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NOTE: I would like to do the same with software SDL 16bits engine. But as we don't have a buffer_16 backend, I am likely to just remove it and use buffer conversion code to match a 16bits target. This will come with a performance impact, that will make it useless. So I am just tempted to completly remove it. SVN revision: 68352 |
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Makefile.am | ||
evas_module.c | ||
evas_module.h | ||
evas_path.c | ||
evas_path.h |