Commit Graph

190 Commits

Author SHA1 Message Date
Ricardo de Almeida Gonzaga 45c3c60ea3 ephysics: add some references to technical terms.
Patch by: Ricardo de Almeida Gonzaga <ricardo@profusion.mobi>



SVN revision: 77452
2012-10-04 22:37:47 +00:00
Bruno Dilly 005be7be8c ephysics: improve doc description and remove redundant
links




SVN revision: 76701
2012-09-14 22:06:09 +00:00
Bruno Dilly ff792ee8e8 ephysics: improve diagram displayed on docs
SVN revision: 76700
2012-09-14 22:05:54 +00:00
Bruno Dilly 70c3dd925b ephysics: small fixes on docs
Spotted by gastal



SVN revision: 76698
2012-09-14 22:05:29 +00:00
Bruno Dilly 3f27034dc7 ephysics: shrink convex shapes to avoid margin gap
SVN revision: 76563
2012-09-12 21:50:01 +00:00
Leandro Dorileo 81786a748a ephysics: fix issues with world destructor
Makes sure the body is removed from the world before deleting it
so it will not mess with overlapping pair caches, proxies and so on.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 76562
2012-09-12 21:49:47 +00:00
Leandro Dorileo 075029bdfe ephysics: soft body memory usage/leak
Added a call for sparsesdf garbage collector after every simulation
avoiding bullet's soft dynamics leaks.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 76561
2012-09-12 21:49:29 +00:00
Leandro Dorileo 3ecddb724a ephysics: softbody
** linear/angular joints:
We don't need the linear and angular joints for soft bodies.

Actually these joint's are pulling the soft body towards (0, 0, 0).
The soft body is anchored with the rigid one, so limiting the rigid body
angular and linear movements seems to be enough.

** soft body configs:
Some soft body configurations were tweaked to fix issues of instability
of soft bodies.

** soft body hardness API:
Soft body hardness API was introduced as well.

** points of deformation:
The points of deformation were inverted;

** soft body mass:
Fixed issues with soft body mass changing, now it doesn't "explode" after
changing its mass.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 76560
2012-09-12 21:49:14 +00:00
Bruno Dilly 35780ad7cf ephysics: activate all bodies when one is deleted
Otherwise it can lead to scenarios when a body 1, below body 2 is deleted
and body 2 will stay freezed in the air. Gravity won't start to
act over it until it's activated again.



SVN revision: 76155
2012-09-04 22:42:35 +00:00
Bruno Dilly d42b1c51c2 ephysics: fix unused vars and parameters
SVN revision: 76154
2012-09-04 22:42:28 +00:00
Bruno Dilly 06d88ea834 ephysics: pass evas object associated to body on del
event




SVN revision: 76153
2012-09-04 22:42:20 +00:00
Bruno Dilly 11891001f2 ephysics: fix camera move callback call
it should be called after moved flag was set to false
otherwise callback functions moving camera won't work correctly



SVN revision: 76152
2012-09-04 22:42:10 +00:00
Jerome Pinot 62f2c5c1aa ephysics: missing include in dist
SVN revision: 75735
2012-08-27 09:38:07 +00:00
Bruno Dilly 9b56c8b27a EPhysics: expose bodies center of mass.
SVN revision: 75574
2012-08-22 20:05:35 +00:00
Bruno Dilly eae54a26ee EPhysics: improve convex shapes
Center of these shapes were wrong, now it's much better.
But collision still seems a bit inaccurate.



SVN revision: 75572
2012-08-22 20:05:25 +00:00
Bruno Dilly 3627234fb8 EPhysics: use vertex reduction utility
Convex meshes often have too many vertices.
This slows down collision detection a lot, and there is no benefit in the
unnecessary details.



SVN revision: 75571
2012-08-22 20:05:19 +00:00
Bruno Dilly e2534363a6 EPhysics: update docs regarding soft bodies
SVN revision: 75570
2012-08-22 20:05:14 +00:00
Bruno Dilly f5891500b0 EPhysics: fix indenting and remove useless lines
No need to set to 0 zeroed memory.



SVN revision: 75569
2012-08-22 20:05:07 +00:00
Leandro Dorileo 18743b72ad EPhysics: soft body implementation
Introduces soft body dynamics and calls to create soft circles and boxes.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 75564
2012-08-22 20:04:39 +00:00
Bruno Dilly 89eaea1c65 EPhysics: fix bug when changing head of worlds list
Animator callback was working with a not updated list pointer.



SVN revision: 75510
2012-08-21 17:47:29 +00:00
Bruno Dilly dde0746fcb EPhysics: improve bodies group description documentation
SVN revision: 75509
2012-08-21 17:47:24 +00:00
Bruno Dilly a10277b529 EPhysics: don't activate body if not going to apply
forces

Otherwise it won't stop, sleeping thresholds won't work...



