43706
2009-11-15 13:46:20 +00:00
Carsten Haitzler 16764f7d61 fix font alloc bug!
SVN revision: 43686
2009-11-14 05:08:00 +00:00
Carsten Haitzler de44d8682a fix gles symbols
SVN revision: 43662
2009-11-13 12:31:31 +00:00
Carsten Haitzler 39913889b3 fix gles defs
SVN revision: 43660
2009-11-13 11:30:28 +00:00
Carsten Haitzler 267c9bce6c on paper.. go gles2 too... that should work.. in theory. need to test.
SVN revision: 43659
2009-11-13 08:43:50 +00:00
Carsten Haitzler fcc8e2ec47 fix color stuff.. next.. need to fix z stuff.
SVN revision: 43658
2009-11-13 08:38:12 +00:00
Carsten Haitzler b5d5817a88 fix some valgrind issues
SVN revision: 43657
2009-11-13 08:28:47 +00:00
Carsten Haitzler 7999691b9f and now complex stuff works..... woot!
SVN revision: 43656
2009-11-13 08:19:13 +00:00
Carsten Haitzler fccd2db126 fix disabling of blendipoos!
SVN revision: 43655
2009-11-13 07:30:03 +00:00
Carsten Haitzler 2df6cb92bb del fbo as well if it exists
SVN revision: 43654
2009-11-13 07:25:08 +00:00
Carsten Haitzler e3fcdd8b48 render-to-texture now is used for evas maps... but only simple cases seem to
work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's



SVN revision: 43653
2009-11-13 07:22:31 +00:00
Lars Munch 3b3872fed2 Fix WinCE engine build
SVN revision: 43628
2009-11-12 13:49:46 +00:00
Vincent Torri 9f839063c8 allow glew engine to be compiled again
SVN revision: 43615
2009-11-11 12:51:24 +00:00
Gustavo Sverzut Barbieri 8515fdc82b /me stuuuuuuuupid, spank spank spank... go test your code before commit :-D
SVN revision: 43613
2009-11-11 12:47:46 +00:00
Gustavo Sverzut Barbieri 3e08cf2e23 more evas_map utils, let's avoid duplicating these everywhere.
SVN revision: 43612
2009-11-11 12:33:52 +00:00
Carsten Haitzler 6e22b36451 step 1. some map support! images only right now. next. render-to-texture.
invasive change right now.



SVN revision: 43611
2009-11-11 11:39:25 +00:00
Vincent Torri 43fb7ca168 fix compilation of glew engine.
Unfortunately, the computer on which i compile does not
support OpenGL 2.0, so i can't test the engine.

SVN revision: 43610
2009-11-11 11:17:11 +00:00
Carsten Haitzler dbfacc1acf aaag found the bugger. printf--
SVN revision: 43601
2009-11-10 09:10:59 +00:00
Carsten Haitzler e58124942d ok. i'm hunting the bug. yes! printf debuggin gets in! i want others to be
able to find it too.



SVN revision: 43600
2009-11-10 08:50:11 +00:00
Carsten Haitzler c88c587e66 printf--!
SVN revision: 43597
2009-11-09 23:48:26 +00:00
Carsten Haitzler 48848d8cbe whatevr the obj c lang push thing is... it breaks evas' build entirely on
normal linux. remove.



SVN revision: 43589
2009-11-09 16:29:10 +00:00
Raoul HECKY ed3898cf70 Fix Cocoa.h detection on MacOSX
SVN revision: 43586
2009-11-09 15:40:01 +00:00
Carsten Haitzler 730661d3da move check to more unlikely position in chekc order
SVN revision: 43585
2009-11-09 15:20:32 +00:00
Carsten Haitzler 9af8993332 god damnt that took some time! fixed some bugs with map + smart objcs +
repainting etc. etc. - seems to be working now in complex smart obj tests and
simple ones.



SVN revision: 43584
2009-11-09 15:18:37 +00:00
Cedric BAIL 3450e0aaea * evas: Add support for async callback in Quartz backend.
TODO: Add map support.


