Commit Graph

237 Commits

Author SHA1 Message Date
ChunEon Park b10be8fb4c evas/render - Fixed proxy clipping if the source object is clipped by output area.
Before this patch, the proxy will be clipped if the source is clipped by output area even if the soure_clip is disabled,

Additionally, src_clip/src_event/src_visible options must be supported in edje.
2013-05-08 01:16:49 +09:00
ChunEon Park 6a6f827e20 evas/render - there was a my fault. proxy clip should be a default. 2013-05-06 22:18:08 +09:00
Daniel Zaoui f30370fe52 efl: rename the Eo events for Evas objects and evas canvas. 2013-05-06 13:18:50 +03:00
ChunEon Park 49e88118d5 evas/render - and you don't need to check change for the map render if the change is already determined. 2013-05-06 11:03:11 +09:00
ChunEon Park 95b0f469b6 evas/render - clean code. 2013-05-06 00:56:10 +09:00
ChunEon Park 3ba5135135 evas - update map smart members when really it needs to render. 2013-05-06 00:48:56 +09:00
Daniel Zaoui 1a0282691c Efl: adapt legacy Evas Smart callbacks to Eo callbacks mechanism. 2013-05-05 14:33:16 +03:00
Daniel Zaoui 3d5136e4cc Efl: adapt legacy Evas callbacks to Eo callbacks mechanism. 2013-05-05 14:32:24 +03:00
Rafael Antognolli f490c4e5aa evas/events: Add evas_event_input_multi_move().
Same as evas_event_input_mouse_move, but for multi_move.
2013-05-03 17:19:13 -03:00
Rafael Antognolli 4b9a80a063 ecore/evas events: Use evas_event_input_mouse_move to report events.
Ecore_Evas_Input should use this function to report mouse move events.
The previous used function should be used to refeed events, or to
artificially feed mouse move events to the canvas. Basically every other
feed_mouse_move use case that is not an event from the input system.
2013-05-03 16:45:33 -03:00
Rafael Antognolli f09e493bc2 evas/events: Add evas_event_input_mouse_move().
This function should be used internally by the input system
(Ecore_Evas_Input) to feed Evas with move events. The x,y event info is
relative to the base of the window/surface, instead of the 0,0 of the
canvas.

This case only happens for now under Wayland, where the 0,0 of the
canvas is translated due to the window decorations that are drawn by the
client.
2013-05-03 16:45:33 -03:00
Carsten Haitzler c8def7a756 SCREW YOU GIT!... here is my fix for jack daniels leak! 2013-05-02 16:48:43 +09:00
Carsten Haitzler f8c9a8d167 revert the revert... damn you git!
Revert "Revert "Efl: replace eo_data_get for objects data referencing.""

This reverts commit b64a2994b3.
2013-05-02 16:47:16 +09:00
Carsten Haitzler b64a2994b3 Revert "Efl: replace eo_data_get for objects data referencing."
This reverts commit 654a3f5f94.
2013-05-02 14:17:19 +09:00
Daniel Zaoui 654a3f5f94 Efl: replace eo_data_get for objects data referencing. 2013-05-01 10:37:08 +03:00
ChunEon Park 29ef0f71ba evas - fix the wrong compare. thanks JackDanielZ for spotting it. 2013-04-30 19:51:24 +09:00
Rafael Antognolli de0d0dce2e evas/smart: Directly access object geometry to improve performance.
There's no need to get the object geometry through
evas_object_geometry_get(), since it is not converted anymore (there's
no offset).
2013-04-29 12:52:50 -03:00
Rafael Antognolli a1914368a7 evas/framespace: Use more framespace offset on evas events.
The framespace offset must be taken into account when searching the list
of objects which received events, since the objects now have their
original position.
2013-04-29 11:29:43 -03:00
Rafael Antognolli 59c37d1c7b evas/framespace: Add support for framespace offset rendering translation.
Instead of moving the objects by adding the framespace offset to them,
use this offset when rendering them. This way there's no change in the
object's geometry/position, it works correctly with map, and will be
automatically updated in case that the framespace values change (for
instance if one sets a window to borderless).

There are 2 main places where changes were needed:
 - output redraws, when they come from an object being changed, must be
   add the framespace offset to their damaged area;
 - checks to see if the object is inside a given rendering area, must
   also add this offset, since the object is actually being rendered on
   a different position;
2013-04-29 11:29:43 -03:00
Rafael Antognolli 550bc6ca48 evas/framespace: Remove framespace offset from position set/get.
Objects won't be moved by the framespace offset anymore.
2013-04-29 11:29:43 -03:00
Rafael Antognolli 4268bf9961 Revert "evas/map: Consider framespace offset when populating map points."
This reverts commit 3e43ad338d.
2013-04-29 11:29:43 -03:00
ChunEon Park 2e699fbab9 evas - and apply proxy_src_clip only when object and proxy is same in render_mapped 2013-04-29 21:05:33 +09:00
ChunEon Park 9fc2835cf4 evas - add evas_object_image_source_clip_set()/get() 2013-04-29 15:30:37 +09:00
ChunEon Park 911790b236 evas - fixed logic fault in proxy clipping. 2013-04-26 20:05:46 +09:00
ChunEon Park 188c345b27 evas - For compatibility, Make proxy's source clip to be optional. Im checking partal code for zmike. 2013-04-26 17:19:50 +09:00
ChunEon Park 39a864d2f7 evas - fix the proxy object to not be clipped by source clipper 2013-04-26 14:45:41 +09:00
Tom Hacohen 455d8790b9 Evas textblock: Fixed line size calculation when using multiple fonts.
Thanks to MinSu Seo for reporting.
2013-04-25 15:16:20 +01:00
Rafael Antognolli d05c58ff2c evas/wayland: Remove framespace clipper.
This clipper caused several bugs already, and there are some bugs still
not fixed. Let's remove it and try to fix any remaining with some other
kind of solution that does not depend on adding or clipping objects
during the evas render phase, which causes unexpected behavior.
2013-04-23 18:52:35 -03:00
Mike Blumenkrantz 715c77adb9 fix recursive proxy rendering to just show a black rectangle 2013-04-22 16:41:24 +01:00
Rafael Antognolli e937f1f5a3 evas/wayland: Unclip objects from the framespace after rendering.
These objects should be clipped only during rendering, since keeping
them clipped after that allows for unexpected behavior on the
application side. For instance, an application could check if objects
have clippers before doing something to them, assuming that some objects
should have no clipper, but under wayland, after the first render
iteration, there will be no objects without a clipper.