SVN revision: 75508
2012-08-21 17:47:18 +00:00
Bruno Dilly 335912df94 EPhysics: fix y component convertion on forces and
impulses




SVN revision: 75480
2012-08-20 22:18:14 +00:00
Bruno Dilly 80f7e6307c EPhysics: consider gravity on forces getter
SVN revision: 75479
2012-08-20 22:17:34 +00:00
Bruno Dilly 218004c9e3 EPhysics: add forces API
Implement functions to make it possible to control forces acting
over a body.



SVN revision: 75476
2012-08-20 22:15:52 +00:00
Bruno Dilly 4bccde902a EPhysics: rotation set implemented
SVN revision: 75475
2012-08-20 22:14:43 +00:00
Bruno Dilly d3e74fce50 EPhysics: implement generic apply impulse for bodies
It results in central and torque impulses.



SVN revision: 75474
2012-08-20 22:14:25 +00:00
Bruno Dilly 1ef5ae1a2d EPhysics: fix torque impulse
SVN revision: 75473
2012-08-20 22:13:38 +00:00
Bruno Dilly 5c32157f04 EPhysics: fix ephysics central impulse unit and
improve docs

It should use a unit based on pixels, not meters.
This way is more compatible with the rest of API and easier
to see the result.



SVN revision: 75472
2012-08-20 22:12:14 +00:00
Bruno Dilly df457b4645 EPhysics: implement body move(), resize()
It was already possible to move and resize using geometry get / set,
but if just one of the actions is wanted, this new API is easier for the user
and save a few operations.



SVN revision: 75471
2012-08-20 22:10:52 +00:00
Bruno Dilly b5221d0705 EPhysics: fix old bug on velocity setter
It should invert y component since evas y coords increase
going down.



SVN revision: 75337
2012-08-16 21:35:31 +00:00
Bruno Dilly a3f12a0ae0 EPhysics: fix rate set implementation
Update everything that depends on rate:
 - worlds
 - bodies
 - constraints



SVN revision: 75335
2012-08-16 21:35:20 +00:00
Bruno Dilly 8b5737d2df EPhysics: make it possible to recalculate gravity
SVN revision: 75334
2012-08-16 21:35:14 +00:00
Bruno Dilly 3fe6e1dc40 EPhysics: constraint recalc
Just making it possible to fix world rate set.
This code will be modified when all constraints are added as generic
and modified later.



SVN revision: 75333
2012-08-16 21:35:09 +00:00
Bruno Dilly 44aeda07ae EPhysics: implement body recalc
SVN revision: 75332
2012-08-16 21:35:04 +00:00
Bruno Dilly 1328120089 EPhysics: small fix on body docs
SVN revision: 75331
2012-08-16 21:34:59 +00:00
Bruno Dilly 50413abfc9 EPhysics: drop camera zoom
Reasons:
 - we don't have previewed cases for that (would be code to be implemented
         and maintained without use)
 - can be done on user side changing world rate, camera position, objects size



SVN revision: 75329
2012-08-16 21:34:49 +00:00
Bruno Dilly ebf3a282fb EPhysics: delete constraints if world is deleted
SVN revision: 75328
2012-08-16 21:34:44 +00:00
Bruno Dilly 405c5affa1 EPhysics: fix constraint angular limit type
SVN revision: 75327
2012-08-16 21:34:39 +00:00
Bruno Dilly ab877d4d23 EPhysics: small fixes on sleeping threshold docs
SVN revision: 75326
2012-08-16 21:34:34 +00:00
Bruno Dilly ae28b7a504 EPhysics: listen for associated evas object resize event
So physics body will resize together.



SVN revision: 75230
2012-08-13 22:24:47 +00:00
Bruno Dilly 3c27a0288d EPhysics: fix updating bodies with evas object without
geometry

If a evas object associated to a body don't have w or h, don't
try to apply map / rotation on it.



SVN revision: 75229
2012-08-13 22:24:36 +00:00
Bruno Dilly 1de398ce60 EPhysics: add camera move event
SVN revision: 75228
2012-08-13 22:24:28 +00:00
Bruno Dilly 031d47d1a9 EPhysics: support bodies with generic shapes
Using EPhysics Shape.



SVN revision: 75152
2012-08-10 21:05:19 +00:00
Bruno Dilly 6c53875522 EPhysics: add EPhysics Shape
It will be used to create bodies with collision shapes other
than boxes or circles.

For now, only convex shapes.



SVN revision: 75151
2012-08-10 21:05:13 +00:00
Bruno Dilly 2497491440 EPhysics: move code duplication to _ephysics_body_add
Also, add missing checks.