SVN revision: 43582
2009-11-09 13:04:41 +00:00
Sebastian Dransfeld 48eec51e60 Fix compiler warnings
SVN revision: 43536
2009-11-08 19:52:44 +00:00
Vincent Torri c6458f9e7f fix evas compilation when async preload is disabled
SVN revision: 43514
2009-11-07 18:19:44 +00:00
Carsten Haitzler 2c44b7dd55 smart children of mapped objs etc. work work!
SVN revision: 43506
2009-11-07 05:01:43 +00:00
Cedric BAIL 992a1b4f13 * evas: Add convertion function for 8bpp grayscale no pal (256 and 16 values).
SVN revision: 43491
2009-11-06 15:15:37 +00:00
Carsten Haitzler 402103b40b 2 more!
SVN revision: 43490
2009-11-06 15:15:12 +00:00
Carsten Haitzler 09554e67fb remove 2 more types
SVN revision: 43489
2009-11-06 15:14:34 +00:00
Carsten Haitzler 7ecfc00965 fix - remove typedefs of gl stuff. not needed.
SVN revision: 43488
2009-11-06 15:13:29 +00:00
Carsten Haitzler 3fa1906514 better text perf - less geometry data for complex text drawing.
simpler yuv with matrix.



SVN revision: 43487
2009-11-06 11:32:23 +00:00
Carsten Haitzler 9b56603875 oops - infinite loopies
SVN revision: 43486
2009-11-06 10:30:24 +00:00
Carsten Haitzler eb732b80e0 return somethnig
SVN revision: 43485
2009-11-06 10:26:54 +00:00
Carsten Haitzler 948bb4a63e fix smart map redraw errors.
SVN revision: 43483
2009-11-06 08:44:49 +00:00
Cedric BAIL a82d161c27 * evas_cache_image: Attempt to make a definitiv fix for race condition on cancel.
WARNING: If you continue to see any segv in E17, please report to me with a backtrace. Thanks.


SVN revision: 43465
2009-11-05 17:38:51 +00:00
Carsten Haitzler bf871d0975 try uncondiutionalyl remove dropped images from preload queue
SVN revision: 43464
2009-11-05 16:05:29 +00:00
Carsten Haitzler 9791b27a18 map coords in mapped objects.
SVN revision: 43463
2009-11-05 15:24:48 +00:00
Carsten Haitzler 36a2d10682 fix mul! out of premul range!
SVN revision: 43446
2009-11-04 09:25:52 +00:00
Carsten Haitzler bd0541a0b0 and fix the dual geometry thing - use the clip cache for uv geometry. perfect!
SVN revision: 43432
2009-11-03 15:41:36 +00:00
Carsten Haitzler 7526d0751e add a new npot extn string
SVN revision: 43430
2009-11-03 10:33:37 +00:00
Gustavo Sverzut Barbieri 3d77c82d15 immediately unset maps.
if we call evas_object_map_enable_set(o, 0) we expect things to go
back to normal immediately.



SVN revision: 43424
2009-11-02 15:58:48 +00:00
Carsten Haitzler 0007c51508 document map util calls
SVN revision: 43423
2009-11-02 15:43:51 +00:00
Carsten Haitzler f514e72be7 fix 3d util api. better now.
SVN revision: 43418
2009-11-02 12:20:50 +00:00
Carsten Haitzler 2510cad2f0 some more util calls for 3d goop. not 100% sure i like it atm, but.. here goes.
SVN revision: 43411
2009-11-02 08:52:23 +00:00
Carsten Haitzler b2ac7c110a fix mmx code
SVN revision: 43386
2009-11-01 11:45:16 +00:00
Carsten Haitzler 6f4db357dd i shoudl use join macro
SVN revision: 43385
2009-11-01 09:03:01 +00:00
Carsten Haitzler 069de70853 add color to the vertexes in map. this allows for fading/shading of
reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.



