drivers may implement one. as such add a check. but check and fix seems to fail for some rendering. wonder why? SVN revision: 51923 |
||
---|---|---|
.. | ||
shader | ||
.cvsignore | ||
Makefile.am | ||
evas_gl_common.h | ||
evas_gl_context.c | ||
evas_gl_font.c | ||
evas_gl_image.c | ||
evas_gl_line.c | ||
evas_gl_polygon.c | ||
evas_gl_private.h | ||
evas_gl_rectangle.c | ||
evas_gl_shader.c | ||
evas_gl_texture.c |