This commit fixes this behavior by unclipping objects that had no
clipper prior to the render iteration.

Additionally, it fixes a bug where a maximized/fullscreen window could
have not all of its content rendered immediately. This was occuring
because some objects could be clipped to the framespace clipper, but
considered invisible in the beginning of the render phase, where they
are evaluated. They were considered invisible because the framespace
clipper object was not resized at that phase yet, and thus these objects
were being clipped out from the viewport.
2013-04-18 16:38:16 -03:00
Tom Hacohen 171eebc21b Evas object dbg_info: Fixed cast of pointer to int.
Also fixed additional unneeded cast.
2013-04-18 12:20:46 +01:00
Daniel Juyung Seo 4497815caf evas_object_main.c: added Clipper information for debug info.
Eina value type does not support pointer so I used int as of now.
This needs to be converted into hexa later.
By using Clouseau, one can see this Clipper information.
2013-04-17 16:58:30 +09:00
ChunEon Park 4163b2f509 Evas: If an object goes to be hidden without replacing the cur/prev state info, the object context can be corrupted at the next show time. Now it replaces the cur/prev in that rare case. 2013-04-16 03:05:16 +09:00
Tom Hacohen 3f3ad67616 Evas textblock: Fixed a bug with deletion of ranges.
Fixed a bug with deletion of ranges that end just before a visual format.
Thanks to WooHyun Jung for reporting.
2013-04-15 17:15:22 +01:00
Tom Hacohen d77a7bb39b Evas polygon: Cleaned up the way we clean the points. 2013-04-15 10:48:42 +01:00
ChunEon Park 59bd729ca9 evas/image - actually, no need to check both. one is enough. 2013-04-14 05:36:28 +09:00
ChunEon Park 6b9a895c59 evas/image - don't update evas render area by a clipper if the image object visible is changed. 2013-04-14 05:18:31 +09:00
ChunEon Park b660465410 evas - Don't be crashed even if the map image size is 0. 2013-04-13 18:58:08 +09:00
Tom Hacohen 882b7a72eb Evas dev: Fixed usage of uninitialized variable. 2013-04-12 15:17:19 +01:00
Carsten Haitzler 9b0e7626f4 Add subclasses for evas device api (new in 1.8) and document the evas
device api... :)
2013-04-12 20:05:16 +09:00
Cedric Bail d1c502fe26 evas: remove warning, no need for double (). 2013-04-12 11:24:14 +09:00
ChunEon Park fbec2b33db evas - removed unused 2013-04-12 11:06:03 +09:00
Cedric Bail 61dbbbb451 evas: let's do less useless marshalling. 2013-04-11 18:56:52 +09:00
Cedric Bail 36c3cf0733 evas: don't call eo_data_get when it is really not necessary. 2013-04-11 18:07:09 +09:00
Cedric Bail e0f2ddadde evas: use eo_data_get less. Use clipees_has if you want to know the number of child now. 2013-04-11 18:07:09 +09:00
Cedric Bail bf07af3e7b evas: remove useless initialization. 2013-04-11 18:07:09 +09:00
Yakov Goldberg 7016872619 Efl textblock/entry: additions to split BiDi cursor
- handling multiple runs, multiple lines, last char of line/par
   - tests added

Signed-off-by: Yakov Goldberg <yakov.g@samsung.com>
2013-04-10 14:59:48 +03:00
Tom 'TAsn' Hacohen a70abbb381 Efl textblock/entry: Added support for split BiDi cursor.
If logical cursor is between LTR/RTL text two cursors will be shown.
  Upper cursor is shown for the text of the same direction as
  paragraph, lower cursor - for opposite.

  NOT DONE YET

Signed-off-by: Tom 'TAsn' Hacohen <tom@stosb.com>
2013-04-10 14:58:32 +03:00
Carsten Haitzler a1e0190725 add a little code to alloc engine info in outs.. but we need a new
engine api for this... i guess we have no choice... it's time for a new
engine api anyway...
2013-04-09 16:52:49 +09:00
Carsten Haitzler 2364f4514b evas device new/free -> add/del (new 1.8 api so no log). 2013-04-08 20:10:06 +09:00