SVN revision: 43384
2009-11-01 01:32:23 +00:00
Vincent Torri 00d1eab6d8 spelling
SVN revision: 43374
2009-10-31 15:18:19 +00:00
Carsten Haitzler 1545cc226e more map work. now only re-render map surface if size changed or any contents
changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)



SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler bb3824803c finally! smart objects work with map!
SVN revision: 43343
2009-10-30 10:11:15 +00:00
Carsten Haitzler 335081d18c ifdef++
SVN revision: 43337
2009-10-29 11:54:47 +00:00
Carsten Haitzler 422faf09fd clean up map - move to #included worker and add mmx - just copied from normal
image scaler actually.



SVN revision: 43336
2009-10-29 06:52:51 +00:00
Carsten Haitzler 5cc7803ef9 the start of other objects being able to map! text objects work.. tested.
SVN revision: 43323
2009-10-28 08:59:01 +00:00
Mike Frysinger e204104de3 fix typo in previous change -- EVAS_DEFAULT_LOG_COLOR, not EVAS_DEFAULT_COLOR
SVN revision: 43300
2009-10-26 20:42:24 +00:00
Carsten Haitzler b0695a6712 fill in last fixme on rendering code and make it better written by moving
comon code blobs to functions.



SVN revision: 43298
2009-10-26 14:06:21 +00:00
Vincent Torri 56f784dacd fix+++
SVN revision: 43250
2009-10-24 17:00:34 +00:00
Vincent Torri d8c4555c36 eng_setup must return 1 on success and 0 on failure
SVN revision: 43248
2009-10-24 15:24:11 +00:00
Carsten Haitzler b36917b180 smooth map works (down to 1/2 size its good. its pretty much gl_linear, but
in software. but it looks gorgeous. rotations are groovey.



SVN revision: 43226
2009-10-23 13:17:22 +00:00
Carsten Haitzler 4a6609c55f fix copy & paste bug.
SVN revision: 43225
2009-10-23 13:11:23 +00:00
Carsten Haitzler 2168b2a57f fix statements
SVN revision: 43224
2009-10-23 06:48:22 +00:00
Vincent Torri f60b381333 Fix some warnings. I don't touch gl engines for now
SVN revision: 43221
2009-10-22 22:33:06 +00:00
Vincent Torri e5046c8846 Fix some warnings. I don't touch map code for now.
SVN revision: 43218
2009-10-22 22:22:10 +00:00
Gustavo Sverzut Barbieri 4b95e6b078 oops, it's eina_log_domain_unregister... domain, not dom!
SVN revision: 43213
2009-10-22 20:14:05 +00:00
Gustavo Sverzut Barbieri 6982f7b9c6 evas_map: more extensible and safe. add docs
change evas_map to return a structure that serves as an array of
points. This way we'll know for sure the number of points in it. Right
now it's hardcoded to 4, so check it, but in future we can just allow
more points and it should work.

added docs. I'm not sure about most of it, so it would be good to have
someone to review and fill in more, maybe that's raster? Grep for
"TODO" and you'll see the missing stuff. It would be good to add
examples in evas_map_point_coord_set() and
evas_map_point_image_uv_set()



SVN revision: 43211
2009-10-22 20:11:33 +00:00
Cedric BAIL 9af68d80da * evas: Add map to SDL also.
SVN revision: 43206
2009-10-22 17:06:06 +00:00
Cedric BAIL 0cf81bc080 * evas: Fix missing correction.
SVN revision: 43205
2009-10-22 16:39:20 +00:00
Carsten Haitzler 041327008f a little cleaner, but not faster
SVN revision: 43204
2009-10-22 16:06:32 +00:00
Carsten Haitzler a24ad9a1c4 fast path for solid maps.
SVN revision: 43203
2009-10-22 15:51:18 +00:00
Carsten Haitzler 7fce71c5d9 add some beginnigns of utility funcs to evas map. move it to its own file.
SVN revision: 43201
2009-10-22 15:47:30 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler 6f4b45e296 re-enable yuv shader for 6410.
SVN revision: 43195
2009-10-22 08:55:07 +00:00
Carsten Haitzler c1b3587659 enable npot textures
SVN revision: 43194
2009-10-22 08:53:25 +00:00