Carsten Haitzler
a0d8db000e
and make dynamic hint actually work when we have zero-copy texture
...
support. fully ok now for argb8888.
SVN revision: 51380
2010-08-19 05:18:17 +00:00
Carsten Haitzler
83b73046ed
fix 2 unimplemented bits in dynamic texture stuff.
...
SVN revision: 51378
2010-08-19 03:30:47 +00:00
Cedric BAIL
05e8154f8b
* evas: remove gradient and gradient2.
...
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Carsten Haitzler
26911649be
oopsie. fix.
...
SVN revision: 51071
2010-08-13 10:39:41 +00:00
Carsten Haitzler
2d3ea36109
more work on egl image direct access.
...
SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler
01b7216880
more glue/infra. glue evas api to engine together. gl engine gets stubs.
...
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler
18f7411d9e
well well. i broke that. gles enignew builds again.
...
SVN revision: 50852
2010-08-06 04:37:06 +00:00
Carsten Haitzler
9275e5beb2
re-jig native surface stuff to share the same gl image between
...
multiple instances of the same pixmap.
SVN revision: 50758
2010-08-03 06:09:53 +00:00
Carsten Haitzler
50649552e3
dont sync if vsync not set...? (good?)
...
SVN revision: 50735
2010-08-02 06:44:23 +00:00
Carsten Haitzler
f20b010d41
now work?
...
SVN revision: 50635
2010-07-29 06:21:51 +00:00
Tom Hacohen
a6d428334f
Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
...
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.
SVN revision: 50595
2010-07-28 12:00:41 +00:00
Carsten Haitzler
1a0f8b1c51
try this one
...
SVN revision: 50589
2010-07-28 08:11:30 +00:00
Carsten Haitzler
1154cf402c
add new win before deleting old.
...
SVN revision: 50584
2010-07-28 06:00:02 +00:00
Carsten Haitzler
eaad0eb095
big patch from Samsung SAIT (Advanced research group) for async multi-frame
...
rendering. to turn on:
1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)
the kind of results you get on a desktop:
http://www.rasterman.com/files/evas-async-vs-none.html
SVN revision: 49087
2010-05-21 07:10:45 +00:00
Carsten Haitzler
8cc1f752d0
be paranoid about gl context - reset it to "0" every frame.
...
SVN revision: 49065
2010-05-20 15:24:28 +00:00
Carsten Haitzler
6ebb4a2152
2 more symbosl not exported - there, but hidden if visibility hidde.
...
SVN revision: 49004
2010-05-19 13:00:08 +00:00
Carsten Haitzler
7bf5eee839
fix symbols! oops.
...
SVN revision: 48980
2010-05-18 14:45:50 +00:00
Carsten Haitzler
cedba3f7d9
handle gl init fialure correctly and dont mess up font init.
...
SVN revision: 48959
2010-05-18 04:22:33 +00:00
Carsten Haitzler
4fefcad954
if shader compile fails - peroclate error back up to engine info_set so we
...
know gl engine is useless.
SVN revision: 48956
2010-05-18 03:49:59 +00:00
Carsten Haitzler
fa6a067737
gl engine now does rotates (0, 90, 180, 270), like software engines
...
SVN revision: 48704
2010-05-09 05:15:20 +00:00
Gustavo Sverzut Barbieri
2e4b0fddd8
load ~/.Xdefaults less often, make it shared and free its resources.
...
SVN revision: 48420
2010-04-29 15:32:47 +00:00
Gustavo Sverzut Barbieri
66475f25c3
Load Xft.dpi from ~/.Xdefaults as well.
...
Do this for consistency with other applications, some people just set
.Xdefaults but do not have xrdb to load it to screen. This works with
most of the systems, like Gtk and Qt, but not in Evas, so we get
different font sizes as they calculate based on DPI.
HOWEVER, and this may be a big thing, so RASTERMAN take a look, this
might impose a performance hit on window creation... remember that
every E17 popup/tooltip will hit this process of reading the file (if
exists) and then query X server (round trip).
I'd rather make this a global resource, loaded just once for all
created windows, we can store the mtime to know when it changed and
invalidate the pointer... but as Raster did not keep the
XrmGetDatabase() result as global, I'm not doing it here either.
SVN revision: 48403
2010-04-28 20:26:04 +00:00
Carsten Haitzler
afe65d7c0a
add ability to dump engine coontents (if engine supports it). this means
...
unload images it has loaded from disk, unload fonts, and more. dump dump dump!
