Commit Graph

1269 Commits

Author SHA1 Message Date
ChunEon Park 6151a422e0 evas - .... I forgot vincent's work. next time.
SVN revision: 78883
2012-11-03 13:29:13 +00:00
ChunEon Park 3b74ce2dbd evas - clean the unused code.
SVN revision: 78882
2012-11-03 13:25:13 +00:00
ChunEon Park 923bc3449b evas/gl - share the evas gl engine for windows properly.
Now elementary_test glview will be happy.



SVN revision: 78707
2012-10-31 12:57:21 +00:00
Sung Park 9ff072ca67 EvasGL: fix clip bug while computing coordinates for Evas GL
direct rendering optimization.


SVN revision: 78666
2012-10-30 14:37:54 +00:00
Rafael Antognolli 60dfe259c8 evas/wayland_egl: Change some ifdefs to make it compile withot GLES.
This will not make the engine work, but its build won't fail.

SVN revision: 78554
2012-10-26 18:54:45 +00:00
Cedric BAIL 0827a05a58 evas: give a Warp 10 engine to XPM loader !
NOTE: If anyone know the moron who did think it was a
great idea to make XPM the Freedesktop recommanded 
choice for icons, please give him a huge SPANK for me !

NOTE: There is in fact no reason why CServe2 and default
loader code are not shared. The number of different line
is small. I highly advise we make the effort to merge
them back soon.



SVN revision: 78424
2012-10-25 08:02:31 +00:00
Cedric BAIL 0da512cdcd evas: fix gl_sdl b0rk.
SVN revision: 78381
2012-10-24 02:59:56 +00:00
Carsten Haitzler 86e8c4ed53 fix possible size set segv in gl engine.
SVN revision: 78363
2012-10-23 08:55:22 +00:00
Sung Park 1f604e190e EvasGL: for direct rendering option, we have to force the gl code to be redrawn
every render loop because the framebuffer is updated every time. I think it's
fair enough to make this assumption here for this optimization.


SVN revision: 78145
2012-10-18 02:23:08 +00:00
ChunEon Park 38a8c94d19 evas/gl_x11 - --warning
SVN revision: 78047
2012-10-16 11:45:35 +00:00
ChunEon Park 77e2edbedd evas/line - fix the line vertical drawing on gl backened.
SVN revision: 78034
2012-10-16 05:31:28 +00:00
Carsten Haitzler 7e3479e2f8 remove 8bpp engine too form evas.
SVN revision: 78026
2012-10-16 02:49:01 +00:00
Sung Park ecfe3ecd69 EvasGL: check if the image obj is a native_set'ed
image object for evas_gl direct rendering. 


SVN revision: 77989
2012-10-15 08:40:53 +00:00
ChunEon Park 82a183ffde evas/gl_context - --whitespaces;
SVN revision: 77953
2012-10-13 09:00:35 +00:00
ChunEon Park df079ad4da evas/gl_common - lines wouldn't use any textures.
SVN revision: 77952
2012-10-13 08:57:41 +00:00
Carsten Haitzler 2da956caa0 first stage of simplifying evas configure/build options. much more
still to do.



SVN revision: 77932
2012-10-12 06:36:06 +00:00
Cedric BAIL df36a0cd3b evas: Fix texture size issues when the image has nv12 format
Patch from Sohyun Kim <anna1014.kim@samsung.com>.


SVN revision: 77854
2012-10-11 08:27:46 +00:00
Cedric BAIL fa1dd2b86f evas: little more typo fix.
SVN revision: 77721
2012-10-10 08:18:09 +00:00
Cedric BAIL 74e42856be evas: fix c&p error.
SVN revision: 77716
2012-10-10 07:58:54 +00:00
Cedric BAIL 94869b2f95 evas: don't use strcmp for just one character, when we already have line size information.
SVN revision: 77703
2012-10-10 07:23:45 +00:00
Carsten Haitzler f91826870d remove software_16_x11 - danielz! u added it back. it ewas gone from upstream!
SVN revision: 77687
2012-10-10 06:03:42 +00:00
Daniel Zaoui 34fd7793b0 Fix to support Eo on all the engines.
Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77686
2012-10-10 02:13:28 +00:00
Daniel Zaoui 9937b9d336 To fix directfb engine compilation.
Thanks to Jeremy Zurcher for this patch.

Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77685
2012-10-10 01:23:27 +00:00
Daniel Zaoui 2f4abd93bc Second fix for Wayland Egl. Sorry devilhorns for the inconvenience.
Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77612
2012-10-09 07:05:37 +00:00
Daniel Zaoui c4cb0584ed Fix for Wayland. Thank for devilhorns.
Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77611
2012-10-09 06:49:57 +00:00
Carsten Haitzler 272c408713 fix build bork becase of eo.
SVN revision: 77607
2012-10-09 03:01:28 +00:00
Cedric BAIL 9d29878e9d evas: fix JackDaniel's bork.
SVN revision: 77606
2012-10-09 02:51:19 +00:00
Daniel Zaoui a01418aff8 eo: changes made for the support of the Eo concept
Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>

SVN revision: 77604
2012-10-09 01:58:41 +00:00
Vincent Torri e505eb5584 evas svg loader: update to latest esvg API
SVN revision: 77561
2012-10-07 21:10:37 +00:00
Sung Park 52e4090f92 Added Debug feature for Evas GL's GL APIs. It can be set with
EVAS_GL_API_DEBUG=1 and when it is set, all the GL calls will check
if make_current has been properly called.  Also, it'll check if all
the GL calls are called within the Pixel Getter function for Direct
Rendering option.


SVN revision: 77522
2012-10-05 10:03:37 +00:00
Christopher Michael eb9cbc76a0 Add missing __UNUSED__
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 77519
2012-10-05 09:10:52 +00:00
Christopher Michael 08891484b5 Fix function declaration for native_window_destroy in EVGL_Interface
structure (returns an int, not a pointer to int).

Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 77518
2012-10-05 09:09:37 +00:00
Sung Park 6ce22db846 Removed unnecessary typedef of GLchar. It was reported by rusty with
issues on OpenBSD/NetBSD Not sure why it was left there, but fixed now. 


SVN revision: 77507
2012-10-05 07:00:28 +00:00
Eduardo Lima (Etrunko) eb12c75f33 Wayland_SHM: Remove unused 'debug' field
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>



SVN revision: 77376
2012-10-03 16:31:04 +00:00
Carsten Haitzler 70d4e06072 make notes.
SVN revision: 77178
2012-09-28 06:19:35 +00:00
Carsten Haitzler 0d75dc3a64 dont need bounding box tracking anymore
SVN revision: 77176
2012-09-28 04:07:53 +00:00
Carsten Haitzler 56ffcbe9e5 deal with losing our backbuffer (after a resurf) with partial updates.
SVN revision: 77175
2012-09-28 02:30:09 +00:00
Carsten Haitzler 17cfe59433 add an engine info field (4 bits) for swap mode :)
SVN revision: 77128
2012-09-27 06:56:41 +00:00
Carsten Haitzler dfab86df5e and back to full update - poo.
SVN revision: 77093
2012-09-26 13:23:29 +00:00
Carsten Haitzler 5ed4f6900b fill in some more egl sw engine theory.
SVN revision: 77078
2012-09-26 10:03:49 +00:00
Cedric BAIL 53518723b8 evas: more distcheck fix.
SVN revision: 77075
2012-09-26 07:52:04 +00:00
Cedric BAIL 195d31c73f evas: forgotten include for make dist.
SVN revision: 77071
2012-09-26 06:50:28 +00:00
Carsten Haitzler 53f2bc0638 partial swaps++ to evas gl engine.
SVN revision: 77069
2012-09-26 03:49:33 +00:00
Carsten Haitzler aa077796a9 add .h :)
SVN revision: 77049
2012-09-25 08:14:14 +00:00
Carsten Haitzler 469f6ef303 and fill in some more apis and notes - still doesnt work.
SVN revision: 77044
2012-09-25 05:59:24 +00:00
Carsten Haitzler 06fa0ad166 this is the start of something inteteresting. it is the start of using
egl with software rendering only (no gl just egl). ie get access to
buffer and do swaps etc. etc. etc. it's meant to be totally dynamic -
ie dlopen libEGL if u have it and then start checking if it can do
this thing so it doesnt add any dependencies at all.



SVN revision: 77043
2012-09-25 05:44:43 +00:00
Carsten Haitzler 012301b7f6 small thing - internal path. onebuf mode was broken, make it work
again. only useful if explicitly turned on in code which is it snt atm.



SVN revision: 77034
2012-09-24 08:09:33 +00:00
Carsten Haitzler 06bb70765e really small thing - avoid palette alloc rounding down at extremes
(ff->fe).



SVN revision: 77033
2012-09-24 07:51:45 +00:00
Sung Park bbba85b546 Refactored Evas GL engine code so wayland_egl and gl_x11 and other
engines can share the same code. The common codes are in gl_common/
directory and evas_engine just has to implement a few engine functions.



SVN revision: 77032
2012-09-24 07:41:27 +00:00
Carsten Haitzler bb4ee2174c and remove 16bit engines/code as planned.
SVN revision: 77030
2012-09-24 04:13:59 +00:00