efl/legacy/evas/src/lib
Cedric BAIL 0dbc99f33a evas: remove software SDL engine, use buffer engine directly.
NOTE: I would like to do the same with software SDL 16bits engine.
But as we don't have a buffer_16 backend, I am likely to just remove
it and use buffer conversion code to match a 16bits target. This
will come with a performance impact, that will make it useless. So
I am just tempted to completly remove it.


SVN revision: 68352
2012-02-23 16:25:07 +00:00
..
cache Evas: remove WIN32_CPPFLAGS and WIN32_CFLAGS are there are not used anymore. Move some headers in evas_common.h 2012-02-18 08:33:00 +00:00
canvas fix update region handling with scaling. 2012-02-23 06:07:37 +00:00
cserve and also enable mmap safety here 2011-07-04 09:59:49 +00:00
engines fix regression during 1.1 dev (towards 1.2) that made evas over-render 2012-02-21 07:01:39 +00:00
file evas: remove software SDL engine, use buffer engine directly. 2012-02-23 16:25:07 +00:00
include Evas: remove WIN32_CPPFLAGS and WIN32_CFLAGS are there are not used anymore. Move some headers in evas_common.h 2012-02-18 08:33:00 +00:00
Evas.h [Evas] Use the right size for parent smart class on 2012-02-16 16:27:21 +00:00
Evas_GL.h evas: fix strict prototypes 2012-01-22 19:51:49 +00:00
Makefile.am evas: remove software SDL engine, use buffer engine directly. 2012-02-23 16:25:07 +00:00
main.c evas/main.c - removed useless lines. 2011-07-01 11:32:21 +00:00