SVN revision: 47947
2010-04-12 08:23:53 +00:00
Carsten Haitzler
197e4b7bad
some debugging i get to turn on sometimes... off now.
...
SVN revision: 47618
2010-03-31 09:25:21 +00:00
Carsten Haitzler
eb4c4a29b3
actuallyu free gl context//terminate on last gl window gone.
...
SVN revision: 47361
2010-03-22 05:33:20 +00:00
Cedric BAIL
a859e60140
* evas: Make evas_object_move on Evas_Object_Polygon work.
...
TODO: Make evas_object_resize work also.
SVN revision: 47291
2010-03-16 13:23:37 +00:00
Carsten Haitzler
bfd8514063
fix calloc with negative values - missing size set initially!
...
SVN revision: 46701
2010-03-01 15:51:22 +00:00
Carsten Haitzler
2f1ffe9863
fix ... negative calloc... hrrrm
...
SVN revision: 46696
2010-03-01 14:37:37 +00:00
Carsten Haitzler
5ae0845c1c
begin work on argb window support for gl - glx/gl doesnt work. i think egl/gles
...
will tho.
SVN revision: 46677
2010-03-01 04:44:23 +00:00
Carsten Haitzler
9dcca83a08
fix alpha set/unset on image obj in gl engine.
...
SVN revision: 46344
2010-02-21 15:49:44 +00:00
Gustavo Sverzut Barbieri
5777eee064
do not access NULL image data for native surfaces.
...
This fixes another segv that happens when using composite manager.
SVN revision: 46265
2010-02-18 02:51:27 +00:00
Carsten Haitzler
0a373f4d19
done need egl errors there.
...
SVN revision: 46241
2010-02-17 07:34:22 +00:00
Carsten Haitzler
dc8fdf5e3a
lots of gl error catching.. if gl errors happen.
...
it's a #defined macro so it can be removed.
SVN revision: 46233
2010-02-17 04:21:59 +00:00
Carsten Haitzler
b933154d21
add checks for vendor etc. too
...
SVN revision: 46176
2010-02-15 04:12:50 +00:00
Carsten Haitzler
cee4d504cf
add indirect engine option - and do glsym for glxcreatepixmap and friends.
...
SVN revision: 46167
2010-02-14 15:12:39 +00:00
Carsten Haitzler
c487a6aa70
work on adding copy back -> front partial swaps back in... tho it does
...
nothing atm.. odd! disabled tho.
SVN revision: 46077
2010-02-11 14:41:44 +00:00
Carsten Haitzler
7fb7677794
printf--
...
SVN revision: 46044
2010-02-10 13:36:33 +00:00
Carsten Haitzler
5c236def11
more work on compositing
...
SVN revision: 46043
2010-02-10 13:36:06 +00:00
Carsten Haitzler
22bcb163f2
compositing ok on glx - need this for more testing and dev!
...
SVN revision: 46035
2010-02-10 06:24:21 +00:00
Carsten Haitzler
353f4bb6ec
reduce binds when things get clipped and split.
...
SVN revision: 45928
2010-02-06 08:38:26 +00:00
Carsten Haitzler
ee6abe9ca0
disable
...
SVN revision: 45828
2010-02-03 04:36:05 +00:00
Carsten Haitzler
0ee6420e42
move to eglwaitnative - still doesnt help tho:(
...
SVN revision: 45802
2010-02-02 11:50:49 +00:00
Carsten Haitzler
466fb263ac
clean up gl text-from-pixmap a bit
...
SVN revision: 45796
2010-02-02 07:00:10 +00:00
Carsten Haitzler
2087f9468c
fix! broek egl compositing. fixed now.
...
SVN revision: 45792
2010-02-02 05:30:19 +00:00
Carsten Haitzler
a022e49d82
more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
...
SVN revision: 45750
2010-01-31 02:50:01 +00:00
Carsten Haitzler
2b33ec0988
put in little vsync option and section. not turned on by anything yet.
...
SVN revision: 45708
2010-01-29 17:14:50 +00:00
Carsten Haitzler
0aec2b4dcd
oops - missed name.
...
SVN revision: 45697
2010-01-29 08:20:58 +00:00
Carsten Haitzler
325da4619c
some build fixes... oops.
...
SVN revision: 45693
2010-01-29 06:33:10 +00:00
Carsten Haitzler
dcd3b345e5
gles - update on t2pixmap
...
SVN revision: 45681
2010-01-29 05:32:51 +00:00
Carsten Haitzler
be64dad971
debug--
...
SVN revision: 45555
2010-01-25 14:44:02 +00:00