efl/src/modules/evas/engines/software_generic/Evas_Engine_Software_Generic.h

214 lines
7.5 KiB
C

#ifndef EVAS_ENGINE_SOFTWARE_GENERIC_H_
# define EVAS_ENGINE_SOFTWARE_GENERIC_H_
#include "Evas_Engine_Software_Shared.h"
typedef enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_INHERIT,
/* From X11 */
OUTBUF_DEPTH_RGB_16BPP_565_565_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_555_555_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_444_444_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_565_444_DITHERED,
OUTBUF_DEPTH_RGB_32BPP_888_8888,
/* From buffer */
OUTBUF_DEPTH_ARGB_32BPP_8888_8888,
OUTBUF_DEPTH_BGRA_32BPP_8888_8888,
OUTBUF_DEPTH_BGR_32BPP_888_8888,
OUTBUF_DEPTH_RGB_24BPP_888_888,
OUTBUF_DEPTH_BGR_24BPP_888_888,
OUTBUF_DEPTH_LAST
} Outbuf_Depth;
typedef enum
{
MERGE_BOUNDING = 1,
MERGE_FULL = 2,
MERGE_SMART = 4
} Render_Output_Merge_Mode;
typedef struct _Render_Engine_Software_Generic Render_Engine_Software_Generic;
typedef struct _Render_Output_Software_Generic Render_Output_Software_Generic;
typedef struct _Outbuf Outbuf;
typedef Render_Output_Swap_Mode (*Outbuf_Swap_Mode_Get)(Outbuf *ob);
typedef void (*Outbuf_Reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
typedef Eina_Bool (*Outbuf_Region_First_Rect)(Outbuf *ob);
typedef void (*Outbuf_Damage_Region_Set)(Outbuf *ob, Tilebuf_Rect *rects);
typedef void *(*Outbuf_New_Region_For_Update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
typedef void (*Outbuf_Push_Updated_Region)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
typedef void (*Outbuf_Idle_Flush)(Outbuf *ob);
typedef void (*Outbuf_Free_Region_For_Update)(Outbuf *ob, RGBA_Image *update);
typedef void (*Outbuf_Free)(Outbuf *ob);
typedef int (*Outbuf_Get_Rot)(Outbuf *ob);
typedef void (*Outbuf_Flush)(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage, Evas_Render_Mode render_mode);
typedef void (*Outbuf_Redraws_Clear)(Outbuf *ob);
struct _Render_Output_Software_Generic
{
Outbuf *ob;
Tilebuf *tb;
Tilebuf_Rect *rects;
Tilebuf_Rect *rects_prev[4];
Eina_Inlist *cur_rect;
Outbuf_Swap_Mode_Get outbuf_swap_mode_get;
Outbuf_Get_Rot outbuf_get_rot;
Outbuf_Reconfigure outbuf_reconfigure;
Outbuf_Region_First_Rect outbuf_region_first_rect;
Outbuf_Damage_Region_Set outbuf_damage_region_set;
Outbuf_New_Region_For_Update outbuf_new_region_for_update;
Outbuf_Push_Updated_Region outbuf_push_updated_region;
Outbuf_Idle_Flush outbuf_idle_flush;
Outbuf_Free_Region_For_Update outbuf_free_region_for_update;
Outbuf_Free outbuf_free;
Outbuf_Flush outbuf_flush;
Outbuf_Redraws_Clear outbuf_redraws_clear;
unsigned int w, h;
Render_Output_Swap_Mode swap_mode;
Render_Output_Merge_Mode merge_mode;
unsigned char end : 1;
unsigned char lost_back : 1;
unsigned char tile_strict : 1;
};
struct _Render_Engine_Software_Generic
{
Eina_List *outputs;
Generic_Cache *surface_cache;
struct {
int w, h;
Eina_Bool strict;
} tile;
};
static inline Eina_Bool
evas_render_engine_software_generic_init(Render_Engine_Software_Generic *engine,
Render_Output_Software_Generic *re,
Outbuf *ob,
Outbuf_Swap_Mode_Get outbuf_swap_mode_get,
Outbuf_Get_Rot outbuf_get_rot,
Outbuf_Reconfigure outbuf_reconfigure,
Outbuf_Region_First_Rect outbuf_region_first_rect,
Outbuf_Damage_Region_Set outbuf_damage_region_set,
