1. Do not need to print the same error message from all the widget codes.
2. Even though elm_widget_sub_object_add() can be used internally, there should be no error message at all.
Elm devs should fix it beforehand.
So it looks ok to print the error message in elm_widget_sub_object_add() to force elm devs to fix it.
3. Got additional code cleanups.
When glview mode was set using elm_glview_mode_set() function, it
wasn't properly calling the surface_update function internally.
This can potentially cause the surface to be not updated to the latest
mode that was set by the user. Also removed a call to the surface
update function that was unnecessary.
Smart data is already initialized so we do not need to re-initialize them if the value equals to 0, NULL, or EINA_FALSE.
Sometimes re-initializing smart data explicitly is needed for readability. So there are left overs.
SVN revision: 82228
Fix to unreachable code in function elm_glview_resize_policy_set.
Signed-Off-By: RAJEEV RANJAN <rajeev.r@samsung.com>
Signed-Off-By: PRINCE KUMAR DUBEY <prince.dubey@samsung.com>
Signed-Off-By: ChunEon Park <hermet@hermet.pe.kr>
SVN revision: 65684
Subject: [E-devel] [E-Devel][Patch] Evas GL Color Format Enum change
(and ElmGLview changes accordingly)
I'm submitting a patch that changes the color format for Evas GL.
When I first wrote Evas_GL, I just had EVAS_GL_RGB_8 and EVAS_GL_RGBA_8 and etc
but it was misleading for some people. It was more of a filler since I couldn't decide on
a name. I'm finally changing it to make it more clear.
SVN revision: 64491
made originally so I've made some changes/ updates to elm_glview
1.) GL Resource Deletion in ELM_GLView
In order to delete GL resources, the current approach simply registered a
delete callback to the GLView object and handled resource deletion there.
Unfortunately, using the delete callback did not guarantee the glview context to be
current. In order to guarantee that the current context was the glview context,
the make_current call needs to be called explicitly. Since we were hiding all the
make current details in elm_glview, i've decided to add an API that registers a
delete callback function. I know that this may seem redundant since there is already
a delete callback that you can register with glview objects. Unfortunately, this is the
only option that we have apart from exposing make_current, which is something that
went again what we are trying to do with elm_glview.
Since adding delete callback alone seemed a little out of place, i've taken the liberty
to add other callback functions to make it seem consistent.
void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func func);
void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func func);
void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func func);
resize callback can be controversial as well but I want to argue that adding this callback
makes the render function a lot cleaner. To handle resize differently, the user in
render function needs to manually compare and see if the size has changed, and
then handle the cases. Doing all of this internally once makes the developers life
a lot easier in my opinion.
these callback functions do make the render function a lot cleaner. You can check
out the updated test_glview.c or newly added test_glview_simple.
2.) Minor bug fixes/changes
elm_glview_scale_policy_set() was supposed to be elm_glview_resize_policy_set()
but it somehow evaded our reviews. That has been fixed.
Also, in _glview_resize, after updating the surface, it was explicitly calling the
render function. It is actually unnecessary here and calling it here will cause
problems if resize gets called before everything else is setup properly. So that has
been commented out.
3.) test_glview & test_glview_simple
elementary_test case for glview has been updated to reflect the api changes.
when you run the elmentary_test, you need to make sure that you set
ELM_ENGINE=gl as glview currently only runs on gl backend.
test_glview runs the gears example. For testing purposes I've included a simple
glview test case that renders a triangle and changing background color.
SVN revision: 60517
Followed E coding style. Refer http://trac.enlightenment.org/e/wiki/ECoding. I have no idea about struct initialization though.
1. Fixed indentation.
2. Removed unnecessary lines.
3. Etc...
SVN revision: 59921
Subject: Re: [E-devel] [RFC] ELM GLView
Elementary GLview wiedget giving simplified access to do opengl
drawing in a widget in elm so you pretty much do no work to set it up
and just provide a render function to draw the contents when it needs
drawing. Thanks to Sungwoo Park and Samsung
SVN revision: 59909