SVN revision: 75150
2012-08-10 21:05:05 +00:00
Bruno Dilly 33613b8f09 EPhysics: Avoid garbagge in cb objects.
SVN revision: 75148
2012-08-10 21:04:42 +00:00
Bruno Dilly 9eb298827c EPhysics: optimization and fixes for camera
Avoid calling update of inactive bodies if camera didn't really
moved.

And update them if camera_position_set is called.



SVN revision: 75147
2012-08-10 21:04:35 +00:00
Bruno Dilly 1de4a67ca0 EPhysics: fix world event callbacks management
SVN revision: 75146
2012-08-10 21:04:22 +00:00
Bruno Dilly fb7528829b EPhysics: avoid invalid read / writes on world free
Looks like we'll need to fix discrete dynamics world destructor
on bullet, but current revision is kind of messed.
I'll see what I can do later.

And yes, it will leak the ddw until it's fixed.



SVN revision: 75145
2012-08-10 21:04:16 +00:00
Bruno Dilly cf6678bbd4 EPhysics: improving body's event callbacks management
SVN revision: 75144
2012-08-10 21:04:08 +00:00
Bruno Dilly 73e77dff26 EPhysics: fix sleeping threshold getter
SVN revision: 75143
2012-08-10 21:03:57 +00:00
Bruno Dilly 2d2844d05e EPhysics: properly handle body delete
SVN revision: 75141
2012-08-10 21:03:39 +00:00
Bruno Dilly 0bd1f327a4 EPhysics: properly handle world delete
SVN revision: 75140
2012-08-10 21:03:29 +00:00
Bruno Dilly 4d800075e7 EPhysics: use inlist for world's bodies list
SVN revision: 75139
2012-08-10 21:03:06 +00:00
Bruno Dilly 595e8c8195 EPhysics: use inlist for worlds list
SVN revision: 75138
2012-08-10 21:03:01 +00:00
Bruno Dilly bb43446421 EPhysics: small fixes related to slider constraint
SVN revision: 74700
2012-07-31 22:24:51 +00:00
Leandro Dorileo 701ed6b8fd EPhysics: slider constraint
This patch introduces the slider constraint, adds an slider constraint
test, move p2p constraint from ephysics_constraint_add to
ephysics_constraint_p2p_add migrates its usage.

Further work will migrate the btConstraint of p2p for Generic6Dof constraint
since it's flexible enough to implement most of constraints.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 74699
2012-07-31 22:24:20 +00:00
Bruno Dilly ca3e40782a EPhysics: allow user to configure simulation
Required to fine tunning performance or avoid objects going throught
others.



SVN revision: 74659
2012-07-31 19:55:52 +00:00
Bruno Dilly 0520b61219 EPhysics: implement body tracking by camera
It's flicking, code needs to be reviewed.
Theme needs love as well.



SVN revision: 74505
2012-07-27 14:50:36 +00:00
Bruno Dilly 24c2279813 EPhysics: fix collision detection point
Also improve docs and test.



SVN revision: 74504
2012-07-27 14:50:25 +00:00
Bruno Dilly 30a6d07376 EPhysics: implement camera position handling
Now it's possibly to keep default updates of evas objects
and has scenes larger than render areas.



SVN revision: 74502
2012-07-27 14:50:03 +00:00
Leandro Dorileo 7b6a83144f EPhysics: collision filter
This patch introduces a collision filter API. Once a rigid body
has been added to some group it must just collide against rigid
bodies in the same group, if no group has been attribute it's
going to collide against any other body.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 74501
2012-07-27 14:49:53 +00:00
Leandro Dorileo 6a2d290fce EPhysics: body collision data
This patch introduces a wrapper(EPhysics_Body_Collision) to hold
the collision data(the contact body and collision position).

This data type is used by EPHYSICS_CALLBACK_BODY_COLLISION callback. The
collision detection test is migrated to the new API as well.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 74500
2012-07-27 14:49:37 +00:00
Leandro Dorileo 34734a4a72 EPhysics: small/trivial function return fix
This patch fix a compilation warning by _ephysics_world_contact_processed_cb
not returning. Bullet doesn't care about what is returned, so this
is just a compilation warning fix.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 74499
2012-07-27 14:49:20 +00:00
Leandro Dorileo ba55257c64 EPhysics: sleeping threshold and max sleep time
This patch introduces calls for setting the body's linear and angular
sleeping thresholds and to set the world's max sleeping time.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 74498
2012-07-27 14:48:59 +00:00
Bruno Dilly b3e016122d EPhysics: add note regarding body data
Requested by Ricardo.



SVN revision: 74497
2012-07-27 14:48:41 +00:00
Bruno Dilly 564c23a80f EPhysics: add data setter / getter for bodies
Useful when you need structures per bodies to be updated on
collision callbacks.