Outbuf_New_Region_For_Update outbuf_new_region_for_update,
Outbuf_Push_Updated_Region outbuf_push_updated_region,
Outbuf_Free_Region_For_Update outbuf_free_region_for_update,
Outbuf_Idle_Flush outbuf_idle_flush,
Outbuf_Flush outbuf_flush,
Outbuf_Redraws_Clear outbuf_redraws_clear,
Outbuf_Free outbuf_free,
int w, int h)
{
unsigned int i;
re->ob = ob;
re->outbuf_swap_mode_get = outbuf_swap_mode_get;
re->outbuf_get_rot = outbuf_get_rot;
re->outbuf_reconfigure = outbuf_reconfigure;
re->outbuf_region_first_rect = outbuf_region_first_rect;
re->outbuf_damage_region_set = outbuf_damage_region_set;
re->outbuf_new_region_for_update = outbuf_new_region_for_update;
re->outbuf_push_updated_region = outbuf_push_updated_region;
re->outbuf_idle_flush = outbuf_idle_flush;
re->outbuf_free_region_for_update = outbuf_free_region_for_update;
re->outbuf_free = outbuf_free;
re->outbuf_flush = outbuf_flush;
re->outbuf_redraws_clear = outbuf_redraws_clear;
re->rects = NULL;
for (i = 0; i < 4; i++)
re->rects_prev[i] = NULL;
re->cur_rect = NULL;
re->w = w;
re->h = h;
re->swap_mode = MODE_FULL;
re->merge_mode = MERGE_FULL;
re->end = 0;
re->lost_back = 0;
re->tile_strict = 0;
re->tb = evas_common_tilebuf_new(w, h);
if (!re->tb) return EINA_FALSE;
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
engine->outputs = eina_list_append(engine->outputs, re);
return EINA_TRUE;
}
static inline void
evas_render_engine_software_generic_clean(Render_Engine_Software_Generic *engine,
Render_Output_Software_Generic *re)
{
if (re->tb) evas_common_tilebuf_free(re->tb);
if (re->ob) re->outbuf_free(re->ob);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
if (re->rects_prev[0]) evas_common_tilebuf_free_render_rects(re->rects_prev[0]);
if (re->rects_prev[1]) evas_common_tilebuf_free_render_rects(re->rects_prev[1]);
if (re->rects_prev[2]) evas_common_tilebuf_free_render_rects(re->rects_prev[2]);
if (re->rects_prev[3]) evas_common_tilebuf_free_render_rects(re->rects_prev[3]);
engine->outputs = eina_list_remove(engine->outputs, re);
memset(re, 0, sizeof (Render_Output_Software_Generic));
}
static inline void
evas_render_engine_software_generic_merge_mode_set(Render_Output_Software_Generic *re)
{
Render_Output_Merge_Mode merge_mode = MERGE_SMART;
const char *s;
s = getenv("EVAS_GL_PARTIAL_MERGE");
if (s)
{
if ((!strcmp(s, "bounding")) || (!strcmp(s, "b")))
merge_mode = MERGE_BOUNDING;
else if ((!strcmp(s, "full")) || (!strcmp(s, "f")))
merge_mode = MERGE_FULL;
else if ((!strcmp(s, "smart")) || (!strcmp(s, "s")))
merge_mode = MERGE_SMART;
}
re->merge_mode = merge_mode;
}
static inline void
evas_render_engine_software_generic_tile_strict_set(Render_Output_Software_Generic *re,
Eina_Bool tile_strict)
{
re->tile_strict = !!tile_strict;
evas_common_tilebuf_tile_strict_set(re->tb, re->tile_strict);
}
static inline Eina_Bool
evas_render_engine_software_generic_update(Render_Output_Software_Generic *re,
Outbuf *ob,
int w, int h)
{
if ((re->ob) && (re->ob != ob)) re->outbuf_free(re->ob);
re->ob = ob;
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
if (!re->tb) return EINA_FALSE;
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
evas_render_engine_software_generic_tile_strict_set(re, re->tile_strict);
return EINA_TRUE;
}
#endif