efl/legacy/evas/src/modules/engines/gl_common
xcomputerman 34d7cdb3fc Fix broken build for non-GLES gl_sdl
SVN revision: 45763
2010-02-01 04:55:03 +00:00
..
shader handle images that have alpha vhannel but are arbage (in gl) eg 0 or 2010-01-20 03:59:32 +00:00
.cvsignore
Makefile.am 1. line support in gl engine - as if anyone uses lines 2009-12-30 11:35:40 +00:00
evas_gl_common.h Fix broken build for non-GLES gl_sdl 2010-02-01 04:55:03 +00:00
evas_gl_context.c more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm. 2010-01-31 02:50:01 +00:00
evas_gl_font.c * evas: Remove lot's of warning. 2009-12-21 15:52:12 +00:00
evas_gl_gradient.c
evas_gl_image.c ok. work on native pixmap suppport. have problmes - not sure why. see 2010-01-24 05:11:54 +00:00
evas_gl_line.c 1. line support in gl engine - as if anyone uses lines 2009-12-30 11:35:40 +00:00
evas_gl_misc.c
evas_gl_polygon.c gl -> polygons now work. slow - but does it matter? 2009-12-27 00:40:25 +00:00
evas_gl_private.h find gl symbols runtime - some gl's support the feature but havent 2009-11-21 10:51:51 +00:00
evas_gl_rectangle.c gl -> polygons now work. slow - but does it matter? 2009-12-27 00:40:25 +00:00
evas_gl_shader.c render-to-texture now is used for evas maps... but only simple cases seem to 2009-11-13 07:22:31 +00:00
evas_gl_texture.c make that an ifdef for gles 2010-02-01 04:40:48 +00:00