Summary:
Here is an additional optmization patch for removing
unnecessary updation of path,
For instance, let's assume this scenario:
If one vg object has 20 path nodes(shapes),
and every single nodes would have 50 path changes.
(like, append_cubic, append_rect, append_xxx ...);
There would 1000 events triggering.
Furthermore, if there are 20 vector objects in one view,
hese events would be triggered 20000 in one frame.
It's insane, actually I could figured out that happens.
and it took a lot of cpu consumption in some vector usages.
efl_gfx_path_commit() is my idea to avoid this.
When path is ready, the path need to get this api call in the last
to make object changed properly.
@feature
Reviewers: #committers, cedric
Reviewed By: #committers, cedric
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7494
Summary:
Here is an additional optmization patch for removing
unnecessary updation of path,
For instance, let's assume this scenario:
If one vg object has 20 path nodes(shapes),
and every single nodes would have 50 path changes.
(like, append_cubic, append_rect, append_xxx ...);
There would 1000 events triggering.
Furthermore, if there are 20 vector objects in one view,
hese events would be triggered 20000 in one frame.
It's insane, actually I could figured out that happens.
and it took a lot of cpu consumption in some vector usages.
efl_gfx_path_commit() is my idea to avoid this.
When path is ready, the path need to get this api call in the last
to make object changed properly.
@feature
Reviewers: #committers, cedric
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7494
Summary:
Efl.Ui.Layout namespace is removed to keep consistency with other
widgets.
Consequently, "Efl.Ui.Layout.Object" is renamed to "Efl.Ui.Layout" and
"Efl.Ui.Layout." is renamed to "Efl.Ui.Layout_".
Reviewers: segfaultxavi, bu5hm4n, cedric
Reviewed By: segfaultxavi
Subscribers: #reviewers, #committers, SanghyeonLee, woohyun
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7291
Summary:
Efl.Ui.Textpath was added when we were developing new interfaces.
So, basically, it does not support 'legacy' APIs. ex) elm_textpath_add
But, in Tizen, the legacy APIs had been delivered in old version of EFL.
To reduce maintainning cost between the platforms, this patch will be helpful.
@feature
Test Plan: N/A
Reviewers: Hermet, woohyun, zmike, cedric, herdsman
Reviewed By: Hermet
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7033
Toggling this option is unlikely happened by user because with autofit=false,
it doesn't gurantee readable visual text.
We don't need this stupid api yet. So remove it.
The interface efl_part_get should not be directly called from C, but the efl_part
wrapper should. It rely on efl_noref to properly destroy the object. Binding can
control the lifecycle of the reference the way they want by either calling the
wrapper or efl_part_get directly. It also means that the ugly ___efl_auto_unref_set
doesn't need to be exposed outside of EFL anymore.
Differential Revision: https://phab.enlightenment.org/D6098
Text on path (textpath) allows application to make text follow a path.
The path can be a efl_gfx_path or a circle.
Thank hermet for initializing this work.
@feature