SVN revision: 74495
2012-07-27 14:47:46 +00:00
Bruno Dilly 7dc1e7b4b7 EPhysics: fix mass getter
SVN revision: 74494
2012-07-27 14:47:23 +00:00
Bruno Dilly 564d1c412c EPhysics: fix missing const on some getters
spotted by k-s



SVN revision: 73419
2012-07-06 14:36:40 +00:00
Bruno Dilly ed473fb3ca EPhysics: add missing damping getter
SVN revision: 73386
2012-07-05 22:53:56 +00:00
Bruno Dilly 6208fcfaf3 EPhysics: properly initializes library
It wasn't initializing required libs.



SVN revision: 73384
2012-07-05 22:53:28 +00:00
Leandro Dorileo 9b1d6ecb87 EPhysics: worlds solver mode
Add a function to enable/disable the world constraint solver mode.
Also add wrappers for bullets solver modes enumerations, and a function
to query the current status.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 73383
2012-07-05 22:53:14 +00:00
Leandro Dorileo 2afffbd809 EPhysics: body damping set
This patch introduces a function for rigid body damping.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 73382
2012-07-05 22:52:53 +00:00
Bruno Dilly 9258827a93 EPhysics: expose linear factor
Makes it possible to restrict movement on specific axises.



SVN revision: 73313
2012-07-04 22:05:52 +00:00
Bruno Dilly c45cfc3be1 EPhysics: velocity setters and stop
SVN revision: 73312
2012-07-04 22:04:37 +00:00
Bruno Dilly d1ba36f4ba EPhysics: constraint solver iterations
Functions to get and set the constraint solver number of iterations.

Patch by Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 73249
2012-07-03 23:24:27 +00:00
Bruno Dilly 4fe7f69cd4 EPhysics: improve log msgs a bit and remove annoying one
Print world and bodies pointers so it's possible to track them.
And remove annoying "step" debug msg.



SVN revision: 73246
2012-07-03 23:21:11 +00:00
Bruno Dilly 9d0b63143b EPhysics: support autodel of bodies outside render area
Now it's possible to request a world to delete bodies outside
render area, so we can save some resources and avoid issues
with world stopped event.



SVN revision: 73245
2012-07-03 23:20:49 +00:00
Bruno Dilly ec5414e7bd EPhysics: fix velocity getters
SVN revision: 73185
2012-07-03 02:18:14 +00:00
Bruno Dilly 22d76ad177 EPhysics: fix API regarding geometry and acceleration
units
Avoid messing Evas coordinates (pixels) with meters.
Change gravity setter / getter too.



SVN revision: 73184
2012-07-03 02:17:55 +00:00
Bruno Dilly dfd91827ee EPhysics: implement body velocity get
Implementation of functions for retrieving both the linear and angular
velocity on x, y and z axis.

Patch by Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 73182
2012-07-03 02:15:28 +00:00
Bruno Dilly eb857cbfe1 EPhysics: split the callback enum for body and world
Should avoid a mess in the future.



SVN revision: 73179
2012-07-03 02:09:34 +00:00
Bruno Dilly 068e1711b0 EPhysics: implement event callback del full for body
SVN revision: 73178
2012-07-03 02:09:21 +00:00
Bruno Dilly d983ac3ae5 EPhysics: implement event callback del full for world
match data pointer



SVN revision: 73177
2012-07-03 02:09:12 +00:00
Bruno Dilly ea31a552ef EPhysics: add linear slop setter / getter for world
Constraint solver can be configured using some advanced settings, like
the solver slop factor.

Linear slop on sequencial impulse constraint solver is used as a factor
for penetration. The penetration will the manifold distance + linear slop.



SVN revision: 73066
2012-06-29 22:24:33 +00:00
Bruno Dilly 05988c9feb EPhysics: remove annoying tick dbg msg
SVN revision: 73065
2012-06-29 22:22:43 +00:00
Bruno Dilly 10a369a95d EPhysics: fix function references on docs
discomfitor spotted some issues, so now all the functions are
marked with @ref, so it will warn if they couldn't be found
on project. Except functions on @see section, since we
are already warned about them.



SVN revision: 73013
2012-06-28 14:02:02 +00:00
Bruno Dilly 5a47783517 EPhysics: remove dependency
We've stopped using ecore_evas directly.


SVN revision: 72957
2012-06-27 17:58:45 +00:00
Bruno Dilly 28d9f92ef2 EPhysics: a new library comes to E world
It’s a wrapper between Bullet Physics and EFL to add physics effects
in a simple way.

More details on README, TODO, and edevelop mail list =)



SVN revision: 72896
2012-06-26 22:36:12 +00:00