efl/legacy/evas/src/modules/engines/gl_x11
Carsten Haitzler e3fcdd8b48 render-to-texture now is used for evas maps... but only simple cases seem to
work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's



SVN revision: 43653
2009-11-13 07:22:31 +00:00
..
.cvsignore Presenting the Indian Rope Trick. Watch in awe as these young files climb 2006-01-16 03:57:33 +00:00
Evas_Engine_GL_X11.h move engine headers into engine dirs - and removes lots of useless old headers. 2006-04-25 04:00:21 +00:00
Makefile.am * evas: Move to Eina module and make it possible to build a libevas with 2009-06-16 13:01:36 +00:00
evas_engine.c render-to-texture now is used for evas maps... but only simple cases seem to 2009-11-13 07:22:31 +00:00
evas_engine.h * evas: Cleanup move to eina log. 2009-10-22 15:22:22 +00:00
evas_x_main.c flush queu at context change time (use win) just in case 2009-10-15 01:39:22 +00:00