This interface groups all low-level animated image functions.
FIXME:
- Rename to Efl.Image.Animated once eolian is fixed
- Fix mess with emile enum (loop_hint)
It's not actually implemented anywhere. There's a flag that's
never read. Proper support would require quite some work.
Once we actually implement fill_spread support, we can bring
the API back without breaking compatibility.
If we fail to schedule a VBlank event, then we should disable custom
ticks and fallback to timer-based animators. This patch fixes some
issues with Intel Atom based setups where rendering would fail when
using custom animators.
@fix
Summary: win-builds provide libcairo-2.dll and not libcairo.dlL
Test Plan: ector test progral
Reviewers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3787
The device struct is API, so its copy of the fb pointer needs to be
kept in sync with the output struct's. We do this when the flip completes
to try to prevent access to an fb that's about to flip.
This fixes Enlightenment screenshots.
@fix
I found a way to keep eo_add() the way it was and gracefully degrade to
a portable (but not as fast) solution for compilers that don't support
the compound macros returning a value gnu extension: ({int a; a;}).
I'm reverting these changes now, and I'll introduce the fallback as soon
as I can.
This reverts commit b85bb37183.
Summary:
Developer cannot notice that any description didn't applied due to missing description or typo.
This message will be helpful to make correct the application.
Reviewers: cedric, Hermet, raster
Subscribers: soohye.shin, minkyu, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3783
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
It has been decided that we would not use any namespace for interface
and they will sit in efl main namespace.
This patch doesn't correct the naming of the event has we don't have a
prefix for event. We do still have EFL_ANIMATOR_EVENT_ANIMATOR_TICK,
instead of a nicer EFL_EVENT_ANIMATOR_TICK.
EINVAL is bad, we can't go on. If we treat it like it's not a fatal
error we'll end up spinning on the fd and constantly retrying sends
on the dead wayland connection.
@fix
As ecore_drm_private.h already includes config.h header, we don't need
to include it here in these files also
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
As portions of this code have been derived from existing code in
Weston, we should also be including their copyright/licence text to
give credit.
NB: Fixes T3286
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Reverting this at Felipe's request following my email. There are many
things I strongly object to in this commit. I've touched the surface of
those on the ML (which doesn't work at the moment), though we need to
better discuss it.
The gist:
1. dlsym is a really bad hack that is not even needed.
2. I don't see why eo should even be aware of promises. It's not aware
of list, hash and etc.
3. The eolian changes were done wrong.
This should have been discussed and consulted before done, even if only
because of the amount of hacks it includes and the cross-domain (ecore,
eo and eolian) nature of it.
This reverts commit f9ba80ab33.
Imagine this. You have an object. You pass this object handle as a
message to another thread. Let's say it's not a UI object, so
something you might expect to be able to be accessed from multiple
threads. In order to keep the object alive you eo_ref() it when
placing the message on a queue and eo_unref() it once the message is
"done" in the other thread. If the original sender unref()ed the
object before the message is done, then the object will be destroyed
in the reciever thread. This is bad for objects "expecting" not to be
destroyed outside their owning thread.
This allows thius situation to be fixed. A constructor in a class of
an object can set up a delete interceptor. For example if we have a
"loop ownership" class you multi-ple-inherit from/use as a mixin. This
class will set up the interceptor to ensure that on destruction if
pthread_self() != owning loop thread id, then add object to "delete
me" queue on the owning loop and wake it up. the owning loop thread
will wake up and then process this queue and delete the queued objects
nicely and safely within the "owning context".
This can also be used in this same manner to defer deletion within a
loop "until later" in the same delete_me queue.
You can even use this as a caching mechanism for objects to prevernt
their actual destruction and instead place them in a cached area to be
picked from at a later date.
The uses are many for this and this is a basic building block for
future EFL features like generic messages where a message payload
could be an eo object and thus the above loop onwership issue can
happen and needs fixing.
This adds APIs, implementation, documentation (doxy reference) and tests.
@feature
This reverts commit 7f4ea1a79c.
This reverts one of three parts of the try to get sub directory
compilation back into eina. It breaks our distcheck though and I
talked to Cedric about it and he prefers to revert these as we might
need to go another route to bring this functionality back. Details
will come to the mailing list.
This reverts commit 1affc60d00.
This reverts one of three parts of the try to get sub directory
compilation back into eina. It breaks our distcheck though and I
talked to Cedric about it and he prefers to revert these as we might
need to go another route to bring this functionality back. Details
will come to the mailing list.
This reverts commit e26fcbb1dc.
This reverts one of three parts of the try to get sub directory
compilation back into eina. It breaks our distcheck though and I
talked to Cedric about it and he prefers to revert these as we might
need to go another route to bring this functionality back. Details
will come to the mailing list.
Add a promise object that allows Eolian interface to include promises
as a way to have asynchronous value return and composibility.
The usage is like this in a .eo file:
class Foo {
methods {
bar {
params {
promise: Promise<int>;
}
}
}
}
Which will create the following API interface:
void foo_bar(Ecore_Promise** promise);
and the equivalent declaration for implementation.
However, the API function will instantiate the Promise for the
user and the implementer of the class.
This iterator is convenient when you already have a C-Array and you
need to pass this array to a function receiving an Eina_Iterator.
int array[] = {1, 2, 3, 4};
int* array2[] = {&array[0], &array[1], &array[2], &array[3], NULL};
Eina_Iterator* iterator = eina_carray_iterator_new((void**)array);